+++ /dev/null
-/*
- * $XFree86: $
- *
- * Copyright © 2002 Keith Packard, member of The XFree86 Project, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation, and that the name of Keith Packard not be used in
- * advertising or publicity pertaining to distribution of the software without
- * specific, written prior permission. Keith Packard makes no
- * representations about the suitability of this software for any purpose. It
- * is provided "as is" without express or implied warranty.
- *
- * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- * PERFORMANCE OF THIS SOFTWARE.
- */
-
-/*
- * Semi-Balanced trees (avl). This only contains two
- * routines - insert and delete. Searching is
- * reserved for the client to write.
- */
-
-#include "fcint.h"
-#include "fcavl.h"
-
-static FcBool
-FcAvlRebalanceRight (FcAvlNode **);
-
-static FcBool
-FcAvlRebalanceLeft (FcAvlNode **);
-
-/*
- * insert a new node
- *
- * this routine returns FcTrue if the tree has grown
- * taller
- */
-
-FcBool
-FcAvlInsert (FcAvlMore more, FcAvlNode **treep, FcAvlNode *new)
-{
- if (!(*treep))
- {
- new->left = 0;
- new->right = 0;
- new->balance = 0;
- *treep = new;
- return FcTrue;
- }
- else
- {
- if ((*more) (new, *treep))
- {
- if (FcAvlInsert (more, &(*treep)->right, new))
- switch (++(*treep)->balance) {
- case 0:
- return FcFalse;
- case 1:
- return FcTrue;
- case 2:
- (void) FcAvlRebalanceRight (treep);
- }
- }
- else
- {
- if (FcAvlInsert (more, &(*treep)->left, new))
- switch (--(*treep)->balance) {
- case 0:
- return FcFalse;
- case -1:
- return FcTrue;
- case -2:
- (void) FcAvlRebalanceLeft (treep);
- }
- }
- }
- return 0;
-}
-
-/*
- * delete a node from a tree
- *
- * this routine return FcTrue if the tree has been shortened
- */
-
-FcBool
-FcAvlDelete (FcAvlMore more, FcAvlNode **treep, FcAvlNode *old)
-{
- if (!*treep)
- return FcFalse; /* node not found */
- if (old == *treep)
- {
- FcAvlNode *replacement;
- FcAvlNode *replacement_parent;
- int replacement_direction;
- int delete_direction;
- FcAvlNode *swap_temp;
- int balance_temp;
-
- /*
- * find an empty down pointer (if any)
- * and rehook the tree
- */
- if (!old->right) {
- (*treep) = old->left;
- return FcTrue;
- } else if (!old->left) {
- (*treep) = old->right;
- return FcTrue;
- } else {
- /*
- * if both down pointers are full, then
- * move a node from the bottom of the tree up here.
- *
- * This builds an incorrect tree -- the replacement
- * node and the old node will not
- * be in correct order. This doesn't matter as
- * the old node will obviously not leave
- * this routine alive.
- */
- /*
- * if the tree is left heavy, then go left
- * else go right
- */
- replacement_parent = old;
- if (old->balance == -1) {
- delete_direction = -1;
- replacement_direction = -1;
- replacement = old->left;
- while (replacement->right) {
- replacement_parent = replacement;
- replacement_direction = 1;
- replacement = replacement->right;
- }
- } else {
- delete_direction = 1;
- replacement_direction = 1;
- replacement = old->right;
- while (replacement->left) {
- replacement_parent = replacement;
- replacement_direction = -1;
- replacement = replacement->left;
- }
- }
- /*
- * swap the replacement node into
- * the tree where the node is to be removed
- *
- * this would be faster if only the data
- * element was swapped -- but that
- * won't work for kalypso. The alternate
- * code would be:
- data_temp = old->data;
- to _be_deleted->data = replacement->data;
- replacement->data = data_temp;
- */
- swap_temp = old->left;
- old->left = replacement->left;
- replacement->left = swap_temp;
-
- swap_temp = old->right;
- old->right = replacement->right;
- replacement->right = swap_temp;
-
- balance_temp = old->balance;
- old->balance = replacement->balance;
- replacement->balance = balance_temp;
- /*
- * if the replacement node is directly below
- * the to-be-removed node, hook the old
- * node below it (instead of below itself!)
