{ X86::VADDPDZ256rr, X86::VADDPDZ256rm, 0 },
{ X86::VADDPSZ128rr, X86::VADDPSZ128rm, 0 },
{ X86::VADDPSZ256rr, X86::VADDPSZ256rm, 0 },
+ { X86::VANDPDZ128rr, X86::VANDPDZ128rm, 0 },
+ { X86::VANDPDZ256rr, X86::VANDPDZ256rm, 0 },
+ { X86::VANDPSZ128rr, X86::VANDPSZ128rm, 0 },
+ { X86::VANDPSZ256rr, X86::VANDPSZ256rm, 0 },
+ { X86::VANDNPDZ128rr, X86::VANDNPDZ128rm, 0 },
+ { X86::VANDNPDZ256rr, X86::VANDNPDZ256rm, 0 },
+ { X86::VANDNPSZ128rr, X86::VANDNPSZ128rm, 0 },
+ { X86::VANDNPSZ256rr, X86::VANDNPSZ256rm, 0 },
+ { X86::VORPDZ128rr, X86::VORPDZ128rm, 0 },
+ { X86::VORPDZ256rr, X86::VORPDZ256rm, 0 },
+ { X86::VORPSZ128rr, X86::VORPSZ128rm, 0 },
+ { X86::VORPSZ256rr, X86::VORPSZ256rm, 0 },
+ { X86::VPANDDZ128rr, X86::VPANDDZ128rm, 0 },
+ { X86::VPANDDZ256rr, X86::VPANDDZ256rm, 0 },
+ { X86::VPANDQZ128rr, X86::VPANDQZ128rm, 0 },
+ { X86::VPANDQZ256rr, X86::VPANDQZ256rm, 0 },
+ { X86::VPANDNDZ128rr, X86::VPANDNDZ128rm, 0 },
+ { X86::VPANDNDZ256rr, X86::VPANDNDZ256rm, 0 },
+ { X86::VPANDNQZ128rr, X86::VPANDNQZ128rm, 0 },
+ { X86::VPANDNQZ256rr, X86::VPANDNQZ256rm, 0 },
+ { X86::VPORDZ128rr, X86::VPORDZ128rm, 0 },
+ { X86::VPORDZ256rr, X86::VPORDZ256rm, 0 },
+ { X86::VPORQZ128rr, X86::VPORQZ128rm, 0 },
+ { X86::VPORQZ256rr, X86::VPORQZ256rm, 0 },
+ { X86::VPXORDZ128rr, X86::VPXORDZ128rm, 0 },
+ { X86::VPXORDZ256rr, X86::VPXORDZ256rm, 0 },
+ { X86::VPXORQZ128rr, X86::VPXORQZ128rm, 0 },
+ { X86::VPXORQZ256rr, X86::VPXORQZ256rm, 0 },
+ { X86::VSUBPDZ128rr, X86::VSUBPDZ128rm, 0 },
+ { X86::VSUBPDZ256rr, X86::VSUBPDZ256rm, 0 },
+ { X86::VSUBPSZ128rr, X86::VSUBPSZ128rm, 0 },
+ { X86::VSUBPSZ256rr, X86::VSUBPSZ256rm, 0 },
+ { X86::VXORPDZ128rr, X86::VXORPDZ128rm, 0 },
+ { X86::VXORPDZ256rr, X86::VXORPDZ256rm, 0 },
+ { X86::VXORPSZ128rr, X86::VXORPSZ128rm, 0 },
+ { X86::VXORPSZ256rr, X86::VXORPSZ256rm, 0 },
// AES foldable instructions
{ X86::AESDECLASTrr, X86::AESDECLASTrm, TB_ALIGN_16 },
; By including a nop call with sideeffects we can force a partial register spill of the
; relevant registers and check that the reload is correctly folded into the instruction.
