{
result r = E_SUCCESS;
Eina_Bool result = EINA_TRUE;
- Dimension portraitsize(0,0);
- Dimension landscapesize(0,0);
+ FloatDimension portraitsize(0.0f, 0.0f);
+ FloatDimension landscapesize(0.0f, 0.0f);
_VisualElement* pLandscapeVisualElement = null;
_VisualElement* pPortraitVisualElement = null;
Ecore_Evas* pEcore_Evas = pEflLayer->GetEcoreEvas();
SysTryCatch(NID_UI_CTRL, pEcore_Evas, , E_SYSTEM, "[E_SYSTEM] A system error occurred.");
- portraitsize = GetIndicatorSize(_INDICATOR_ORIENTATION_PORTRAIT);
- landscapesize = GetIndicatorSize(_INDICATOR_ORIENTATION_LANDSCAPE);
+ portraitsize = GetIndicatorSizeF(_INDICATOR_ORIENTATION_PORTRAIT);
+ landscapesize = GetIndicatorSizeF(_INDICATOR_ORIENTATION_LANDSCAPE);
//Get indicator Image Object
for(int i = 0 ; i < NUMBER_OF_OBJECT ; i++)
evas_object_move(pPortraitEvasObject, 0, 0);
evas_object_move(pLandscapeEvasObject, 0, 0);
- VisualElementSurface* pPortraitSurface = _VisualElementSurfaceImpl::CreateSurfaceUsingExistingObjectN(*pWindow->GetDisplayContext(), reinterpret_cast<Handle>(pPortraitEvasObject), portraitsize);
- VisualElementSurface* pLandScapeSurface = _VisualElementSurfaceImpl::CreateSurfaceUsingExistingObjectN(*pWindow->GetDisplayContext(), reinterpret_cast<Handle>(pLandscapeEvasObject), landscapesize);
+ VisualElementSurface* pPortraitSurface = _VisualElementSurfaceImpl::CreateSurfaceUsingExistingObjectN(*pWindow->GetDisplayContext(), reinterpret_cast<Handle>(pPortraitEvasObject), GetIndicatorSize(_INDICATOR_ORIENTATION_PORTRAIT));
+ VisualElementSurface* pLandScapeSurface = _VisualElementSurfaceImpl::CreateSurfaceUsingExistingObjectN(*pWindow->GetDisplayContext(), reinterpret_cast<Handle>(pLandscapeEvasObject), GetIndicatorSize(_INDICATOR_ORIENTATION_LANDSCAPE));
pPortraitVisualElement = new (std::nothrow) _VisualElement;
SysTryCatch(NID_UI_CTRL, pPortraitVisualElement, , E_OUT_OF_MEMORY, "[E_OUT_OF_MEMORY] Memory shortage.");