dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y,Fail
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x,Fail
-
-KHR-GL43.compute_shader.fp64-case1,Fail
KHR-GL43.compute_shader.resource-subroutine,Fail
KHR-GL43.cull_distance.functional,Fail
-KHR-GL43.gpu_shader_fp64.fp64.named_uniform_blocks,Fail
-KHR-GL43.gpu_shader_fp64.fp64.varyings,Fail
KHR-GL43.map_buffer_alignment.functional,Crash
KHR-GL43.shader_image_load_store.basic-allFormats-loadGeometryStages,Fail
KHR-GL43.shader_image_load_store.basic-allFormats-storeGeometryStages,Fail
spec@arb_gpu_shader_fp64@execution@conversion@vert-conversion-explicit-dvec3-vec3,Fail
spec@arb_gpu_shader_fp64@execution@conversion@vert-conversion-explicit-dvec4-vec4,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@fs-dmat4,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@fs-dmat4-row-major,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@fs-double-array-const-index,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@fs-doubles,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@fs-doubles-float-mixed,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@fs-nested-struct,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@fs-ubo-direct-1,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@gs-dmat4,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@gs-dmat4-row-major,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@gs-double-array-const-index,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@gs-doubles-float-mixed,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@gs-nested-struct,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@vs-dmat4,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@vs-dmat4-row-major,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@vs-double-array-const-index,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@vs-doubles,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@vs-doubles-float-mixed,Fail
-spec@arb_gpu_shader_fp64@uniform_buffers@vs-nested-struct,Fail
spec@arb_occlusion_query@occlusion_query_conform,Fail
spec@arb_occlusion_query@occlusion_query_conform@GetObjivAval_multi1,Fail
spec@arb_occlusion_query@occlusion_query_meta_no_fragments,Fail
spec@arb_shader_texture_image_samples@texturesamples@vs-usampler2dms-2,Fail
spec@arb_shader_texture_image_samples@texturesamples@vs-usampler2dmsarray-2,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgrad,Fail
-spec@arb_tessellation_shader@execution@double-array-vs-tcs-tes,Fail
-spec@arb_tessellation_shader@execution@double-vs-tcs-tes,Fail
-spec@arb_tessellation_shader@execution@dvec2-vs-tcs-tes,Fail
-spec@arb_tessellation_shader@execution@dvec3-vs-tcs-tes,Fail
spec@arb_tessellation_shader@execution@gs-primitiveid-instanced,Fail
# " intrinsic copy_deref (ssa_2, ssa_3) (dst_access=0, src_access=0)
temp_inst.Instruction.NumDstRegs = 1;
temp_inst.Dst[0].Register.File = TGSI_FILE_TEMPORARY,
temp_inst.Dst[0].Register.Index = vtctx->src_temp + i;
- temp_inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XYZ;
+ temp_inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_XY;
temp_inst.Instruction.NumSrcRegs = 1;
- tgsi_transform_src_reg_xyzw(&temp_inst.Src[0], inst->Src[i].Register.File, inst->Src[i].Register.Index);
+ memcpy(&temp_inst.Src[0], &inst->Src[i], sizeof(temp_inst.Src[0]));
temp_inst.Src[0].Register.SwizzleX = inst->Src[i].Register.SwizzleX;
temp_inst.Src[0].Register.SwizzleY = inst->Src[i].Register.SwizzleY;
temp_inst.Src[0].Register.SwizzleZ = inst->Src[i].Register.SwizzleZ;
temp_inst.Src[0].Register.SwizzleW = inst->Src[i].Register.SwizzleW;
ctx->emit_instruction(ctx, &temp_inst);
+ memset(&inst->Src[i], 0, sizeof(inst->Src[i]));
inst->Src[i].Register.File = TGSI_FILE_TEMPORARY;
inst->Src[i].Register.Index = vtctx->src_temp + i;
inst->Src[i].Register.SwizzleX = TGSI_SWIZZLE_X;