--- /dev/null
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2015 The Khronos Group Inc.
+ * Copyright (c) 2015 Imagination Technologies Ltd.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and/or associated documentation files (the
+ * "Materials"), to deal in the Materials without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Materials, and to
+ * permit persons to whom the Materials are furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice(s) and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * The Materials are Confidential Information as defined by the
+ * Khronos Membership Agreement until designated non-confidential by Khronos,
+ * at which point this condition clause shall be removed.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//*!
+ * \file
+ * \brief Vertex Input Tests
+ *//*--------------------------------------------------------------------*/
+
+#include "vktPipelineVertexInputTests.hpp"
+#include "vktPipelineCombinationsIterator.hpp"
+#include "vktPipelineClearUtil.hpp"
+#include "vktPipelineImageUtil.hpp"
+#include "vktPipelineVertexUtil.hpp"
+#include "vktPipelineReferenceRenderer.hpp"
+#include "vktTestCase.hpp"
+#include "vktTestCaseUtil.hpp"
+#include "vkImageUtil.hpp"
+#include "vkMemUtil.hpp"
+#include "vkPrograms.hpp"
+#include "vkQueryUtil.hpp"
+#include "vkRef.hpp"
+#include "vkRefUtil.hpp"
+#include "tcuFloat.hpp"
+#include "tcuImageCompare.hpp"
+#include "deFloat16.h"
+#include "deMemory.h"
+#include "deStringUtil.hpp"
+#include "deUniquePtr.hpp"
+
+#include <sstream>
+#include <vector>
+
+namespace vkt
+{
+namespace pipeline
+{
+
+using namespace vk;
+
+namespace
+{
+
+bool isSupportedVertexFormat (const InstanceInterface& instanceInterface, VkPhysicalDevice device, VkFormat format)
+{
+ VkFormatProperties formatProps;
+ deMemset(&formatProps, 0, sizeof(VkFormatProperties));
+ instanceInterface.getPhysicalDeviceFormatProperties(device, format, &formatProps);
+
+ return (formatProps.bufferFeatures & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) != 0u;
+}
+
+float getRepresentableDifferenceUnorm (VkFormat format)
+{
+ DE_ASSERT(isVertexFormatUnorm(format) || isVertexFormatSRGB(format));
+
+ return 1.0f / float((1 << (getVertexFormatComponentSize(format) * 8)) - 1);
+}
+
+float getRepresentableDifferenceSnorm (VkFormat format)
+{
+ DE_ASSERT(isVertexFormatSnorm(format));
+
+ return 1.0f / float((1 << (getVertexFormatComponentSize(format) * 8 - 1)) - 1);
+}
+
+class VertexInputTest : public vkt::TestCase
+{
+public:
+ enum GlslType
+ {
+ GLSL_TYPE_INT,
+ GLSL_TYPE_IVEC2,
+ GLSL_TYPE_IVEC3,
+ GLSL_TYPE_IVEC4,
+
+ GLSL_TYPE_UINT,
+ GLSL_TYPE_UVEC2,
+ GLSL_TYPE_UVEC3,
+ GLSL_TYPE_UVEC4,
+
+ GLSL_TYPE_FLOAT,
+ GLSL_TYPE_VEC2,
+ GLSL_TYPE_VEC3,
+ GLSL_TYPE_VEC4,
+ GLSL_TYPE_MAT2,
+ GLSL_TYPE_MAT3,
+ GLSL_TYPE_MAT4,
+
+ GLSL_TYPE_DOUBLE,
+ GLSL_TYPE_DVEC2,
+ GLSL_TYPE_DVEC3,
+ GLSL_TYPE_DVEC4,
+ GLSL_TYPE_DMAT2,
+ GLSL_TYPE_DMAT3,
+ GLSL_TYPE_DMAT4,
+
+ GLSL_TYPE_COUNT
+ };
+
+ enum GlslBasicType
+ {
+ GLSL_BASIC_TYPE_INT,
+ GLSL_BASIC_TYPE_UINT,
+ GLSL_BASIC_TYPE_FLOAT,
+ GLSL_BASIC_TYPE_DOUBLE
+ };
+
+ enum BindingMapping
+ {
+ BINDING_MAPPING_ONE_TO_ONE, // Vertex input bindings will not contain data for more than one attribute.
+ BINDING_MAPPING_ONE_TO_MANY // Vertex input bindings can contain data for more than one attribute.
+ };
+
+ struct AttributeInfo
+ {
+ GlslType glslType;
+ VkFormat vkType;
+ VkVertexInputRate inputRate;
+ };
+
+ struct GlslTypeDescription
+ {
+ const char* name;
+ int vertexInputComponentCount;
+ int vertexInputCount;
+ GlslBasicType basicType;
+ };
+
+ static const GlslTypeDescription s_glslTypeDescriptions[GLSL_TYPE_COUNT];
+
+ VertexInputTest (tcu::TestContext& testContext,
+ const std::string& name,
+ const std::string& description,
+ const std::vector<AttributeInfo>& attributeInfos,
+ BindingMapping bindingMapping);
+
+ virtual ~VertexInputTest (void) {}
+ virtual void initPrograms (SourceCollections& programCollection) const;
+ virtual TestInstance* createInstance (Context& context) const;
+ static bool isCompatibleType (VkFormat format, GlslType glslType);
+
+private:
+ std::string getGlslInputDeclarations (void) const;
+ std::string getGlslVertexCheck (void) const;
+ std::string getGlslAttributeConditions (const AttributeInfo& attributeInfo, deUint32 attributeIndex) const;
+ static tcu::Vec4 getFormatThreshold (VkFormat format);
+
+ const std::vector<AttributeInfo> m_attributeInfos;
+ const BindingMapping m_bindingMapping;
+};
+
+class GlslTypeCombinationsIterator : public CombinationsIterator< std::vector<VertexInputTest::GlslType> >
+{
+public:
+ GlslTypeCombinationsIterator (deUint32 numValues, deUint32 combinationSize);
+ virtual ~GlslTypeCombinationsIterator (void) {}
+
+protected:
+ virtual std::vector<VertexInputTest::GlslType> getCombinationValue (const std::vector<deUint32>& combination);
+
+private:
+ std::vector<VertexInputTest::GlslType> m_combinationValue;
+};
+
+class VertexInputInstance : public vkt::TestInstance
+{
+public:
+ struct VertexInputAttributeDescription
+ {
+ VertexInputTest::GlslType glslType;
+ int vertexInputIndex;
+ VkVertexInputAttributeDescription vkDescription;
+ };
+
+ typedef std::vector<VertexInputAttributeDescription> AttributeDescriptionList;
+
+ VertexInputInstance (Context& context,
+ const AttributeDescriptionList& attributeDescriptions,
+ const std::vector<VkVertexInputBindingDescription>& bindingDescriptions,
+ const std::vector<VkDeviceSize>& bindingOffsets);
+
+ virtual ~VertexInputInstance (void);
+ virtual tcu::TestStatus iterate (void);
+
+
+ static void writeVertexInputData (deUint8* destPtr, const VkVertexInputBindingDescription& bindingDescription, const VkDeviceSize bindingOffset, const AttributeDescriptionList& attributes);
+ static void writeVertexInputValue (deUint8* destPtr, const VertexInputAttributeDescription& attributes, int indexId);
+
+private:
+ tcu::TestStatus verifyImage (void);
+
+private:
+ std::vector<VkBuffer> m_vertexBuffers;
+ std::vector<Allocation*> m_vertexBufferAllocs;
+
+ const tcu::IVec2 m_renderSize;
+ const VkFormat m_colorFormat;
+
+ Move<VkImage> m_colorImage;
+ de::MovePtr<Allocation> m_colorImageAlloc;
+ Move<VkImage> m_depthImage;
+ Move<VkImageView> m_colorAttachmentView;
+ Move<VkRenderPass> m_renderPass;
+ Move<VkFramebuffer> m_framebuffer;
+
+ Move<VkShaderModule> m_vertexShaderModule;
+ Move<VkShaderModule> m_fragmentShaderModule;
+
+ Move<VkPipelineLayout> m_pipelineLayout;
+ Move<VkPipeline> m_graphicsPipeline;
+
+ Move<VkCommandPool> m_cmdPool;
+ Move<VkCommandBuffer> m_cmdBuffer;
+
+ Move<VkFence> m_fence;
+};
+
+const VertexInputTest::GlslTypeDescription VertexInputTest::s_glslTypeDescriptions[GLSL_TYPE_COUNT] =
+{
+ { "int", 1, 1, GLSL_BASIC_TYPE_INT },
+ { "ivec2", 2, 1, GLSL_BASIC_TYPE_INT },
+ { "ivec3", 3, 1, GLSL_BASIC_TYPE_INT },
+ { "ivec4", 4, 1, GLSL_BASIC_TYPE_INT },
+
+ { "uint", 1, 1, GLSL_BASIC_TYPE_UINT },
+ { "uvec2", 2, 1, GLSL_BASIC_TYPE_UINT },
+ { "uvec3", 3, 1, GLSL_BASIC_TYPE_UINT },
+ { "uvec4", 4, 1, GLSL_BASIC_TYPE_UINT },
+
+ { "float", 1, 1, GLSL_BASIC_TYPE_FLOAT },
+ { "vec2", 2, 1, GLSL_BASIC_TYPE_FLOAT },
+ { "vec3", 3, 1, GLSL_BASIC_TYPE_FLOAT },
+ { "vec4", 4, 1, GLSL_BASIC_TYPE_FLOAT },
+ { "mat2", 2, 2, GLSL_BASIC_TYPE_FLOAT },
+ { "mat3", 3, 3, GLSL_BASIC_TYPE_FLOAT },
+ { "mat4", 4, 4, GLSL_BASIC_TYPE_FLOAT },
+
+ { "double", 1, 1, GLSL_BASIC_TYPE_DOUBLE },
+ { "dvec2", 2, 1, GLSL_BASIC_TYPE_DOUBLE },
+ { "dvec3", 3, 1, GLSL_BASIC_TYPE_DOUBLE },
+ { "dvec4", 4, 1, GLSL_BASIC_TYPE_DOUBLE },
+ { "dmat2", 2, 2, GLSL_BASIC_TYPE_DOUBLE },
+ { "dmat3", 3, 3, GLSL_BASIC_TYPE_DOUBLE },
+ { "dmat4", 4, 4, GLSL_BASIC_TYPE_DOUBLE }
+};
+
+
+VertexInputTest::VertexInputTest (tcu::TestContext& testContext,
+ const std::string& name,
+ const std::string& description,
+ const std::vector<AttributeInfo>& attributeInfos,
+ BindingMapping bindingMapping)
+
+ : vkt::TestCase (testContext, name, description)
+ , m_attributeInfos (attributeInfos)
+ , m_bindingMapping (bindingMapping)
+{
+}
+
+TestInstance* VertexInputTest::createInstance (Context& context) const
+{
+ // Create enough binding descriptions with random offsets
+ std::vector<VkVertexInputBindingDescription> bindingDescriptions;
+ std::vector<VkDeviceSize> bindingOffsets;
+
+ for (size_t bindingNdx = 0; bindingNdx < m_attributeInfos.size() * 2; bindingNdx++)
+ {
+ // Use STEP_RATE_VERTEX in even bindings and STEP_RATE_INSTANCE in odd bindings
+ const VkVertexInputRate inputRate = (bindingNdx % 2 == 0) ? VK_VERTEX_INPUT_RATE_VERTEX : VK_VERTEX_INPUT_RATE_INSTANCE;
+
+ // .strideInBytes will be updated when creating the attribute descriptions
+ const VkVertexInputBindingDescription bindingDescription =
+ {
+ (deUint32)bindingNdx, // deUint32 binding;
+ 0, // deUint32 stride;
+ inputRate // VkVertexInputRate inputRate;
+ };
+
+ bindingDescriptions.push_back(bindingDescription);
+ bindingOffsets.push_back(4 * bindingNdx);
+ }
+
+ // Create attribute descriptions, assign them to bindings and update .strideInBytes
+ std::vector<VertexInputInstance::VertexInputAttributeDescription> attributeDescriptions;
+ deUint32 attributeLocation = 0;
+ std::vector<deUint32> attributeOffsets (bindingDescriptions.size(), 0);
+
+ for (size_t attributeNdx = 0; attributeNdx < m_attributeInfos.size(); attributeNdx++)
+ {
+ const AttributeInfo& attributeInfo = m_attributeInfos[attributeNdx];
+ const GlslTypeDescription& glslTypeDescription = s_glslTypeDescriptions[attributeInfo.glslType];
+ const deUint32 inputSize = getVertexFormatSize(attributeInfo.vkType);
+ deUint32 attributeBinding;
+
+ if (m_bindingMapping == BINDING_MAPPING_ONE_TO_ONE)
+ {
+ if (attributeInfo.inputRate == VK_VERTEX_INPUT_RATE_VERTEX)
+ {
+ attributeBinding = (deUint32)attributeNdx * 2; // Odd binding number
+ }
+ else // attributeInfo.inputRate == VK_VERTEX_INPUT_STEP_RATE_INSTANCE
+ {
+ attributeBinding = (deUint32)attributeNdx * 2 + 1; // Even binding number
+ }
+ }
+ else // m_bindingMapping == BINDING_MAPPING_ONE_TO_MANY
+ {
+ if (attributeInfo.inputRate == VK_VERTEX_INPUT_RATE_VERTEX)
+ {
+ attributeBinding = 0;
+ }
+ else // attributeInfo.inputRate == VK_VERTEX_INPUT_STEP_RATE_INSTANCE
+ {
+ attributeBinding = 1;
+ }
+ }
+
+ for (int descNdx = 0; descNdx < glslTypeDescription.vertexInputCount; descNdx++)
+ {
+ const VertexInputInstance::VertexInputAttributeDescription attributeDescription =
+ {
+ attributeInfo.glslType, // GlslType glslType;
+ descNdx, // int index;
+ {
+ attributeLocation, // deUint32 location;
+ attributeBinding, // deUint32 binding;
+ attributeInfo.vkType, // VkFormat format;
+ attributeOffsets[attributeBinding], // deUint32 offset;
+ },
+ };
+
+ bindingDescriptions[attributeBinding].stride += inputSize;
+ attributeOffsets[attributeBinding] += inputSize;
+
+ attributeLocation++;
+
+ attributeDescriptions.push_back(attributeDescription);
+ }
+ }
+
+ return new VertexInputInstance(context, attributeDescriptions, bindingDescriptions, bindingOffsets);
+}
+
+void VertexInputTest::initPrograms (SourceCollections& programCollection) const
+{
+ std::ostringstream vertexSrc;
+
+ vertexSrc << "#version 440\n"
+ << getGlslInputDeclarations()
+ << "layout(location = 0) out highp vec4 vtxColor;\n"
+ << "out gl_PerVertex {\n"
+ << " vec4 gl_Position;\n"
+ << "};\n"
+ << "double abs (double x) { if (x < 0.0LF) return -x; else return x; }\n" // NOTE: Currently undefined in glslang ??