- */
- if (replacement_parent == old)
- replacement_parent = replacement;
- if (replacement_direction == -1)
- replacement_parent->left = old;
- else
- replacement_parent->right = old;
- (*treep) = replacement;
- /*
- * delete the node from the sub-tree
- */
- if (delete_direction == -1)
- {
- if (FcAvlDelete (more, &(*treep)->left, old))
- {
- switch (++(*treep)->balance) {
- case 2:
- abort ();
- case 1:
- return FcFalse;
- case 0:
- return FcTrue;
- }
- }
- return 0;
- }
- else
- {
- if (FcAvlDelete (more, &(*treep)->right, old))
- {
- switch (--(*treep)->balance) {
- case -2:
- abort ();
- case -1:
- return FcFalse;
- case 0:
- return FcTrue;
- }
- }
- return 0;
- }
- }
- }
- else if ((*more) (old, *treep))
- {
- if (FcAvlDelete (more, &(*treep)->right, old))
- {
- /*
- * check the balance factors
- * Note that the conditions are
- * inverted from the insertion case
- */
- switch (--(*treep)->balance) {
- case 0:
- return FcFalse;
- case -1:
- return FcTrue;
- case -2:
- return FcAvlRebalanceLeft (treep);
- }
- }
- return 0;
- }
- else
- {
- if (FcAvlDelete (more, &(*treep)->left, old))
- {
- switch (++(*treep)->balance) {
- case 0:
- return FcTrue;
- case 1:
- return FcFalse;
- case 2:
- return FcAvlRebalanceRight (treep);
- }
- }
- return 0;
- }
- /*NOTREACHED*/
-}
-
-/*
- * two routines to rebalance the tree.
- *
- * rebalance_right -- the right sub-tree is too long
- * rebalance_left -- the left sub-tree is too long
- *
- * These routines are the heart of avl trees, I've tried
- * to make their operation reasonably clear with comments,
- * but some study will be necessary to understand the
- * algorithm.
- *
- * these routines return FcTrue if the resultant
- * tree is shorter than the un-balanced version. This
- * is only of interest to the delete routine as the
- * balance after insertion can never actually shorten
- * the tree.
- */
-
-static FcBool
-FcAvlRebalanceRight (FcAvlNode **treep)
-{
- FcAvlNode *temp;
- /*
- * rebalance the tree
- */
- if ((*treep)->right->balance == -1) {
- /*
- * double whammy -- the inner sub-sub tree
- * is longer than the outer sub-sub tree
- *
- * this is the "double rotation" from
- * knuth. Scheme: replace the tree top node
- * with the inner sub-tree top node and
- * adjust the maze of pointers and balance
- * factors accordingly.
- */
- temp = (*treep)->right->left;
- (*treep)->right->left = temp->right;
- temp->right = (*treep)->right;
- switch (temp->balance) {
- case -1:
- temp->right->balance = 1;
- (*treep)->balance = 0;
- break;
- case 0:
- temp->right->balance = 0;
- (*treep)->balance = 0;
- break;
- case 1:
- temp->right->balance = 0;
- (*treep)->balance = -1;
- break;
- }
- temp->balance = 0;
- (*treep)->right = temp->left;
- temp->left = (*treep);
- (*treep) = temp;
- return FcTrue;
- } else {
- /*
- * a simple single rotation
- *
- * Scheme: replace the tree top node
- * with the sub-tree top node
- */
- temp = (*treep)->right->left;
- (*treep)->right->left = (*treep);
- (*treep) = (*treep)->right;
- (*treep)->left->right = temp;
- /*
- * only two possible configurations --
- * if the right sub-tree was balanced, then
- * *both* sides of it were longer than the
- * left side, so the resultant tree will
- * have a long leg (the left inner leg being
- * the same length as the right leg)
- */
- if ((*treep)->balance == 0) {
- (*treep)->balance = -1;
- (*treep)->left->balance = 1;
- return FcFalse;
- } else {
- (*treep)->balance = 0;
- (*treep)->left->balance = 0;
- return FcTrue;
- }
- }
-}
-
-static FcBool
-FcAvlRebalanceLeft (FcAvlNode **treep)
-{
- FcAvlNode *temp;
- /*
- * rebalance the tree
- */
- if ((*treep)->left->balance == 1) {
- /*
- * double whammy -- the inner sub-sub tree
- * is longer than the outer sub-sub tree
- *
- * this is the "double rotation" from
- * knuth. Scheme: replace the tree top node
- * with the inner sub-tree top node and
- * adjust the maze of pointers and balance
- * factors accordingly.
