// Check for a getelementptr and deduce base and offsets from it, on success
// returning the base directly and the offsets indirectly using the Offsets
// argument
- Value *checkGEP(Value *&Offsets, Type *Ty, GetElementPtrInst *GEP,
+ Value *checkGEP(Value *&Offsets, FixedVectorType *Ty, GetElementPtrInst *GEP,
IRBuilder<> &Builder);
// Compute the scale of this gather/scatter instruction
int computeScale(unsigned GEPElemSize, unsigned MemoryElemSize);
Value *tryCreateIncrementingWBGatScat(IntrinsicInst *I, Value *BasePtr,
Value *Ptr, unsigned TypeScale,
IRBuilder<> &Builder);
+
+ // Optimise the base and offsets of the given address
+ bool optimiseAddress(Value *Address, BasicBlock *BB, LoopInfo *LI);
+ // Try to fold consecutive geps together into one
+ Value *foldGEP(GetElementPtrInst *GEP, Value *&Offsets, IRBuilder<> &Builder);
// Check whether these offsets could be moved out of the loop they're in
bool optimiseOffsets(Value *Offsets, BasicBlock *BB, LoopInfo *LI);
// Pushes the given add out of the loop
return false;
}
-Value *MVEGatherScatterLowering::checkGEP(Value *&Offsets, Type *Ty,
+bool checkOffsetSize(Value *Offsets, unsigned TargetElemCount) {
+ // Offsets that are not of type <N x i32> are sign extended by the
+ // getelementptr instruction, and MVE gathers/scatters treat the offset as
+ // unsigned. Thus, if the element size is smaller than 32, we can only allow
+ // positive offsets - i.e., the offsets are not allowed to be variables we
+ // can't look into.
+ // Additionally, <N x i32> offsets have to either originate from a zext of a
+ // vector with element types smaller or equal the type of the gather we're
+ // looking at, or consist of constants that we can check are small enough
+ // to fit into the gather type.
+ // Thus we check that 0 < value < 2^TargetElemSize.
+ unsigned TargetElemSize = 128 / TargetElemCount;
+ unsigned OffsetElemSize = cast<FixedVectorType>(Offsets->getType())
+ ->getElementType()
+ ->getScalarSizeInBits();
+ if (OffsetElemSize != TargetElemSize || OffsetElemSize != 32) {
+ Constant *ConstOff = dyn_cast<Constant>(Offsets);
+ if (!ConstOff)
+ return false;
+ int64_t TargetElemMaxSize = (1ULL << TargetElemSize);
+ auto CheckValueSize = [TargetElemMaxSize](Value *OffsetElem) {
+ ConstantInt *OConst = dyn_cast<ConstantInt>(OffsetElem);
+ if (!OConst)
+ return false;
+ int SExtValue = OConst->getSExtValue();
+ if (SExtValue >= TargetElemMaxSize || SExtValue < 0)
+ return false;
+ return true;
+ };
+ if (isa<FixedVectorType>(ConstOff->getType())) {
+ for (unsigned i = 0; i < TargetElemCount; i++) {
+ if (!CheckValueSize(ConstOff->getAggregateElement(i)))
+ return false;
+ }
+ } else {
+ if (!CheckValueSize(ConstOff))
+ return false;
+ }
+ }
+ return true;
+}
+
+Value *MVEGatherScatterLowering::checkGEP(Value *&Offsets, FixedVectorType *Ty,
GetElementPtrInst *GEP,
IRBuilder<> &Builder) {
if (!GEP) {
LLVM_DEBUG(dbgs() << "masked gathers/scatters: getelementpointer found."
<< " Looking at intrinsic for base + vector of offsets\n");
Value *GEPPtr = GEP->getPointerOperand();
- if (GEPPtr->getType()->isVectorTy()) {
+ Offsets = GEP->getOperand(1);
+ if (GEPPtr->getType()->isVectorTy() ||
+ !isa<FixedVectorType>(Offsets->getType()))
return nullptr;
- }
+
if (GEP->getNumOperands() != 2) {
LLVM_DEBUG(dbgs() << "masked gathers/scatters: getelementptr with too many"
<< " operands. Expanding.\n");
return nullptr;
}
Offsets = GEP->getOperand(1);
+ unsigned OffsetsElemCount =
+ cast<FixedVectorType>(Offsets->getType())->getNumElements();
// Paranoid check whether the number of parallel lanes is the same
- assert(cast<FixedVectorType>(Ty)->getNumElements() ==
- cast<FixedVectorType>(Offsets->getType())->getNumElements());
- // Only <N x i32> offsets can be integrated into an arm gather, any smaller
- // type would have to be sign extended by the gep - and arm gathers can only
- // zero extend. Additionally, the offsets do have to originate from a zext of
- // a vector with element types smaller or equal the type of the gather we're
- // looking at
- if (Offsets->getType()->getScalarSizeInBits() != 32)
- return nullptr;
- if (ZExtInst *ZextOffs = dyn_cast<ZExtInst>(Offsets))
+ assert(Ty->getNumElements() == OffsetsElemCount);
+
+ ZExtInst *ZextOffs = dyn_cast<ZExtInst>(Offsets);
+ if (ZextOffs)
Offsets = ZextOffs->getOperand(0);
- else if (!(cast<FixedVectorType>(Offsets->getType())->getNumElements() == 4 &&
- Offsets->getType()->getScalarSizeInBits() == 32))
- return nullptr;
+ FixedVectorType *OffsetType = cast<FixedVectorType>(Offsets->getType());
+
+ // If the offsets are already being zext-ed to <N x i32>, that relieves us of
+ // having to make sure that they won't overflow.
+ if (!ZextOffs || cast<FixedVectorType>(ZextOffs->getDestTy())
+ ->getElementType()
+ ->getScalarSizeInBits() != 32)
+ if (!checkOffsetSize(Offsets, OffsetsElemCount))
+ return nullptr;
+ // The offset sizes have been checked; if any truncating or zext-ing is
+ // required to fix them, do that now
if (Ty != Offsets->getType()) {
- if ((Ty->getScalarSizeInBits() <
- Offsets->getType()->getScalarSizeInBits())) {
- LLVM_DEBUG(dbgs() << "masked gathers/scatters: no correct offset type."
- << " Can't create intrinsic.\n");
- return nullptr;
+ if ((Ty->getElementType()->getScalarSizeInBits() <
+ OffsetType->getElementType()->getScalarSizeInBits())) {
+ Offsets = Builder.CreateTrunc(Offsets, Ty);
} else {
- Offsets = Builder.CreateZExt(
- Offsets, VectorType::getInteger(cast<VectorType>(Ty)));
+ Offsets = Builder.CreateZExt(Offsets, VectorType::getInteger(Ty));
}
}
// If none of the checks failed, return the gep's base pointer
GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr);
Value *Offsets;
- Value *BasePtr = checkGEP(Offsets, ResultTy, GEP, Builder);
+ Value *BasePtr =
+ checkGEP(Offsets, cast<FixedVectorType>(ResultTy), GEP, Builder);
if (!BasePtr)
return nullptr;
// Check whether the offset is a constant increment that could be merged into
GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr);
Value *Offsets;
- Value *BasePtr = checkGEP(Offsets, InputTy, GEP, Builder);
+ Value *BasePtr =
+ checkGEP(Offsets, cast<FixedVectorType>(InputTy), GEP, Builder);
if (!BasePtr)
return nullptr;
// Check whether the offset is a constant increment that could be merged into
return true;
}
+Value *CheckAndCreateOffsetAdd(Value *X, Value *Y, Value *GEP,
+ IRBuilder<> &Builder) {
+
+ // Splat the non-vector value to a vector of the given type - if the value is
+ // a constant (and its value isn't too big), we can even use this opportunity
+ // to scale it to the size of the vector elements
+ auto FixSummands = [&Builder](FixedVectorType *&VT, Value *&NonVectorVal) {
+ ConstantInt *Const;
+ if ((Const = dyn_cast<ConstantInt>(NonVectorVal)) &&
+ VT->getElementType() != NonVectorVal->getType()) {
+ unsigned TargetElemSize = VT->getElementType()->getPrimitiveSizeInBits();
+ uint64_t N = Const->getZExtValue();
+ if (N < (unsigned)(1 << (TargetElemSize - 1))) {
+ NonVectorVal = Builder.CreateVectorSplat(
+ VT->getNumElements(), Builder.getIntN(TargetElemSize, N));
+ return;
+ }
+ }
+ NonVectorVal =
+ Builder.CreateVectorSplat(VT->getNumElements(), NonVectorVal);
+ };
+
+ FixedVectorType *XElType = dyn_cast<FixedVectorType>(X->getType());
+ FixedVectorType *YElType = dyn_cast<FixedVectorType>(Y->getType());
+ // If one of X, Y is not a vector, we have to splat it in order
+ // to add the two of them.
+ if (XElType && !YElType) {
+ FixSummands(XElType, Y);
+ YElType = cast<FixedVectorType>(Y->getType());
+ } else if (YElType && !XElType) {
+ FixSummands(YElType, X);
+ XElType = cast<FixedVectorType>(X->getType());
+ }
+ // Check that the summands are of compatible types
+ if (XElType != YElType) {
+ LLVM_DEBUG(dbgs() << "masked gathers/scatters: incompatible gep offsets\n");
+ return nullptr;
+ }
+
+ if (XElType->getElementType()->getScalarSizeInBits() != 32) {
+ // Check that by adding the vectors we do not accidentally
+ // create an overflow
+ Constant *ConstX = dyn_cast<Constant>(X);
+ Constant *ConstY = dyn_cast<Constant>(Y);
+ if (!ConstX || !ConstY)
+ return nullptr;
+ unsigned TargetElemSize = 128 / XElType->getNumElements();
+ for (unsigned i = 0; i < XElType->getNumElements(); i++) {
+ ConstantInt *ConstXEl =
+ dyn_cast<ConstantInt>(ConstX->getAggregateElement(i));
+ ConstantInt *ConstYEl =
+ dyn_cast<ConstantInt>(ConstY->getAggregateElement(i));
+ if (!ConstXEl || !ConstYEl ||
+ ConstXEl->getZExtValue() + ConstYEl->getZExtValue() >=
+ (unsigned)(1 << (TargetElemSize - 1)))
+ return nullptr;
+ }
+ }
+
+ Value *Add = Builder.CreateAdd(X, Y);
+
+ FixedVectorType *GEPType = cast<FixedVectorType>(GEP->getType());
+ if (checkOffsetSize(Add, GEPType->getNumElements()))
+ return Add;
+ else
+ return nullptr;
+}
+
+Value *MVEGatherScatterLowering::foldGEP(GetElementPtrInst *GEP,
+ Value *&Offsets,
+ IRBuilder<> &Builder) {
+ Value *GEPPtr = GEP->getPointerOperand();
+ Offsets = GEP->getOperand(1);
+ // We only merge geps with constant offsets, because only for those
+ // we can make sure that we do not cause an overflow
+ if (!isa<Constant>(Offsets))
+ return nullptr;
+ GetElementPtrInst *BaseGEP;
+ if ((BaseGEP = dyn_cast<GetElementPtrInst>(GEPPtr))) {
+ // Merge the two geps into one
+ Value *BaseBasePtr = foldGEP(BaseGEP, Offsets, Builder);
+ if (!BaseBasePtr)
+ return nullptr;
+ Offsets =
+ CheckAndCreateOffsetAdd(Offsets, GEP->getOperand(1), GEP, Builder);
+ if (Offsets == nullptr)
+ return nullptr;
+ return BaseBasePtr;
+ }
+ return GEPPtr;
+}
+
+bool MVEGatherScatterLowering::optimiseAddress(Value *Address, BasicBlock *BB,
+ LoopInfo *LI) {
+ GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Address);
+ if (!GEP)
+ return false;
+ bool Changed = false;
+ if (GEP->hasOneUse() &&
+ dyn_cast<GetElementPtrInst>(GEP->getPointerOperand())) {
+ IRBuilder<> Builder(GEP->getContext());
+ Builder.SetInsertPoint(GEP);
+ Builder.SetCurrentDebugLocation(GEP->getDebugLoc());
+ Value *Offsets;
+ Value *Base = foldGEP(GEP, Offsets, Builder);
+ // We only want to merge the geps if there is a real chance that they can be
+ // used by an MVE gather; thus the offset has to have the correct size
+ // (always i32 if it is not of vector type) and the base has to be a
+ // pointer.
