namespace internal {
-static const int kApiPointerSize = sizeof(void*); // NOLINT
-static const int kApiIntSize = sizeof(int); // NOLINT
+const int kApiPointerSize = sizeof(void*); // NOLINT
+const int kApiIntSize = sizeof(int); // NOLINT
// Tag information for HeapObject.
const int kHeapObjectTag = 1;
-// Copyright 2008 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
template <typename T>
-static T* NewArray(int size) {
+T* NewArray(int size) {
T* result = new T[size];
if (result == NULL) Malloced::FatalProcessOutOfMemory();
return result;
template <typename T>
-static void DeleteArray(T* array) {
+void DeleteArray(T* array) {
delete[] array;
}
}
-template <typename T> static inline T ToCData(v8::internal::Object* obj) {
+template <typename T> inline T ToCData(v8::internal::Object* obj) {
STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
return reinterpret_cast<T>(
reinterpret_cast<intptr_t>(
template <typename T>
-static inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
+inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
return FACTORY->NewForeign(
reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
template <class T>
-static inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
+inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
return reinterpret_cast<T*>(obj.location());
}
};
-static const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
+const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
void HandleScopeImplementer::SaveContext(Context* context) {
namespace internal {
// Constant pool marker.
-static const int kConstantPoolMarkerMask = 0xffe00000;
-static const int kConstantPoolMarker = 0x0c000000;
-static const int kConstantPoolLengthMask = 0x001ffff;
+const int kConstantPoolMarkerMask = 0xffe00000;
+const int kConstantPoolMarker = 0x0c000000;
+const int kConstantPoolLengthMask = 0x001ffff;
// Number of registers in normal ARM mode.
-static const int kNumRegisters = 16;
+const int kNumRegisters = 16;
// VFP support.
-static const int kNumVFPSingleRegisters = 32;
-static const int kNumVFPDoubleRegisters = 16;
-static const int kNumVFPRegisters =
- kNumVFPSingleRegisters + kNumVFPDoubleRegisters;
+const int kNumVFPSingleRegisters = 32;
+const int kNumVFPDoubleRegisters = 16;
+const int kNumVFPRegisters = kNumVFPSingleRegisters + kNumVFPDoubleRegisters;
// PC is register 15.
-static const int kPCRegister = 15;
-static const int kNoRegister = -1;
+const int kPCRegister = 15;
+const int kNoRegister = -1;
// -----------------------------------------------------------------------------
// Conditions.
// stop
kStopCode = 1 << 23
};
-static const uint32_t kStopCodeMask = kStopCode - 1;
-static const uint32_t kMaxStopCode = kStopCode - 1;
-static const int32_t kDefaultStopCode = -1;
+const uint32_t kStopCodeMask = kStopCode - 1;
+const uint32_t kMaxStopCode = kStopCode - 1;
+const int32_t kDefaultStopCode = -1;
// Type of VFP register. Determines register encoding.
// This mask does not include the "inexact" or "input denormal" cumulative
// exceptions flags, because we usually don't want to check for it.
-static const uint32_t kVFPExceptionMask = 0xf;
-static const uint32_t kVFPInvalidOpExceptionBit = 1 << 0;
-static const uint32_t kVFPOverflowExceptionBit = 1 << 2;
-static const uint32_t kVFPUnderflowExceptionBit = 1 << 3;
-static const uint32_t kVFPInexactExceptionBit = 1 << 4;
-static const uint32_t kVFPFlushToZeroMask = 1 << 24;
+const uint32_t kVFPExceptionMask = 0xf;
+const uint32_t kVFPInvalidOpExceptionBit = 1 << 0;
+const uint32_t kVFPOverflowExceptionBit = 1 << 2;
+const uint32_t kVFPUnderflowExceptionBit = 1 << 3;
+const uint32_t kVFPInexactExceptionBit = 1 << 4;
+const uint32_t kVFPFlushToZeroMask = 1 << 24;
-static const uint32_t kVFPNConditionFlagBit = 1 << 31;
-static const uint32_t kVFPZConditionFlagBit = 1 << 30;
-static const uint32_t kVFPCConditionFlagBit = 1 << 29;
-static const uint32_t kVFPVConditionFlagBit = 1 << 28;
+const uint32_t kVFPNConditionFlagBit = 1 << 31;
+const uint32_t kVFPZConditionFlagBit = 1 << 30;
+const uint32_t kVFPCConditionFlagBit = 1 << 29;
+const uint32_t kVFPVConditionFlagBit = 1 << 28;
// VFP rounding modes. See ARM DDI 0406B Page A2-29.