+ << "void main (void)\n"
+ << "{\n"
+ << getGlslVertexCheck()
+ << "}\n";
+
+ programCollection.glslSources.add("attribute_test_vert") << glu::VertexSource(vertexSrc.str());
+
+ programCollection.glslSources.add("attribute_test_frag") << glu::FragmentSource(
+ "#version 440\n"
+ "layout(location = 0) in highp vec4 vtxColor;\n"
+ "layout(location = 0) out highp vec4 fragColor;\n"
+ "void main (void)\n"
+ "{\n"
+ " fragColor = vtxColor;\n"
+ "}\n");
+}
+
+std::string VertexInputTest::getGlslInputDeclarations (void) const
+{
+ std::ostringstream glslInputs;
+ deUint32 location = 0;
+
+ for (size_t attributeNdx = 0; attributeNdx < m_attributeInfos.size(); attributeNdx++)
+ {
+ const GlslTypeDescription& glslTypeDesc = s_glslTypeDescriptions[m_attributeInfos[attributeNdx].glslType];
+
+ glslInputs << "layout(location = " << location << ") in highp " << glslTypeDesc.name << " attr" << attributeNdx << ";\n";
+ location += glslTypeDesc.vertexInputCount;
+ }
+
+ return glslInputs.str();
+}
+
+std::string VertexInputTest::getGlslVertexCheck (void) const
+{
+ std::ostringstream glslCode;
+ int totalInputComponentCount = 0;
+
+
+ glslCode << " int okCount = 0;\n";
+
+ for (size_t attributeNdx = 0; attributeNdx < m_attributeInfos.size(); attributeNdx++)
+ {
+ glslCode << getGlslAttributeConditions(m_attributeInfos[attributeNdx], (deUint32)attributeNdx);
+
+ const int vertexInputCount = VertexInputTest::s_glslTypeDescriptions[m_attributeInfos[attributeNdx].glslType].vertexInputCount;
+ totalInputComponentCount += vertexInputCount * VertexInputTest::s_glslTypeDescriptions[m_attributeInfos[attributeNdx].glslType].vertexInputComponentCount;
+ }
+
+ glslCode <<
+ " if (okCount == " << totalInputComponentCount << ")\n"
+ " {\n"
+ " if (gl_InstanceID == 0)\n"
+ " vtxColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
+ " else\n"
+ " vtxColor = vec4(0.0, 0.0, 1.0, 1.0);\n"
+ " }\n"
+ " else\n"
+ " {\n"
+ " vtxColor = vec4(okCount / float(" << totalInputComponentCount << "), 0.0f, 0.0f, 1.0);\n" <<
+ " }\n\n"
+ " if (gl_InstanceID == 0)\n"
+ " {\n"
+ " if (gl_VertexID == 0) gl_Position = vec4(-1.0, -1.0, 0.0, 1.0);\n"
+ " else if (gl_VertexID == 1) gl_Position = vec4(0.0, -1.0, 0.0, 1.0);\n"
+ " else if (gl_VertexID == 2) gl_Position = vec4(-1.0, 1.0, 0.0, 1.0);\n"
+ " else if (gl_VertexID == 3) gl_Position = vec4(0.0, 1.0, 0.0, 1.0);\n"
+ " else gl_Position = vec4(0.0);\n"
+ " }\n"
+ " else\n"
+ " {\n"
+ " if (gl_VertexID == 0) gl_Position = vec4(0.0, -1.0, 0.0, 1.0);\n"
+ " else if (gl_VertexID == 1) gl_Position = vec4(1.0, -1.0, 0.0, 1.0);\n"
+ " else if (gl_VertexID == 2) gl_Position = vec4(0.0, 1.0, 0.0, 1.0);\n"
+ " else if (gl_VertexID == 3) gl_Position = vec4(1.0, 1.0, 0.0, 1.0);\n"
+ " else gl_Position = vec4(0.0);\n"
+ " }\n";
+
+ return glslCode.str();
+}
+
+std::string VertexInputTest::getGlslAttributeConditions (const AttributeInfo& attributeInfo, deUint32 attributeIndex) const
+{
+ std::ostringstream glslCode;
+ std::ostringstream attributeVar;
+ const std::string indexId = (attributeInfo.inputRate == VK_VERTEX_INPUT_RATE_VERTEX) ? "gl_VertexID" : "gl_InstanceID";
+ const int componentCount = VertexInputTest::s_glslTypeDescriptions[attributeInfo.glslType].vertexInputComponentCount;
+ const int vertexInputCount = VertexInputTest::s_glslTypeDescriptions[attributeInfo.glslType].vertexInputCount;
+ const deUint32 totalComponentCount = componentCount * vertexInputCount;
+ const tcu::Vec4 threshold = getFormatThreshold(attributeInfo.vkType);
+ deUint32 componentIndex = 0;
+
+ attributeVar << "attr" << attributeIndex;
+
+ glslCode << std::fixed;
+
+ for (int columnNdx = 0; columnNdx< vertexInputCount; columnNdx++)
+ {
+ for (int rowNdx = 0; rowNdx < componentCount; rowNdx++)
+ {
+ std::string accessStr;
+ {
+ // Build string representing the access to the attribute component
+ std::ostringstream accessStream;
+ accessStream << attributeVar.str();
+
+ if (vertexInputCount == 1)
+ {
+ if (componentCount > 1)
+ accessStream << "[" << rowNdx << "]";
+ }
+ else
+ {
+ accessStream << "[" << columnNdx << "][" << rowNdx << "]";
+ }
+
+ accessStr = accessStream.str();
+ }
+
+ if (isVertexFormatSint(attributeInfo.vkType))
+ {
+ glslCode << "\tif (" << accessStr << " == -(" << totalComponentCount << " * " << indexId << " + " << componentIndex << "))\n";
+ }
+ else if (isVertexFormatUint(attributeInfo.vkType))
+ {
+ glslCode << "\tif (" << accessStr << " == uint(" << totalComponentCount << " * " << indexId << " + " << componentIndex << "))\n";
+ }
+ else if (isVertexFormatSfloat(attributeInfo.vkType))
+ {
+ if (VertexInputTest::s_glslTypeDescriptions[attributeInfo.glslType].basicType == VertexInputTest::GLSL_BASIC_TYPE_DOUBLE)
+ {
+ glslCode << "\tif (abs(" << accessStr << " + double(0.01 * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < double(" << threshold[rowNdx] << "))\n";
+ }
+ else
+ {
+ glslCode << "\tif (abs(" << accessStr << " + (0.01 * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < " << threshold[rowNdx] << ")\n";
+ }
+ }
+ else if (isVertexFormatSscaled(attributeInfo.vkType))
+ {
+ glslCode << "\tif (abs(" << accessStr << " + (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0)) < " << threshold[rowNdx] << ")\n";
+ }
+ else if (isVertexFormatUscaled(attributeInfo.vkType))
+ {
+ glslCode << "\t if (abs(" << accessStr << " - (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0)) < " << threshold[rowNdx] << ")\n";
+ }
+ else if (isVertexFormatSnorm(attributeInfo.vkType))
+ {
+ const float representableDiff = getRepresentableDifferenceSnorm(attributeInfo.vkType);
+
+ glslCode << "\tif (abs(" << accessStr << " - (-1.0 + " << representableDiff << " * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < " << threshold[rowNdx] << ")\n";
+ }
+ else if (isVertexFormatUnorm(attributeInfo.vkType) || isVertexFormatSRGB(attributeInfo.vkType))
+ {
+ const float representableDiff = getRepresentableDifferenceUnorm(attributeInfo.vkType);
+
+ glslCode << "\tif (abs(" << accessStr << " - " << "(" << representableDiff << " * (" << totalComponentCount << ".0 * float(" << indexId << ") + " << componentIndex << ".0))) < " << threshold[rowNdx] << ")\n";
+ }
+ else
+ {
+ DE_ASSERT(false);
+ }
+
+ glslCode << "\t\tokCount++;\n\n";
+
+ componentIndex++;
+ }
+ }
+ return glslCode.str();
+}
+
+tcu::Vec4 VertexInputTest::getFormatThreshold (VkFormat format)
+{
+ using tcu::Vec4;
+
+ switch (format)
+ {
+ case VK_FORMAT_R32_SFLOAT:
+ case VK_FORMAT_R32G32_SFLOAT:
+ case VK_FORMAT_R32G32B32_SFLOAT:
+ case VK_FORMAT_R32G32B32A32_SFLOAT:
+ case VK_FORMAT_R64_SFLOAT:
+ case VK_FORMAT_R64G64_SFLOAT:
+ case VK_FORMAT_R64G64B64_SFLOAT:
+ case VK_FORMAT_R64G64B64A64_SFLOAT:
+ return Vec4(0.00001f);
+
+ default:
+ break;
+ }
+
+ if (isVertexFormatSnorm(format))
+ {
+ return Vec4(1.5f * getRepresentableDifferenceSnorm(format));
+ }
+ else if (isVertexFormatUnorm(format))
+ {
+ return Vec4(1.5f * getRepresentableDifferenceUnorm(format));
+ }
+
+ return Vec4(0.001f);
+}
+
+GlslTypeCombinationsIterator::GlslTypeCombinationsIterator (deUint32 numValues, deUint32 combinationSize)
+ : CombinationsIterator< std::vector<VertexInputTest::GlslType> > (numValues, combinationSize)
+ , m_combinationValue (std::vector<VertexInputTest::GlslType>(combinationSize))
+{
+ DE_ASSERT(numValues <= VertexInputTest::GLSL_TYPE_COUNT);
+}
+
+std::vector<VertexInputTest::GlslType> GlslTypeCombinationsIterator::getCombinationValue (const std::vector<deUint32>& combination)
+{
+ for (size_t combinationItemNdx = 0; combinationItemNdx < combination.size(); combinationItemNdx++)
+ m_combinationValue[combinationItemNdx] = (VertexInputTest::GlslType)combination[combinationItemNdx];
+
+ return m_combinationValue;
+}
+
+VertexInputInstance::VertexInputInstance (Context& context,
+ const AttributeDescriptionList& attributeDescriptions,
+ const std::vector<VkVertexInputBindingDescription>& bindingDescriptions,
+ const std::vector<VkDeviceSize>& bindingOffsets)
+ : vkt::TestInstance (context)
+ , m_renderSize (16, 16)
+ , m_colorFormat (VK_FORMAT_R8G8B8A8_UNORM)
+{
+ DE_ASSERT(bindingDescriptions.size() == bindingOffsets.size());
+
+ const DeviceInterface& vk = context.getDeviceInterface();
+ const VkDevice vkDevice = context.getDevice();
+ const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
+ SimpleAllocator memAlloc (vk, vkDevice, getPhysicalDeviceMemoryProperties(context.getInstanceInterface(), context.getPhysicalDevice()));
+ const VkComponentMapping componentMappingRGBA = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
+
+ // Create color image
+ {
+ const VkImageCreateInfo colorImageParams =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkImageCreateFlags flags;
+ VK_IMAGE_TYPE_2D, // VkImageType imageType;
+ m_colorFormat, // VkFormat format;
+ { m_renderSize.x(), m_renderSize.y(), 1u }, // VkExtent3D extent;
+ 1u, // deUint32 mipLevels;
+ 1u, // deUint32 arrayLayers;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, // VkImageUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 1u, // deUint32 queueFamilyIndexCount;