+define <2 x double> @stack_fold_addpd(<2 x double> %a0, <2 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_addpd
+ ;CHECK: vaddpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fadd <2 x double> %a0, %a1
+ ret <2 x double> %2
+}
+
+define <4 x double> @stack_fold_addpd_ymm(<4 x double> %a0, <4 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_addpd_ymm
+ ;CHECK: vaddpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fadd <4 x double> %a0, %a1
+ ret <4 x double> %2
+}
+
+define <4 x float> @stack_fold_addps(<4 x float> %a0, <4 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_addps
+ ;CHECK: vaddps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fadd <4 x float> %a0, %a1
+ ret <4 x float> %2
+}
+
+define <8 x float> @stack_fold_addps_ymm(<8 x float> %a0, <8 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_addps_ymm
+ ;CHECK: vaddps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fadd <8 x float> %a0, %a1
+ ret <8 x float> %2
+}
+
define double @stack_fold_addsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_addsd
;CHECK: vaddsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
}
declare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) nounwind readnone
+define <2 x double> @stack_fold_andpd(<2 x double> %a0, <2 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_andpd
+ ;CHECK: vpandq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <2 x double> %a0 to <2 x i64>
+ %3 = bitcast <2 x double> %a1 to <2 x i64>
+ %4 = and <2 x i64> %2, %3
+ %5 = bitcast <2 x i64> %4 to <2 x double>
+ ; fadd forces execution domain
+ %6 = fadd <2 x double> %5, <double 0x0, double 0x0>
+ ret <2 x double> %6
+}
+
+define <4 x double> @stack_fold_andpd_ymm(<4 x double> %a0, <4 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_andpd_ymm
+ ;CHECK: vpandq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <4 x double> %a0 to <4 x i64>
+ %3 = bitcast <4 x double> %a1 to <4 x i64>
+ %4 = and <4 x i64> %2, %3
+ %5 = bitcast <4 x i64> %4 to <4 x double>
+ ; fadd forces execution domain
+ %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0>
+ ret <4 x double> %6
+}
+
+define <4 x float> @stack_fold_andps(<4 x float> %a0, <4 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_andps
+ ;CHECK: vpandd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <4 x float> %a0 to <4 x i32>
+ %3 = bitcast <4 x float> %a1 to <4 x i32>
+ %4 = and <4 x i32> %2, %3
+ %5 = bitcast <4 x i32> %4 to <4 x float>
+ ; fadd forces execution domain
+ %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <4 x float> %6
+}
+
+define <8 x float> @stack_fold_andps_ymm(<8 x float> %a0, <8 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_andps_ymm
+ ;CHECK: vpandd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <8 x float> %a0 to <8 x i32>
+ %3 = bitcast <8 x float> %a1 to <8 x i32>
+ %4 = and <8 x i32> %2, %3
+ %5 = bitcast <8 x i32> %4 to <8 x float>
+ ; fadd forces execution domain
+ %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <8 x float> %6
+}
+
define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_divsd_int
;CHECK: vdivsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
}
declare <4 x float> @llvm.x86.sse.mul.ss(<4 x float>, <4 x float>) nounwind readnone
+define <2 x double> @stack_fold_orpd(<2 x double> %a0, <2 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_orpd
+ ;CHECK: vporq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <2 x double> %a0 to <2 x i64>
+ %3 = bitcast <2 x double> %a1 to <2 x i64>
+ %4 = or <2 x i64> %2, %3
+ %5 = bitcast <2 x i64> %4 to <2 x double>
+ ; fadd forces execution domain
+ %6 = fadd <2 x double> %5, <double 0x0, double 0x0>
+ ret <2 x double> %6
+}
+
+define <4 x double> @stack_fold_orpd_ymm(<4 x double> %a0, <4 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_orpd_ymm
+ ;CHECK: vporq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <4 x double> %a0 to <4 x i64>
+ %3 = bitcast <4 x double> %a1 to <4 x i64>
+ %4 = or <4 x i64> %2, %3
+ %5 = bitcast <4 x i64> %4 to <4 x double>
+ ; fadd forces execution domain