kRoundToZero = RZ
};
-static const uint32_t kVFPRoundingModeMask = 3 << 22;
+const uint32_t kVFPRoundingModeMask = 3 << 22;
enum CheckForInexactConversion {
kCheckForInexactConversion,
// The ARM ABI does not specify the usage of register r9, which may be reserved
// as the static base or thread register on some platforms, in which case we
// leave it alone. Adjust the value of kR9Available accordingly:
-static const int kR9Available = 1; // 1 if available to us, 0 if reserved
+const int kR9Available = 1; // 1 if available to us, 0 if reserved
// Register list in load/store instructions
// Note that the bit values must match those used in actual instruction encoding
-static const int kNumRegs = 16;
+const int kNumRegs = 16;
// Caller-saved/arguments registers
-static const RegList kJSCallerSaved =
+const RegList kJSCallerSaved =
1 << 0 | // r0 a1
1 << 1 | // r1 a2
1 << 2 | // r2 a3
1 << 3; // r3 a4
-static const int kNumJSCallerSaved = 4;
+const int kNumJSCallerSaved = 4;
typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
// Callee-saved registers preserved when switching from C to JavaScript
-static const RegList kCalleeSaved =
+const RegList kCalleeSaved =
1 << 4 | // r4 v1
1 << 5 | // r5 v2
1 << 6 | // r6 v3
// When calling into C++ (only for C++ calls that can't cause a GC).
// The call code will take care of lr, fp, etc.
-static const RegList kCallerSaved =
+const RegList kCallerSaved =
1 << 0 | // r0
1 << 1 | // r1
1 << 2 | // r2
1 << 9; // r9
-static const int kNumCalleeSaved = 7 + kR9Available;
+const int kNumCalleeSaved = 7 + kR9Available;
// Double registers d8 to d15 are callee-saved.
-static const int kNumDoubleCalleeSaved = 8;
+const int kNumDoubleCalleeSaved = 8;
// Number of registers for which space is reserved in safepoints. Must be a
// multiple of 8.
// TODO(regis): Only 8 registers may actually be sufficient. Revisit.
-static const int kNumSafepointRegisters = 16;
+const int kNumSafepointRegisters = 16;
// Define the list of registers actually saved at safepoints.
// Note that the number of saved registers may be smaller than the reserved
// space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters.
-static const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
-static const int kNumSafepointSavedRegisters =
- kNumJSCallerSaved + kNumCalleeSaved;
+const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
+const int kNumSafepointSavedRegisters = kNumJSCallerSaved + kNumCalleeSaved;
// ----------------------------------------------------
// Static helper functions
// Generate a MemOperand for loading a field from an object.
-static inline MemOperand FieldMemOperand(Register object, int offset) {
+inline MemOperand FieldMemOperand(Register object, int offset) {
return MemOperand(object, offset - kHeapObjectTag);
}
-static inline Operand SmiUntagOperand(Register object) {
+inline Operand SmiUntagOperand(Register object) {
return Operand(object, ASR, kSmiTagSize);
}
// -----------------------------------------------------------------------------
// Static helper functions.