+ if (Offsets && Base && Base != GEP) {
+ PointerType *BaseType = cast<PointerType>(Base->getType());
+ GetElementPtrInst *NewAddress = GetElementPtrInst::Create(
+ BaseType->getPointerElementType(), Base, Offsets, "gep.merged", GEP);
+ GEP->replaceAllUsesWith(NewAddress);
+ GEP = NewAddress;
+ Changed = true;
+ }
+ }
+ Changed |= optimiseOffsets(GEP->getOperand(1), GEP->getParent(), LI);
+ return Changed;
+}
+
bool MVEGatherScatterLowering::runOnFunction(Function &F) {
if (!EnableMaskedGatherScatters)
return false;
for (BasicBlock &BB : F) {
for (Instruction &I : BB) {
IntrinsicInst *II = dyn_cast<IntrinsicInst>(&I);
- if (II && II->getIntrinsicID() == Intrinsic::masked_gather) {
+ if (II && II->getIntrinsicID() == Intrinsic::masked_gather &&
+ isa<FixedVectorType>(II->getType())) {
Gathers.push_back(II);
- if (isa<GetElementPtrInst>(II->getArgOperand(0)))
- Changed |= optimiseOffsets(
- cast<Instruction>(II->getArgOperand(0))->getOperand(1),
- II->getParent(), LI);
- } else if (II && II->getIntrinsicID() == Intrinsic::masked_scatter) {
+ Changed |= optimiseAddress(II->getArgOperand(0), II->getParent(), LI);
+ } else if (II && II->getIntrinsicID() == Intrinsic::masked_scatter &&
+ isa<FixedVectorType>(II->getArgOperand(0)->getType())) {
Scatters.push_back(II);
- if (isa<GetElementPtrInst>(II->getArgOperand(1)))
- Changed |= optimiseOffsets(
- cast<Instruction>(II->getArgOperand(1))->getOperand(1),
- II->getParent(), LI);
+ Changed |= optimiseAddress(II->getArgOperand(1), II->getParent(), LI);
}
}
}
-
for (unsigned i = 0; i < Gathers.size(); i++) {
IntrinsicInst *I = Gathers[i];
Value *L = lowerGather(I);
ret <8 x i16> %gather
}
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_2gep(i16* %base, <8 x i16>* %offptr) {
+; CHECK-LABEL: scaled_v8i16_i16_2gep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r7, lr}
+; CHECK-NEXT: push {r4, r5, r7, lr}
+; CHECK-NEXT: vldrh.s32 q0, [r1]
+; CHECK-NEXT: vmov.i32 q1, #0x28
+; CHECK-NEXT: vldrh.s32 q2, [r1, #8]
+; CHECK-NEXT: vshl.i32 q0, q0, #1
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vshl.i32 q2, q2, #1
+; CHECK-NEXT: vadd.i32 q0, q0, q1
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vmov r2, s2
+; CHECK-NEXT: vadd.i32 q1, q2, q1
+; CHECK-NEXT: vmov r3, s3
+; CHECK-NEXT: vmov r5, s1
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov r1, s5
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrh.w r12, [r2]
+; CHECK-NEXT: vmov r2, s0
+; CHECK-NEXT: ldrh.w lr, [r3]
+; CHECK-NEXT: vmov r3, s6
+; CHECK-NEXT: ldrh r5, [r5]
+; CHECK-NEXT: ldrh r0, [r0]
+; CHECK-NEXT: ldrh r1, [r1]
+; CHECK-NEXT: ldrh r4, [r4]
+; CHECK-NEXT: ldrh r2, [r2]
+; CHECK-NEXT: ldrh r3, [r3]
+; CHECK-NEXT: vmov.16 q0[0], r2
+; CHECK-NEXT: vmov.16 q0[1], r5
+; CHECK-NEXT: vmov.16 q0[2], r12
+; CHECK-NEXT: vmov.16 q0[3], lr
+; CHECK-NEXT: vmov.16 q0[4], r0
+; CHECK-NEXT: vmov.16 q0[5], r1
+; CHECK-NEXT: vmov.16 q0[6], r3
+; CHECK-NEXT: vmov.16 q0[7], r4
+; CHECK-NEXT: pop {r4, r5, r7, pc}
+entry:
+ %offs = load <8 x i16>, <8 x i16>* %offptr, align 2
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i16> %offs
+ %ptrs2 = getelementptr inbounds i16, <8 x i16*> %ptrs, i16 20
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_2gep2(i16* %base, <8 x i16>* %offptr) {
+; CHECK-LABEL: scaled_v8i16_i16_2gep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI14_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrh.u16 q0, [r0, q1, uxtw #1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI14_0:
+; CHECK-NEXT: .short 20 @ 0x14
+; CHECK-NEXT: .short 23 @ 0x17
+; CHECK-NEXT: .short 26 @ 0x1a
+; CHECK-NEXT: .short 29 @ 0x1d
+; CHECK-NEXT: .short 32 @ 0x20
+; CHECK-NEXT: .short 35 @ 0x23
+; CHECK-NEXT: .short 38 @ 0x26
+; CHECK-NEXT: .short 41 @ 0x29
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i16> <i16 0, i16 3, i16 6, i16 9, i16 12, i16 15, i16 18, i16 21>
+ %ptrs2 = getelementptr inbounds i16,<8 x i16*> %ptrs, i16 20
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_biggep(i16* %base) {
+; CHECK-LABEL: scaled_v8i16_i16_biggep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI15_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrh.u16 q0, [r0, q1, uxtw #1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI15_0:
+; CHECK-NEXT: .short 20 @ 0x14
+; CHECK-NEXT: .short 23 @ 0x17
+; CHECK-NEXT: .short 26 @ 0x1a
+; CHECK-NEXT: .short 29 @ 0x1d
+; CHECK-NEXT: .short 32 @ 0x20
+; CHECK-NEXT: .short 35 @ 0x23
+; CHECK-NEXT: .short 38 @ 0x26
+; CHECK-NEXT: .short 41 @ 0x29
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21>
+ %ptrs2 = getelementptr inbounds i16,<8 x i16*> %ptrs, i32 20
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_biggep2(i16* %base) {
+; CHECK-LABEL: scaled_v8i16_i16_biggep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI16_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrh.u16 q0, [r0, q1, uxtw #1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI16_0:
+; CHECK-NEXT: .short 0 @ 0x0
+; CHECK-NEXT: .short 3 @ 0x3
+; CHECK-NEXT: .short 6 @ 0x6
+; CHECK-NEXT: .short 9 @ 0x9
+; CHECK-NEXT: .short 12 @ 0xc
+; CHECK-NEXT: .short 15 @ 0xf
+; CHECK-NEXT: .short 18 @ 0x12
+; CHECK-NEXT: .short 21 @ 0x15
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21>
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_biggep3(i16* %base) {
+; CHECK-LABEL: scaled_v8i16_i16_biggep3:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI17_0
+; CHECK-NEXT: adr.w r12, .LCPI17_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: vldrw.u32 q1, [r12]
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r3, s0
+; CHECK-NEXT: vmov r5, s1
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrh.w lr, [r1]
+; CHECK-NEXT: vmov r1, s5
+; CHECK-NEXT: ldrh r6, [r2]
+; CHECK-NEXT: vmov r2, s6
+; CHECK-NEXT: ldrh r3, [r3]
+; CHECK-NEXT: ldrh r5, [r5]
+; CHECK-NEXT: vmov.16 q0[0], r3
+; CHECK-NEXT: ldrh r0, [r0]
+; CHECK-NEXT: vmov.16 q0[1], r5
+; CHECK-NEXT: ldrh r4, [r4]
+; CHECK-NEXT: vmov.16 q0[2], lr
+; CHECK-NEXT: vmov.16 q0[3], r6
+; CHECK-NEXT: vmov.16 q0[4], r0
+; CHECK-NEXT: ldrh r1, [r1]
+; CHECK-NEXT: ldrh r2, [r2]
+; CHECK-NEXT: vmov.16 q0[5], r1
+; CHECK-NEXT: vmov.16 q0[6], r2
+; CHECK-NEXT: vmov.16 q0[7], r4
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI17_0:
+; CHECK-NEXT: .long 131072 @ 0x20000
+; CHECK-NEXT: .long 131078 @ 0x20006
+; CHECK-NEXT: .long 131084 @ 0x2000c
+; CHECK-NEXT: .long 131090 @ 0x20012
+; CHECK-NEXT: .LCPI17_1:
+; CHECK-NEXT: .long 131096 @ 0x20018
+; CHECK-NEXT: .long 131102 @ 0x2001e
+; CHECK-NEXT: .long 131108 @ 0x20024
+; CHECK-NEXT: .long 131114 @ 0x2002a
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21>
+ %ptrs2 = getelementptr inbounds i16,<8 x i16*> %ptrs, i32 65536
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_biggep4(i16* %base) {
+; CHECK-LABEL: scaled_v8i16_i16_biggep4:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI18_0
+; CHECK-NEXT: adr.w r12, .LCPI18_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: vldrw.u32 q1, [r12]
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r3, s0
+; CHECK-NEXT: vmov r5, s1
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrh.w lr, [r1]
+; CHECK-NEXT: vmov r1, s5
+; CHECK-NEXT: ldrh r6, [r2]
+; CHECK-NEXT: vmov r2, s6
+; CHECK-NEXT: ldrh r3, [r3]
+; CHECK-NEXT: ldrh r5, [r5]
+; CHECK-NEXT: vmov.16 q0[0], r3
+; CHECK-NEXT: ldrh r0, [r0]
+; CHECK-NEXT: vmov.16 q0[1], r5
+; CHECK-NEXT: ldrh r4, [r4]
+; CHECK-NEXT: vmov.16 q0[2], lr
+; CHECK-NEXT: vmov.16 q0[3], r6
+; CHECK-NEXT: vmov.16 q0[4], r0
+; CHECK-NEXT: ldrh r1, [r1]
+; CHECK-NEXT: ldrh r2, [r2]
+; CHECK-NEXT: vmov.16 q0[5], r1
+; CHECK-NEXT: vmov.16 q0[6], r2
+; CHECK-NEXT: vmov.16 q0[7], r4
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI18_0:
+; CHECK-NEXT: .long 0 @ 0x0
+; CHECK-NEXT: .long 6 @ 0x6
+; CHECK-NEXT: .long 12 @ 0xc
+; CHECK-NEXT: .long 18 @ 0x12
+; CHECK-NEXT: .LCPI18_1:
+; CHECK-NEXT: .long 24 @ 0x18
+; CHECK-NEXT: .long 131072 @ 0x20000
+; CHECK-NEXT: .long 36 @ 0x24
+; CHECK-NEXT: .long 42 @ 0x2a
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 65536, i32 18, i32 21>
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_biggep5(<8 x i16*> %base) {
+; CHECK-LABEL: scaled_v8i16_i16_biggep5:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r7, lr}
+; CHECK-NEXT: push {r4, r5, r7, lr}
+; CHECK-NEXT: vmov.i32 q2, #0x20000
+; CHECK-NEXT: vadd.i32 q0, q0, q2
+; CHECK-NEXT: vadd.i32 q1, q1, q2
+; CHECK-NEXT: vmov r0, s2
+; CHECK-NEXT: vmov r1, s3
+; CHECK-NEXT: vmov r2, s0
+; CHECK-NEXT: vmov r5, s1
+; CHECK-NEXT: vmov r3, s4
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrh.w r12, [r0]
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: ldrh.w lr, [r1]
+; CHECK-NEXT: vmov r1, s6
+; CHECK-NEXT: ldrh r2, [r2]
+; CHECK-NEXT: ldrh r5, [r5]
+; CHECK-NEXT: vmov.16 q0[0], r2
+; CHECK-NEXT: ldrh r3, [r3]
+; CHECK-NEXT: vmov.16 q0[1], r5
+; CHECK-NEXT: ldrh r4, [r4]
+; CHECK-NEXT: vmov.16 q0[2], r12
+; CHECK-NEXT: vmov.16 q0[3], lr
+; CHECK-NEXT: vmov.16 q0[4], r3
+; CHECK-NEXT: ldrh r0, [r0]
+; CHECK-NEXT: ldrh r1, [r1]
+; CHECK-NEXT: vmov.16 q0[5], r0
+; CHECK-NEXT: vmov.16 q0[6], r1
+; CHECK-NEXT: vmov.16 q0[7], r4
+; CHECK-NEXT: pop {r4, r5, r7, pc}
+entry:
+ %ptrs2 = getelementptr inbounds i16,<8 x i16*> %base, i32 65536
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_biggep6(i16* %base) {
+; CHECK-LABEL: scaled_v8i16_i16_biggep6:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI20_0
+; CHECK-NEXT: adr.w r12, .LCPI20_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: vldrw.u32 q1, [r12]
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r3, s0
+; CHECK-NEXT: vmov r5, s1
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrh.w lr, [r1]
+; CHECK-NEXT: vmov r1, s5
+; CHECK-NEXT: ldrh r6, [r2]
+; CHECK-NEXT: vmov r2, s6
+; CHECK-NEXT: ldrh r3, [r3]
+; CHECK-NEXT: ldrh r5, [r5]
+; CHECK-NEXT: vmov.16 q0[0], r3
+; CHECK-NEXT: ldrh r0, [r0]
+; CHECK-NEXT: vmov.16 q0[1], r5
+; CHECK-NEXT: ldrh r4, [r4]
+; CHECK-NEXT: vmov.16 q0[2], lr
+; CHECK-NEXT: vmov.16 q0[3], r6
+; CHECK-NEXT: vmov.16 q0[4], r0
+; CHECK-NEXT: ldrh r1, [r1]
+; CHECK-NEXT: ldrh r2, [r2]
+; CHECK-NEXT: vmov.16 q0[5], r1
+; CHECK-NEXT: vmov.16 q0[6], r2
+; CHECK-NEXT: vmov.16 q0[7], r4
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI20_0:
+; CHECK-NEXT: .long 2 @ 0x2
+; CHECK-NEXT: .long 8 @ 0x8
+; CHECK-NEXT: .long 14 @ 0xe
+; CHECK-NEXT: .long 20 @ 0x14
+; CHECK-NEXT: .LCPI20_1:
+; CHECK-NEXT: .long 131074 @ 0x20002
+; CHECK-NEXT: .long 32 @ 0x20
+; CHECK-NEXT: .long 38 @ 0x26
+; CHECK-NEXT: .long 44 @ 0x2c
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i32> <i32 0, i32 3, i32 6, i32 9, i32 65536, i32 15, i32 18, i32 21>
+ %ptrs2 = getelementptr inbounds i16,<8 x i16*> %ptrs, i32 1
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_biggep7(i16* %base, <8 x i16>* %offptr) {
+; CHECK-LABEL: scaled_v8i16_i16_biggep7:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI21_0
+; CHECK-NEXT: adr.w r12, .LCPI21_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: vldrw.u32 q1, [r12]
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r3, s0
+; CHECK-NEXT: vmov r5, s1
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrh.w lr, [r1]
+; CHECK-NEXT: vmov r1, s5
+; CHECK-NEXT: ldrh r6, [r2]
+; CHECK-NEXT: vmov r2, s6
+; CHECK-NEXT: ldrh r3, [r3]
+; CHECK-NEXT: ldrh r5, [r5]
+; CHECK-NEXT: vmov.16 q0[0], r3
+; CHECK-NEXT: ldrh r0, [r0]
+; CHECK-NEXT: vmov.16 q0[1], r5
+; CHECK-NEXT: ldrh r4, [r4]
+; CHECK-NEXT: vmov.16 q0[2], lr
+; CHECK-NEXT: vmov.16 q0[3], r6
+; CHECK-NEXT: vmov.16 q0[4], r0
+; CHECK-NEXT: ldrh r1, [r1]
+; CHECK-NEXT: ldrh r2, [r2]
+; CHECK-NEXT: vmov.16 q0[5], r1
+; CHECK-NEXT: vmov.16 q0[6], r2
+; CHECK-NEXT: vmov.16 q0[7], r4
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI21_0:
+; CHECK-NEXT: .long 128 @ 0x80
+; CHECK-NEXT: .long 1206 @ 0x4b6
+; CHECK-NEXT: .long 1212 @ 0x4bc
+; CHECK-NEXT: .long 1218 @ 0x4c2
+; CHECK-NEXT: .LCPI21_1:
+; CHECK-NEXT: .long 1224 @ 0x4c8
+; CHECK-NEXT: .long 1230 @ 0x4ce
+; CHECK-NEXT: .long 1236 @ 0x4d4
+; CHECK-NEXT: .long 1242 @ 0x4da
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i16> <i16 65000, i16 3, i16 6, i16 9, i16 12, i16 15, i16 18, i16 21>
