/**
* cogl_texture_new_from_bitmap:
- * @handle: handle of the preloaded texture
+ * @bitmap: a #CoglBitmap
* @max_waste: maximum extra horizontal and|or vertical margin pixels
* to make the texture fit GPU limitations
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
* @min_index: Specifies the minimum vertex index contained in indices
* @max_index: Specifies the maximum vertex index contained in indices
* @count: Specifies the number of vertices you want to draw.
- * @indices_typetype: Specifies the data type used for the indices, and must be
- * one of:
+ * @indices_type: Specifies the data type used for the indices, and must be
+ * one of:
* <itemizedlist>
* <listitem>GL_UNSIGNED_BYTE</listitem>
* <listitem>GL_UNSIGNED_SHORT</listitem>
CLUTTER_UNITS_FROM_MM
CLUTTER_UNITS_FROM_MMX
CLUTTER_UNITS_FROM_POINTS
-CLUTTER_UNITS_FROM_POINTSX
<SUBSECTION>
CLUTTER_MAXUNIT
<FILE>clutter-fixed</FILE>
<TITLE>Fixed Point Support</TITLE>
ClutterFixed
-CFX_Q
CFX_ONE
CFX_HALF
CFX_MAX
CLUTTER_ANGLE_TO_DEGX
CLUTTER_ANGLE_MAX_DEG
CFX_RADIANS_TO_DEGREES
-clutter_cosi
clutter_cosx
-clutter_sini
clutter_sinx
-CLUTTER_SQRTI_ARG_10_PERCENT
-CLUTTER_SQRTI_ARG_5_PERCENT
-CLUTTER_SQRTI_ARG_MAX
-clutter_sqrti
-clutter_sqrtx
-clutter_log2x
-clutter_pow2x
-clutter_powx
+clutter_tanx
+clutter_atanx
+clutter_atan2x
clutter_qmulx
clutter_qdivx
-clutter_tani
-clutter_atani
-clutter_atan2i
<SUBSECTION>
CLUTTER_MAXFIXED
cogl_push_matrix
cogl_pop_matrix
cogl_scale
-cogl_translatex
cogl_translate
-cogl_rotatex
cogl_rotate
<SUBSECTION>
+CoglClipStackState
cogl_clip_set
cogl_clip_set_from_path
cogl_clip_set_from_path_preserve
cogl_set_source_color
cogl_set_source_color4ub
cogl_set_source_color4f
+cogl_color
<SUBSECTION>
cogl_rectangle
-cogl_rectanglex
</SECTION>
<SECTION>
cogl_texture_new_from_file
cogl_texture_new_from_data
cogl_texture_new_from_foreign
+cogl_texture_new_from_bitmap
cogl_is_texture
+cogl_texture_ref
+cogl_texture_unref
+
+<SUBSECTION>
cogl_texture_get_width
cogl_texture_get_height
cogl_texture_get_format
cogl_texture_get_data
cogl_texture_set_filters
cogl_texture_set_region
-cogl_texture_ref
-cogl_texture_unref
+
+<SUBSECTION>
cogl_texture_rectangle
cogl_texture_multiple_rectangles
cogl_texture_polygon
+
+<SUBSECTION>
+CoglBitmap
+cogl_bitmap_new_from_file
+cogl_bitmap_free
+cogl_bitmap_get_size_from_file
+
</SECTION>
<SECTION>
cogl_program_use
cogl_program_get_uniform_location
cogl_program_uniform_1f
+cogl_program_uniform_1i
cogl_program_uniform_float
cogl_program_uniform_int
cogl_program_uniform_matrix
cogl_fixed_pow2
cogl_fixed_sin
cogl_fixed_sqrt
+cogl_fixed_tan
<SUBSECTION>
CoglAngle
</SECTION>
<SECTION>
-<FILE>cogl-attributes-buffer</FILE>
-<TITLE>Attributes Buffer API</TITLE>
-cogl_attributes_buffer_new
-cogl_attributes_buffer_ref
-cogl_attributes_buffer_unref
-cogl_attributes_buffer_add
-cogl_attributes_buffer_delete
-cogl_attributes_buffer_enable
-cogl_attributes_buffer_disable
-cogl_attributes_buffer_submit
-cogl_attributes_buffer_draw
-cogl_attributes_buffer_draw_range_elements
+<FILE>cogl-vertex-buffer</FILE>
+<TITLE>Vertex Buffers</TITLE>
+CoglVertexBufferAttribFlags
+COGL_VERTEX_BUFFER_ATTRIB_FLAG_GL_TYPE_MASK
+COGL_VERTEX_BUFFER_ATTRIB_FLAG_TYPE_MASK
+cogl_vertex_buffer_new
+cogl_vertex_buffer_ref
+cogl_vertex_buffer_unref
+cogl_vertex_buffer_add
+cogl_vertex_buffer_delete
+cogl_vertex_buffer_enable
+cogl_vertex_buffer_disable
+cogl_vertex_buffer_submit
+cogl_vertex_buffer_draw
+cogl_vertex_buffer_draw_range_elements
</SECTION>