-static MemOperand ContextOperand(Register context, int index) {
+inline MemOperand ContextOperand(Register context, int index) {
return MemOperand(context, Context::SlotOffset(index));
}
-static inline MemOperand GlobalObjectOperand() {
+inline MemOperand GlobalObjectOperand() {
return ContextOperand(cp, Context::GLOBAL_INDEX);
}
// -----------------------------------------------------------------------------
// Utility functions
-static inline bool is_intn(int x, int n) {
+inline bool is_intn(int x, int n) {
return -(1 << (n-1)) <= x && x < (1 << (n-1));
}
-static inline bool is_int8(int x) { return is_intn(x, 8); }
-static inline bool is_int16(int x) { return is_intn(x, 16); }
-static inline bool is_int18(int x) { return is_intn(x, 18); }
-static inline bool is_int24(int x) { return is_intn(x, 24); }
+inline bool is_int8(int x) { return is_intn(x, 8); }
+inline bool is_int16(int x) { return is_intn(x, 16); }
+inline bool is_int18(int x) { return is_intn(x, 18); }
+inline bool is_int24(int x) { return is_intn(x, 24); }
-static inline bool is_uintn(int x, int n) {
+inline bool is_uintn(int x, int n) {
return (x & -(1 << n)) == 0;
}
-static inline bool is_uint2(int x) { return is_uintn(x, 2); }
-static inline bool is_uint3(int x) { return is_uintn(x, 3); }
-static inline bool is_uint4(int x) { return is_uintn(x, 4); }
-static inline bool is_uint5(int x) { return is_uintn(x, 5); }
-static inline bool is_uint6(int x) { return is_uintn(x, 6); }
-static inline bool is_uint8(int x) { return is_uintn(x, 8); }
-static inline bool is_uint10(int x) { return is_uintn(x, 10); }
-static inline bool is_uint12(int x) { return is_uintn(x, 12); }
-static inline bool is_uint16(int x) { return is_uintn(x, 16); }
-static inline bool is_uint24(int x) { return is_uintn(x, 24); }
-static inline bool is_uint26(int x) { return is_uintn(x, 26); }
-static inline bool is_uint28(int x) { return is_uintn(x, 28); }
-
-static inline int NumberOfBitsSet(uint32_t x) {
+inline bool is_uint2(int x) { return is_uintn(x, 2); }
+inline bool is_uint3(int x) { return is_uintn(x, 3); }
+inline bool is_uint4(int x) { return is_uintn(x, 4); }
+inline bool is_uint5(int x) { return is_uintn(x, 5); }
+inline bool is_uint6(int x) { return is_uintn(x, 6); }
+inline bool is_uint8(int x) { return is_uintn(x, 8); }
+inline bool is_uint10(int x) { return is_uintn(x, 10); }
+inline bool is_uint12(int x) { return is_uintn(x, 12); }
+inline bool is_uint16(int x) { return is_uintn(x, 16); }
+inline bool is_uint24(int x) { return is_uintn(x, 24); }
+inline bool is_uint26(int x) { return is_uintn(x, 26); }
+inline bool is_uint28(int x) { return is_uintn(x, 28); }
+
+inline int NumberOfBitsSet(uint32_t x) {
unsigned int num_bits_set;
for (num_bits_set = 0; x; x >>= 1) {
num_bits_set += x & 1;
-// Copyright 2008-2009 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
namespace internal {
-static const int BYTECODE_MASK = 0xff;
+const int BYTECODE_MASK = 0xff;
// The first argument is packed in with the byte code in one word, but so it
// has 24 bits, but it can be positive and negative so only use 23 bits for
// positive values.
-static const unsigned int MAX_FIRST_ARG = 0x7fffffu;
-static const int BYTECODE_SHIFT = 8;
+const unsigned int MAX_FIRST_ARG = 0x7fffffu;
+const int BYTECODE_SHIFT = 8;
#define BYTECODE_ITERATOR(V) \
V(BREAK, 0, 4) /* bc8 */ \
-// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
}
-static inline bool IsInRange(int value, int lower_limit, int higher_limit) {
+inline bool IsInRange(int value, int lower_limit, int higher_limit) {
ASSERT(lower_limit <= higher_limit);
return static_cast<unsigned int>(value - lower_limit) <=
static_cast<unsigned int>(higher_limit - lower_limit);
-// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// Used by the CHECK macro -- should not be called directly.