+ %ptrs2 = getelementptr inbounds i16,<8 x i16*> %ptrs, i16 600
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
+define arm_aapcs_vfpcc <8 x i16> @scaled_v8i16_i16_basei32(i32* %base, <8 x i16>* %offptr) {
+; CHECK-LABEL: scaled_v8i16_i16_basei32:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r7, lr}
+; CHECK-NEXT: push {r4, r5, r7, lr}
+; CHECK-NEXT: vldrh.u32 q0, [r1]
+; CHECK-NEXT: vldrh.u32 q1, [r1, #8]
+; CHECK-NEXT: vshl.i32 q0, q0, #2
+; CHECK-NEXT: vshl.i32 q1, q1, #2
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vmov r2, s2
+; CHECK-NEXT: vmov r3, s3
+; CHECK-NEXT: vmov r5, s1
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov r1, s5
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrh.w r12, [r2]
+; CHECK-NEXT: vmov r2, s0
+; CHECK-NEXT: ldrh.w lr, [r3]
+; CHECK-NEXT: vmov r3, s6
+; CHECK-NEXT: ldrh r5, [r5]
+; CHECK-NEXT: ldrh r0, [r0]
+; CHECK-NEXT: ldrh r1, [r1]
+; CHECK-NEXT: ldrh r4, [r4]
+; CHECK-NEXT: ldrh r2, [r2]
+; CHECK-NEXT: ldrh r3, [r3]
+; CHECK-NEXT: vmov.16 q0[0], r2
+; CHECK-NEXT: vmov.16 q0[1], r5
+; CHECK-NEXT: vmov.16 q0[2], r12
+; CHECK-NEXT: vmov.16 q0[3], lr
+; CHECK-NEXT: vmov.16 q0[4], r0
+; CHECK-NEXT: vmov.16 q0[5], r1
+; CHECK-NEXT: vmov.16 q0[6], r3
+; CHECK-NEXT: vmov.16 q0[7], r4
+; CHECK-NEXT: pop {r4, r5, r7, pc}
+entry:
+ %offs = load <8 x i16>, <8 x i16>* %offptr, align 2
+ %offs.zext = zext <8 x i16> %offs to <8 x i32>
+ %ptrs = getelementptr inbounds i32, i32* %base, <8 x i32> %offs.zext
+ %ptrs.cast = bitcast <8 x i32*> %ptrs to <8 x i16*>
+ %gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %ptrs.cast, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ ret <8 x i16> %gather
+}
+
declare <8 x i8> @llvm.masked.gather.v8i8.v8p0i8(<8 x i8*>, i32, <8 x i1>, <8 x i8>) #1
declare <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*>, i32, <8 x i1>, <8 x i16>) #1
declare <8 x half> @llvm.masked.gather.v8f16.v8p0f16(<8 x half*>, i32, <8 x i1>, <8 x half>) #1
ret <4 x i32> %gather.sext
}
+define arm_aapcs_vfpcc <4 x i32> @scaled_i32_i32_2gep(i32* %base, <4 x i32>* %offptr) {
+; CHECK-LABEL: scaled_i32_i32_2gep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vmov.i32 q0, #0x14
+; CHECK-NEXT: vshl.i32 q1, q1, #2
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vadd.i32 q1, q1, q0
+; CHECK-NEXT: vldrw.u32 q0, [q1]
+; CHECK-NEXT: bx lr
+entry:
+ %offs = load <4 x i32>, <4 x i32>* %offptr, align 4
+ %ptrs = getelementptr inbounds i32, i32* %base, <4 x i32> %offs
+ %ptrs2 = getelementptr inbounds i32, <4 x i32*> %ptrs, i32 5
+ %gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %ptrs2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+ ret <4 x i32> %gather
+}
+
+define arm_aapcs_vfpcc <4 x i32> @scaled_i32_i32_2gep2(i32* %base, <4 x i32>* %offptr) {
+; CHECK-LABEL: scaled_i32_i32_2gep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI21_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrw.u32 q0, [r0, q1, uxtw #2]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI21_0:
+; CHECK-NEXT: .long 5 @ 0x5
+; CHECK-NEXT: .long 8 @ 0x8
+; CHECK-NEXT: .long 11 @ 0xb
+; CHECK-NEXT: .long 14 @ 0xe
+entry:
+ %ptrs = getelementptr inbounds i32, i32* %base, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+ %ptrs2 = getelementptr inbounds i32, <4 x i32*> %ptrs, i32 5
+ %gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %ptrs2, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+ ret <4 x i32> %gather
+}
+
declare <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*>, i32, <4 x i1>, <4 x i8>)
declare <4 x i16> @llvm.masked.gather.v4i16.v4p0i16(<4 x i16*>, i32, <4 x i1>, <4 x i16>)
declare <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*>, i32, <4 x i1>, <4 x i32>)
ret <16 x i8> %gather
}
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_2gep(i8* %base, <16 x i8>* %offptr) {
+; CHECK-LABEL: unscaled_v16i8_i8_2gep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, r7, lr}
+; CHECK-NEXT: push {r4, r5, r6, r7, lr}
+; CHECK-NEXT: vldrb.s32 q0, [r1, #12]
+; CHECK-NEXT: vmov.i32 q2, #0x5
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vadd.i32 q0, q0, q2
+; CHECK-NEXT: vmov r2, s0
+; CHECK-NEXT: ldrb r3, [r2]
+; CHECK-NEXT: vmov r2, s2
+; CHECK-NEXT: ldrb.w r12, [r2]
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: ldrb.w lr, [r2]
+; CHECK-NEXT: vmov r2, s1
+; CHECK-NEXT: vldrb.s32 q0, [r1, #8]
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vadd.i32 q1, q0, q2
+; CHECK-NEXT: vldrb.s32 q0, [r1]
+; CHECK-NEXT: vmov r6, s4
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vmov r4, s6
+; CHECK-NEXT: vadd.i32 q3, q0, q2
+; CHECK-NEXT: vmov r5, s12
+; CHECK-NEXT: vmov r7, s15
+; CHECK-NEXT: ldrb r2, [r2]
+; CHECK-NEXT: ldrb r6, [r6]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb r7, [r7]
+; CHECK-NEXT: vmov.8 q0[0], r5
+; CHECK-NEXT: vmov r5, s13
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[1], r5
+; CHECK-NEXT: vmov r5, s14
+; CHECK-NEXT: vldrb.s32 q3, [r1, #4]
+; CHECK-NEXT: vadd.i32 q3, q3, r0
+; CHECK-NEXT: vadd.i32 q2, q3, q2
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[2], r5
+; CHECK-NEXT: vmov r5, s7
+; CHECK-NEXT: vmov.8 q0[3], r7
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[4], r0
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[5], r0
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[6], r0
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[7], r0
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.8 q0[8], r6
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[9], r0
+; CHECK-NEXT: vmov.8 q0[10], r4
+; CHECK-NEXT: vmov.8 q0[11], r5
+; CHECK-NEXT: vmov.8 q0[12], r3
+; CHECK-NEXT: vmov.8 q0[13], r2
+; CHECK-NEXT: vmov.8 q0[14], r12
+; CHECK-NEXT: vmov.8 q0[15], lr
+; CHECK-NEXT: pop {r4, r5, r6, r7, pc}
+entry:
+ %offs = load <16 x i8>, <16 x i8>* %offptr, align 1
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i8> %offs
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i8 5
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_2gep2(i8* %base, <16 x i8>* %offptr) {
+; CHECK-LABEL: unscaled_v16i8_i8_2gep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI8_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrb.u8 q0, [r0, q1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI8_0:
+; CHECK-NEXT: .byte 5 @ 0x5
+; CHECK-NEXT: .byte 8 @ 0x8
+; CHECK-NEXT: .byte 11 @ 0xb
+; CHECK-NEXT: .byte 14 @ 0xe
+; CHECK-NEXT: .byte 17 @ 0x11
+; CHECK-NEXT: .byte 20 @ 0x14
+; CHECK-NEXT: .byte 23 @ 0x17
+; CHECK-NEXT: .byte 26 @ 0x1a
+; CHECK-NEXT: .byte 29 @ 0x1d
+; CHECK-NEXT: .byte 32 @ 0x20
+; CHECK-NEXT: .byte 35 @ 0x23
+; CHECK-NEXT: .byte 38 @ 0x26
+; CHECK-NEXT: .byte 41 @ 0x29
+; CHECK-NEXT: .byte 44 @ 0x2c
+; CHECK-NEXT: .byte 47 @ 0x2f
+; CHECK-NEXT: .byte 50 @ 0x32
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i8> <i8 0, i8 3, i8 6, i8 9, i8 12, i8 15, i8 18, i8 21, i8 24, i8 27, i8 30, i8 33, i8 36, i8 39, i8 42, i8 45>
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i8 5
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_biggep(i8* %base) {
+; CHECK-LABEL: unscaled_v16i8_i8_biggep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI9_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrb.u8 q0, [r0, q1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI9_0:
+; CHECK-NEXT: .byte 5 @ 0x5
+; CHECK-NEXT: .byte 8 @ 0x8
+; CHECK-NEXT: .byte 11 @ 0xb
+; CHECK-NEXT: .byte 14 @ 0xe
+; CHECK-NEXT: .byte 17 @ 0x11
+; CHECK-NEXT: .byte 20 @ 0x14
+; CHECK-NEXT: .byte 23 @ 0x17
+; CHECK-NEXT: .byte 26 @ 0x1a
+; CHECK-NEXT: .byte 29 @ 0x1d
+; CHECK-NEXT: .byte 32 @ 0x20
+; CHECK-NEXT: .byte 35 @ 0x23
+; CHECK-NEXT: .byte 38 @ 0x26
+; CHECK-NEXT: .byte 41 @ 0x29
+; CHECK-NEXT: .byte 44 @ 0x2c
+; CHECK-NEXT: .byte 47 @ 0x2f
+; CHECK-NEXT: .byte 50 @ 0x32
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21, i32 24, i32 27, i32 30, i32 33, i32 36, i32 39, i32 42, i32 45>
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i32 5
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_biggep2(i8* %base) {
+; CHECK-LABEL: unscaled_v16i8_i8_biggep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI10_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrb.u8 q0, [r0, q1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI10_0:
+; CHECK-NEXT: .byte 0 @ 0x0
+; CHECK-NEXT: .byte 3 @ 0x3
+; CHECK-NEXT: .byte 6 @ 0x6
+; CHECK-NEXT: .byte 9 @ 0x9
+; CHECK-NEXT: .byte 12 @ 0xc
+; CHECK-NEXT: .byte 15 @ 0xf
+; CHECK-NEXT: .byte 18 @ 0x12
+; CHECK-NEXT: .byte 21 @ 0x15
+; CHECK-NEXT: .byte 24 @ 0x18
+; CHECK-NEXT: .byte 27 @ 0x1b
+; CHECK-NEXT: .byte 30 @ 0x1e
+; CHECK-NEXT: .byte 33 @ 0x21
+; CHECK-NEXT: .byte 36 @ 0x24
+; CHECK-NEXT: .byte 39 @ 0x27
+; CHECK-NEXT: .byte 42 @ 0x2a
+; CHECK-NEXT: .byte 45 @ 0x2d
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21, i32 24, i32 27, i32 30, i32 33, i32 36, i32 39, i32 42, i32 45>
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_biggep3(i8* %base) {
+; CHECK-LABEL: unscaled_v16i8_i8_biggep3:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI11_0
+; CHECK-NEXT: adr r2, .LCPI11_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: adr r6, .LCPI11_2
+; CHECK-NEXT: vadd.i32 q1, q0, r0
+; CHECK-NEXT: vldrw.u32 q0, [r2]
+; CHECK-NEXT: vmov r1, s6
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vmov r5, s4
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrb.w r12, [r1]
+; CHECK-NEXT: vmov r1, s0
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb r2, [r2]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb.w lr, [r1]
+; CHECK-NEXT: vmov r1, s1
+; CHECK-NEXT: ldrb r3, [r1]
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vldrw.u32 q0, [r6]
+; CHECK-NEXT: adr r6, .LCPI11_3
+; CHECK-NEXT: vldrw.u32 q2, [r6]
+; CHECK-NEXT: vadd.i32 q3, q0, r0
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: ldrb r1, [r1]
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[0], r0
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[1], r0
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[2], r0
+; CHECK-NEXT: vmov r0, s15
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[3], r0
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[4], r0
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[5], r0
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[6], r0
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[7], r0
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.8 q0[8], r5
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[9], r0
+; CHECK-NEXT: vmov.8 q0[10], r12
+; CHECK-NEXT: vmov.8 q0[11], r4
+; CHECK-NEXT: vmov.8 q0[12], lr
+; CHECK-NEXT: vmov.8 q0[13], r3
+; CHECK-NEXT: vmov.8 q0[14], r1
+; CHECK-NEXT: vmov.8 q0[15], r2
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI11_0:
+; CHECK-NEXT: .long 280 @ 0x118
+; CHECK-NEXT: .long 283 @ 0x11b
+; CHECK-NEXT: .long 286 @ 0x11e
+; CHECK-NEXT: .long 289 @ 0x121
+; CHECK-NEXT: .LCPI11_1:
+; CHECK-NEXT: .long 292 @ 0x124
+; CHECK-NEXT: .long 295 @ 0x127
+; CHECK-NEXT: .long 298 @ 0x12a
+; CHECK-NEXT: .long 301 @ 0x12d
+; CHECK-NEXT: .LCPI11_2:
+; CHECK-NEXT: .long 256 @ 0x100
+; CHECK-NEXT: .long 259 @ 0x103
+; CHECK-NEXT: .long 262 @ 0x106
+; CHECK-NEXT: .long 265 @ 0x109
+; CHECK-NEXT: .LCPI11_3:
+; CHECK-NEXT: .long 268 @ 0x10c
+; CHECK-NEXT: .long 271 @ 0x10f
+; CHECK-NEXT: .long 274 @ 0x112
+; CHECK-NEXT: .long 277 @ 0x115
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21, i32 24, i32 27, i32 30, i32 33, i32 36, i32 39, i32 42, i32 45>
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i32 256
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_biggep4(i8* %base) {
+; CHECK-LABEL: unscaled_v16i8_i8_biggep4:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI12_0
+; CHECK-NEXT: adr r2, .LCPI12_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: adr r6, .LCPI12_2
+; CHECK-NEXT: vadd.i32 q1, q0, r0
+; CHECK-NEXT: vldrw.u32 q0, [r2]
+; CHECK-NEXT: vmov r1, s6
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vmov r5, s4
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrb.w r12, [r1]
+; CHECK-NEXT: vmov r1, s0
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb r2, [r2]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb.w lr, [r1]