+ &queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
+ VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
+ };
+
+ m_colorImage = createImage(vk, vkDevice, &colorImageParams);
+
+ // Allocate and bind color image memory
+ m_colorImageAlloc = memAlloc.allocate(getImageMemoryRequirements(vk, vkDevice, *m_colorImage), MemoryRequirement::Any);
+ VK_CHECK(vk.bindImageMemory(vkDevice, *m_colorImage, m_colorImageAlloc->getMemory(), m_colorImageAlloc->getOffset()));
+ }
+
+ // Create color attachment view
+ {
+ const VkImageViewCreateInfo colorAttachmentViewParams =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkImageViewCreateFlags flags;
+ *m_colorImage, // VkImage image;
+ VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType;
+ m_colorFormat, // VkFormat format;
+ componentMappingRGBA, // VkComponentMapping components;
+ { VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u }, // VkImageSubresourceRange subresourceRange;
+ };
+
+ m_colorAttachmentView = createImageView(vk, vkDevice, &colorAttachmentViewParams);
+ }
+
+ // Create render pass
+ {
+ const VkAttachmentDescription colorAttachmentDescription =
+ {
+ 0u, // VkAttachmentDescriptionFlags flags;
+ m_colorFormat, // VkFormat format;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp;
+ VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
+ VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
+ VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout finalLayout;
+ };
+
+ const VkAttachmentReference colorAttachmentReference =
+ {
+ 0u, // deUint32 attachment;
+ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout;
+ };
+
+ const VkSubpassDescription subpassDescription =
+ {
+ 0u, // VkSubpassDescriptionFlags flags;
+ VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint;
+ 0u, // deUint32 inputAttachmentCount;
+ DE_NULL, // const VkAttachmentReference* pInputAttachments;
+ 1u, // deUint32 colorAttachmentCount;
+ &colorAttachmentReference, // const VkAttachmentReference* pColorAttachments;
+ DE_NULL, // const VkAttachmentReference* pResolveAttachments;
+ DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment;
+ 0u, // deUint32 preserveAttachmentCount;
+ DE_NULL // const VkAttachmentReference* pPreserveAttachments;
+ };
+
+ const VkRenderPassCreateInfo renderPassParams =
+ {
+ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkRenderPassCreateFlags flags;
+ 1u, // deUint32 attachmentCount;
+ &colorAttachmentDescription, // const VkAttachmentDescription* pAttachments;
+ 1u, // deUint32 subpassCount;
+ &subpassDescription, // const VkSubpassDescription* pSubpasses;
+ 0u, // deUint32 dependencyCount;
+ DE_NULL // const VkSubpassDependency* pDependencies;
+ };
+
+ m_renderPass = createRenderPass(vk, vkDevice, &renderPassParams);
+ }
+
+ // Create framebuffer
+ {
+ const VkFramebufferCreateInfo framebufferParams =
+ {
+ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkFramebufferCreateFlags flags;
+ *m_renderPass, // VkRenderPass renderPass;
+ 1u, // deUint32 attachmentCount;
+ &m_colorAttachmentView.get(), // const VkImageView* pAttachments;
+ (deUint32)m_renderSize.x(), // deUint32 width;
+ (deUint32)m_renderSize.y(), // deUint32 height;
+ 1u // deUint32 layers;
+ };
+
+ m_framebuffer = createFramebuffer(vk, vkDevice, &framebufferParams);
+ }
+
+ // Create pipeline layout
+ {
+ const VkPipelineLayoutCreateInfo pipelineLayoutParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineLayoutCreateFlags flags;
+ 0u, // deUint32 setLayoutCount;
+ DE_NULL, // const VkDescriptorSetLayout* pSetLayouts;
+ 0u, // deUint32 pushConstantRangeCount;
+ DE_NULL // const VkPushConstantRange* pPushConstantRanges;
+ };
+
+ m_pipelineLayout = createPipelineLayout(vk, vkDevice, &pipelineLayoutParams);
+ }
+
+ m_vertexShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("attribute_test_vert"), 0);
+ m_fragmentShaderModule = createShaderModule(vk, vkDevice, m_context.getBinaryCollection().get("attribute_test_frag"), 0);
+
+
+ // Create pipeline
+ {
+ const VkPipelineShaderStageCreateInfo shaderStageParams[2] =
+ {
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineShaderStageCreateFlags flags;
+ VK_SHADER_STAGE_VERTEX_BIT, // VkShaderStageFlagBits stage;
+ *m_vertexShaderModule, // VkShaderModule module;
+ "main", // const char* pName;
+ DE_NULL // const VkSpecializationInfo* pSpecializationInfo;
+ },
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineShaderStageCreateFlags flags;
+ VK_SHADER_STAGE_FRAGMENT_BIT, // VkShaderStageFlagBits stage;
+ *m_fragmentShaderModule, // VkShaderModule module;
+ "main", // const char* pName;
+ DE_NULL // const VkSpecializationInfo* pSpecializationInfo;
+ }
+ };
+
+ // Create vertex attribute array and check if their VK formats are supported
+ std::vector<VkVertexInputAttributeDescription> vkAttributeDescriptions;
+ for (size_t attributeNdx = 0; attributeNdx < attributeDescriptions.size(); attributeNdx++)
+ {
+ const VkVertexInputAttributeDescription& attributeDescription = attributeDescriptions[attributeNdx].vkDescription;
+
+ if (!isSupportedVertexFormat(context.getInstanceInterface(), context.getPhysicalDevice(), attributeDescription.format))
+ throw tcu::NotSupportedError(std::string("Unsupported format for vertex input: ") + getFormatName(attributeDescription.format));
+
+ vkAttributeDescriptions.push_back(attributeDescription);
+ }
+
+ const VkPipelineVertexInputStateCreateInfo vertexInputStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineVertexInputStateCreateFlags flags;
+ (deUint32)bindingDescriptions.size(), // deUint32 vertexBindingDescriptionCount;
+ bindingDescriptions.data(), // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
+ (deUint32)vkAttributeDescriptions.size(), // deUint32 vertexAttributeDescriptionCount;
+ vkAttributeDescriptions.data() // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
+ };
+
+ const VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineInputAssemblyStateCreateFlags flags;
+ VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, // VkPrimitiveTopology topology;
+ false // VkBool32 primitiveRestartEnable;
+ };
+
+ const VkViewport viewport =
+ {
+ 0.0f, // float x;
+ 0.0f, // float y;
+ (float)m_renderSize.x(), // float width;
+ (float)m_renderSize.y(), // float height;
+ 0.0f, // float minDepth;
+ 1.0f // float maxDepth;
+ };
+
+ const VkRect2D scissor = { { 0, 0 }, { m_renderSize.x(), m_renderSize.y() } };
+
+ const VkPipelineViewportStateCreateInfo viewportStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineViewportStateCreateFlags flags;
+ 1u, // deUint32 viewportCount;
+ &viewport, // const VkViewport* pViewports;
+ 1u, // deUint32 scissorCount;
+ &scissor // const VkRect2D* pScissors;
+ };
+
+ const VkPipelineRasterizationStateCreateInfo rasterStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineRasterizationStateCreateFlags flags;
+ false, // VkBool32 depthClampEnable;
+ false, // VkBool32 rasterizerDiscardEnable;
+ VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode;
+ VK_CULL_MODE_NONE, // VkCullModeFlags cullMode;
+ VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace;
+ VK_FALSE, // VkBool32 depthBiasEnable;
+ 0.0f, // float depthBiasConstantFactor;
+ 0.0f, // float depthBiasClamp;
+ 0.0f, // float depthBiasSlopeFactor;
+ 1.0f, // float lineWidth;
+ };
+
+ const VkPipelineColorBlendAttachmentState colorBlendAttachmentState =
+ {
+ false, // VkBool32 blendEnable;
+ VK_BLEND_FACTOR_ONE, // VkBlendFactor srcColorBlendFactor;
+ VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstColorBlendFactor;
+ VK_BLEND_OP_ADD, // VkBlendOp colorBlendOp;
+ VK_BLEND_FACTOR_ONE, // VkBlendFactor srcAlphaBlendFactor;
+ VK_BLEND_FACTOR_ZERO, // VkBlendFactor dstAlphaBlendFactor;
+ VK_BLEND_OP_ADD, // VkBlendOp alphaBlendOp;
+ VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | // VkColorComponentFlags colorWriteMask;
+ VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT
+ };
+
+ const VkPipelineColorBlendStateCreateInfo colorBlendStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineColorBlendStateCreateFlags flags;
+ false, // VkBool32 logicOpEnable;
+ VK_LOGIC_OP_COPY, // VkLogicOp logicOp;
+ 1u, // deUint32 attachmentCount;
+ &colorBlendAttachmentState, // const VkPipelineColorBlendAttachmentState* pAttachments;
+ { 0.0f, 0.0f, 0.0f, 0.0f }, // float blendConstants[4];
+ };
+
+ const VkPipelineMultisampleStateCreateInfo multisampleStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineMultisampleStateCreateFlags flags;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterizationSamples;
+ false, // VkBool32 sampleShadingEnable;
+ 0.0f, // float minSampleShading;
+ DE_NULL, // const VkSampleMask* pSampleMask;
+ false, // VkBool32 alphaToCoverageEnable;
+ false // VkBool32 alphaToOneEnable;
+ };
+
+ const VkPipelineDynamicStateCreateInfo dynamicStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineDynamicStateCreateFlags flags;
+ 0u, // deUint32 dynamicStateCount;
+ DE_NULL // const VkDynamicState* pDynamicStates;
+ };