+ %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0>
+ ret <4 x double> %6
+}
+
+define <4 x float> @stack_fold_orps(<4 x float> %a0, <4 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_orps
+ ;CHECK: vpord {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <4 x float> %a0 to <4 x i32>
+ %3 = bitcast <4 x float> %a1 to <4 x i32>
+ %4 = or <4 x i32> %2, %3
+ %5 = bitcast <4 x i32> %4 to <4 x float>
+ ; fadd forces execution domain
+ %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <4 x float> %6
+}
+
+define <8 x float> @stack_fold_orps_ymm(<8 x float> %a0, <8 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_orps_ymm
+ ;CHECK: vpord {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <8 x float> %a0 to <8 x i32>
+ %3 = bitcast <8 x float> %a1 to <8 x i32>
+ %4 = or <8 x i32> %2, %3
+ %5 = bitcast <8 x i32> %4 to <8 x float>
+ ; fadd forces execution domain
+ %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <8 x float> %6
+}
+
+define <2 x double> @stack_fold_subpd(<2 x double> %a0, <2 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_subpd
+ ;CHECK: vsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fsub <2 x double> %a0, %a1
+ ret <2 x double> %2
+}
+
+define <4 x double> @stack_fold_subpd_ymm(<4 x double> %a0, <4 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_subpd_ymm
+ ;CHECK: vsubpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fsub <4 x double> %a0, %a1
+ ret <4 x double> %2
+}
+
+define <4 x float> @stack_fold_subps(<4 x float> %a0, <4 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_subps
+ ;CHECK: vsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fsub <4 x float> %a0, %a1
+ ret <4 x float> %2
+}
+
+define <8 x float> @stack_fold_subps_ymm(<8 x float> %a0, <8 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_subps_ymm
+ ;CHECK: vsubps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = fsub <8 x float> %a0, %a1
+ ret <8 x float> %2
+}
+
define double @stack_fold_subsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_subsd
;CHECK: vsubsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.sub.ss(<4 x float>, <4 x float>) nounwind readnone
+
+define <2 x double> @stack_fold_xorpd(<2 x double> %a0, <2 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_xorpd
+ ;CHECK: vpxorq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <2 x double> %a0 to <2 x i64>
+ %3 = bitcast <2 x double> %a1 to <2 x i64>
+ %4 = xor <2 x i64> %2, %3
+ %5 = bitcast <2 x i64> %4 to <2 x double>
+ ; fadd forces execution domain
+ %6 = fadd <2 x double> %5, <double 0x0, double 0x0>
+ ret <2 x double> %6
+}
+
+define <4 x double> @stack_fold_xorpd_ymm(<4 x double> %a0, <4 x double> %a1) {
+ ;CHECK-LABEL: stack_fold_xorpd_ymm
+ ;CHECK: vpxorq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <4 x double> %a0 to <4 x i64>
+ %3 = bitcast <4 x double> %a1 to <4 x i64>
+ %4 = xor <4 x i64> %2, %3
+ %5 = bitcast <4 x i64> %4 to <4 x double>
+ ; fadd forces execution domain
+ %6 = fadd <4 x double> %5, <double 0x0, double 0x0, double 0x0, double 0x0>
+ ret <4 x double> %6
+}
+
+define <4 x float> @stack_fold_xorps(<4 x float> %a0, <4 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_xorps
+ ;CHECK: vpxord {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <4 x float> %a0 to <4 x i32>
+ %3 = bitcast <4 x float> %a1 to <4 x i32>
+ %4 = xor <4 x i32> %2, %3
+ %5 = bitcast <4 x i32> %4 to <4 x float>
+ ; fadd forces execution domain
+ %6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <4 x float> %6
+}
+
+define <8 x float> @stack_fold_xorps_ymm(<8 x float> %a0, <8 x float> %a1) {
+ ;CHECK-LABEL: stack_fold_xorps_ymm
+ ;CHECK: vpxord {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+ %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
+ %2 = bitcast <8 x float> %a0 to <8 x i32>
+ %3 = bitcast <8 x float> %a1 to <8 x i32>
+ %4 = xor <8 x i32> %2, %3
+ %5 = bitcast <8 x i32> %4 to <8 x float>
+ ; fadd forces execution domain
+ %6 = fadd <8 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0, float 0x0>
+ ret <8 x float> %6
+}