+; CHECK-NEXT: vmov r1, s1
+; CHECK-NEXT: ldrb r3, [r1]
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vldrw.u32 q0, [r6]
+; CHECK-NEXT: adr r6, .LCPI12_3
+; CHECK-NEXT: vldrw.u32 q2, [r6]
+; CHECK-NEXT: vadd.i32 q3, q0, r0
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: ldrb r1, [r1]
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[0], r0
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[1], r0
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[2], r0
+; CHECK-NEXT: vmov r0, s15
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[3], r0
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[4], r0
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[5], r0
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[6], r0
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[7], r0
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.8 q0[8], r5
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[9], r0
+; CHECK-NEXT: vmov.8 q0[10], r12
+; CHECK-NEXT: vmov.8 q0[11], r4
+; CHECK-NEXT: vmov.8 q0[12], lr
+; CHECK-NEXT: vmov.8 q0[13], r3
+; CHECK-NEXT: vmov.8 q0[14], r1
+; CHECK-NEXT: vmov.8 q0[15], r2
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI12_0:
+; CHECK-NEXT: .long 256 @ 0x100
+; CHECK-NEXT: .long 27 @ 0x1b
+; CHECK-NEXT: .long 30 @ 0x1e
+; CHECK-NEXT: .long 33 @ 0x21
+; CHECK-NEXT: .LCPI12_1:
+; CHECK-NEXT: .long 36 @ 0x24
+; CHECK-NEXT: .long 39 @ 0x27
+; CHECK-NEXT: .long 42 @ 0x2a
+; CHECK-NEXT: .long 45 @ 0x2d
+; CHECK-NEXT: .LCPI12_2:
+; CHECK-NEXT: .long 0 @ 0x0
+; CHECK-NEXT: .long 3 @ 0x3
+; CHECK-NEXT: .long 6 @ 0x6
+; CHECK-NEXT: .long 9 @ 0x9
+; CHECK-NEXT: .LCPI12_3:
+; CHECK-NEXT: .long 12 @ 0xc
+; CHECK-NEXT: .long 15 @ 0xf
+; CHECK-NEXT: .long 18 @ 0x12
+; CHECK-NEXT: .long 21 @ 0x15
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21, i32 256, i32 27, i32 30, i32 33, i32 36, i32 39, i32 42, i32 45>
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_biggep5(<16 x i8*> %base) {
+; CHECK-LABEL: unscaled_v16i8_i8_biggep5:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r7, lr}
+; CHECK-NEXT: push {r4, r5, r7, lr}
+; CHECK-NEXT: .vsave {d8, d9}
+; CHECK-NEXT: vpush {d8, d9}
+; CHECK-NEXT: vmov.i32 q4, #0x100
+; CHECK-NEXT: vadd.i32 q2, q2, q4
+; CHECK-NEXT: vadd.i32 q3, q3, q4
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: vadd.i32 q1, q1, q4
+; CHECK-NEXT: vmov r1, s15
+; CHECK-NEXT: vmov r4, s8
+; CHECK-NEXT: ldrb.w r12, [r0]
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r1, [r1]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb.w lr, [r0]
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: ldrb r2, [r0]
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: ldrb r3, [r0]
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: vadd.i32 q3, q0, q4
+; CHECK-NEXT: vmov r5, s12
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[0], r5
+; CHECK-NEXT: vmov r5, s13
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[1], r5
+; CHECK-NEXT: vmov r5, s14
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[2], r5
+; CHECK-NEXT: vmov r5, s15
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[3], r5
+; CHECK-NEXT: vmov r5, s4
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[4], r5
+; CHECK-NEXT: vmov r5, s5
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[5], r5
+; CHECK-NEXT: vmov r5, s6
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[6], r5
+; CHECK-NEXT: vmov r5, s7
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[7], r5
+; CHECK-NEXT: vmov r5, s9
+; CHECK-NEXT: vmov.8 q0[8], r4
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: vmov.8 q0[9], r5
+; CHECK-NEXT: vmov.8 q0[10], r12
+; CHECK-NEXT: vmov.8 q0[11], lr
+; CHECK-NEXT: vmov.8 q0[12], r2
+; CHECK-NEXT: vmov.8 q0[13], r3
+; CHECK-NEXT: vmov.8 q0[14], r0
+; CHECK-NEXT: vmov.8 q0[15], r1
+; CHECK-NEXT: vpop {d8, d9}
+; CHECK-NEXT: pop {r4, r5, r7, pc}
+entry:
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %base, i32 256
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_biggep6(i8* %base) {
+; CHECK-LABEL: unscaled_v16i8_i8_biggep6:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI14_0
+; CHECK-NEXT: adr r2, .LCPI14_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: adr r6, .LCPI14_2
+; CHECK-NEXT: vadd.i32 q1, q0, r0
+; CHECK-NEXT: vldrw.u32 q0, [r2]
+; CHECK-NEXT: vmov r1, s6
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vmov r5, s4
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrb.w r12, [r1]
+; CHECK-NEXT: vmov r1, s0
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb r2, [r2]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb.w lr, [r1]
+; CHECK-NEXT: vmov r1, s1
+; CHECK-NEXT: ldrb r3, [r1]
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vldrw.u32 q0, [r6]
+; CHECK-NEXT: adr r6, .LCPI14_3
+; CHECK-NEXT: vldrw.u32 q2, [r6]
+; CHECK-NEXT: vadd.i32 q3, q0, r0
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: ldrb r1, [r1]
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[0], r0
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[1], r0
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[2], r0
+; CHECK-NEXT: vmov r0, s15
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[3], r0
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[4], r0
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[5], r0
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[6], r0
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[7], r0
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.8 q0[8], r5
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[9], r0
+; CHECK-NEXT: vmov.8 q0[10], r12
+; CHECK-NEXT: vmov.8 q0[11], r4
+; CHECK-NEXT: vmov.8 q0[12], lr
+; CHECK-NEXT: vmov.8 q0[13], r3
+; CHECK-NEXT: vmov.8 q0[14], r1
+; CHECK-NEXT: vmov.8 q0[15], r2
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI14_0:
+; CHECK-NEXT: .long 257 @ 0x101
+; CHECK-NEXT: .long 28 @ 0x1c
+; CHECK-NEXT: .long 31 @ 0x1f
+; CHECK-NEXT: .long 34 @ 0x22
+; CHECK-NEXT: .LCPI14_1:
+; CHECK-NEXT: .long 37 @ 0x25
+; CHECK-NEXT: .long 40 @ 0x28
+; CHECK-NEXT: .long 43 @ 0x2b
+; CHECK-NEXT: .long 46 @ 0x2e
+; CHECK-NEXT: .LCPI14_2:
+; CHECK-NEXT: .long 1 @ 0x1
+; CHECK-NEXT: .long 4 @ 0x4
+; CHECK-NEXT: .long 7 @ 0x7
+; CHECK-NEXT: .long 10 @ 0xa
+; CHECK-NEXT: .LCPI14_3:
+; CHECK-NEXT: .long 13 @ 0xd
+; CHECK-NEXT: .long 16 @ 0x10
+; CHECK-NEXT: .long 19 @ 0x13
+; CHECK-NEXT: .long 22 @ 0x16
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i32> <i32 0, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21, i32 256, i32 27, i32 30, i32 33, i32 36, i32 39, i32 42, i32 45>
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i32 1
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_biggep7(i8* %base) {
+; CHECK-LABEL: unscaled_v16i8_i8_biggep7:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: adr r1, .LCPI15_0
+; CHECK-NEXT: adr r2, .LCPI15_1
+; CHECK-NEXT: vldrw.u32 q0, [r1]
+; CHECK-NEXT: adr r6, .LCPI15_2
+; CHECK-NEXT: vadd.i32 q1, q0, r0
+; CHECK-NEXT: vldrw.u32 q0, [r2]
+; CHECK-NEXT: vmov r1, s6
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vmov r5, s4
+; CHECK-NEXT: vmov r2, s3
+; CHECK-NEXT: vmov r4, s7
+; CHECK-NEXT: ldrb.w r12, [r1]
+; CHECK-NEXT: vmov r1, s0
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb r2, [r2]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb.w lr, [r1]
+; CHECK-NEXT: vmov r1, s1
+; CHECK-NEXT: ldrb r3, [r1]
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: vldrw.u32 q0, [r6]
+; CHECK-NEXT: adr r6, .LCPI15_3
+; CHECK-NEXT: vldrw.u32 q2, [r6]
+; CHECK-NEXT: vadd.i32 q3, q0, r0
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: ldrb r1, [r1]
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[0], r0
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[1], r0
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[2], r0
+; CHECK-NEXT: vmov r0, s15
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[3], r0
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[4], r0
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[5], r0
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[6], r0
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[7], r0
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.8 q0[8], r5
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[9], r0
+; CHECK-NEXT: vmov.8 q0[10], r12
+; CHECK-NEXT: vmov.8 q0[11], r4
+; CHECK-NEXT: vmov.8 q0[12], lr
+; CHECK-NEXT: vmov.8 q0[13], r3
+; CHECK-NEXT: vmov.8 q0[14], r1
+; CHECK-NEXT: vmov.8 q0[15], r2
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI15_0:
+; CHECK-NEXT: .long 224 @ 0xe0
+; CHECK-NEXT: .long 227 @ 0xe3
+; CHECK-NEXT: .long 230 @ 0xe6
+; CHECK-NEXT: .long 233 @ 0xe9
+; CHECK-NEXT: .LCPI15_1:
+; CHECK-NEXT: .long 236 @ 0xec
+; CHECK-NEXT: .long 239 @ 0xef
+; CHECK-NEXT: .long 242 @ 0xf2
+; CHECK-NEXT: .long 245 @ 0xf5
+; CHECK-NEXT: .LCPI15_2:
+; CHECK-NEXT: .long 300 @ 0x12c
+; CHECK-NEXT: .long 203 @ 0xcb
+; CHECK-NEXT: .long 206 @ 0xce
+; CHECK-NEXT: .long 209 @ 0xd1
+; CHECK-NEXT: .LCPI15_3:
+; CHECK-NEXT: .long 212 @ 0xd4
+; CHECK-NEXT: .long 215 @ 0xd7
+; CHECK-NEXT: .long 218 @ 0xda
+; CHECK-NEXT: .long 221 @ 0xdd
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i32> <i32 100, i32 3, i32 6, i32 9, i32 12, i32 15, i32 18, i32 21, i32 24, i32 27, i32 30, i32 33, i32 36, i32 39, i32 42, i32 45>
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i32 200
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_2(i8* %base, <16 x i8>* %offptr) {
+; CHECK-LABEL: unscaled_v16i8_i8_2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: vldrb.s32 q0, [r1, #8]
+; CHECK-NEXT: vldrb.s32 q2, [r1, #4]
+; CHECK-NEXT: vadd.i32 q1, q0, r0
+; CHECK-NEXT: vldrb.s32 q0, [r1, #12]
+; CHECK-NEXT: vmov r2, s6
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vmov r6, s4
+; CHECK-NEXT: vmov r3, s2
+; CHECK-NEXT: vmov r4, s3
+; CHECK-NEXT: vmov r5, s7
+; CHECK-NEXT: ldrb.w r12, [r2]
+; CHECK-NEXT: vmov r2, s0
+; CHECK-NEXT: ldrb r6, [r6]
+; CHECK-NEXT: ldrb r3, [r3]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb.w lr, [r2]
+; CHECK-NEXT: vmov r2, s1
+; CHECK-NEXT: vldrb.s32 q0, [r1]
+; CHECK-NEXT: vadd.i32 q3, q0, r0
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: ldrb r2, [r2]
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[0], r0
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[1], r0
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[2], r0
+; CHECK-NEXT: vmov r0, s15
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[3], r0
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[4], r0
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[5], r0
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[6], r0
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[7], r0
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.8 q0[8], r6
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[9], r0
+; CHECK-NEXT: vmov.8 q0[10], r12
+; CHECK-NEXT: vmov.8 q0[11], r5
+; CHECK-NEXT: vmov.8 q0[12], lr
+; CHECK-NEXT: vmov.8 q0[13], r2
+; CHECK-NEXT: vmov.8 q0[14], r3
+; CHECK-NEXT: vmov.8 q0[15], r4
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+entry:
+ %offs = load <16 x i8>, <16 x i8>* %offptr, align 1
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i8> %offs
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_i8_3(i8* %base, <16 x i8>* %offptr) {
+; CHECK-LABEL: unscaled_v16i8_i8_3:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI17_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vldrb.u8 q0, [r0, q1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI17_0:
+; CHECK-NEXT: .byte 0 @ 0x0
+; CHECK-NEXT: .byte 3 @ 0x3
+; CHECK-NEXT: .byte 6 @ 0x6
+; CHECK-NEXT: .byte 9 @ 0x9
+; CHECK-NEXT: .byte 12 @ 0xc
+; CHECK-NEXT: .byte 15 @ 0xf
+; CHECK-NEXT: .byte 18 @ 0x12
+; CHECK-NEXT: .byte 21 @ 0x15
+; CHECK-NEXT: .byte 24 @ 0x18
+; CHECK-NEXT: .byte 27 @ 0x1b
+; CHECK-NEXT: .byte 30 @ 0x1e
+; CHECK-NEXT: .byte 33 @ 0x21
+; CHECK-NEXT: .byte 36 @ 0x24
+; CHECK-NEXT: .byte 39 @ 0x27
+; CHECK-NEXT: .byte 42 @ 0x2a
+; CHECK-NEXT: .byte 45 @ 0x2d
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i8> <i8 0, i8 3, i8 6, i8 9, i8 12, i8 15, i8 18, i8 21, i8 24, i8 27, i8 30, i8 33, i8 36, i8 39, i8 42, i8 45>
