Use the AOT enum instead of integer literals for setting and comparing audio
authorAlex Converse <alex.converse@gmail.com>
Mon, 17 Aug 2009 00:17:58 +0000 (00:17 +0000)
committerAlex Converse <alex.converse@gmail.com>
Mon, 17 Aug 2009 00:17:58 +0000 (00:17 +0000)
object types.

Originally committed as revision 19666 to svn://svn.ffmpeg.org/ffmpeg/trunk

libavcodec/mpeg4audio.c

index cbee0bf..6c0bc7d 100644 (file)
@@ -36,7 +36,7 @@ const uint8_t ff_mpeg4audio_channels[8] = {
 static inline int get_object_type(GetBitContext *gb)
 {
     int object_type = get_bits(gb, 5);
-    if (object_type == 31)
+    if (object_type == AOT_ESCAPE)
         object_type = 32 + get_bits(gb, 6);
     return object_type;
 }
@@ -66,7 +66,7 @@ int ff_mpeg4audio_get_config(MPEG4AudioConfig *c, const uint8_t *buf, int buf_si
         if (c->object_type == AOT_ER_BSAC)
             c->ext_chan_config = get_bits(&gb, 4);
     } else {
-        c->ext_object_type = 0;
+        c->ext_object_type = AOT_NULL;
         c->ext_sample_rate = 0;
     }
     specific_config_bitindex = get_bits_count(&gb);