+
+ VkPipelineDepthStencilStateCreateInfo depthStencilStateParams =
+ {
+ VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineDepthStencilStateCreateFlags flags;
+ false, // VkBool32 depthTestEnable;
+ false, // VkBool32 depthWriteEnable;
+ VK_COMPARE_OP_LESS, // VkCompareOp depthCompareOp;
+ false, // VkBool32 depthBoundsTestEnable;
+ false, // VkBool32 stencilTestEnable;
+ // VkStencilOpState front;
+ {
+ VK_STENCIL_OP_KEEP, // VkStencilOp failOp;
+ VK_STENCIL_OP_KEEP, // VkStencilOp passOp;
+ VK_STENCIL_OP_KEEP, // VkStencilOp depthFailOp;
+ VK_COMPARE_OP_NEVER, // VkCompareOp compareOp;
+ 0u, // deUint32 compareMask;
+ 0u, // deUint32 writeMask;
+ 0u, // deUint32 reference;
+ },
+ // VkStencilOpState back;
+ {
+ VK_STENCIL_OP_KEEP, // VkStencilOp failOp;
+ VK_STENCIL_OP_KEEP, // VkStencilOp passOp;
+ VK_STENCIL_OP_KEEP, // VkStencilOp depthFailOp;
+ VK_COMPARE_OP_NEVER, // VkCompareOp compareOp;
+ 0u, // deUint32 compareMask;
+ 0u, // deUint32 writeMask;
+ 0u, // deUint32 reference;
+ },
+ -1.0f, // float minDepthBounds;
+ +1.0f, // float maxDepthBounds;
+ };
+
+ const VkGraphicsPipelineCreateInfo graphicsPipelineParams =
+ {
+ VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkPipelineCreateFlags flags;
+ 2u, // deUint32 stageCount;
+ shaderStageParams, // const VkPipelineShaderStageCreateInfo* pStages;
+ &vertexInputStateParams, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
+ &inputAssemblyStateParams, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
+ DE_NULL, // const VkPipelineTessellationStateCreateInfo* pTessellationState;
+ &viewportStateParams, // const VkPipelineViewportStateCreateInfo* pViewportState;
+ &rasterStateParams, // const VkPipelineRasterizationStateCreateInfo* pRasterizationState;
+ &multisampleStateParams, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
+ &depthStencilStateParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
+ &colorBlendStateParams, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
+ &dynamicStateParams, // const VkPipelineDynamicStateCreateInfo* pDynamicState;
+ *m_pipelineLayout, // VkPipelineLayout layout;
+ *m_renderPass, // VkRenderPass renderPass;
+ 0u, // deUint32 subpass;
+ 0u, // VkPipeline basePipelineHandle;
+ 0u // deInt32 basePipelineIndex;
+ };
+
+ m_graphicsPipeline = createGraphicsPipeline(vk, vkDevice, DE_NULL, &graphicsPipelineParams);
+ }
+
+ // Create vertex buffer
+ {
+ const VkBufferCreateInfo vertexBufferParams =
+ {
+ VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkBufferCreateFlags flags;
+ 4096u, // VkDeviceSize size;
+ VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 1u, // deUint32 queueFamilyIndexCount;
+ &queueFamilyIndex // const deUint32* pQueueFamilyIndices;
+ };
+
+ // Upload data for each vertex input binding
+ for (deUint32 bindingNdx = 0; bindingNdx < bindingDescriptions.size(); bindingNdx++)
+ {
+ Move<VkBuffer> vertexBuffer = createBuffer(vk, vkDevice, &vertexBufferParams);
+ de::MovePtr<Allocation> vertexBufferAlloc = memAlloc.allocate(getBufferMemoryRequirements(vk, vkDevice, *vertexBuffer), MemoryRequirement::HostVisible);
+
+ VK_CHECK(vk.bindBufferMemory(vkDevice, *vertexBuffer, vertexBufferAlloc->getMemory(), vertexBufferAlloc->getOffset()));
+
+ writeVertexInputData((deUint8*)vertexBufferAlloc->getHostPtr(), bindingDescriptions[bindingNdx], bindingOffsets[bindingNdx], attributeDescriptions);
+ flushMappedMemoryRange(vk, vkDevice, vertexBufferAlloc->getMemory(), vertexBufferAlloc->getOffset(), vertexBufferParams.size);
+
+ m_vertexBuffers.push_back(vertexBuffer.disown());
+ m_vertexBufferAllocs.push_back(vertexBufferAlloc.release());
+ }
+ }
+
+ // Create command pool
+ {
+ const VkCommandPoolCreateInfo cmdPoolParams =
+ {
+ VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // VkCommandPoolCreateFlags flags;
+ queueFamilyIndex, // deUint32 queueFamilyIndex;
+ };
+
+ m_cmdPool = createCommandPool(vk, vkDevice, &cmdPoolParams);
+ }
+
+ // Create command buffer
+ {
+ const VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
+ {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ *m_cmdPool, // VkCommandPool commandPool;
+ VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
+ 1u // deUint32 bufferCount;
+ };
+
+ const VkCommandBufferBeginInfo cmdBufferBeginInfo =
+ {
+ VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // VkCommandBufferUsageFlags flags;
+ DE_NULL, // VkRenderPass renderPass;
+ 0u, // deUint32 subpass;
+ DE_NULL, // VkFramebuffer framebuffer;
+ false, // VkBool32 occlusionQueryEnable;
+ 0u, // VkQueryControlFlags queryFlags;
+ 0u // VkQueryPipelineStatisticFlags pipelineStatistics;
+ };
+
+ const VkClearValue attachmentClearValue = defaultClearValue(m_colorFormat);
+
+ const VkRenderPassBeginInfo renderPassBeginInfo =
+ {
+ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ *m_renderPass, // VkRenderPass renderPass;
+ *m_framebuffer, // VkFramebuffer framebuffer;
+ { { 0, 0 }, { m_renderSize.x(), m_renderSize.y() } }, // VkRect2D renderArea;
+ 1u, // deUint32 clearValueCount;
+ &attachmentClearValue // const VkClearValue* pClearValues;
+ };
+
+ m_cmdBuffer = allocateCommandBuffer(vk, vkDevice, &cmdBufferAllocateInfo);
+
+ VK_CHECK(vk.beginCommandBuffer(*m_cmdBuffer, &cmdBufferBeginInfo));
+ vk.cmdBeginRenderPass(*m_cmdBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
+
+ vk.cmdBindPipeline(*m_cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *m_graphicsPipeline);
+
+ std::vector<VkBuffer> vertexBuffers;
+ for (size_t bufferNdx = 0; bufferNdx < m_vertexBuffers.size(); bufferNdx++)
+ vertexBuffers.push_back(m_vertexBuffers[bufferNdx]);
+
+ if (vertexBuffers.size() <= 1)
+ {
+ // One vertex buffer
+ vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, (deUint32)vertexBuffers.size(), vertexBuffers.data(), bindingOffsets.data());
+ }
+ else
+ {
+ // Smoke-test vkCmdBindVertexBuffers(..., startBinding, ... )
+
+ const deUint32 firstHalfLength = (deUint32)vertexBuffers.size() / 2;
+ const deUint32 secondHalfLength = firstHalfLength + (deUint32)(vertexBuffers.size() % 2);
+
+ // Bind first half of vertex buffers
+ vk.cmdBindVertexBuffers(*m_cmdBuffer, 0, firstHalfLength, vertexBuffers.data(), bindingOffsets.data());
+
+ // Bind second half of vertex buffers
+ vk.cmdBindVertexBuffers(*m_cmdBuffer, firstHalfLength, secondHalfLength,
+ vertexBuffers.data() + firstHalfLength,
+ bindingOffsets.data() + firstHalfLength);
+ }
+
+ vk.cmdDraw(*m_cmdBuffer, 4, 2, 0, 0);
+
+ vk.cmdEndRenderPass(*m_cmdBuffer);
+ VK_CHECK(vk.endCommandBuffer(*m_cmdBuffer));
+ }
+
+ // Create fence
+ {
+ const VkFenceCreateInfo fenceParams =
+ {
+ VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u // VkFenceCreateFlags flags;
+ };
+
+ m_fence = createFence(vk, vkDevice, &fenceParams);
+ }
+}
+
+VertexInputInstance::~VertexInputInstance (void)
+{
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice vkDevice = m_context.getDevice();
+
+ for (size_t bufferNdx = 0; bufferNdx < m_vertexBuffers.size(); bufferNdx++)
+ vk.destroyBuffer(vkDevice, m_vertexBuffers[bufferNdx], DE_NULL);
+
+ for (size_t allocNdx = 0; allocNdx < m_vertexBufferAllocs.size(); allocNdx++)
+ delete m_vertexBufferAllocs[allocNdx];
+}
+
+void VertexInputInstance::writeVertexInputData(deUint8* destPtr, const VkVertexInputBindingDescription& bindingDescription, const VkDeviceSize bindingOffset, const AttributeDescriptionList& attributes)
+{
+ const deUint32 vertexCount = (bindingDescription.inputRate == VK_VERTEX_INPUT_RATE_VERTEX) ? (4 * 2) : 2;
+
+ deUint8* destOffsetPtr = ((deUint8 *)destPtr) + bindingOffset;
+ for (deUint32 vertexNdx = 0; vertexNdx < vertexCount; vertexNdx++)
+ {
+ deUint32 vertexInputOffset = 0;
+ for (size_t attributeNdx = 0; attributeNdx < attributes.size(); attributeNdx++)
+ {
+ const VertexInputAttributeDescription& attribDesc = attributes[attributeNdx];
+
+ // Only write vertex input data to bindings referenced by attribute descriptions
+ if (attribDesc.vkDescription.binding == bindingDescription.binding)
+ {
+ writeVertexInputValue(destOffsetPtr + vertexInputOffset, attribDesc, vertexNdx);
+ vertexInputOffset += getVertexFormatSize(attribDesc.vkDescription.format);
+ }
+ }
+ DE_ASSERT(vertexInputOffset <= bindingDescription.stride);
+ destOffsetPtr += bindingDescription.stride;
+ }
+}
+
+void writeVertexInputValueSint (deUint8* destPtr, VkFormat format, int componentNdx, deInt32 value)
+{
+ const deUint32 componentSize = getVertexFormatComponentSize(format);
+ deUint8* destFormatPtr = ((deUint8*)destPtr) + componentSize * componentNdx;
+
+ switch (componentSize)
+ {
+ case 1:
+ *((deInt8*)destFormatPtr) = (deInt8)value;
+ break;
+
+ case 2:
+ *((deInt16*)destFormatPtr) = (deInt16)value;
+ break;
+
+ case 4:
+ *((deInt32*)destFormatPtr) = (deInt32)value;
+ break;
+
+ default:
+ DE_ASSERT(false);
+ }
+}
+
+void writeVertexInputValueUint (deUint8* destPtr, VkFormat format, int componentNdx, deUint32 value)
+{
+ const deUint32 componentSize = getVertexFormatComponentSize(format);
+ deUint8* destFormatPtr = ((deUint8*)destPtr) + componentSize * componentNdx;