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
+define arm_aapcs_vfpcc <16 x i8> @unscaled_v16i8_basei16(i16* %base, <16 x i8>* %offptr) {
+; CHECK-LABEL: unscaled_v16i8_basei16:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .save {r4, r5, r6, lr}
+; CHECK-NEXT: push {r4, r5, r6, lr}
+; CHECK-NEXT: vldrb.u32 q0, [r1, #8]
+; CHECK-NEXT: vldrb.u32 q2, [r1, #4]
+; CHECK-NEXT: vshl.i32 q0, q0, #1
+; CHECK-NEXT: vshl.i32 q2, q2, #1
+; CHECK-NEXT: vadd.i32 q1, q0, r0
+; CHECK-NEXT: vldrb.u32 q0, [r1, #12]
+; CHECK-NEXT: vmov r2, s6
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vshl.i32 q0, q0, #1
+; CHECK-NEXT: vmov r6, s4
+; CHECK-NEXT: vadd.i32 q0, q0, r0
+; CHECK-NEXT: vmov r5, s7
+; CHECK-NEXT: vmov r3, s2
+; CHECK-NEXT: vmov r4, s3
+; CHECK-NEXT: ldrb.w r12, [r2]
+; CHECK-NEXT: vmov r2, s0
+; CHECK-NEXT: ldrb r6, [r6]
+; CHECK-NEXT: ldrb r5, [r5]
+; CHECK-NEXT: ldrb r3, [r3]
+; CHECK-NEXT: ldrb r4, [r4]
+; CHECK-NEXT: ldrb.w lr, [r2]
+; CHECK-NEXT: vmov r2, s1
+; CHECK-NEXT: vldrb.u32 q0, [r1]
+; CHECK-NEXT: vshl.i32 q0, q0, #1
+; CHECK-NEXT: vadd.i32 q3, q0, r0
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: ldrb r2, [r2]
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[0], r0
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[1], r0
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[2], r0
+; CHECK-NEXT: vmov r0, s15
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[3], r0
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[4], r0
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[5], r0
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[6], r0
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[7], r0
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.8 q0[8], r6
+; CHECK-NEXT: ldrb r0, [r0]
+; CHECK-NEXT: vmov.8 q0[9], r0
+; CHECK-NEXT: vmov.8 q0[10], r12
+; CHECK-NEXT: vmov.8 q0[11], r5
+; CHECK-NEXT: vmov.8 q0[12], lr
+; CHECK-NEXT: vmov.8 q0[13], r2
+; CHECK-NEXT: vmov.8 q0[14], r3
+; CHECK-NEXT: vmov.8 q0[15], r4
+; CHECK-NEXT: pop {r4, r5, r6, pc}
+entry:
+ %offs = load <16 x i8>, <16 x i8>* %offptr, align 1
+ %offs.zext = zext <16 x i8> %offs to <16 x i32>
+ %ptrs = getelementptr inbounds i16, i16* %base, <16 x i32> %offs.zext
+ %ptrs.cast = bitcast <16 x i16*> %ptrs to <16 x i8*>
+ %gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %ptrs.cast, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ ret <16 x i8> %gather
+}
+
declare <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*>, i32, <16 x i1>, <16 x i8>)
declare <8 x i8> @llvm.masked.gather.v8i8.v8p0i8(<8 x i8*>, i32, <8 x i1>, <8 x i8>)
declare <2 x i8> @llvm.masked.gather.v2i8.v2p0i8(<2 x i8*>, i32, <2 x i1>, <2 x i8>)
--- /dev/null
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+
+; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -enable-arm-maskedgatscat %s -o 2>/dev/null - | FileCheck %s
+
+define void @ptr_iv_v4i32(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: ptr_iv_v4i32:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr r3, .LCPI0_0
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB0_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrw.u32 q1, [r0, q0, uxtw #2]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: vadd.i32 q1, q1, r2
+; CHECK-NEXT: vstrw.32 q1, [r1, q0, uxtw #2]
+; CHECK-NEXT: adds r1, #64
+; CHECK-NEXT: le lr, .LBB0_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI0_0:
+; CHECK-NEXT: .long 0 @ 0x0
+; CHECK-NEXT: .long 4 @ 0x4
+; CHECK-NEXT: .long 8 @ 0x8
+; CHECK-NEXT: .long 12 @ 0xc
+vector.ph:
+ %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %y, i32 0
+ %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i32* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi i32* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr i32, i32* %pointer.phi, i32 16
+ %1 = getelementptr i32, i32* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %2 = getelementptr i32, i32* %pointer.phi13, i32 16
+ %3 = getelementptr i32, i32* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+ %4 = add nsw <4 x i32> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %4, <4 x i32*> %3, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+define void @ptr_iv_v4i32_mult(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i32 %y) {
+; CHECK-LABEL: ptr_iv_v4i32_mult:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr r1, .LCPI1_0
+; CHECK-NEXT: adr r3, .LCPI1_1
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB1_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrw.u32 q2, [r0, q0, uxtw #2]
+; CHECK-NEXT: vadd.i32 q2, q2, r2
+; CHECK-NEXT: vstrw.32 q2, [r0, q1, uxtw #2]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: le lr, .LBB1_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI1_0:
+; CHECK-NEXT: .long 5 @ 0x5
+; CHECK-NEXT: .long 9 @ 0x9
+; CHECK-NEXT: .long 13 @ 0xd
+; CHECK-NEXT: .long 17 @ 0x11
+; CHECK-NEXT: .LCPI1_1:
+; CHECK-NEXT: .long 3 @ 0x3
+; CHECK-NEXT: .long 7 @ 0x7
+; CHECK-NEXT: .long 11 @ 0xb
+; CHECK-NEXT: .long 15 @ 0xf
+vector.ph:
+ %broadcast.splatinsert = insertelement <4 x i32> undef, i32 %y, i32 0
+ %broadcast.splat = shufflevector <4 x i32> %broadcast.splatinsert, <4 x i32> undef, <4 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i32* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi i32* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr i32, i32* %pointer.phi, i32 16
+ %1 = getelementptr i32, i32* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %gather.address = getelementptr i32, <4 x i32*> %1, i32 3
+ %2 = getelementptr i32, i32* %pointer.phi13, i32 16
+ %3 = getelementptr i32, i32* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %scatter.address = getelementptr i32, <4 x i32*> %1, i32 5
+ %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %gather.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+ %4 = add nsw <4 x i32> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %4, <4 x i32*> %scatter.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+define void @ptr_iv_v8i16(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i16 %y) {
+; CHECK-LABEL: ptr_iv_v8i16:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr r3, .LCPI2_0
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB2_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrh.u16 q1, [r0, q0, uxtw #1]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: vadd.i16 q1, q1, r2
+; CHECK-NEXT: vstrh.16 q1, [r1, q0, uxtw #1]
+; CHECK-NEXT: adds r1, #64
+; CHECK-NEXT: le lr, .LBB2_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI2_0:
+; CHECK-NEXT: .short 0 @ 0x0
+; CHECK-NEXT: .short 4 @ 0x4
+; CHECK-NEXT: .short 8 @ 0x8
+; CHECK-NEXT: .short 12 @ 0xc
+; CHECK-NEXT: .short 16 @ 0x10
+; CHECK-NEXT: .short 20 @ 0x14
+; CHECK-NEXT: .short 24 @ 0x18
+; CHECK-NEXT: .short 28 @ 0x1c
+vector.ph:
+ %broadcast.splatinsert = insertelement <8 x i16> undef, i16 %y, i32 0
+ %broadcast.splat = shufflevector <8 x i16> %broadcast.splatinsert, <8 x i16> undef, <8 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i16* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi i16* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr i16, i16* %pointer.phi, i32 32
+ %1 = getelementptr i16, i16* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %2 = getelementptr i16, i16* %pointer.phi13, i32 32
+ %3 = getelementptr i16, i16* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %wide.masked.gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %1, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ %4 = add nsw <8 x i16> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %4, <8 x i16*> %3, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+
+define void @ptr_iv_v8i16_mult(i16* noalias nocapture readonly %A, i16* noalias nocapture %B, i16 %y) {
+; CHECK-LABEL: ptr_iv_v8i16_mult:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr.w r12, .LCPI3_0
+; CHECK-NEXT: adr r3, .LCPI3_1
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: vldrw.u32 q1, [r12]
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB3_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrh.u16 q2, [r0, q0, uxtw #1]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: vadd.i16 q2, q2, r2
+; CHECK-NEXT: vstrh.16 q2, [r1, q1, uxtw #1]
+; CHECK-NEXT: adds r1, #64
+; CHECK-NEXT: le lr, .LBB3_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI3_0:
+; CHECK-NEXT: .short 5 @ 0x5
+; CHECK-NEXT: .short 9 @ 0x9
+; CHECK-NEXT: .short 13 @ 0xd
+; CHECK-NEXT: .short 17 @ 0x11
+; CHECK-NEXT: .short 21 @ 0x15
+; CHECK-NEXT: .short 25 @ 0x19
+; CHECK-NEXT: .short 29 @ 0x1d
+; CHECK-NEXT: .short 33 @ 0x21
+; CHECK-NEXT: .LCPI3_1:
+; CHECK-NEXT: .short 3 @ 0x3
+; CHECK-NEXT: .short 7 @ 0x7
+; CHECK-NEXT: .short 11 @ 0xb
+; CHECK-NEXT: .short 15 @ 0xf
+; CHECK-NEXT: .short 19 @ 0x13
+; CHECK-NEXT: .short 23 @ 0x17
+; CHECK-NEXT: .short 27 @ 0x1b
+; CHECK-NEXT: .short 31 @ 0x1f
+vector.ph:
+ %broadcast.splatinsert = insertelement <8 x i16> undef, i16 %y, i32 0
+ %broadcast.splat = shufflevector <8 x i16> %broadcast.splatinsert, <8 x i16> undef, <8 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i16* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi i16* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr i16, i16* %pointer.phi, i32 32
+ %1 = getelementptr i16, i16* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %gather.address = getelementptr i16, <8 x i16*> %1, i16 3
+ %2 = getelementptr i16, i16* %pointer.phi13, i32 32
+ %3 = getelementptr i16, i16* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %scatter.address = getelementptr i16, <8 x i16*> %3, i16 5
+ %wide.masked.gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %gather.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ %4 = add nsw <8 x i16> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %4, <8 x i16*> %scatter.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+define void @ptr_iv_v16i8(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i8 %y) {
+; CHECK-LABEL: ptr_iv_v16i8:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr r3, .LCPI4_0
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB4_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrb.u8 q1, [r0, q0]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: vadd.i8 q1, q1, r2
+; CHECK-NEXT: vstrb.8 q1, [r1, q0]
+; CHECK-NEXT: adds r1, #64
+; CHECK-NEXT: le lr, .LBB4_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI4_0:
+; CHECK-NEXT: .byte 0 @ 0x0
+; CHECK-NEXT: .byte 4 @ 0x4
+; CHECK-NEXT: .byte 8 @ 0x8
+; CHECK-NEXT: .byte 12 @ 0xc
+; CHECK-NEXT: .byte 16 @ 0x10
+; CHECK-NEXT: .byte 20 @ 0x14
+; CHECK-NEXT: .byte 24 @ 0x18
+; CHECK-NEXT: .byte 28 @ 0x1c
+; CHECK-NEXT: .byte 32 @ 0x20
+; CHECK-NEXT: .byte 36 @ 0x24
+; CHECK-NEXT: .byte 40 @ 0x28
+; CHECK-NEXT: .byte 44 @ 0x2c
+; CHECK-NEXT: .byte 48 @ 0x30
+; CHECK-NEXT: .byte 52 @ 0x34
+; CHECK-NEXT: .byte 56 @ 0x38
+; CHECK-NEXT: .byte 60 @ 0x3c
+vector.ph: ; preds = %entry
+ %broadcast.splatinsert = insertelement <16 x i8> undef, i8 %y, i32 0
+ %broadcast.splat = shufflevector <16 x i8> %broadcast.splatinsert, <16 x i8> undef, <16 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i8* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi i8* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr i8, i8* %pointer.phi, i32 64
+ %1 = getelementptr i8, i8* %pointer.phi, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
+ %2 = getelementptr i8, i8* %pointer.phi13, i32 64
+ %3 = getelementptr i8, i8* %pointer.phi13, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
+ %wide.masked.gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %1, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ %4 = add nsw <16 x i8> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %4, <16 x i8*> %3, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+
+define void @ptr_iv_v16i8_mult(i8* noalias nocapture readonly %A, i8* noalias nocapture %B, i8 %y) {
+; CHECK-LABEL: ptr_iv_v16i8_mult:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr.w r12, .LCPI5_0
+; CHECK-NEXT: adr r3, .LCPI5_1
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: vldrw.u32 q1, [r12]