-static inline void CheckHelper(const char* file,
- int line,
- const char* source,
- bool condition) {
+inline void CheckHelper(const char* file,
+ int line,
+ const char* source,
+ bool condition) {
if (!condition)
V8_Fatal(file, line, "CHECK(%s) failed", source);
}
// Helper function used by the CHECK_EQ function when given int
// arguments. Should not be called directly.
-static inline void CheckEqualsHelper(const char* file, int line,
- const char* expected_source, int expected,
- const char* value_source, int value) {
+inline void CheckEqualsHelper(const char* file, int line,
+ const char* expected_source, int expected,
+ const char* value_source, int value) {
if (expected != value) {
V8_Fatal(file, line,
"CHECK_EQ(%s, %s) failed\n# Expected: %i\n# Found: %i",
// Helper function used by the CHECK_EQ function when given int64_t
// arguments. Should not be called directly.
-static inline void CheckEqualsHelper(const char* file, int line,
- const char* expected_source,
- int64_t expected,
- const char* value_source,
- int64_t value) {
+inline void CheckEqualsHelper(const char* file, int line,
+ const char* expected_source,
+ int64_t expected,
+ const char* value_source,
+ int64_t value) {
if (expected != value) {
// Print int64_t values in hex, as two int32s,
// to avoid platform-dependencies.
// Helper function used by the CHECK_NE function when given int
// arguments. Should not be called directly.
-static inline void CheckNonEqualsHelper(const char* file,
- int line,
- const char* unexpected_source,
- int unexpected,
- const char* value_source,
- int value) {
+inline void CheckNonEqualsHelper(const char* file,
+ int line,
+ const char* unexpected_source,
+ int unexpected,
+ const char* value_source,
+ int value) {
if (unexpected == value) {
V8_Fatal(file, line, "CHECK_NE(%s, %s) failed\n# Value: %i",
unexpected_source, value_source, value);
// Helper function used by the CHECK function when given string
// arguments. Should not be called directly.
-static inline void CheckEqualsHelper(const char* file,
- int line,
- const char* expected_source,
- const char* expected,
- const char* value_source,
- const char* value) {
+inline void CheckEqualsHelper(const char* file,
+ int line,
+ const char* expected_source,
+ const char* expected,
+ const char* value_source,
+ const char* value) {
if ((expected == NULL && value != NULL) ||
(expected != NULL && value == NULL) ||
(expected != NULL && value != NULL && strcmp(expected, value) != 0)) {
}
-static inline void CheckNonEqualsHelper(const char* file,
- int line,
- const char* expected_source,
- const char* expected,
- const char* value_source,
- const char* value) {
+inline void CheckNonEqualsHelper(const char* file,
+ int line,
+ const char* expected_source,
+ const char* expected,
+ const char* value_source,
+ const char* value) {
if (expected == value ||
(expected != NULL && value != NULL && strcmp(expected, value) == 0)) {
V8_Fatal(file, line, "CHECK_NE(%s, %s) failed\n# Value: %s",
// Helper function used by the CHECK function when given pointer
// arguments. Should not be called directly.
-static inline void CheckEqualsHelper(const char* file,
- int line,
- const char* expected_source,
- const void* expected,
- const char* value_source,
- const void* value) {
+inline void CheckEqualsHelper(const char* file,
+ int line,
+ const char* expected_source,
+ const void* expected,
+ const char* value_source,
+ const void* value) {
if (expected != value) {
V8_Fatal(file, line,
"CHECK_EQ(%s, %s) failed\n# Expected: %p\n# Found: %p",
}
-static inline void CheckNonEqualsHelper(const char* file,
- int line,
- const char* expected_source,
- const void* expected,
- const char* value_source,
- const void* value) {
+inline void CheckNonEqualsHelper(const char* file,
+ int line,
+ const char* expected_source,
+ const void* expected,
+ const char* value_source,
+ const void* value) {
if (expected == value) {
V8_Fatal(file, line, "CHECK_NE(%s, %s) failed\n# Value: %p",
expected_source, value_source, value);
// Helper function used by the CHECK function when given floating
// point arguments. Should not be called directly.