+
+ switch (componentSize)
+ {
+ case 1:
+ *((deUint8 *)destFormatPtr) = (deUint8)value;
+ break;
+
+ case 2:
+ *((deUint16 *)destFormatPtr) = (deUint16)value;
+ break;
+
+ case 4:
+ *((deUint32 *)destFormatPtr) = (deUint32)value;
+ break;
+
+ default:
+ DE_ASSERT(false);
+ }
+}
+
+void writeVertexInputValueSfloat (deUint8* destPtr, VkFormat format, int componentNdx, float value)
+{
+ const deUint32 componentSize = getVertexFormatComponentSize(format);
+ deUint8* destFormatPtr = ((deUint8*)destPtr) + componentSize * componentNdx;
+
+ switch (componentSize)
+ {
+ case 2:
+ *((deFloat16*)destFormatPtr) = deFloat32To16(value);
+ break;
+
+ case 4:
+ *((float*)destFormatPtr) = value;
+ break;
+
+ default:
+ DE_ASSERT(false);
+ }
+}
+
+void VertexInputInstance::writeVertexInputValue (deUint8* destPtr, const VertexInputAttributeDescription& attribute, int indexId)
+{
+ const int vertexInputCount = VertexInputTest::s_glslTypeDescriptions[attribute.glslType].vertexInputCount;
+ const int componentCount = VertexInputTest::s_glslTypeDescriptions[attribute.glslType].vertexInputComponentCount;
+ const deUint32 totalComponentCount = componentCount * vertexInputCount;
+ const deUint32 vertexInputIndex = indexId * totalComponentCount + attribute.vertexInputIndex * componentCount;
+ const bool hasBGROrder = isVertexFormatComponentOrderBGR(attribute.vkDescription.format);
+ int swizzledNdx;
+
+ for (int componentNdx = 0; componentNdx < componentCount; componentNdx++)
+ {
+ if (hasBGROrder)
+ {
+ if (componentNdx == 0)
+ swizzledNdx = 2;
+ else if (componentNdx == 2)
+ swizzledNdx = 0;
+ else
+ swizzledNdx = componentNdx;
+ }
+ else
+ swizzledNdx = componentNdx;
+
+ switch (attribute.glslType)
+ {
+ case VertexInputTest::GLSL_TYPE_INT:
+ case VertexInputTest::GLSL_TYPE_IVEC2:
+ case VertexInputTest::GLSL_TYPE_IVEC3:
+ case VertexInputTest::GLSL_TYPE_IVEC4:
+ writeVertexInputValueSint(destPtr, attribute.vkDescription.format, componentNdx, -(vertexInputIndex + swizzledNdx));
+ break;
+
+ case VertexInputTest::GLSL_TYPE_UINT:
+ case VertexInputTest::GLSL_TYPE_UVEC2:
+ case VertexInputTest::GLSL_TYPE_UVEC3:
+ case VertexInputTest::GLSL_TYPE_UVEC4:
+ writeVertexInputValueUint(destPtr, attribute.vkDescription.format, componentNdx, vertexInputIndex + swizzledNdx);
+ break;
+
+ case VertexInputTest::GLSL_TYPE_FLOAT:
+ case VertexInputTest::GLSL_TYPE_VEC2:
+ case VertexInputTest::GLSL_TYPE_VEC3:
+ case VertexInputTest::GLSL_TYPE_VEC4:
+ case VertexInputTest::GLSL_TYPE_MAT2:
+ case VertexInputTest::GLSL_TYPE_MAT3:
+ case VertexInputTest::GLSL_TYPE_MAT4:
+ if (isVertexFormatSfloat(attribute.vkDescription.format))
+ {
+ writeVertexInputValueSfloat(destPtr, attribute.vkDescription.format, componentNdx, -(0.01f * (float)(vertexInputIndex + swizzledNdx)));
+ }
+ else if (isVertexFormatSscaled(attribute.vkDescription.format))
+ {
+ writeVertexInputValueSint(destPtr, attribute.vkDescription.format, componentNdx, -(vertexInputIndex + swizzledNdx));
+ }
+ else if (isVertexFormatUscaled(attribute.vkDescription.format) || isVertexFormatUnorm(attribute.vkDescription.format) || isVertexFormatSRGB(attribute.vkDescription.format))
+ {
+ writeVertexInputValueUint(destPtr, attribute.vkDescription.format, componentNdx, vertexInputIndex + swizzledNdx);
+ }
+ else if (isVertexFormatSnorm(attribute.vkDescription.format))
+ {
+ const deInt32 minIntValue = -((1 << (getVertexFormatComponentSize(attribute.vkDescription.format) * 8 - 1))) + 1;
+ writeVertexInputValueSint(destPtr, attribute.vkDescription.format, componentNdx, minIntValue + (vertexInputIndex + swizzledNdx));
+ }
+ else
+ DE_ASSERT(false);
+ break;
+
+ case VertexInputTest::GLSL_TYPE_DOUBLE:
+ case VertexInputTest::GLSL_TYPE_DVEC2:
+ case VertexInputTest::GLSL_TYPE_DVEC3:
+ case VertexInputTest::GLSL_TYPE_DVEC4:
+ case VertexInputTest::GLSL_TYPE_DMAT2:
+ case VertexInputTest::GLSL_TYPE_DMAT3:
+ case VertexInputTest::GLSL_TYPE_DMAT4:
+ *(reinterpret_cast<double *>(destPtr) + componentNdx) = -0.01 * (vertexInputIndex + swizzledNdx);
+
+ break;
+
+ default:
+ DE_ASSERT(false);
+ }
+ }
+}
+
+tcu::TestStatus VertexInputInstance::iterate (void)
+{
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice vkDevice = m_context.getDevice();
+ const VkQueue queue = m_context.getUniversalQueue();
+ const VkSubmitInfo submitInfo =
+ {
+ VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 0u, // deUint32 waitSemaphoreCount;
+ DE_NULL, // const VkSemaphore* pWaitSemaphores;
+ 1u, // deUint32 commandBufferCount;
+ &m_cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
+ 0u, // deUint32 signalSemaphoreCount;
+ DE_NULL // const VkSemaphore* pSignalSemaphores;
+ };
+
+ VK_CHECK(vk.resetFences(vkDevice, 1, &m_fence.get()));
+ VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *m_fence));
+ VK_CHECK(vk.waitForFences(vkDevice, 1, &m_fence.get(), true, ~(0ull) /* infinity*/));
+
+ return verifyImage();
+}
+
+bool VertexInputTest::isCompatibleType (VkFormat format, GlslType glslType)
+{
+ const GlslTypeDescription glslTypeDesc = s_glslTypeDescriptions[glslType];
+
+ if ((deUint32)s_glslTypeDescriptions[glslType].vertexInputComponentCount == getVertexFormatComponentCount(format))
+ {
+ switch (glslTypeDesc.basicType)
+ {
+ case GLSL_BASIC_TYPE_INT:
+ return isVertexFormatSint(format);
+
+ case GLSL_BASIC_TYPE_UINT:
+ return isVertexFormatUint(format);
+
+ case GLSL_BASIC_TYPE_FLOAT:
+ return getVertexFormatComponentSize(format) <= 4 && (isVertexFormatSfloat(format) || isVertexFormatSnorm(format) || isVertexFormatUnorm(format) || isVertexFormatSscaled(format) || isVertexFormatUscaled(format) || isVertexFormatSRGB(format));
+
+ case GLSL_BASIC_TYPE_DOUBLE:
+ return isVertexFormatSfloat(format) && getVertexFormatComponentSize(format) == 8;
+
+ default:
+ DE_ASSERT(false);
+ return false;
+ }
+ }
+ else
+ return false;
+}
+
+tcu::TestStatus VertexInputInstance::verifyImage (void)
+{
+ bool compareOk = false;
+ const tcu::TextureFormat tcuColorFormat = mapVkFormat(m_colorFormat);
+ tcu::TextureLevel reference (tcuColorFormat, m_renderSize.x(), m_renderSize.y());
+ const tcu::PixelBufferAccess refRedSubregion (tcu::getSubregion(reference.getAccess(),
+ deRoundFloatToInt32((float)m_renderSize.x() * 0.0f),
+ deRoundFloatToInt32((float)m_renderSize.y() * 0.0f),
+ deRoundFloatToInt32((float)m_renderSize.x() * 0.5f),
+ deRoundFloatToInt32((float)m_renderSize.y() * 1.0f)));
+ const tcu::PixelBufferAccess refBlueSubregion (tcu::getSubregion(reference.getAccess(),
+ deRoundFloatToInt32((float)m_renderSize.x() * 0.5f),
+ deRoundFloatToInt32((float)m_renderSize.y() * 0.0f),
+ deRoundFloatToInt32((float)m_renderSize.x() * 0.5f),
+ deRoundFloatToInt32((float)m_renderSize.y() * 1.0f)));
+
+ // Create reference image
+ tcu::clear(reference.getAccess(), defaultClearColor(tcuColorFormat));
+ tcu::clear(refRedSubregion, tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f));
+ tcu::clear(refBlueSubregion, tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f));
+
+ // Compare result with reference image
+ {
+ const DeviceInterface& vk = m_context.getDeviceInterface();
+ const VkDevice vkDevice = m_context.getDevice();
+ const VkQueue queue = m_context.getUniversalQueue();
+ const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
+ SimpleAllocator allocator (vk, vkDevice, getPhysicalDeviceMemoryProperties(m_context.getInstanceInterface(), m_context.getPhysicalDevice()));
+ de::MovePtr<tcu::TextureLevel> result = readColorAttachment(vk, vkDevice, queue, queueFamilyIndex, allocator, *m_colorImage, m_colorFormat, m_renderSize);
+
+ compareOk = tcu::intThresholdPositionDeviationCompare(m_context.getTestContext().getLog(),
+ "IntImageCompare",
+ "Image comparison",
+ reference.getAccess(),
+ result->getAccess(),
+ tcu::UVec4(2, 2, 2, 2),
+ tcu::IVec3(1, 1, 0),
+ true,
+ tcu::COMPARE_LOG_RESULT);
+ }
+
+ if (compareOk)
+ return tcu::TestStatus::pass("Result image matches reference");
+ else
+ return tcu::TestStatus::fail("Image mismatch");
+}
+
+std::string getAttributeInfoCaseName (const VertexInputTest::AttributeInfo& attributeInfo)
+{
+ std::ostringstream caseName;
+ const std::string formatName = getFormatName(attributeInfo.vkType);
+
+ caseName << VertexInputTest::s_glslTypeDescriptions[attributeInfo.glslType].name << "_as_" << de::toLower(formatName.substr(10)) << "_rate_";
+
+ if (attributeInfo.inputRate == VK_VERTEX_INPUT_RATE_VERTEX)
+ caseName << "vertex";
+ else
+ caseName << "instance";
+
+ return caseName.str();
+}
+
+std::string getAttributeInfosCaseName (const std::vector<VertexInputTest::AttributeInfo>& attributeInfos)
+{
+ std::ostringstream caseName;
+
+ for (size_t attributeNdx = 0; attributeNdx < attributeInfos.size(); attributeNdx++)
+ {
+ caseName << getAttributeInfoCaseName(attributeInfos[attributeNdx]);
+
+ if (attributeNdx < attributeInfos.size() - 1)
+ caseName << "-";
+ }
+
+ return caseName.str();
+}
+
+std::string getAttributeInfoDescription (const VertexInputTest::AttributeInfo& attributeInfo)
+{
+ std::ostringstream caseDesc;