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB5_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrb.u8 q2, [r0, q0]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: vadd.i8 q2, q2, r2
+; CHECK-NEXT: vstrb.8 q2, [r1, q1]
+; CHECK-NEXT: adds r1, #64
+; CHECK-NEXT: le lr, .LBB5_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI5_0:
+; CHECK-NEXT: .byte 5 @ 0x5
+; CHECK-NEXT: .byte 9 @ 0x9
+; CHECK-NEXT: .byte 13 @ 0xd
+; CHECK-NEXT: .byte 17 @ 0x11
+; CHECK-NEXT: .byte 21 @ 0x15
+; CHECK-NEXT: .byte 25 @ 0x19
+; CHECK-NEXT: .byte 29 @ 0x1d
+; CHECK-NEXT: .byte 33 @ 0x21
+; CHECK-NEXT: .byte 37 @ 0x25
+; CHECK-NEXT: .byte 41 @ 0x29
+; CHECK-NEXT: .byte 45 @ 0x2d
+; CHECK-NEXT: .byte 49 @ 0x31
+; CHECK-NEXT: .byte 53 @ 0x35
+; CHECK-NEXT: .byte 57 @ 0x39
+; CHECK-NEXT: .byte 61 @ 0x3d
+; CHECK-NEXT: .byte 65 @ 0x41
+; CHECK-NEXT: .LCPI5_1:
+; CHECK-NEXT: .byte 3 @ 0x3
+; CHECK-NEXT: .byte 7 @ 0x7
+; CHECK-NEXT: .byte 11 @ 0xb
+; CHECK-NEXT: .byte 15 @ 0xf
+; CHECK-NEXT: .byte 19 @ 0x13
+; CHECK-NEXT: .byte 23 @ 0x17
+; CHECK-NEXT: .byte 27 @ 0x1b
+; CHECK-NEXT: .byte 31 @ 0x1f
+; CHECK-NEXT: .byte 35 @ 0x23
+; CHECK-NEXT: .byte 39 @ 0x27
+; CHECK-NEXT: .byte 43 @ 0x2b
+; CHECK-NEXT: .byte 47 @ 0x2f
+; CHECK-NEXT: .byte 51 @ 0x33
+; CHECK-NEXT: .byte 55 @ 0x37
+; CHECK-NEXT: .byte 59 @ 0x3b
+; CHECK-NEXT: .byte 63 @ 0x3f
+vector.ph: ; preds = %entry
+ %broadcast.splatinsert = insertelement <16 x i8> undef, i8 %y, i32 0
+ %broadcast.splat = shufflevector <16 x i8> %broadcast.splatinsert, <16 x i8> undef, <16 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i8* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi i8* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr i8, i8* %pointer.phi, i32 64
+ %1 = getelementptr i8, i8* %pointer.phi, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
+ %gather.address = getelementptr i8, <16 x i8*> %1, i8 3
+ %2 = getelementptr i8, i8* %pointer.phi13, i32 64
+ %3 = getelementptr i8, i8* %pointer.phi13, <16 x i8> <i8 0, i8 4, i8 8, i8 12, i8 16, i8 20, i8 24, i8 28, i8 32, i8 36, i8 40, i8 44, i8 48, i8 52, i8 56, i8 60>
+ %scatter.address = getelementptr i8, <16 x i8*> %3, i8 5
+ %wide.masked.gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %gather.address, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ %4 = add nsw <16 x i8> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %4, <16 x i8*> %scatter.address, i32 4, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+define void @ptr_iv_v4f32(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) {
+; CHECK-LABEL: ptr_iv_v4f32:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr r3, .LCPI6_0
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB6_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrw.u32 q1, [r0, q0, uxtw #2]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: vadd.f32 q1, q1, r2
+; CHECK-NEXT: vstrw.32 q1, [r1, q0, uxtw #2]
+; CHECK-NEXT: adds r1, #64
+; CHECK-NEXT: le lr, .LBB6_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI6_0:
+; CHECK-NEXT: .long 0 @ 0x0
+; CHECK-NEXT: .long 4 @ 0x4
+; CHECK-NEXT: .long 8 @ 0x8
+; CHECK-NEXT: .long 12 @ 0xc
+vector.ph: ; preds = %entry
+ %broadcast.splatinsert = insertelement <4 x float> undef, float %y, i32 0
+ %broadcast.splat = shufflevector <4 x float> %broadcast.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi float* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi float* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr float, float* %pointer.phi, i32 16
+ %1 = getelementptr float, float* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %2 = getelementptr float, float* %pointer.phi13, i32 16
+ %3 = getelementptr float, float* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %wide.masked.gather = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> %1, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef)
+ %4 = fadd <4 x float> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float> %4, <4 x float*> %3, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+define void @ptr_iv_v4f32_mult(float* noalias nocapture readonly %A, float* noalias nocapture %B, float %y) {
+; CHECK-LABEL: ptr_iv_v4f32_mult:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: adr r1, .LCPI7_0
+; CHECK-NEXT: adr r3, .LCPI7_1
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB7_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrw.u32 q2, [r0, q0, uxtw #2]
+; CHECK-NEXT: vadd.f32 q2, q2, r2
+; CHECK-NEXT: vstrw.32 q2, [r0, q1, uxtw #2]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: le lr, .LBB7_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI7_0:
+; CHECK-NEXT: .long 5 @ 0x5
+; CHECK-NEXT: .long 9 @ 0x9
+; CHECK-NEXT: .long 13 @ 0xd
+; CHECK-NEXT: .long 17 @ 0x11
+; CHECK-NEXT: .LCPI7_1:
+; CHECK-NEXT: .long 3 @ 0x3
+; CHECK-NEXT: .long 7 @ 0x7
+; CHECK-NEXT: .long 11 @ 0xb
+; CHECK-NEXT: .long 15 @ 0xf
+vector.ph: ; preds = %entry
+ %broadcast.splatinsert = insertelement <4 x float> undef, float %y, i32 0
+ %broadcast.splat = shufflevector <4 x float> %broadcast.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi float* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi float* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr float, float* %pointer.phi, i32 16
+ %1 = getelementptr float, float* %pointer.phi, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %gather.address = getelementptr float, <4 x float*> %1, i32 3
+ %2 = getelementptr float, float* %pointer.phi13, i32 16
+ %3 = getelementptr float, float* %pointer.phi13, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %scatter.address = getelementptr float, <4 x float*> %1, i32 5
+ %wide.masked.gather = call <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*> %gather.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x float> undef)
+ %4 = fadd <4 x float> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float> %4, <4 x float*> %scatter.address, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+define void @ptr_iv_v8f16(half* noalias nocapture readonly %A, half* noalias nocapture %B, float %y) {
+; CHECK-LABEL: ptr_iv_v8f16:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: vmov s0, r2
+; CHECK-NEXT: adr r3, .LCPI8_0
+; CHECK-NEXT: vcvtb.f16.f32 s0, s0
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: vmov.f16 r2, s0
+; CHECK-NEXT: vldrw.u32 q0, [r3]
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: .LBB8_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrh.u16 q1, [r0, q0, uxtw #1]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: vadd.f16 q1, q1, r2
+; CHECK-NEXT: vstrh.16 q1, [r1, q0, uxtw #1]
+; CHECK-NEXT: adds r1, #64
+; CHECK-NEXT: le lr, .LBB8_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI8_0:
+; CHECK-NEXT: .short 0 @ 0x0
+; CHECK-NEXT: .short 4 @ 0x4
+; CHECK-NEXT: .short 8 @ 0x8
+; CHECK-NEXT: .short 12 @ 0xc
+; CHECK-NEXT: .short 16 @ 0x10
+; CHECK-NEXT: .short 20 @ 0x14
+; CHECK-NEXT: .short 24 @ 0x18
+; CHECK-NEXT: .short 28 @ 0x1c
+vector.ph:
+ %y.trunc = fptrunc float %y to half
+ %broadcast.splatinsert = insertelement <8 x half> undef, half %y.trunc, i32 0
+ %broadcast.splat = shufflevector <8 x half> %broadcast.splatinsert, <8 x half> undef, <8 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi half* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi half* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr half, half* %pointer.phi, i32 32
+ %1 = getelementptr half, half* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %2 = getelementptr half, half* %pointer.phi13, i32 32
+ %3 = getelementptr half, half* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %wide.masked.gather = call <8 x half> @llvm.masked.gather.v8f16.v8p0f16(<8 x half*> %1, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x half> undef)
+ %4 = fadd <8 x half> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half> %4, <8 x half*> %3, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+define void @ptr_iv_v8f16_mult(half* noalias nocapture readonly %A, half* noalias nocapture %B, float %y) {
+; CHECK-LABEL: ptr_iv_v8f16_mult:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: vmov s0, r2
+; CHECK-NEXT: adr r2, .LCPI9_0
+; CHECK-NEXT: vcvtb.f16.f32 s0, s0
+; CHECK-NEXT: mov.w lr, #249
+; CHECK-NEXT: vmov.f16 r1, s0
+; CHECK-NEXT: vldrw.u32 q0, [r2]
+; CHECK-NEXT: adr r2, .LCPI9_1
+; CHECK-NEXT: dls lr, lr
+; CHECK-NEXT: vldrw.u32 q1, [r2]
+; CHECK-NEXT: .LBB9_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrh.u16 q2, [r0, q0, uxtw #1]
+; CHECK-NEXT: vadd.f16 q2, q2, r1
+; CHECK-NEXT: vstrh.16 q2, [r0, q1, uxtw #1]
+; CHECK-NEXT: adds r0, #64
+; CHECK-NEXT: le lr, .LBB9_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI9_0:
+; CHECK-NEXT: .short 3 @ 0x3
+; CHECK-NEXT: .short 7 @ 0x7
+; CHECK-NEXT: .short 11 @ 0xb
+; CHECK-NEXT: .short 15 @ 0xf
+; CHECK-NEXT: .short 19 @ 0x13
+; CHECK-NEXT: .short 23 @ 0x17
+; CHECK-NEXT: .short 27 @ 0x1b
+; CHECK-NEXT: .short 31 @ 0x1f
+; CHECK-NEXT: .LCPI9_1:
+; CHECK-NEXT: .short 5 @ 0x5
+; CHECK-NEXT: .short 9 @ 0x9
+; CHECK-NEXT: .short 13 @ 0xd
+; CHECK-NEXT: .short 17 @ 0x11
+; CHECK-NEXT: .short 21 @ 0x15
+; CHECK-NEXT: .short 25 @ 0x19
+; CHECK-NEXT: .short 29 @ 0x1d
+; CHECK-NEXT: .short 33 @ 0x21
+vector.ph:
+ %y.trunc = fptrunc float %y to half
+ %broadcast.splatinsert = insertelement <8 x half> undef, half %y.trunc, i32 0
+ %broadcast.splat = shufflevector <8 x half> %broadcast.splatinsert, <8 x half> undef, <8 x i32> zeroinitializer
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi half* [ %A, %vector.ph ], [ %0, %vector.body ]
+ %pointer.phi13 = phi half* [ %B, %vector.ph ], [ %2, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %0 = getelementptr half, half* %pointer.phi, i32 32
+ %1 = getelementptr half, half* %pointer.phi, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %gather.address = getelementptr half, <8 x half*> %1, i32 3
+ %2 = getelementptr half, half* %pointer.phi13, i32 32
+ %3 = getelementptr half, half* %pointer.phi13, <8 x i16> <i16 0, i16 4, i16 8, i16 12, i16 16, i16 20, i16 24, i16 28>
+ %scatter.address = getelementptr half, <8 x half*> %1, i32 5
+ %wide.masked.gather = call <8 x half> @llvm.masked.gather.v8f16.v8p0f16(<8 x half*> %gather.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x half> undef)
+ %4 = fadd <8 x half> %wide.masked.gather, %broadcast.splat
+ call void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half> %4, <8 x half*> %scatter.address, i32 4, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %5 = icmp eq i32 %index.next, 996
+ br i1 %5, label %end, label %vector.body
+
+end:
+ ret void
+}
+
+
+define arm_aapcs_vfpcc void @three_pointer_iv_v4i32(i32* nocapture readonly %x, i32* nocapture %z, i32 %n) {
+; CHECK-LABEL: three_pointer_iv_v4i32:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: adr.w r12, .LCPI10_0
+; CHECK-NEXT: adr.w lr, .LCPI10_1
+; CHECK-NEXT: adr r3, .LCPI10_2
+; CHECK-NEXT: vldrw.u32 q2, [lr]
+; CHECK-NEXT: vldrw.u32 q1, [r3]
+; CHECK-NEXT: vldrw.u32 q3, [r12]
+; CHECK-NEXT: vmov.i32 q0, #0xa
+; CHECK-NEXT: .LBB10_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrw.u32 q4, [r0, q1, uxtw #2]
+; CHECK-NEXT: vldrw.u32 q5, [r0, q2, uxtw #2]
+; CHECK-NEXT: vldrw.u32 q6, [r0, q3, uxtw #2]
+; CHECK-NEXT: subs r2, #4
+; CHECK-NEXT: vmul.i32 q4, q5, q4
+; CHECK-NEXT: add.w r0, r0, #48
+; CHECK-NEXT: vmul.i32 q6, q5, q6
+; CHECK-NEXT: vmul.i32 q5, q5, q0
+; CHECK-NEXT: vstrw.32 q5, [r1, q2, uxtw #2]
+; CHECK-NEXT: vstrw.32 q6, [r1, q3, uxtw #2]
+; CHECK-NEXT: vstrw.32 q4, [r1, q1, uxtw #2]
+; CHECK-NEXT: add.w r1, r1, #48
+; CHECK-NEXT: bne .LBB10_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI10_0:
+; CHECK-NEXT: .long 1 @ 0x1
+; CHECK-NEXT: .long 4 @ 0x4
+; CHECK-NEXT: .long 7 @ 0x7
+; CHECK-NEXT: .long 10 @ 0xa
+; CHECK-NEXT: .LCPI10_1:
+; CHECK-NEXT: .long 0 @ 0x0
+; CHECK-NEXT: .long 3 @ 0x3
+; CHECK-NEXT: .long 6 @ 0x6
+; CHECK-NEXT: .long 9 @ 0x9
+; CHECK-NEXT: .LCPI10_2:
+; CHECK-NEXT: .long 2 @ 0x2
+; CHECK-NEXT: .long 5 @ 0x5
+; CHECK-NEXT: .long 8 @ 0x8
+; CHECK-NEXT: .long 11 @ 0xb
+vector.ph:
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i32* [ %x, %vector.ph ], [ %v3, %vector.body ]
