}
}
-/**
- * Permute an 8x8 block.
- * @param block the block which will be permuted according to the given permutation vector
- * @param permutation the permutation vector
- * @param last the last non zero coefficient in scantable order, used to speed the permutation up
- * @param scantable the used scantable, this is only used to speed the permutation up, the block is not
- * (inverse) permutated to scantable order!
- */
-void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last)
-{
- int i;
- int16_t temp[64];
-
- if(last<=0) return;
- //if(permutation[1]==1) return; //FIXME it is ok but not clean and might fail for some permutations
-
- for(i=0; i<=last; i++){
- const int j= scantable[i];
- temp[j]= block[j];
- block[j]=0;
- }
-
- for(i=0; i<=last; i++){
- const int j= scantable[i];
- const int perm_j= permutation[j];
- block[perm_j]= temp[j];
- }
-}
-
static int zero_cmp(void *s, uint8_t *a, uint8_t *b, int stride, int h){
return 0;
}
int ff_check_alignment(void);
-/**
- * permute block according to permuatation.
- * @param last last non zero element in scantable order
- */
-void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last);
-
void ff_set_cmp(DSPContext* c, me_cmp_func *cmp, int type);
#define BYTE_VEC32(c) ((c)*0x01010101UL)
}
}
+/**
+ * Permute an 8x8 block.
+ * @param block the block which will be permuted according to the given permutation vector
+ * @param permutation the permutation vector
+ * @param last the last non zero coefficient in scantable order, used to speed the permutation up
+ * @param scantable the used scantable, this is only used to speed the permutation up, the block is not
+ * (inverse) permutated to scantable order!
+ */
+void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last)
+{
+ int i;
+ int16_t temp[64];
+
+ if(last<=0) return;
+ //if(permutation[1]==1) return; //FIXME it is ok but not clean and might fail for some permutations
+
+ for(i=0; i<=last; i++){
+ const int j= scantable[i];
+ temp[j]= block[j];
+ block[j]=0;
+ }
+
+ for(i=0; i<=last; i++){
+ const int j= scantable[i];
+ const int perm_j= permutation[j];
+ block[perm_j]= temp[j];
+ }
+}
+
void ff_mpeg_flush(AVCodecContext *avctx){
int i;
MpegEncContext *s = avctx->priv_data;
extern const enum AVPixelFormat ff_pixfmt_list_420[];
extern const enum AVPixelFormat ff_hwaccel_pixfmt_list_420[];
+/**
+ * permute block according to permuatation.
+ * @param last last non zero element in scantable order
+ */
+void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last);
+
static inline void ff_update_block_index(MpegEncContext *s){
const int block_size = 8;