- */
- temp = (*treep)->left->right;
- (*treep)->left->right = temp->left;
- temp->left = (*treep)->left;
- switch (temp->balance) {
- case 1:
- temp->left->balance = -1;
- (*treep)->balance = 0;
- break;
- case 0:
- temp->left->balance = 0;
- (*treep)->balance = 0;
- break;
- case -1:
- temp->left->balance = 0;
- (*treep)->balance = 1;
- break;
- }
- temp->balance = 0;
- (*treep)->left = temp->right;
- temp->right = (*treep);
- (*treep) = temp;
- return FcTrue;
- } else {
- /*
- * a simple single rotation
- *
- * Scheme: replace the tree top node
- * with the sub-tree top node
- */
- temp = (*treep)->left->right;
- (*treep)->left->right = (*treep);
- (*treep) = (*treep)->left;
- (*treep)->right->left = temp;
- /*
- * only two possible configurations --
- * if the left sub-tree was balanced, then
- * *both* sides of it were longer than the
- * right side, so the resultant tree will
- * have a long leg (the right inner leg being
- * the same length as the left leg)
- */
- if ((*treep)->balance == 0) {
- (*treep)->balance = 1;
- (*treep)->right->balance = -1;
- return FcTrue;
- } else {
- (*treep)->balance = 0;
- (*treep)->right->balance = 0;
- return FcFalse;
- }
- }
-}
return FcFontSetMatch (config, sets, nsets, p, result);
}
-#include "fcavl.h"
-
typedef struct _FcSortNode {
- FcAvlNode avl;
FcPattern *pattern;
double score[NUM_MATCHER];
} FcSortNode;
-static FcBool
-FcSortMore (FcAvlNode *aa, FcAvlNode *ab)
+static int
+FcSortCompare (const void *aa, const void *ab)
{
- FcSortNode *a = (FcSortNode *) aa;
- FcSortNode *b = (FcSortNode *) ab;
- int i;
+ FcSortNode *a = *(FcSortNode **) aa;
+ FcSortNode *b = *(FcSortNode **) ab;
+ int i;
for (i = 0; i < NUM_MATCHER; i++)
{
if (a->score[i] > b->score[i])
- return FcTrue;
+ return -1;
if (a->score[i] < b->score[i])
- return FcFalse;
+ return 1;
}
- if (aa > ab)
- return FcTrue;
- return FcFalse;
+ return 0;
}
static FcBool
-FcSortWalk (FcSortNode *n, FcFontSet *fs, FcCharSet **cs, FcBool trim)
+FcSortWalk (FcSortNode **n, int nnode, FcFontSet *fs, FcCharSet **cs, FcBool trim)
{
FcCharSet *ncs;
-
- if (!n)
- return FcTrue;
- if (!FcSortWalk ((FcSortNode *) n->avl.left, fs, cs, trim))
- return FcFalse;
- if (FcPatternGetCharSet (n->pattern, FC_CHARSET, 0, &ncs) == FcResultMatch)
+ FcSortNode *node;
+
+ while (nnode--)
{
- if (!trim || !*cs || FcCharSetSubtractCount (ncs, *cs) != 0)
+ node = *n++;
+ if (FcPatternGetCharSet (node->pattern, FC_CHARSET, 0, &ncs) ==
+ FcResultMatch)
{
- if (*cs)
+ if (!trim || !*cs || FcCharSetSubtractCount (ncs, *cs) != 0)
{
- ncs = FcCharSetUnion (ncs, *cs);
- if (!ncs)
+ if (*cs)
+ {
+ ncs = FcCharSetUnion (ncs, *cs);
+ if (!ncs)
+ return FcFalse;
+ FcCharSetDestroy (*cs);
+ }
+ else
+ ncs = FcCharSetCopy (ncs);
+ *cs = ncs;
+ if (!FcFontSetAdd (fs, node->pattern))
return FcFalse;
- FcCharSetDestroy (*cs);
}
- else
- ncs = FcCharSetCopy (ncs);
- *cs = ncs;
- if (!FcFontSetAdd (fs, n->pattern))
- return FcFalse;
}
}
- if (!FcSortWalk ((FcSortNode *) n->avl.right, fs, cs, trim))
- return FcFalse;
return FcTrue;
}
FcFontSet *ret;
FcFontSet *s;
FcSortNode *nodes;
+ FcSortNode **nodeps, **nodep;
int nnodes;
- FcSortNode *root;
FcSortNode *new;
FcCharSet *cs;
int set;
}
if (!nnodes)
goto bail0;
- nodes = malloc (nnodes * sizeof (FcSortNode));
+ nodes = malloc (nnodes * sizeof (FcSortNode) + nnodes * sizeof (FcSortNode *));
if (!nodes)
goto bail0;
+ nodeps = (FcSortNode **) nodes + nnodes;
- root = 0;
new = nodes;
+ nodep = nodeps;
for (set = 0; set < nsets; set++)
{
s = sets[set];
}
printf ("\n");
}
- FcAvlInsert (FcSortMore, (FcAvlNode **) &root, &new->avl);
+ *nodep = new;
new++;
+ nodep++;
}
}
+ nnodes = new - nodes;
+
+ qsort (nodeps, sizeof (FcSortNode *), nnodes,
+ FcSortCompare);
+
ret = FcFontSetCreate ();
if (!ret)
goto bail1;
cs = 0;
- if (!FcSortWalk (root, ret, &cs, trim))
+ if (!FcSortWalk (nodeps, nnodes, ret, &cs, trim))
goto bail2;
*csp = cs;
/*
- * $XFree86: xc/lib/fontconfig/src/fcpat.c,v 1.2 2002/02/15 06:01:28 keithp Exp $
+ * $XFree86: xc/lib/fontconfig/src/fcpat.c,v 1.3 2002/02/19 07:50:44 keithp Exp $
*
* Copyright © 2000 Keith Packard, member of The XFree86 Project, Inc.