+ %pointer.phi55 = phi i32* [ %z, %vector.ph ], [ %v4, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %vector.gep = getelementptr i32, i32* %pointer.phi, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+ %v3 = getelementptr i32, i32* %pointer.phi, i32 12
+ %vector.gep56 = getelementptr i32, i32* %pointer.phi55, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+ %v4 = getelementptr i32, i32* %pointer.phi55, i32 12
+ %v5 = add i32 %index, 0
+ %v6 = getelementptr inbounds i32, <4 x i32*> %vector.gep, i32 1
+ %wide.masked.gather = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %vector.gep, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+ %v7 = getelementptr inbounds i32, <4 x i32*> %vector.gep, i32 2
+ %wide.masked.gather57 = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %v6, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+ %wide.masked.gather58 = call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> %v7, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i32> undef)
+ %v11 = mul nuw nsw <4 x i32> %wide.masked.gather, <i32 10, i32 10, i32 10, i32 10>
+ %v13 = mul nuw nsw <4 x i32> %wide.masked.gather, %wide.masked.gather57
+ %v15 = mul nuw nsw <4 x i32> %wide.masked.gather, %wide.masked.gather58
+ %v17 = getelementptr inbounds i32, <4 x i32*> %vector.gep56, i32 1
+ call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v11, <4 x i32*> %vector.gep56, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %v18 = getelementptr inbounds i32, <4 x i32*> %vector.gep56, i32 2
+ call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v13, <4 x i32*> %v17, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ call void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32> %v15, <4 x i32*> %v18, i32 4, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %v37 = icmp eq i32 %index.next, %n
+ br i1 %v37, label %end, label %vector.body
+
+end:
+ ret void;
+}
+
+define arm_aapcs_vfpcc void @three_pointer_iv_v4i8(i8* nocapture readonly %x, i8* nocapture %z, i32 %n) {
+; CHECK-LABEL: three_pointer_iv_v4i8:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: adr.w r12, .LCPI11_0
+; CHECK-NEXT: adr.w lr, .LCPI11_1
+; CHECK-NEXT: adr r3, .LCPI11_2
+; CHECK-NEXT: vldrw.u32 q2, [lr]
+; CHECK-NEXT: vldrw.u32 q1, [r3]
+; CHECK-NEXT: vldrw.u32 q3, [r12]
+; CHECK-NEXT: vmov.i32 q0, #0xa
+; CHECK-NEXT: .LBB11_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrb.u32 q4, [r0, q1]
+; CHECK-NEXT: vldrb.u32 q5, [r0, q2]
+; CHECK-NEXT: vldrb.u32 q6, [r0, q3]
+; CHECK-NEXT: subs r2, #4
+; CHECK-NEXT: vmul.i32 q4, q5, q4
+; CHECK-NEXT: add.w r0, r0, #12
+; CHECK-NEXT: vmul.i32 q6, q5, q6
+; CHECK-NEXT: vmul.i32 q5, q5, q0
+; CHECK-NEXT: vstrb.32 q5, [r1, q2]
+; CHECK-NEXT: vstrb.32 q6, [r1, q3]
+; CHECK-NEXT: vstrb.32 q4, [r1, q1]
+; CHECK-NEXT: add.w r1, r1, #12
+; CHECK-NEXT: bne .LBB11_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI11_0:
+; CHECK-NEXT: .long 1 @ 0x1
+; CHECK-NEXT: .long 4 @ 0x4
+; CHECK-NEXT: .long 7 @ 0x7
+; CHECK-NEXT: .long 10 @ 0xa
+; CHECK-NEXT: .LCPI11_1:
+; CHECK-NEXT: .long 0 @ 0x0
+; CHECK-NEXT: .long 3 @ 0x3
+; CHECK-NEXT: .long 6 @ 0x6
+; CHECK-NEXT: .long 9 @ 0x9
+; CHECK-NEXT: .LCPI11_2:
+; CHECK-NEXT: .long 2 @ 0x2
+; CHECK-NEXT: .long 5 @ 0x5
+; CHECK-NEXT: .long 8 @ 0x8
+; CHECK-NEXT: .long 11 @ 0xb
+vector.ph:
+ br label %vector.body
+
+vector.body: ; preds = %vector.body, %vector.ph
+ %pointer.phi = phi i8* [ %x, %vector.ph ], [ %v3, %vector.body ]
+ %pointer.phi55 = phi i8* [ %z, %vector.ph ], [ %v4, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %vector.gep = getelementptr i8, i8* %pointer.phi, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+ %v3 = getelementptr i8, i8* %pointer.phi, i32 12
+ %vector.gep56 = getelementptr i8, i8* %pointer.phi55, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+ %v4 = getelementptr i8, i8* %pointer.phi55, i32 12
+ %v5 = add i32 %index, 0
+ %v6 = getelementptr inbounds i8, <4 x i8*> %vector.gep, i32 1
+ %wide.masked.gather = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %vector.gep, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
+ %v7 = getelementptr inbounds i8, <4 x i8*> %vector.gep, i32 2
+ %wide.masked.gather57 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %v6, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
+ %wide.masked.gather58 = call <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*> %v7, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>, <4 x i8> undef)
+ %v8 = zext <4 x i8> %wide.masked.gather to <4 x i32>
+ %v9 = zext <4 x i8> %wide.masked.gather57 to <4 x i32>
+ %v10 = zext <4 x i8> %wide.masked.gather58 to <4 x i32>
+ %v11 = mul nuw nsw <4 x i32> %v8, <i32 10, i32 10, i32 10, i32 10>
+ %v12 = trunc <4 x i32> %v11 to <4 x i8>
+ %v13 = mul nuw nsw <4 x i32> %v8, %v9
+ %v14 = trunc <4 x i32> %v13 to <4 x i8>
+ %v15 = mul nuw nsw <4 x i32> %v8, %v10
+ %v16 = trunc <4 x i32> %v15 to <4 x i8>
+ %v17 = getelementptr inbounds i8, <4 x i8*> %vector.gep56, i32 1
+ call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %v12, <4 x i8*> %vector.gep56, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %v18 = getelementptr inbounds i8, <4 x i8*> %vector.gep56, i32 2
+ call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %v14, <4 x i8*> %v17, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ call void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8> %v16, <4 x i8*> %v18, i32 1, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %v37 = icmp eq i32 %index.next, %n
+ br i1 %v37, label %end, label %vector.body
+
+end:
+ ret void;
+}
+
+define arm_aapcs_vfpcc void @three_pointer_iv_v8i16(i16* nocapture readonly %x, i16* nocapture %z, i32 %n) {
+; CHECK-LABEL: three_pointer_iv_v8i16:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: adr.w r12, .LCPI12_0
+; CHECK-NEXT: adr.w lr, .LCPI12_1
+; CHECK-NEXT: adr r3, .LCPI12_2
+; CHECK-NEXT: vldrw.u32 q2, [lr]
+; CHECK-NEXT: vldrw.u32 q1, [r3]
+; CHECK-NEXT: vldrw.u32 q3, [r12]
+; CHECK-NEXT: vmov.i16 q0, #0xa
+; CHECK-NEXT: .LBB12_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrh.u16 q4, [r0, q1, uxtw #1]
+; CHECK-NEXT: vldrh.u16 q5, [r0, q2, uxtw #1]
+; CHECK-NEXT: vldrh.u16 q6, [r0, q3, uxtw #1]
+; CHECK-NEXT: subs r2, #4
+; CHECK-NEXT: vmul.i16 q4, q5, q4
+; CHECK-NEXT: add.w r0, r0, #48
+; CHECK-NEXT: vmul.i16 q6, q5, q6
+; CHECK-NEXT: vmul.i16 q5, q5, q0
+; CHECK-NEXT: vstrh.16 q5, [r1, q2, uxtw #1]
+; CHECK-NEXT: vstrh.16 q6, [r1, q3, uxtw #1]
+; CHECK-NEXT: vstrh.16 q4, [r1, q1, uxtw #1]
+; CHECK-NEXT: add.w r1, r1, #48
+; CHECK-NEXT: bne .LBB12_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI12_0:
+; CHECK-NEXT: .short 1 @ 0x1
+; CHECK-NEXT: .short 4 @ 0x4
+; CHECK-NEXT: .short 7 @ 0x7
+; CHECK-NEXT: .short 10 @ 0xa
+; CHECK-NEXT: .short 13 @ 0xd
+; CHECK-NEXT: .short 16 @ 0x10
+; CHECK-NEXT: .short 19 @ 0x13
+; CHECK-NEXT: .short 22 @ 0x16
+; CHECK-NEXT: .LCPI12_1:
+; CHECK-NEXT: .short 0 @ 0x0
+; CHECK-NEXT: .short 3 @ 0x3
+; CHECK-NEXT: .short 6 @ 0x6
+; CHECK-NEXT: .short 9 @ 0x9
+; CHECK-NEXT: .short 12 @ 0xc
+; CHECK-NEXT: .short 15 @ 0xf
+; CHECK-NEXT: .short 18 @ 0x12
+; CHECK-NEXT: .short 21 @ 0x15
+; CHECK-NEXT: .LCPI12_2:
+; CHECK-NEXT: .short 2 @ 0x2
+; CHECK-NEXT: .short 5 @ 0x5
+; CHECK-NEXT: .short 8 @ 0x8
+; CHECK-NEXT: .short 11 @ 0xb
+; CHECK-NEXT: .short 14 @ 0xe
+; CHECK-NEXT: .short 17 @ 0x11
+; CHECK-NEXT: .short 20 @ 0x14
+; CHECK-NEXT: .short 23 @ 0x17
+vector.ph:
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i16* [ %x, %vector.ph ], [ %v3, %vector.body ]
+ %pointer.phi55 = phi i16* [ %z, %vector.ph ], [ %v4, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %vector.gep = getelementptr i16, i16* %pointer.phi, <8 x i16> <i16 0, i16 3, i16 6, i16 9, i16 12, i16 15, i16 18, i16 21>
+ %v3 = getelementptr i16, i16* %pointer.phi, i32 24
+ %vector.gep56 = getelementptr i16, i16* %pointer.phi55, <8 x i16> <i16 0, i16 3, i16 6, i16 9, i16 12, i16 15, i16 18, i16 21>
+ %v4 = getelementptr i16, i16* %pointer.phi55, i32 24
+ %v5 = add i32 %index, 0
+ %v6 = getelementptr inbounds i16, <8 x i16*> %vector.gep, i16 1
+ %wide.masked.gather = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %vector.gep, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ %v7 = getelementptr inbounds i16, <8 x i16*> %vector.gep, i16 2
+ %wide.masked.gather57 = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %v6, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ %wide.masked.gather58 = call <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*> %v7, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i16> undef)
+ %v11 = mul nuw nsw <8 x i16> %wide.masked.gather, <i16 10, i16 10, i16 10, i16 10, i16 10, i16 10, i16 10, i16 10>
+ %v13 = mul nuw nsw <8 x i16> %wide.masked.gather, %wide.masked.gather57
+ %v15 = mul nuw nsw <8 x i16> %wide.masked.gather, %wide.masked.gather58
+ %v17 = getelementptr inbounds i16, <8 x i16*> %vector.gep56, i32 1
+ call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %v11, <8 x i16*> %vector.gep56, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %v18 = getelementptr inbounds i16, <8 x i16*> %vector.gep56, i32 2
+ call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %v13, <8 x i16*> %v17, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %v15, <8 x i16*> %v18, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %v37 = icmp eq i32 %index.next, %n
+ br i1 %v37, label %end, label %vector.body
+
+end:
+ ret void;
+}
+
+define arm_aapcs_vfpcc void @three_pointer_iv_v16i8(i8* nocapture readonly %x, i8* nocapture %z, i32 %n) {
+; CHECK-LABEL: three_pointer_iv_v16i8:
+; CHECK: @ %bb.0: @ %vector.ph
+; CHECK-NEXT: .save {r7, lr}
+; CHECK-NEXT: push {r7, lr}
+; CHECK-NEXT: .vsave {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: vpush {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: adr.w r12, .LCPI13_0
+; CHECK-NEXT: adr.w lr, .LCPI13_1
+; CHECK-NEXT: adr r3, .LCPI13_2
+; CHECK-NEXT: vldrw.u32 q2, [lr]
+; CHECK-NEXT: vldrw.u32 q1, [r3]
+; CHECK-NEXT: vldrw.u32 q3, [r12]
+; CHECK-NEXT: vmov.i8 q0, #0xa
+; CHECK-NEXT: .LBB13_1: @ %vector.body
+; CHECK-NEXT: @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT: vldrb.u8 q4, [r0, q1]
+; CHECK-NEXT: vldrb.u8 q5, [r0, q2]
+; CHECK-NEXT: vldrb.u8 q6, [r0, q3]
+; CHECK-NEXT: subs r2, #4
+; CHECK-NEXT: vmul.i8 q4, q5, q4
+; CHECK-NEXT: add.w r0, r0, #48
+; CHECK-NEXT: vmul.i8 q6, q5, q6
+; CHECK-NEXT: vmul.i8 q5, q5, q0
+; CHECK-NEXT: vstrb.8 q5, [r1, q2]
+; CHECK-NEXT: vstrb.8 q6, [r1, q3]
+; CHECK-NEXT: vstrb.8 q4, [r1, q1]
+; CHECK-NEXT: add.w r1, r1, #48
+; CHECK-NEXT: bne .LBB13_1
+; CHECK-NEXT: @ %bb.2: @ %end
+; CHECK-NEXT: vpop {d8, d9, d10, d11, d12, d13}
+; CHECK-NEXT: pop {r7, pc}
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.3:
+; CHECK-NEXT: .LCPI13_0:
+; CHECK-NEXT: .byte 1 @ 0x1
+; CHECK-NEXT: .byte 4 @ 0x4
+; CHECK-NEXT: .byte 7 @ 0x7
+; CHECK-NEXT: .byte 10 @ 0xa
+; CHECK-NEXT: .byte 13 @ 0xd
+; CHECK-NEXT: .byte 16 @ 0x10
+; CHECK-NEXT: .byte 19 @ 0x13
+; CHECK-NEXT: .byte 22 @ 0x16
+; CHECK-NEXT: .byte 25 @ 0x19
+; CHECK-NEXT: .byte 28 @ 0x1c
+; CHECK-NEXT: .byte 31 @ 0x1f
+; CHECK-NEXT: .byte 34 @ 0x22
+; CHECK-NEXT: .byte 37 @ 0x25
+; CHECK-NEXT: .byte 40 @ 0x28
+; CHECK-NEXT: .byte 43 @ 0x2b
+; CHECK-NEXT: .byte 46 @ 0x2e
+; CHECK-NEXT: .LCPI13_1:
+; CHECK-NEXT: .byte 0 @ 0x0
+; CHECK-NEXT: .byte 3 @ 0x3
+; CHECK-NEXT: .byte 6 @ 0x6
+; CHECK-NEXT: .byte 9 @ 0x9
+; CHECK-NEXT: .byte 12 @ 0xc
+; CHECK-NEXT: .byte 15 @ 0xf
+; CHECK-NEXT: .byte 18 @ 0x12
+; CHECK-NEXT: .byte 21 @ 0x15
+; CHECK-NEXT: .byte 24 @ 0x18
+; CHECK-NEXT: .byte 27 @ 0x1b
+; CHECK-NEXT: .byte 30 @ 0x1e
+; CHECK-NEXT: .byte 33 @ 0x21
+; CHECK-NEXT: .byte 36 @ 0x24
+; CHECK-NEXT: .byte 39 @ 0x27
+; CHECK-NEXT: .byte 42 @ 0x2a
+; CHECK-NEXT: .byte 45 @ 0x2d
+; CHECK-NEXT: .LCPI13_2:
+; CHECK-NEXT: .byte 2 @ 0x2
+; CHECK-NEXT: .byte 5 @ 0x5
+; CHECK-NEXT: .byte 8 @ 0x8
+; CHECK-NEXT: .byte 11 @ 0xb
+; CHECK-NEXT: .byte 14 @ 0xe
+; CHECK-NEXT: .byte 17 @ 0x11
+; CHECK-NEXT: .byte 20 @ 0x14
+; CHECK-NEXT: .byte 23 @ 0x17
+; CHECK-NEXT: .byte 26 @ 0x1a
+; CHECK-NEXT: .byte 29 @ 0x1d
+; CHECK-NEXT: .byte 32 @ 0x20