-static inline void CheckEqualsHelper(const char* file,
- int line,
- const char* expected_source,
- double expected,
- const char* value_source,
- double value) {
+inline void CheckEqualsHelper(const char* file,
+ int line,
+ const char* expected_source,
+ double expected,
+ const char* value_source,
+ double value) {
// Force values to 64 bit memory to truncate 80 bit precision on IA32.
volatile double* exp = new double[1];
*exp = expected;
}
-static inline void CheckNonEqualsHelper(const char* file,
- int line,
- const char* expected_source,
- double expected,
- const char* value_source,
- double value) {
+inline void CheckNonEqualsHelper(const char* file,
+ int line,
+ const char* expected_source,
+ double expected,
+ const char* value_source,
+ double value) {
// Force values to 64 bit memory to truncate 80 bit precision on IA32.
volatile double* exp = new double[1];
*exp = expected;
namespace v8 {
namespace internal {
-static inline double JunkStringValue() {
+inline double JunkStringValue() {
return BitCast<double, uint64_t>(kQuietNaNMask);
}
// The fast double-to-unsigned-int conversion routine does not guarantee
// rounding towards zero, or any reasonable value if the argument is larger
// than what fits in an unsigned 32-bit integer.
-static inline unsigned int FastD2UI(double x) {
+inline unsigned int FastD2UI(double x) {
// There is no unsigned version of lrint, so there is no fast path
// in this function as there is in FastD2I. Using lrint doesn't work
// for values of 2^31 and above.
}
-static inline double DoubleToInteger(double x) {
+inline double DoubleToInteger(double x) {
if (isnan(x)) return 0;
if (!isfinite(x) || x == 0) return x;
return (x >= 0) ? floor(x) : ceil(x);
template <class Iterator, class EndMark>
-static bool SubStringEquals(Iterator* current,
- EndMark end,
- const char* substring) {
+bool SubStringEquals(Iterator* current,
+ EndMark end,
+ const char* substring) {
ASSERT(**current == *substring);
for (substring++; *substring != '\0'; substring++) {
++*current;
// Returns true if a nonspace character has been found and false if the
// end was been reached before finding a nonspace character.
template <class Iterator, class EndMark>
-static inline bool AdvanceToNonspace(UnicodeCache* unicode_cache,
- Iterator* current,
- EndMark end) {
+inline bool AdvanceToNonspace(UnicodeCache* unicode_cache,
+ Iterator* current,
+ EndMark end) {
while (*current != end) {
if (!unicode_cache->IsWhiteSpace(**current)) return true;
++*current;
// Parsing integers with radix 2, 4, 8, 16, 32. Assumes current != end.
template <int radix_log_2, class Iterator, class EndMark>
-static double InternalStringToIntDouble(UnicodeCache* unicode_cache,
- Iterator current,
- EndMark end,
- bool negative,
- bool allow_trailing_junk) {
+double InternalStringToIntDouble(UnicodeCache* unicode_cache,
+ Iterator current,
+ EndMark end,
+ bool negative,
+ bool allow_trailing_junk) {
ASSERT(current != end);
// Skip leading 0s.
template <class Iterator, class EndMark>
-static double InternalStringToInt(UnicodeCache* unicode_cache,
- Iterator current,
- EndMark end,
- int radix) {
+double InternalStringToInt(UnicodeCache* unicode_cache,
+ Iterator current,
+ EndMark end,
+ int radix) {
const bool allow_trailing_junk = true;
const double empty_string_val = JunkStringValue();
// 2. *current - gets the current character in the sequence.