+
+ caseDesc << std::string(VertexInputTest::s_glslTypeDescriptions[attributeInfo.glslType].name) << " from type " << getFormatName(attributeInfo.vkType) << " with ";
+
+ if (attributeInfo.inputRate == VK_VERTEX_INPUT_RATE_VERTEX)
+ caseDesc << "vertex input rate ";
+ else
+ caseDesc << "instance input rate ";
+
+ return caseDesc.str();
+}
+
+std::string getAttributeInfosDescription (const std::vector<VertexInputTest::AttributeInfo>& attributeInfos)
+{
+ std::ostringstream caseDesc;
+
+ caseDesc << "Uses vertex attributes:\n";
+
+ for (size_t attributeNdx = 0; attributeNdx < attributeInfos.size(); attributeNdx++)
+ caseDesc << "\t- " << getAttributeInfoDescription (attributeInfos[attributeNdx]) << "\n";
+
+ return caseDesc.str();
+}
+
+struct CompatibleFormats
+{
+ VertexInputTest::GlslType glslType;
+ std::vector<VkFormat> compatibleVkFormats;
+};
+
+de::MovePtr<tcu::TestCaseGroup> createAttributeCombinationsTests (tcu::TestContext& testCtx, CompatibleFormats compatibleFormats[VertexInputTest::GLSL_TYPE_COUNT], VertexInputTest::BindingMapping bindingMapping, int numAttributes)
+{
+ de::Random randomFunc (102030);
+ de::MovePtr<tcu::TestCaseGroup> attributeTests (new tcu::TestCaseGroup(testCtx, "attributes", ""));
+ GlslTypeCombinationsIterator glslTypeCombinationsItr (VertexInputTest::GLSL_TYPE_DOUBLE, numAttributes); // Exclude double values
+
+ while (glslTypeCombinationsItr.hasNext())
+ {
+ const std::vector<VertexInputTest::GlslType> glslTypes = glslTypeCombinationsItr.next();
+ std::vector<VertexInputTest::AttributeInfo> attributeInfos (glslTypes.size());
+
+ for (size_t attributeNdx = 0; attributeNdx < attributeInfos.size(); attributeNdx++)
+ {
+ DE_ASSERT(!compatibleFormats[glslTypes[attributeNdx]].compatibleVkFormats.empty());
+
+ // Select a random compatible format
+ const std::vector<VkFormat>& formats = compatibleFormats[glslTypes[attributeNdx]].compatibleVkFormats;
+ const VkFormat format = formats[randomFunc.getUint32() % formats.size()];
+
+ attributeInfos[attributeNdx].glslType = glslTypes[attributeNdx];
+ attributeInfos[attributeNdx].inputRate = (attributeNdx % 2 == 0) ? VK_VERTEX_INPUT_RATE_VERTEX : VK_VERTEX_INPUT_RATE_INSTANCE;
+ attributeInfos[attributeNdx].vkType = format;
+ }
+
+ attributeTests->addChild(new VertexInputTest(testCtx, getAttributeInfosCaseName(attributeInfos), getAttributeInfosDescription(attributeInfos), attributeInfos, bindingMapping));
+ }
+
+ return attributeTests;
+}
+
+de::MovePtr<tcu::TestCaseGroup> createSingleAttributeTests (tcu::TestContext& testCtx)
+{
+ const VkFormat vertexFormats[] =
+ {
+ // Required, unpacked
+ VK_FORMAT_R8_UNORM,
+ VK_FORMAT_R8_SNORM,
+ VK_FORMAT_R8_UINT,
+ VK_FORMAT_R8_SINT,
+ VK_FORMAT_R8G8_UNORM,
+ VK_FORMAT_R8G8_SNORM,
+ VK_FORMAT_R8G8_UINT,
+ VK_FORMAT_R8G8_SINT,
+ VK_FORMAT_R8G8B8A8_UNORM,
+ VK_FORMAT_R8G8B8A8_SNORM,
+ VK_FORMAT_R8G8B8A8_UINT,
+ VK_FORMAT_R8G8B8A8_SINT,
+ VK_FORMAT_B8G8R8A8_UNORM,
+ VK_FORMAT_R16_UNORM,
+ VK_FORMAT_R16_SNORM,
+ VK_FORMAT_R16_UINT,
+ VK_FORMAT_R16_SINT,
+ VK_FORMAT_R16_SFLOAT,
+ VK_FORMAT_R16G16_UNORM,
+ VK_FORMAT_R16G16_SNORM,
+ VK_FORMAT_R16G16_UINT,
+ VK_FORMAT_R16G16_SINT,
+ VK_FORMAT_R16G16_SFLOAT,
+ VK_FORMAT_R16G16B16A16_UNORM,
+ VK_FORMAT_R16G16B16A16_SNORM,
+ VK_FORMAT_R16G16B16A16_UINT,
+ VK_FORMAT_R16G16B16A16_SINT,
+ VK_FORMAT_R16G16B16A16_SFLOAT,
+ VK_FORMAT_R32_UINT,
+ VK_FORMAT_R32_SINT,
+ VK_FORMAT_R32_SFLOAT,
+ VK_FORMAT_R32G32_UINT,
+ VK_FORMAT_R32G32_SINT,
+ VK_FORMAT_R32G32_SFLOAT,
+ VK_FORMAT_R32G32B32_UINT,
+ VK_FORMAT_R32G32B32_SINT,
+ VK_FORMAT_R32G32B32_SFLOAT,
+ VK_FORMAT_R32G32B32A32_UINT,
+ VK_FORMAT_R32G32B32A32_SINT,
+ VK_FORMAT_R32G32B32A32_SFLOAT,
+
+ // Scaled formats
+ VK_FORMAT_R8G8_USCALED,
+ VK_FORMAT_R8G8_SSCALED,
+ VK_FORMAT_R16_USCALED,
+ VK_FORMAT_R16_SSCALED,
+ VK_FORMAT_R8G8B8_USCALED,
+ VK_FORMAT_R8G8B8_SSCALED,
+ VK_FORMAT_B8G8R8_USCALED,
+ VK_FORMAT_B8G8R8_SSCALED,
+ VK_FORMAT_R8G8B8A8_USCALED,
+ VK_FORMAT_R8G8B8A8_SSCALED,
+ VK_FORMAT_B8G8R8A8_USCALED,
+ VK_FORMAT_B8G8R8A8_SSCALED,
+ VK_FORMAT_R16G16_USCALED,
+ VK_FORMAT_R16G16_SSCALED,
+ VK_FORMAT_R16G16B16_USCALED,
+ VK_FORMAT_R16G16B16_SSCALED,
+ VK_FORMAT_R16G16B16A16_USCALED,
+ VK_FORMAT_R16G16B16A16_SSCALED,
+
+ // SRGB formats
+ VK_FORMAT_R8_SRGB,
+ VK_FORMAT_R8G8_SRGB,
+ VK_FORMAT_R8G8B8_SRGB,
+ VK_FORMAT_B8G8R8_SRGB,
+ VK_FORMAT_R8G8B8A8_SRGB,
+ VK_FORMAT_B8G8R8A8_SRGB,
+
+ // Double formats
+ VK_FORMAT_R64_SFLOAT,
+ VK_FORMAT_R64G64_SFLOAT,
+ VK_FORMAT_R64G64B64_SFLOAT,
+ VK_FORMAT_R64G64B64A64_SFLOAT,
+ };
+
+ de::MovePtr<tcu::TestCaseGroup> singleAttributeTests (new tcu::TestCaseGroup(testCtx, "single_attribute", "Uses one attribute"));
+
+ for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(vertexFormats); formatNdx++)
+ {
+ for (int glslTypeNdx = 0; glslTypeNdx < VertexInputTest::GLSL_TYPE_COUNT; glslTypeNdx++)
+ {
+ if (VertexInputTest::isCompatibleType(vertexFormats[formatNdx], (VertexInputTest::GlslType)glslTypeNdx))
+ {
+ // Create test case for RATE_VERTEX
+ VertexInputTest::AttributeInfo attributeInfo;
+ attributeInfo.vkType = vertexFormats[formatNdx];
+ attributeInfo.glslType = (VertexInputTest::GlslType)glslTypeNdx;
+ attributeInfo.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
+
+ singleAttributeTests->addChild(new VertexInputTest(testCtx,
+ getAttributeInfoCaseName(attributeInfo),
+ getAttributeInfoDescription(attributeInfo),
+ std::vector<VertexInputTest::AttributeInfo>(1, attributeInfo),
+ VertexInputTest::BINDING_MAPPING_ONE_TO_ONE));
+
+ // Create test case for RATE_INSTANCE
+ attributeInfo.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
+
+ singleAttributeTests->addChild(new VertexInputTest(testCtx,
+ getAttributeInfoCaseName(attributeInfo),
+ getAttributeInfoDescription(attributeInfo),
+ std::vector<VertexInputTest::AttributeInfo>(1, attributeInfo),
+ VertexInputTest::BINDING_MAPPING_ONE_TO_ONE));
+ }
+ }
+ }
+
+ return singleAttributeTests;
+}
+
+de::MovePtr<tcu::TestCaseGroup> createMultipleAttributeTests (tcu::TestContext& testCtx)
+{
+ // Required vertex formats, unpacked
+ const VkFormat vertexFormats[] =
+ {
+ VK_FORMAT_R8_UNORM,
+ VK_FORMAT_R8_SNORM,
+ VK_FORMAT_R8_UINT,
+ VK_FORMAT_R8_SINT,
+ VK_FORMAT_R8G8_UNORM,
+ VK_FORMAT_R8G8_SNORM,
+ VK_FORMAT_R8G8_UINT,
+ VK_FORMAT_R8G8_SINT,
+ VK_FORMAT_R8G8B8A8_UNORM,
+ VK_FORMAT_R8G8B8A8_SNORM,
+ VK_FORMAT_R8G8B8A8_UINT,
+ VK_FORMAT_R8G8B8A8_SINT,
+ VK_FORMAT_B8G8R8A8_UNORM,
+ VK_FORMAT_R16_UNORM,
+ VK_FORMAT_R16_SNORM,
+ VK_FORMAT_R16_UINT,
+ VK_FORMAT_R16_SINT,
+ VK_FORMAT_R16_SFLOAT,
+ VK_FORMAT_R16G16_UNORM,
+ VK_FORMAT_R16G16_SNORM,
+ VK_FORMAT_R16G16_UINT,
+ VK_FORMAT_R16G16_SINT,
+ VK_FORMAT_R16G16_SFLOAT,
+ VK_FORMAT_R16G16B16A16_UNORM,
+ VK_FORMAT_R16G16B16A16_SNORM,
+ VK_FORMAT_R16G16B16A16_UINT,
+ VK_FORMAT_R16G16B16A16_SINT,
+ VK_FORMAT_R16G16B16A16_SFLOAT,
+ VK_FORMAT_R32_UINT,
+ VK_FORMAT_R32_SINT,
+ VK_FORMAT_R32_SFLOAT,
+ VK_FORMAT_R32G32_UINT,
+ VK_FORMAT_R32G32_SINT,
+ VK_FORMAT_R32G32_SFLOAT,
+ VK_FORMAT_R32G32B32_UINT,
+ VK_FORMAT_R32G32B32_SINT,
+ VK_FORMAT_R32G32B32_SFLOAT,
+ VK_FORMAT_R32G32B32A32_UINT,
+ VK_FORMAT_R32G32B32A32_SINT,
+ VK_FORMAT_R32G32B32A32_SFLOAT
+ };
+
+ de::MovePtr<tcu::TestCaseGroup> multipleAttributeTests (new tcu::TestCaseGroup(testCtx, "multiple_attributes", "Uses more than one attribute"));
+
+ // Find compatible VK formats for each GLSL vertex type
+ CompatibleFormats compatibleFormats[VertexInputTest::GLSL_TYPE_COUNT];
+ {
+ for (int glslTypeNdx = 0; glslTypeNdx < VertexInputTest::GLSL_TYPE_COUNT; glslTypeNdx++)
+ {
+ for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(vertexFormats); formatNdx++)
+ {
+ if (VertexInputTest::isCompatibleType(vertexFormats[formatNdx], (VertexInputTest::GlslType)glslTypeNdx))
+ compatibleFormats[glslTypeNdx].compatibleVkFormats.push_back(vertexFormats[formatNdx]);
+ }
+ }
+ }
+
+ de::Random randomFunc (102030);
+ GlslTypeCombinationsIterator glslTypeCombinationsItr (VertexInputTest::GLSL_TYPE_DOUBLE, 3); // Exclude double values, which are not included in vertexFormats
+ de::MovePtr<tcu::TestCaseGroup> oneToOneAttributeTests (new tcu::TestCaseGroup(testCtx, "attributes", ""));
+ de::MovePtr<tcu::TestCaseGroup> oneToManyAttributeTests (new tcu::TestCaseGroup(testCtx, "attributes", ""));
+
+ while (glslTypeCombinationsItr.hasNext())
+ {
+ const std::vector<VertexInputTest::GlslType> glslTypes = glslTypeCombinationsItr.next();
+ std::vector<VertexInputTest::AttributeInfo> attributeInfos (glslTypes.size());
+
+ for (size_t attributeNdx = 0; attributeNdx < attributeInfos.size(); attributeNdx++)
+ {
+ DE_ASSERT(!compatibleFormats[glslTypes[attributeNdx]].compatibleVkFormats.empty());
+
+ // Select a random compatible format
+ const std::vector<VkFormat>& formats = compatibleFormats[glslTypes[attributeNdx]].compatibleVkFormats;
+ const VkFormat format = formats[randomFunc.getUint32() % formats.size()];
+
+ attributeInfos[attributeNdx].glslType = glslTypes[attributeNdx];
+ attributeInfos[attributeNdx].inputRate = (attributeNdx % 2 == 0) ? VK_VERTEX_INPUT_RATE_VERTEX : VK_VERTEX_INPUT_RATE_INSTANCE;