+; CHECK-NEXT: .byte 35 @ 0x23
+; CHECK-NEXT: .byte 38 @ 0x26
+; CHECK-NEXT: .byte 41 @ 0x29
+; CHECK-NEXT: .byte 44 @ 0x2c
+; CHECK-NEXT: .byte 47 @ 0x2f
+vector.ph:
+ br label %vector.body
+
+vector.body:
+ %pointer.phi = phi i8* [ %x, %vector.ph ], [ %v3, %vector.body ]
+ %pointer.phi55 = phi i8* [ %z, %vector.ph ], [ %v4, %vector.body ]
+ %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+ %vector.gep = getelementptr i8, i8* %pointer.phi, <16 x i8> <i8 0, i8 3, i8 6, i8 9, i8 12, i8 15, i8 18, i8 21, i8 24, i8 27, i8 30, i8 33, i8 36, i8 39, i8 42, i8 45>
+ %v3 = getelementptr i8, i8* %pointer.phi, i32 48
+ %vector.gep56 = getelementptr i8, i8* %pointer.phi55, <16 x i8> <i8 0, i8 3, i8 6, i8 9, i8 12, i8 15, i8 18, i8 21, i8 24, i8 27, i8 30, i8 33, i8 36, i8 39, i8 42, i8 45>
+ %v4 = getelementptr i8, i8* %pointer.phi55, i32 48
+ %v5 = add i32 %index, 0
+ %v6 = getelementptr inbounds i8, <16 x i8*> %vector.gep, i8 1
+ %wide.masked.gather = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %vector.gep, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ %v7 = getelementptr inbounds i8, <16 x i8*> %vector.gep, i8 2
+ %wide.masked.gather57 = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %v6, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ %wide.masked.gather58 = call <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*> %v7, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i8> undef)
+ %v11 = mul nuw nsw <16 x i8> %wide.masked.gather, <i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10, i8 10>
+ %v13 = mul nuw nsw <16 x i8> %wide.masked.gather, %wide.masked.gather57
+ %v15 = mul nuw nsw <16 x i8> %wide.masked.gather, %wide.masked.gather58
+ %v17 = getelementptr inbounds i8, <16 x i8*> %vector.gep56, i32 1
+ call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %v11, <16 x i8*> %vector.gep56, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %v18 = getelementptr inbounds i8, <16 x i8*> %vector.gep56, i32 2
+ call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %v13, <16 x i8*> %v17, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %v15, <16 x i8*> %v18, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ %index.next = add i32 %index, 4
+ %v37 = icmp eq i32 %index.next, %n
+ br i1 %v37, label %end, label %vector.body
+
+end:
+ ret void;
+}
+
+declare <4 x i8> @llvm.masked.gather.v4i8.v4p0i8(<4 x i8*>, i32, <4 x i1>, <4 x i8>)
+declare <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*>, i32, <4 x i1>, <4 x i32>)
+declare <4 x float> @llvm.masked.gather.v4f32.v4p0f32(<4 x float*>, i32, <4 x i1>, <4 x float>)
+declare <8 x i16> @llvm.masked.gather.v8i16.v8p0i16(<8 x i16*>, i32, <8 x i1>, <8 x i16>)
+declare <8 x half> @llvm.masked.gather.v8f16.v8p0f16(<8 x half*>, i32, <8 x i1>, <8 x half>)
+declare <16 x i8> @llvm.masked.gather.v16i8.v16p0i8(<16 x i8*>, i32, <16 x i1>, <16 x i8>)
+
+declare void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8>, <4 x i8*>, i32, <4 x i1>)
+declare void @llvm.masked.scatter.v4i32.v4p0i32(<4 x i32>, <4 x i32*>, i32, <4 x i1>)
+declare void @llvm.masked.scatter.v4f32.v4p0f32(<4 x float>, <4 x float*>, i32, <4 x i1>)
+declare void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16>, <8 x i16*>, i32, <8 x i1>)
+declare void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half>, <8 x half*>, i32, <8 x i1>)
+declare void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8>, <16 x i8*>, i32, <16 x i1>)
ret void
}
+define arm_aapcs_vfpcc void @scaled_v8i16_i16_2gep(i16* %base, <8 x i16>* %offptr, <8 x i16> %input) {
+; CHECK-LABEL: scaled_v8i16_i16_2gep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: vldrh.s32 q1, [r1, #8]
+; CHECK-NEXT: vldrh.s32 q3, [r1]
+; CHECK-NEXT: vmov.i32 q2, #0x28
+; CHECK-NEXT: vmov.u16 r1, q0[0]
+; CHECK-NEXT: vshl.i32 q1, q1, #1
+; CHECK-NEXT: vshl.i32 q3, q3, #1
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vadd.i32 q3, q3, r0
+; CHECK-NEXT: vadd.i32 q1, q1, q2
+; CHECK-NEXT: vadd.i32 q2, q3, q2
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: vmov.u16 r1, q0[1]
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: vmov.u16 r1, q0[2]
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: vmov.u16 r1, q0[3]
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov.u16 r1, q0[4]
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.u16 r1, q0[5]
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s6
+; CHECK-NEXT: vmov.u16 r1, q0[6]
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s7
+; CHECK-NEXT: vmov.u16 r1, q0[7]
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: bx lr
+entry:
+ %offs = load <8 x i16>, <8 x i16>* %offptr, align 2
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i16> %offs
+ %ptrs2 = getelementptr inbounds i16, <8 x i16*> %ptrs, i16 20
+ call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %input, <8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ ret void
+}
+
+define arm_aapcs_vfpcc void @scaled_v8i16_i16_2gep2(i16* %base, <8 x i16>* %offptr, <8 x i16> %input) {
+; CHECK-LABEL: scaled_v8i16_i16_2gep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI9_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vstrh.16 q0, [r0, q1, uxtw #1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI9_0:
+; CHECK-NEXT: .short 20 @ 0x14
+; CHECK-NEXT: .short 23 @ 0x17
+; CHECK-NEXT: .short 26 @ 0x1a
+; CHECK-NEXT: .short 29 @ 0x1d
+; CHECK-NEXT: .short 32 @ 0x20
+; CHECK-NEXT: .short 35 @ 0x23
+; CHECK-NEXT: .short 38 @ 0x26
+; CHECK-NEXT: .short 41 @ 0x29
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <8 x i16> <i16 0, i16 3, i16 6, i16 9, i16 12, i16 15, i16 18, i16 21>
+ %ptrs2 = getelementptr inbounds i16, <8 x i16*> %ptrs, i16 20
+ call void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16> %input, <8 x i16*> %ptrs2, i32 2, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ ret void
+}
+
declare void @llvm.masked.scatter.v8i16.v8p0i16(<8 x i16>, <8 x i16*>, i32, <8 x i1>)
declare void @llvm.masked.scatter.v8f16.v8p0f16(<8 x half>, <8 x half*>, i32, <8 x i1>)
ret void
}
+define arm_aapcs_vfpcc void @ext_scaled_i16_i32_2gep(i16* %base, <4 x i32>* %offptr, <4 x i32> %input) {
+; CHECK-LABEL: ext_scaled_i16_i32_2gep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: vldrw.u32 q2, [r1]
+; CHECK-NEXT: vmov.i32 q1, #0xa
+; CHECK-NEXT: vmov r1, s0
+; CHECK-NEXT: vshl.i32 q2, q2, #1
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vadd.i32 q1, q2, q1
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov r1, s1
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s6
+; CHECK-NEXT: vmov r1, s2
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: vmov r0, s7
+; CHECK-NEXT: vmov r1, s3
+; CHECK-NEXT: strh r1, [r0]
+; CHECK-NEXT: bx lr
+entry:
+ %offs = load <4 x i32>, <4 x i32>* %offptr, align 4
+ %ptrs = getelementptr inbounds i16, i16* %base, <4 x i32> %offs
+ %ptrs2 = getelementptr inbounds i16, <4 x i16*> %ptrs, i16 5
+ %t = trunc <4 x i32> %input to <4 x i16>
+ call void @llvm.masked.scatter.v4i16.v4p0i16(<4 x i16> %t, <4 x i16*> %ptrs2, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ ret void
+}
+
+define arm_aapcs_vfpcc void @ext_scaled_i16_i32_2gep2(i16* %base, <4 x i32>* %offptr, <4 x i32> %input) {
+; CHECK-LABEL: ext_scaled_i16_i32_2gep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI16_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vstrh.32 q0, [r0, q1, uxtw #1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI16_0:
+; CHECK-NEXT: .long 5 @ 0x5
+; CHECK-NEXT: .long 8 @ 0x8
+; CHECK-NEXT: .long 11 @ 0xb
+; CHECK-NEXT: .long 14 @ 0xe
+entry:
+ %ptrs = getelementptr inbounds i16, i16* %base, <4 x i16> <i16 0, i16 3, i16 6, i16 9>
+ %ptrs2 = getelementptr inbounds i16, <4 x i16*> %ptrs, i16 5
+ %t = trunc <4 x i32> %input to <4 x i16>
+ call void @llvm.masked.scatter.v4i16.v4p0i16(<4 x i16> %t, <4 x i16*> %ptrs2, i32 2, <4 x i1> <i1 true, i1 true, i1 true, i1 true>)
+ ret void
+}
+
declare void @llvm.masked.scatter.v4i8.v4p0i8(<4 x i8>, <4 x i8*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4i16.v4p0i16(<4 x i16>, <4 x i16*>, i32, <4 x i1>)
declare void @llvm.masked.scatter.v4f16.v4p0f16(<4 x half>, <4 x half*>, i32, <4 x i1>)
ret void
}
+define arm_aapcs_vfpcc void @unscaled_v16i8_i8_2gep(i8* %base, <16 x i8>* %offptr, <16 x i8> %input) {
+; CHECK-LABEL: unscaled_v16i8_i8_2gep:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: .vsave {d8, d9, d10, d11}
+; CHECK-NEXT: vpush {d8, d9, d10, d11}
+; CHECK-NEXT: vldrb.s32 q1, [r1, #12]
+; CHECK-NEXT: vldrb.s32 q2, [r1, #8]
+; CHECK-NEXT: vldrb.s32 q3, [r1, #4]
+; CHECK-NEXT: vldrb.s32 q5, [r1]
+; CHECK-NEXT: vmov.i32 q4, #0x5
+; CHECK-NEXT: vadd.i32 q1, q1, r0
+; CHECK-NEXT: vadd.i32 q2, q2, r0
+; CHECK-NEXT: vadd.i32 q3, q3, r0
+; CHECK-NEXT: vadd.i32 q5, q5, r0
+; CHECK-NEXT: vadd.i32 q1, q1, q4
+; CHECK-NEXT: vadd.i32 q2, q2, q4
+; CHECK-NEXT: vadd.i32 q3, q3, q4
+; CHECK-NEXT: vadd.i32 q4, q5, q4
+; CHECK-NEXT: vmov.u8 r1, q0[0]
+; CHECK-NEXT: vmov r0, s16
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s17
+; CHECK-NEXT: vmov.u8 r1, q0[1]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s18
+; CHECK-NEXT: vmov.u8 r1, q0[2]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s19
+; CHECK-NEXT: vmov.u8 r1, q0[3]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s12
+; CHECK-NEXT: vmov.u8 r1, q0[4]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s13
+; CHECK-NEXT: vmov.u8 r1, q0[5]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s14
+; CHECK-NEXT: vmov.u8 r1, q0[6]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s15
+; CHECK-NEXT: vmov.u8 r1, q0[7]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s8
+; CHECK-NEXT: vmov.u8 r1, q0[8]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s9
+; CHECK-NEXT: vmov.u8 r1, q0[9]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s10
+; CHECK-NEXT: vmov.u8 r1, q0[10]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s11
+; CHECK-NEXT: vmov.u8 r1, q0[11]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s4
+; CHECK-NEXT: vmov.u8 r1, q0[12]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s5
+; CHECK-NEXT: vmov.u8 r1, q0[13]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s6
+; CHECK-NEXT: vmov.u8 r1, q0[14]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vmov r0, s7
+; CHECK-NEXT: vmov.u8 r1, q0[15]
+; CHECK-NEXT: strb r1, [r0]
+; CHECK-NEXT: vpop {d8, d9, d10, d11}
+; CHECK-NEXT: bx lr
+entry:
+ %offs = load <16 x i8>, <16 x i8>* %offptr, align 1
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i8> %offs
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i8 5
+ call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %input, <16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ ret void
+}
+
+define arm_aapcs_vfpcc void @unscaled_v16i8_i8_2gep2(i8* %base, <16 x i8>* %offptr, <16 x i8> %input) {
+; CHECK-LABEL: unscaled_v16i8_i8_2gep2:
+; CHECK: @ %bb.0: @ %entry
+; CHECK-NEXT: adr r1, .LCPI11_0
+; CHECK-NEXT: vldrw.u32 q1, [r1]
+; CHECK-NEXT: vstrb.8 q0, [r0, q1]
+; CHECK-NEXT: bx lr
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: @ %bb.1:
+; CHECK-NEXT: .LCPI11_0:
+; CHECK-NEXT: .byte 5 @ 0x5
+; CHECK-NEXT: .byte 8 @ 0x8
+; CHECK-NEXT: .byte 11 @ 0xb
+; CHECK-NEXT: .byte 14 @ 0xe
+; CHECK-NEXT: .byte 17 @ 0x11
+; CHECK-NEXT: .byte 20 @ 0x14
+; CHECK-NEXT: .byte 23 @ 0x17
+; CHECK-NEXT: .byte 26 @ 0x1a
+; CHECK-NEXT: .byte 29 @ 0x1d
+; CHECK-NEXT: .byte 32 @ 0x20
+; CHECK-NEXT: .byte 35 @ 0x23
+; CHECK-NEXT: .byte 38 @ 0x26
+; CHECK-NEXT: .byte 41 @ 0x29
+; CHECK-NEXT: .byte 44 @ 0x2c
+; CHECK-NEXT: .byte 47 @ 0x2f
+; CHECK-NEXT: .byte 50 @ 0x32
+entry:
+ %ptrs = getelementptr inbounds i8, i8* %base, <16 x i8> <i8 0, i8 3, i8 6, i8 9, i8 12, i8 15, i8 18, i8 21, i8 24, i8 27, i8 30, i8 33, i8 36, i8 39, i8 42, i8 45>
+ %ptrs2 = getelementptr inbounds i8, <16 x i8*> %ptrs, i8 5
+ call void @llvm.masked.scatter.v16i8.v16p0i8(<16 x i8> %input, <16 x i8*> %ptrs2, i32 1, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>)
+ ret void
+}
+
declare void @llvm.masked.scatter.v2i8.v2p0i8(<2 x i8>, <2 x i8*>, i32, <2 x i1>)
declare void @llvm.masked.scatter.v8i8.v8p0i8(<8 x i8>, <8 x i8*>, i32, <8 x i1>)