// 3. ++current (advances the position).
template <class Iterator, class EndMark>
-static double InternalStringToDouble(UnicodeCache* unicode_cache,
- Iterator current,
- EndMark end,
- int flags,
- double empty_string_val) {
+double InternalStringToDouble(UnicodeCache* unicode_cache,
+ Iterator current,
+ EndMark end,
+ int flags,
+ double empty_string_val) {
// To make sure that iterator dereferencing is valid the following
// convention is used:
// 1. Each '++current' statement is followed by check for equality to 'end'.
const int kMaxSignificantDigits = 772;
-static inline bool isDigit(int x, int radix) {
+inline bool isDigit(int x, int radix) {
return (x >= '0' && x <= '9' && x < '0' + radix)
|| (radix > 10 && x >= 'a' && x < 'a' + radix - 10)
|| (radix > 10 && x >= 'A' && x < 'A' + radix - 10);
}
-static inline double SignedZero(bool negative) {
+inline double SignedZero(bool negative) {
return negative ? -0.0 : 0.0;
}
// rounding towards zero.
// The result is unspecified if x is infinite or NaN, or if the rounded
// integer value is outside the range of type int.
-static inline int FastD2I(double x) {
+inline int FastD2I(double x) {
// The static_cast convertion from double to int used to be slow, but
// as new benchmarks show, now it is much faster than lrint().
return static_cast<int>(x);
}
-static inline unsigned int FastD2UI(double x);
+inline unsigned int FastD2UI(double x);
-static inline double FastI2D(int x) {
+inline double FastI2D(int x) {
// There is no rounding involved in converting an integer to a
// double, so this code should compile to a few instructions without
// any FPU pipeline stalls.
}
-static inline double FastUI2D(unsigned x) {
+inline double FastUI2D(unsigned x) {
// There is no rounding involved in converting an unsigned integer to a
// double, so this code should compile to a few instructions without
// any FPU pipeline stalls.
// This function should match the exact semantics of ECMA-262 9.4.
-static inline double DoubleToInteger(double x);
+inline double DoubleToInteger(double x);
// This function should match the exact semantics of ECMA-262 9.5.
-static inline int32_t DoubleToInt32(double x);
+inline int32_t DoubleToInt32(double x);
// This function should match the exact semantics of ECMA-262 9.6.
-static inline uint32_t DoubleToUint32(double x) {
+inline uint32_t DoubleToUint32(double x) {
return static_cast<uint32_t>(DoubleToInt32(x));
}
-// Copyright 2010 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
namespace internal {
// We assume that doubles and uint64_t have the same endianness.
-static uint64_t double_to_uint64(double d) { return BitCast<uint64_t>(d); }
-static double uint64_to_double(uint64_t d64) { return BitCast<double>(d64); }
+inline uint64_t double_to_uint64(double d) { return BitCast<uint64_t>(d); }
+inline double uint64_to_double(uint64_t d64) { return BitCast<double>(d64); }
// Helper functions for doubles.
class Double {
-// Copyright 2010 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// The maximal length of digits a double can have in base 10.
// Note that DoubleToAscii null-terminates its input. So the given buffer should
// be at least kBase10MaximalLength + 1 characters long.
-static const int kBase10MaximalLength = 17;
+const int kBase10MaximalLength = 17;
// Converts the given double 'v' to ascii.
// The result should be interpreted as buffer * 10^(point-length).
-// Copyright 2010 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// FastDtoa will produce at most kFastDtoaMaximalLength digits. This does not
// include the terminating '\0' character.
-static const int kFastDtoaMaximalLength = 17;
+const int kFastDtoaMaximalLength = 17;
// Provides a decimal representation of v.
// The result should be interpreted as buffer * 10^(point - length).
// The USE(x) template is used to silence C++ compiler warnings
// issued for (yet) unused variables (typically parameters).
template <typename T>
-static inline void USE(T) { }
+inline void USE(T) { }
// FUNCTION_ADDR(f) gets the address of a C function f.
