}
}
-static void
-lid_switch_update_kernel_state(struct lid_switch_dispatch *dispatch,
- uint64_t time)
-{
- int fd;
- const struct input_event ev[2] = {
- {{ 0, 0 }, EV_SW, SW_LID, 0 },
- {{ 0, 0 }, EV_SYN, SYN_REPORT, 0 },
- };
-
- if (dispatch->reliability != RELIABILITY_WRITE_OPEN)
- return;
-
- fd = libevdev_get_fd(dispatch->device->evdev);
- (void)write(fd, ev, sizeof(ev));
-}
-
static void
lid_switch_keyboard_event(uint64_t time,
struct libinput_event *event,
if (event->type != LIBINPUT_EVENT_KEYBOARD_KEY)
return;
- lid_switch_update_kernel_state(dispatch, time);
+ if (dispatch->reliability == RELIABILITY_WRITE_OPEN) {
+ int fd = libevdev_get_fd(dispatch->device->evdev);
+ struct input_event ev[2] = {
+ {{ 0, 0 }, EV_SW, SW_LID, 0 },
+ {{ 0, 0 }, EV_SYN, SYN_REPORT, 0 },
+ };
+
+ (void)write(fd, ev, sizeof(ev));
+ /* In case write() fails, we sync the lid state manually
+ * regardless. */
+ }
/* Posting the event here means we preempt the keyboard events that
* caused us to wake up, so the lid event is always passed on before
struct lid_switch_dispatch *dispatch = lid_dispatch(device->dispatch);
if (removed_device == dispatch->keyboard.keyboard) {
- uint64_t time;
-
libinput_device_remove_event_listener(
&dispatch->keyboard.listener);
libinput_device_init_event_listener(
&dispatch->keyboard.listener);
dispatch->keyboard.keyboard = NULL;
-
- time = libinput_now(evdev_libinput_context(device));
- lid_switch_update_kernel_state(dispatch, time);
}
}
}
END_TEST
-START_TEST(lid_force_open_if_no_keyboard)
-{
- struct litest_device *sw = litest_current_device();
- struct libinput *li;
- struct litest_device *keyboard;
-
- litest_lid_action(sw, LIBINPUT_SWITCH_STATE_ON);
- keyboard = litest_add_device(sw->libinput, LITEST_KEYBOARD);
-
- /* separate context for the right state on init */
- li = litest_create_context();
- libinput_path_add_device(li,
- libevdev_uinput_get_devnode(sw->uinput));
-
- /* We only have the switch device in this context, not the keyboard.
- * So don't expect any switch event to be in the pipe and don't
- * expect the event to change if we type or toggle the state
- */
- while (libinput_next_event_type(li) != LIBINPUT_EVENT_NONE) {
- ck_assert_int_ne(libinput_next_event_type(li),
- LIBINPUT_EVENT_SWITCH_TOGGLE);
- libinput_event_destroy(libinput_get_event(li));
- }
-
- litest_event(keyboard, EV_KEY, KEY_A, 1);
- litest_event(keyboard, EV_SYN, SYN_REPORT, 0);
- litest_event(keyboard, EV_KEY, KEY_A, 0);
- litest_event(keyboard, EV_SYN, SYN_REPORT, 0);
- litest_lid_action(sw, LIBINPUT_SWITCH_STATE_OFF);
- litest_assert_empty_queue(li);
-
- libinput_unref(li);
- litest_delete_device(keyboard);
-}
-END_TEST
void
litest_setup_tests_lid(void)
{
litest_add_for_device("lid:buggy", lid_update_hw_on_key, LITEST_LID_SWITCH_SURFACE3);
litest_add_for_device("lid:buggy", lid_update_hw_on_key_closed_on_init, LITEST_LID_SWITCH_SURFACE3);
- litest_add_for_device("lid:buggy", lid_force_open_if_no_keyboard, LITEST_LID_SWITCH_SURFACE3);
}