+ attributeInfos[attributeNdx].vkType = format;
+ }
+
+ const std::string caseName = getAttributeInfosCaseName(attributeInfos);
+ const std::string caseDesc = getAttributeInfosDescription(attributeInfos);
+
+ oneToOneAttributeTests->addChild(new VertexInputTest(testCtx, caseName, caseDesc, attributeInfos, VertexInputTest::BINDING_MAPPING_ONE_TO_ONE));
+ oneToManyAttributeTests->addChild(new VertexInputTest(testCtx, caseName, caseDesc, attributeInfos, VertexInputTest::BINDING_MAPPING_ONE_TO_MANY));
+ }
+
+ de::MovePtr<tcu::TestCaseGroup> bindingOneToOneTests (new tcu::TestCaseGroup(testCtx, "binding_one_to_one", "Each attribute uses a unique binding"));
+ bindingOneToOneTests->addChild(oneToOneAttributeTests.release());
+ multipleAttributeTests->addChild(bindingOneToOneTests.release());
+
+ de::MovePtr<tcu::TestCaseGroup> bindingOneToManyTests (new tcu::TestCaseGroup(testCtx, "binding_one_to_many", "Attributes share the same binding"));
+ bindingOneToManyTests->addChild(oneToManyAttributeTests.release());
+ multipleAttributeTests->addChild(bindingOneToManyTests.release());
+
+ return multipleAttributeTests;
+}
+
+} // anonymous
+
+tcu::TestCaseGroup* createVertexInputTests (tcu::TestContext& testCtx)
+{
+ de::MovePtr<tcu::TestCaseGroup> vertexInputTests (new tcu::TestCaseGroup(testCtx, "vertex_input", ""));
+
+ vertexInputTests->addChild(createSingleAttributeTests(testCtx).release());
+ vertexInputTests->addChild(createMultipleAttributeTests(testCtx).release());
+
+ return vertexInputTests.release();
+}
+
+} // pipeline
+} // vkt
*//*--------------------------------------------------------------------*/
#include "vktPipelineVertexUtil.hpp"
+#include "vkStrUtil.hpp"
#include "tcuVectorUtil.hpp"
+#include "deStringUtil.hpp"
namespace vkt
{
namespace pipeline
{
+using namespace vk;
+
+deUint32 getVertexFormatSize (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_UNORM:
+ case VK_FORMAT_R8_SNORM:
+ case VK_FORMAT_R8_USCALED:
+ case VK_FORMAT_R8_SSCALED:
+ case VK_FORMAT_R8_UINT:
+ case VK_FORMAT_R8_SINT:
+ case VK_FORMAT_R8_SRGB:
+ case VK_FORMAT_R4G4_UNORM_PACK8:
+ return 1;
+
+ case VK_FORMAT_R8G8_UNORM:
+ case VK_FORMAT_R8G8_SNORM:
+ case VK_FORMAT_R8G8_USCALED:
+ case VK_FORMAT_R8G8_SSCALED:
+ case VK_FORMAT_R8G8_UINT:
+ case VK_FORMAT_R8G8_SINT:
+ case VK_FORMAT_R8G8_SRGB:
+ case VK_FORMAT_R16_UNORM:
+ case VK_FORMAT_R16_SNORM:
+ case VK_FORMAT_R16_USCALED:
+ case VK_FORMAT_R16_SSCALED:
+ case VK_FORMAT_R16_UINT:
+ case VK_FORMAT_R16_SINT:
+ case VK_FORMAT_R16_SFLOAT:
+ case VK_FORMAT_R5G6B5_UNORM_PACK16:
+ case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
+ return 2;
+
+ case VK_FORMAT_R8G8B8_UNORM:
+ case VK_FORMAT_R8G8B8_SNORM:
+ case VK_FORMAT_R8G8B8_USCALED:
+ case VK_FORMAT_R8G8B8_SSCALED:
+ case VK_FORMAT_R8G8B8_UINT:
+ case VK_FORMAT_R8G8B8_SINT:
+ case VK_FORMAT_R8G8B8_SRGB:
+ case VK_FORMAT_B8G8R8_UNORM:
+ case VK_FORMAT_B8G8R8_SNORM:
+ case VK_FORMAT_B8G8R8_USCALED:
+ case VK_FORMAT_B8G8R8_SSCALED:
+ case VK_FORMAT_B8G8R8_UINT:
+ case VK_FORMAT_B8G8R8_SINT:
+ case VK_FORMAT_B8G8R8_SRGB:
+ return 3;
+
+ case VK_FORMAT_R8G8B8A8_UNORM:
+ case VK_FORMAT_R8G8B8A8_SNORM:
+ case VK_FORMAT_R8G8B8A8_USCALED:
+ case VK_FORMAT_R8G8B8A8_SSCALED:
+ case VK_FORMAT_R8G8B8A8_UINT:
+ case VK_FORMAT_R8G8B8A8_SINT:
+ case VK_FORMAT_R8G8B8A8_SRGB:
+ case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
+ case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+ case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
+ case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+ case VK_FORMAT_A2R10G10B10_UINT_PACK32:
+ case VK_FORMAT_A2R10G10B10_SINT_PACK32:
+ case VK_FORMAT_R16G16_UNORM:
+ case VK_FORMAT_R16G16_SNORM:
+ case VK_FORMAT_R16G16_USCALED:
+ case VK_FORMAT_R16G16_SSCALED:
+ case VK_FORMAT_R16G16_UINT:
+ case VK_FORMAT_R16G16_SINT:
+ case VK_FORMAT_R16G16_SFLOAT:
+ case VK_FORMAT_R32_UINT:
+ case VK_FORMAT_R32_SINT:
+ case VK_FORMAT_R32_SFLOAT:
+ case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
+ case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:
+ case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_B8G8R8A8_SNORM:
+ case VK_FORMAT_B8G8R8A8_USCALED:
+ case VK_FORMAT_B8G8R8A8_SSCALED:
+ case VK_FORMAT_B8G8R8A8_UINT:
+ case VK_FORMAT_B8G8R8A8_SINT:
+ case VK_FORMAT_B8G8R8A8_SRGB:
+ case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
+ case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
+ case VK_FORMAT_A2B10G10R10_USCALED_PACK32:
+ case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
+ case VK_FORMAT_A2B10G10R10_UINT_PACK32:
+ case VK_FORMAT_A2B10G10R10_SINT_PACK32:
+ return 4;
+
+ case VK_FORMAT_R16G16B16_UNORM:
+ case VK_FORMAT_R16G16B16_SNORM:
+ case VK_FORMAT_R16G16B16_USCALED:
+ case VK_FORMAT_R16G16B16_SSCALED:
+ case VK_FORMAT_R16G16B16_UINT:
+ case VK_FORMAT_R16G16B16_SINT:
+ case VK_FORMAT_R16G16B16_SFLOAT:
+ return 6;
+
+ case VK_FORMAT_R16G16B16A16_UNORM:
+ case VK_FORMAT_R16G16B16A16_SNORM:
+ case VK_FORMAT_R16G16B16A16_USCALED:
+ case VK_FORMAT_R16G16B16A16_SSCALED:
+ case VK_FORMAT_R16G16B16A16_UINT:
+ case VK_FORMAT_R16G16B16A16_SINT:
+ case VK_FORMAT_R16G16B16A16_SFLOAT:
+ case VK_FORMAT_R32G32_UINT:
+ case VK_FORMAT_R32G32_SINT:
+ case VK_FORMAT_R32G32_SFLOAT:
+ case VK_FORMAT_R64_SFLOAT:
+ return 8;
+
+ case VK_FORMAT_R32G32B32_UINT:
+ case VK_FORMAT_R32G32B32_SINT:
+ case VK_FORMAT_R32G32B32_SFLOAT:
+ return 12;
+
+ case VK_FORMAT_R32G32B32A32_UINT:
+ case VK_FORMAT_R32G32B32A32_SINT:
+ case VK_FORMAT_R32G32B32A32_SFLOAT:
+ case VK_FORMAT_R64G64_SFLOAT:
+ return 16;
+
+ case VK_FORMAT_R64G64B64_SFLOAT:
+ return 24;
+
+ case VK_FORMAT_R64G64B64A64_SFLOAT:
+ return 32;
+
+ default:
+ break;
+ }
+
+ DE_ASSERT(false);
+ return 0;
+}
+
+deUint32 getVertexFormatComponentCount (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_USCALED:
+ case VK_FORMAT_R8_UNORM:
+ case VK_FORMAT_R8_UINT:
+ case VK_FORMAT_R8_SSCALED:
+ case VK_FORMAT_R8_SRGB:
+ case VK_FORMAT_R8_SNORM:
+ case VK_FORMAT_R8_SINT:
+ case VK_FORMAT_R16_USCALED:
+ case VK_FORMAT_R16_UNORM:
+ case VK_FORMAT_R16_UINT:
+ case VK_FORMAT_R16_SSCALED:
+ case VK_FORMAT_R16_SNORM:
+ case VK_FORMAT_R16_SINT:
+ case VK_FORMAT_R16_SFLOAT:
+ case VK_FORMAT_R32_UINT:
+ case VK_FORMAT_R32_SINT:
+ case VK_FORMAT_R32_SFLOAT:
+ case VK_FORMAT_R64_SFLOAT:
+ return 1;
+
+ case VK_FORMAT_R4G4_UNORM_PACK8:
+ case VK_FORMAT_R8G8_UNORM:
+ case VK_FORMAT_R8G8_SNORM:
+ case VK_FORMAT_R8G8_USCALED:
+ case VK_FORMAT_R8G8_SSCALED:
+ case VK_FORMAT_R8G8_UINT:
+ case VK_FORMAT_R8G8_SINT:
+ case VK_FORMAT_R8G8_SRGB:
+ case VK_FORMAT_R16G16_UNORM:
+ case VK_FORMAT_R16G16_SNORM:
+ case VK_FORMAT_R16G16_USCALED:
+ case VK_FORMAT_R16G16_SSCALED:
+ case VK_FORMAT_R16G16_UINT:
+ case VK_FORMAT_R16G16_SINT:
+ case VK_FORMAT_R16G16_SFLOAT:
+ case VK_FORMAT_R32G32_UINT:
+ case VK_FORMAT_R32G32_SINT:
+ case VK_FORMAT_R32G32_SFLOAT:
+ case VK_FORMAT_R64G64_SFLOAT:
+ return 2;
+
+ case VK_FORMAT_R8G8B8_UNORM:
+ case VK_FORMAT_R8G8B8_SNORM:
+ case VK_FORMAT_R8G8B8_USCALED:
+ case VK_FORMAT_R8G8B8_SSCALED:
+ case VK_FORMAT_R8G8B8_UINT:
+ case VK_FORMAT_R8G8B8_SINT:
+ case VK_FORMAT_R8G8B8_SRGB:
+ case VK_FORMAT_B8G8R8_UNORM:
+ case VK_FORMAT_B8G8R8_SNORM:
+ case VK_FORMAT_B8G8R8_USCALED:
+ case VK_FORMAT_B8G8R8_SSCALED:
+ case VK_FORMAT_B8G8R8_UINT:
+ case VK_FORMAT_B8G8R8_SINT:
+ case VK_FORMAT_B8G8R8_SRGB:
+ case VK_FORMAT_R16G16B16_UNORM:
+ case VK_FORMAT_R16G16B16_SNORM:
+ case VK_FORMAT_R16G16B16_USCALED:
+ case VK_FORMAT_R16G16B16_SSCALED:
+ case VK_FORMAT_R16G16B16_UINT:
+ case VK_FORMAT_R16G16B16_SINT:
+ case VK_FORMAT_R16G16B16_SFLOAT:
+ case VK_FORMAT_R32G32B32_UINT:
+ case VK_FORMAT_R32G32B32_SINT:
+ case VK_FORMAT_R32G32B32_SFLOAT:
+ case VK_FORMAT_R64G64B64_SFLOAT:
+ case VK_FORMAT_R5G6B5_UNORM_PACK16:
+ case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:
+ case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
+ return 3;
+
+ case VK_FORMAT_R8G8B8A8_UNORM:
+ case VK_FORMAT_R8G8B8A8_SNORM:
+ case VK_FORMAT_R8G8B8A8_USCALED:
+ case VK_FORMAT_R8G8B8A8_SSCALED:
+ case VK_FORMAT_R8G8B8A8_UINT:
+ case VK_FORMAT_R8G8B8A8_SINT:
+ case VK_FORMAT_R8G8B8A8_SRGB:
+ case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_B8G8R8A8_SNORM:
+ case VK_FORMAT_B8G8R8A8_USCALED:
+ case VK_FORMAT_B8G8R8A8_SSCALED:
+ case VK_FORMAT_B8G8R8A8_UINT:
+ case VK_FORMAT_B8G8R8A8_SINT:
+ case VK_FORMAT_B8G8R8A8_SRGB:
+ case VK_FORMAT_R16G16B16A16_UNORM:
+ case VK_FORMAT_R16G16B16A16_SNORM:
+ case VK_FORMAT_R16G16B16A16_USCALED:
+ case VK_FORMAT_R16G16B16A16_SSCALED:
+ case VK_FORMAT_R16G16B16A16_UINT:
+ case VK_FORMAT_R16G16B16A16_SINT:
+ case VK_FORMAT_R16G16B16A16_SFLOAT:
+ case VK_FORMAT_R32G32B32A32_UINT:
+ case VK_FORMAT_R32G32B32A32_SINT:
+ case VK_FORMAT_R32G32B32A32_SFLOAT:
+ case VK_FORMAT_R64G64B64A64_SFLOAT:
+ case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
+ case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
+ case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+ case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