};
-static inline bool StoringValueNeedsWriteBarrier(HValue* value) {
+inline bool StoringValueNeedsWriteBarrier(HValue* value) {
return !value->type().IsBoolean()
&& !value->type().IsSmi()
&& !(value->IsConstant() && HConstant::cast(value)->ImmortalImmovable());
// Register lists
// Note that the bit values must match those used in actual instruction encoding
-static const int kNumRegs = 8;
+const int kNumRegs = 8;
// Caller-saved registers
-static const RegList kJSCallerSaved =
+const RegList kJSCallerSaved =
1 << 0 | // eax
1 << 1 | // ecx
1 << 2 | // edx
1 << 3 | // ebx - used as a caller-saved register in JavaScript code
1 << 7; // edi - callee function
-static const int kNumJSCallerSaved = 5;
+const int kNumJSCallerSaved = 5;
typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
// Number of registers for which space is reserved in safepoints.
-static const int kNumSafepointRegisters = 8;
+const int kNumSafepointRegisters = 8;
// ----------------------------------------------------
// Static helper functions.
// Generate an Operand for loading a field from an object.
-static inline Operand FieldOperand(Register object, int offset) {
+inline Operand FieldOperand(Register object, int offset) {
return Operand(object, offset - kHeapObjectTag);
}
// Generate an Operand for loading an indexed field from an object.
-static inline Operand FieldOperand(Register object,
- Register index,
- ScaleFactor scale,
- int offset) {
+inline Operand FieldOperand(Register object,
+ Register index,
+ ScaleFactor scale,
+ int offset) {
return Operand(object, index, scale, offset - kHeapObjectTag);
}
-static inline Operand ContextOperand(Register context, int index) {
+inline Operand ContextOperand(Register context, int index) {
return Operand(context, Context::SlotOffset(index));
}
-static inline Operand GlobalObjectOperand() {
+inline Operand GlobalObjectOperand() {
return ContextOperand(esi, Context::GLOBAL_INDEX);
}
#if(defined(__mips_hard_float) && __mips_hard_float != 0)
// Use floating-point coprocessor instructions. This flag is raised when
// -mhard-float is passed to the compiler.
-static const bool IsMipsSoftFloatABI = false;
+const bool IsMipsSoftFloatABI = false;
#elif(defined(__mips_soft_float) && __mips_soft_float != 0)
// Not using floating-point coprocessor instructions. This flag is raised when
// -msoft-float is passed to the compiler.
-static const bool IsMipsSoftFloatABI = true;
+const bool IsMipsSoftFloatABI = true;
#else
-static const bool IsMipsSoftFloatABI = true;
+const bool IsMipsSoftFloatABI = true;
#endif
// Registers and FPURegisters.
// Number of general purpose registers.
-static const int kNumRegisters = 32;
-static const int kInvalidRegister = -1;
+const int kNumRegisters = 32;
+const int kInvalidRegister = -1;
// Number of registers with HI, LO, and pc.
-static const int kNumSimuRegisters = 35;
+const int kNumSimuRegisters = 35;
// In the simulator, the PC register is simulated as the 34th register.
-static const int kPCRegister = 34;
+const int kPCRegister = 34;
// Number coprocessor registers.
-static const int kNumFPURegisters = 32;
-static const int kInvalidFPURegister = -1;
+const int kNumFPURegisters = 32;
+const int kInvalidFPURegister = -1;
// FPU (coprocessor 1) control registers. Currently only FCSR is implemented.
-static const int kFCSRRegister = 31;
-static const int kInvalidFPUControlRegister = -1;
-static const uint32_t kFPUInvalidResult = (uint32_t) (1 << 31) - 1;
+const int kFCSRRegister = 31;
+const int kInvalidFPUControlRegister = -1;
+const uint32_t kFPUInvalidResult = (uint32_t) (1 << 31) - 1;
// FCSR constants.
