bool
PrivateStateThreadIsValid () const
{
- return m_private_state_thread.IsJoinable();
+ lldb::StateType state = m_private_state.GetValue();
+ return state != lldb::eStateDetached &&
+ state != lldb::eStateExited &&
+ m_private_state_thread.IsJoinable();
}
void
if (log)
log->Printf ("Process::%s (signal = %d)", __FUNCTION__, signal);
- // Signal the private state thread. First we should copy this is case the
- // thread starts exiting since the private state thread will NULL this out
- // when it exits
- HostThread private_state_thread(m_private_state_thread);
- if (private_state_thread.IsJoinable())
+ // Signal the private state thread
+ if (PrivateStateThreadIsValid())
{
TimeValue timeout_time;
bool timed_out;
{
if (timed_out)
{
- Error error = private_state_thread.Cancel();
+ Error error = m_private_state_thread.Cancel();
if (log)
log->Printf ("Timed out responding to the control event, cancel got error: \"%s\".", error.AsCString());
}
}
thread_result_t result = NULL;
- private_state_thread.Join(&result);
+ m_private_state_thread.Join(&result);
m_private_state_thread.Reset();
}
}
if (!is_secondary_thread)
m_public_run_lock.SetStopped();
m_private_state_control_wait.SetValue (true, eBroadcastAlways);
- m_private_state_thread.Reset();
return NULL;
}