+ case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+ case VK_FORMAT_A2R10G10B10_UINT_PACK32:
+ case VK_FORMAT_A2R10G10B10_SINT_PACK32:
+ case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
+ case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
+ case VK_FORMAT_A2B10G10R10_USCALED_PACK32:
+ case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
+ case VK_FORMAT_A2B10G10R10_UINT_PACK32:
+ case VK_FORMAT_A2B10G10R10_SINT_PACK32:
+ return 4;
+
+ default:
+ break;
+ }
+
+ DE_ASSERT(false);
+ return 0;
+}
+
+deUint32 getVertexFormatComponentSize (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_UNORM:
+ case VK_FORMAT_R8_SNORM:
+ case VK_FORMAT_R8_USCALED:
+ case VK_FORMAT_R8_SSCALED:
+ case VK_FORMAT_R8_UINT:
+ case VK_FORMAT_R8_SINT:
+ case VK_FORMAT_R8_SRGB:
+ case VK_FORMAT_R8G8_UNORM:
+ case VK_FORMAT_R8G8_SNORM:
+ case VK_FORMAT_R8G8_USCALED:
+ case VK_FORMAT_R8G8_SSCALED:
+ case VK_FORMAT_R8G8_UINT:
+ case VK_FORMAT_R8G8_SINT:
+ case VK_FORMAT_R8G8_SRGB:
+ case VK_FORMAT_R8G8B8_UNORM:
+ case VK_FORMAT_R8G8B8_SNORM:
+ case VK_FORMAT_R8G8B8_USCALED:
+ case VK_FORMAT_R8G8B8_SSCALED:
+ case VK_FORMAT_R8G8B8_UINT:
+ case VK_FORMAT_R8G8B8_SINT:
+ case VK_FORMAT_R8G8B8_SRGB:
+ case VK_FORMAT_B8G8R8_UNORM:
+ case VK_FORMAT_B8G8R8_SNORM:
+ case VK_FORMAT_B8G8R8_USCALED:
+ case VK_FORMAT_B8G8R8_SSCALED:
+ case VK_FORMAT_B8G8R8_UINT:
+ case VK_FORMAT_B8G8R8_SINT:
+ case VK_FORMAT_B8G8R8_SRGB:
+ case VK_FORMAT_R8G8B8A8_UNORM:
+ case VK_FORMAT_R8G8B8A8_SNORM:
+ case VK_FORMAT_R8G8B8A8_USCALED:
+ case VK_FORMAT_R8G8B8A8_SSCALED:
+ case VK_FORMAT_R8G8B8A8_UINT:
+ case VK_FORMAT_R8G8B8A8_SINT:
+ case VK_FORMAT_R8G8B8A8_SRGB:
+ case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_B8G8R8A8_SNORM:
+ case VK_FORMAT_B8G8R8A8_USCALED:
+ case VK_FORMAT_B8G8R8A8_SSCALED:
+ case VK_FORMAT_B8G8R8A8_UINT:
+ case VK_FORMAT_B8G8R8A8_SINT:
+ case VK_FORMAT_B8G8R8A8_SRGB:
+ return 1;
+
+ case VK_FORMAT_R16_UNORM:
+ case VK_FORMAT_R16_SNORM:
+ case VK_FORMAT_R16_USCALED:
+ case VK_FORMAT_R16_SSCALED:
+ case VK_FORMAT_R16_UINT:
+ case VK_FORMAT_R16_SINT:
+ case VK_FORMAT_R16_SFLOAT:
+ case VK_FORMAT_R16G16_UNORM:
+ case VK_FORMAT_R16G16_SNORM:
+ case VK_FORMAT_R16G16_USCALED:
+ case VK_FORMAT_R16G16_SSCALED:
+ case VK_FORMAT_R16G16_UINT:
+ case VK_FORMAT_R16G16_SINT:
+ case VK_FORMAT_R16G16_SFLOAT:
+ case VK_FORMAT_R16G16B16_UNORM:
+ case VK_FORMAT_R16G16B16_SNORM:
+ case VK_FORMAT_R16G16B16_USCALED:
+ case VK_FORMAT_R16G16B16_SSCALED:
+ case VK_FORMAT_R16G16B16_UINT:
+ case VK_FORMAT_R16G16B16_SINT:
+ case VK_FORMAT_R16G16B16_SFLOAT:
+ case VK_FORMAT_R16G16B16A16_UNORM:
+ case VK_FORMAT_R16G16B16A16_SNORM:
+ case VK_FORMAT_R16G16B16A16_USCALED:
+ case VK_FORMAT_R16G16B16A16_SSCALED:
+ case VK_FORMAT_R16G16B16A16_UINT:
+ case VK_FORMAT_R16G16B16A16_SINT:
+ case VK_FORMAT_R16G16B16A16_SFLOAT:
+ return 2;
+
+ case VK_FORMAT_R32_UINT:
+ case VK_FORMAT_R32_SINT:
+ case VK_FORMAT_R32_SFLOAT:
+ case VK_FORMAT_R32G32_UINT:
+ case VK_FORMAT_R32G32_SINT:
+ case VK_FORMAT_R32G32_SFLOAT:
+ case VK_FORMAT_R32G32B32_UINT:
+ case VK_FORMAT_R32G32B32_SINT:
+ case VK_FORMAT_R32G32B32_SFLOAT:
+ case VK_FORMAT_R32G32B32A32_UINT:
+ case VK_FORMAT_R32G32B32A32_SINT:
+ case VK_FORMAT_R32G32B32A32_SFLOAT:
+ return 4;
+
+ case VK_FORMAT_R64_SFLOAT:
+ case VK_FORMAT_R64G64_SFLOAT:
+ case VK_FORMAT_R64G64B64_SFLOAT:
+ case VK_FORMAT_R64G64B64A64_SFLOAT:
+ return 8;
+
+ default:
+ break;
+ }
+
+ DE_ASSERT(false);
+ return 0;
+}
+
+bool isVertexFormatComponentOrderBGR (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_B8G8R8_UNORM:
+ case VK_FORMAT_B8G8R8_SNORM:
+ case VK_FORMAT_B8G8R8_USCALED:
+ case VK_FORMAT_B8G8R8_SSCALED:
+ case VK_FORMAT_B8G8R8_UINT:
+ case VK_FORMAT_B8G8R8_SINT:
+ case VK_FORMAT_B8G8R8_SRGB:
+ case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_B8G8R8A8_SNORM:
+ case VK_FORMAT_B8G8R8A8_USCALED:
+ case VK_FORMAT_B8G8R8A8_SSCALED:
+ case VK_FORMAT_B8G8R8A8_UINT:
+ case VK_FORMAT_B8G8R8A8_SINT:
+ case VK_FORMAT_B8G8R8A8_SRGB:
+ case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
+ case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
+ case VK_FORMAT_A2B10G10R10_USCALED_PACK32:
+ case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
+ case VK_FORMAT_A2B10G10R10_UINT_PACK32:
+ case VK_FORMAT_A2B10G10R10_SINT_PACK32:
+ return true;
+
+ default:
+ break;
+ }
+ return false;
+}
+
+bool isVertexFormatSint (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_SINT:
+ case VK_FORMAT_R8G8_SINT:
+ case VK_FORMAT_R16_SINT:
+ case VK_FORMAT_R8G8B8_SINT:
+ case VK_FORMAT_B8G8R8_SINT:
+ case VK_FORMAT_R8G8B8A8_SINT:
+ case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
+ case VK_FORMAT_R16G16_SINT:
+ case VK_FORMAT_R32_SINT:
+ case VK_FORMAT_B8G8R8A8_SINT:
+ case VK_FORMAT_A2B10G10R10_SINT_PACK32:
+ case VK_FORMAT_R16G16B16_SINT:
+ case VK_FORMAT_R16G16B16A16_SINT:
+ case VK_FORMAT_R32G32_SINT:
+ case VK_FORMAT_R32G32B32_SINT:
+ case VK_FORMAT_R32G32B32A32_SINT:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+}
+
+bool isVertexFormatUint (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_UINT:
+ case VK_FORMAT_R8G8_UINT:
+ case VK_FORMAT_R16_UINT:
+ case VK_FORMAT_R8G8B8_UINT:
+ case VK_FORMAT_B8G8R8_UINT:
+ case VK_FORMAT_R8G8B8A8_UINT:
+ case VK_FORMAT_A2R10G10B10_UINT_PACK32:
+ case VK_FORMAT_R16G16_UINT:
+ case VK_FORMAT_R32_UINT:
+ case VK_FORMAT_B8G8R8A8_UINT:
+ case VK_FORMAT_A2B10G10R10_UINT_PACK32:
+ case VK_FORMAT_R16G16B16_UINT:
+ case VK_FORMAT_R16G16B16A16_UINT:
+ case VK_FORMAT_R32G32_UINT:
+ case VK_FORMAT_R32G32B32_UINT:
+ case VK_FORMAT_R32G32B32A32_UINT:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
+bool isVertexFormatSfloat (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R16_SFLOAT:
+ case VK_FORMAT_R16G16_SFLOAT:
+ case VK_FORMAT_R32_SFLOAT:
+ case VK_FORMAT_R16G16B16_SFLOAT:
+ case VK_FORMAT_R16G16B16A16_SFLOAT:
+ case VK_FORMAT_R32G32_SFLOAT:
+ case VK_FORMAT_R64_SFLOAT:
+ case VK_FORMAT_R32G32B32_SFLOAT:
+ case VK_FORMAT_R32G32B32A32_SFLOAT:
+ case VK_FORMAT_R64G64_SFLOAT:
+ case VK_FORMAT_R64G64B64_SFLOAT:
+ case VK_FORMAT_R64G64B64A64_SFLOAT:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
+bool isVertexFormatUfloat (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
+ case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
+bool isVertexFormatUnorm (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_UNORM:
+ case VK_FORMAT_R4G4_UNORM_PACK8:
+ case VK_FORMAT_R8G8_UNORM:
+ case VK_FORMAT_R16_UNORM:
+ case VK_FORMAT_R5G6B5_UNORM_PACK16:
+ case VK_FORMAT_R5G5B5A1_UNORM_PACK16:
+ case VK_FORMAT_R8G8B8_UNORM:
+ case VK_FORMAT_B8G8R8_UNORM:
+ case VK_FORMAT_R8G8B8A8_UNORM:
+ case VK_FORMAT_A2R10G10B10_UNORM_PACK32:
+ case VK_FORMAT_R16G16_UNORM:
+ case VK_FORMAT_B8G8R8A8_UNORM:
+ case VK_FORMAT_A2B10G10R10_UNORM_PACK32:
+ case VK_FORMAT_R16G16B16_UNORM:
+ case VK_FORMAT_R16G16B16A16_UNORM:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
+bool isVertexFormatSnorm (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_SNORM:
+ case VK_FORMAT_R8G8_SNORM:
+ case VK_FORMAT_R16_SNORM:
+ case VK_FORMAT_R8G8B8_SNORM:
+ case VK_FORMAT_B8G8R8_SNORM:
+ case VK_FORMAT_R8G8B8A8_SNORM:
+ case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
+ case VK_FORMAT_R16G16_SNORM:
+ case VK_FORMAT_B8G8R8A8_SNORM:
+ case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
+ case VK_FORMAT_R16G16B16_SNORM:
+ case VK_FORMAT_R16G16B16A16_SNORM:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
+bool isVertexFormatSRGB (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_SRGB:
+ case VK_FORMAT_R8G8_SRGB:
+ case VK_FORMAT_R8G8B8_SRGB:
+ case VK_FORMAT_B8G8R8_SRGB:
+ case VK_FORMAT_R8G8B8A8_SRGB:
+ case VK_FORMAT_B8G8R8A8_SRGB:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
+bool isVertexFormatSscaled (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_SSCALED:
+ case VK_FORMAT_R8G8_SSCALED:
+ case VK_FORMAT_R16_SSCALED:
+ case VK_FORMAT_R8G8B8_SSCALED:
+ case VK_FORMAT_B8G8R8_SSCALED:
+ case VK_FORMAT_R8G8B8A8_SSCALED:
+ case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
+ case VK_FORMAT_R16G16_SSCALED:
+ case VK_FORMAT_B8G8R8A8_SSCALED:
+ case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
+ case VK_FORMAT_R16G16B16_SSCALED:
+ case VK_FORMAT_R16G16B16A16_SSCALED:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
+bool isVertexFormatUscaled (VkFormat format)
+{
+ switch (format)
+ {
+ case VK_FORMAT_R8_USCALED:
+ case VK_FORMAT_R8G8_USCALED:
+ case VK_FORMAT_R16_USCALED:
+ case VK_FORMAT_A1R5G5B5_UNORM_PACK16:
+ case VK_FORMAT_R8G8B8_USCALED:
+ case VK_FORMAT_B8G8R8_USCALED:
+ case VK_FORMAT_R8G8B8A8_USCALED:
+ case VK_FORMAT_A2R10G10B10_USCALED_PACK32:
+ case VK_FORMAT_R16G16_USCALED:
+ case VK_FORMAT_B8G8R8A8_USCALED:
+ case VK_FORMAT_A2B10G10R10_USCALED_PACK32:
+ case VK_FORMAT_R16G16B16_USCALED:
+ case VK_FORMAT_R16G16B16A16_USCALED:
+ return true;
+
+ default:
+ break;
+ }
+
+ return false;
+
+}
+
std::vector<Vertex4RGBA> createOverlappingQuads (void)
{
using tcu::Vec2;