Although it would be interesting having the GDI winsys running on WinCE
several Windows GDI API functions and data structures are missing from
WinCE headers, making this far from a trivial endeavor.
#include <windows.h>
#endif
-#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) \
- && !defined(OPENSTEP) && !defined(__CYGWIN__) || defined(__MINGW32__)
+#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
+ && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
+ && !defined(__CYGWIN__) || defined(__MINGW32__)
#include <GL/mesa_wgl.h>
#endif