*
}
}
+FcBool
+FcValueEqual (FcValue va, FcValue vb)
+{
+ if (va.type != vb.type)
+ {
+ if (va.type == FcTypeInteger)
+ {
+ va.type = FcTypeDouble;
+ va.u.d = va.u.i;
+ }
+ if (vb.type == FcTypeInteger)
+ {
+ vb.type = FcTypeDouble;
+ vb.u.d = vb.u.i;
+ }
+ if (va.type != vb.type)
+ return FcFalse;
+ }
+ switch (va.type) {
+ case FcTypeVoid:
+ return FcTrue;
+ case FcTypeInteger:
+ return va.u.i == vb.u.i;
+ case FcTypeDouble:
+ return va.u.d == vb.u.d;
+ case FcTypeString:
+ return FcStrCmpIgnoreCase (va.u.s, vb.u.s) == 0;
+ case FcTypeBool:
+ return va.u.b == vb.u.b;
+ case FcTypeMatrix:
+ return FcMatrixEqual (va.u.m, vb.u.m);
+ case FcTypeCharSet:
+ return FcCharSetEqual (va.u.c, vb.u.c);
+ }
+ return FcFalse;
+}
+
+static FcBool
+FcValueListEqual (FcValueList *la, FcValueList *lb)
+{
+ while (la && lb)
+ {
+ if (!FcValueEqual (la->value, lb->value))
+ return FcFalse;
+ la = la->next;
+ lb = lb->next;
+ }
+ if (la || lb)
+ return FcFalse;
+ return FcTrue;
+}
+
void
FcPatternDestroy (FcPattern *p)
{
int s;
FcPatternElt *e;
+ int low, high;
+
/* match existing */
- for (i = 0; i < p->num; i++)
+ low = 0;
+ high = p->num;
+
+ while (low + 1 < high)
+ {
+ i = (low + high) >> 1;
+ s = FcStrCmpIgnoreCase ((FcChar8 *) object, (FcChar8 *) p->elts[i].object);
+ if (s == 0)
+ return &p->elts[i];
+ if (s < 0)
+ low = i;
+ else
+ high = i;
+ }
+
+ i = low;
+ while (i < high)
{
- if (!FcStrCmpIgnoreCase ((FcChar8 *) object, (FcChar8 *) p->elts[i].object))
+ s = FcStrCmpIgnoreCase ((FcChar8 *) object, (FcChar8 *) p->elts[i].object);
+ if (s == 0)
return &p->elts[i];
+ if (s > 0)
+ break;
+ i++;
}
if (!insert)
- return FcFalse;
+ return 0;
/* grow array */
- if (i == p->size)
+ if (p->num + 1 >= p->size)
{
s = p->size + 16;
if (p->elts)
}
}
+ /* move elts up */
+ memmove (p->elts + i + 1,
+ p->elts + i,
+ sizeof (FcPatternElt) *
+ (p->num - i));
+
/* bump count */
p->num++;
p->elts[i].object = object;
+ p->elts[i].values = 0;
return &p->elts[i];
}
FcBool
+FcPatternEqual (FcPattern *pa, FcPattern *pb)
+{
+ int i;
+
+ if (pa->num != pb->num)
+ return FcFalse;
+ for (i = 0; i < pa->num; i++)
+ {
+ if (FcStrCmpIgnoreCase ((FcChar8 *) pa->elts[i].object,
+ (FcChar8 *) pb->elts[i].object) != 0)
+ return FcFalse;
+ if (!FcValueListEqual (pa->elts[i].values, pb->elts[i].values))
+ return FcFalse;
+ }
+ return FcTrue;
+}
+
+FcBool
FcPatternAdd (FcPattern *p, const char *object, FcValue value, FcBool append)
{
FcPatternElt *e;