layers: Remove dead fence members from GLOBAL_CB_NODE
authorChris Forbes <chrisforbes@google.com>
Wed, 8 Jun 2016 21:40:55 +0000 (09:40 +1200)
committerTobin Ehlis <tobine@google.com>
Mon, 13 Jun 2016 20:56:31 +0000 (14:56 -0600)
Signed-off-by: Chris Forbes <chrisforbes@google.com>
layers/core_validation_types.h

index 7fef3e3..677c7b9 100644 (file)
@@ -423,7 +423,6 @@ struct GLOBAL_CB_NODE : public BASE_NODE {
     VkCommandBufferAllocateInfo createInfo;
     VkCommandBufferBeginInfo beginInfo;
     VkCommandBufferInheritanceInfo inheritanceInfo;
-    // VkFence fence;                      // fence tracking this cmd buffer
     VkDevice device;                    // device this CB belongs to
     uint64_t numCmds;                   // number of cmds in this CB
     uint64_t drawCount[NUM_DRAW_TYPES]; // Count of each type of draw in this CB
@@ -440,7 +439,6 @@ struct GLOBAL_CB_NODE : public BASE_NODE {
     std::vector<VkViewport> viewports;
     std::vector<VkRect2D> scissors;
     VkRenderPassBeginInfo activeRenderPassBeginInfo;
-    uint64_t fenceId;
     RENDER_PASS_NODE *activeRenderPass;
     VkSubpassContents activeSubpassContents;
     uint32_t activeSubpass;
@@ -481,6 +479,7 @@ struct GLOBAL_CB_NODE : public BASE_NODE {
 
     ~GLOBAL_CB_NODE();
 };
+
 // Fwd declarations of layer_data and helpers to look-up state from layer_data maps
 namespace core_validation {
 struct layer_data;