-static const uint32_t kFCSRInexactFlagBit = 2;
-static const uint32_t kFCSRUnderflowFlagBit = 3;
-static const uint32_t kFCSROverflowFlagBit = 4;
-static const uint32_t kFCSRDivideByZeroFlagBit = 5;
-static const uint32_t kFCSRInvalidOpFlagBit = 6;
-
-static const uint32_t kFCSRInexactFlagMask = 1 << kFCSRInexactFlagBit;
-static const uint32_t kFCSRUnderflowFlagMask = 1 << kFCSRUnderflowFlagBit;
-static const uint32_t kFCSROverflowFlagMask = 1 << kFCSROverflowFlagBit;
-static const uint32_t kFCSRDivideByZeroFlagMask = 1 << kFCSRDivideByZeroFlagBit;
-static const uint32_t kFCSRInvalidOpFlagMask = 1 << kFCSRInvalidOpFlagBit;
-
-static const uint32_t kFCSRFlagMask =
+const uint32_t kFCSRInexactFlagBit = 2;
+const uint32_t kFCSRUnderflowFlagBit = 3;
+const uint32_t kFCSROverflowFlagBit = 4;
+const uint32_t kFCSRDivideByZeroFlagBit = 5;
+const uint32_t kFCSRInvalidOpFlagBit = 6;
+
+const uint32_t kFCSRInexactFlagMask = 1 << kFCSRInexactFlagBit;
+const uint32_t kFCSRUnderflowFlagMask = 1 << kFCSRUnderflowFlagBit;
+const uint32_t kFCSROverflowFlagMask = 1 << kFCSROverflowFlagBit;
+const uint32_t kFCSRDivideByZeroFlagMask = 1 << kFCSRDivideByZeroFlagBit;
+const uint32_t kFCSRInvalidOpFlagMask = 1 << kFCSRInvalidOpFlagBit;
+
+const uint32_t kFCSRFlagMask =
kFCSRInexactFlagMask |
kFCSRUnderflowFlagMask |
kFCSROverflowFlagMask |
kFCSRDivideByZeroFlagMask |
kFCSRInvalidOpFlagMask;
-static const uint32_t kFCSRExceptionFlagMask =
- kFCSRFlagMask ^ kFCSRInexactFlagMask;
+const uint32_t kFCSRExceptionFlagMask = kFCSRFlagMask ^ kFCSRInexactFlagMask;
// Helper functions for converting between register numbers and names.
class Registers {
// instructions (see Assembler::stop()).
// - Breaks larger than kMaxStopCode are simple breaks, dropping you into the
// debugger.
-static const uint32_t kMaxWatchpointCode = 31;
-static const uint32_t kMaxStopCode = 127;
+const uint32_t kMaxWatchpointCode = 31;
+const uint32_t kMaxStopCode = 127;
STATIC_ASSERT(kMaxWatchpointCode < kMaxStopCode);
// ----- Fields offset and length.
-static const int kOpcodeShift = 26;
-static const int kOpcodeBits = 6;
-static const int kRsShift = 21;
-static const int kRsBits = 5;
-static const int kRtShift = 16;
-static const int kRtBits = 5;
-static const int kRdShift = 11;
-static const int kRdBits = 5;
-static const int kSaShift = 6;
-static const int kSaBits = 5;
-static const int kFunctionShift = 0;
-static const int kFunctionBits = 6;
-static const int kLuiShift = 16;
-
-static const int kImm16Shift = 0;
-static const int kImm16Bits = 16;
-static const int kImm26Shift = 0;
-static const int kImm26Bits = 26;
-static const int kImm28Shift = 0;
-static const int kImm28Bits = 28;
+const int kOpcodeShift = 26;
+const int kOpcodeBits = 6;
+const int kRsShift = 21;
+const int kRsBits = 5;
+const int kRtShift = 16;
+const int kRtBits = 5;
+const int kRdShift = 11;
+const int kRdBits = 5;
+const int kSaShift = 6;
+const int kSaBits = 5;
+const int kFunctionShift = 0;
+const int kFunctionBits = 6;
+const int kLuiShift = 16;
+
+const int kImm16Shift = 0;
+const int kImm16Bits = 16;
+const int kImm26Shift = 0;
+const int kImm26Bits = 26;
+const int kImm28Shift = 0;
+const int kImm28Bits = 28;
// In branches and jumps immediate fields point to words, not bytes,
// and are therefore shifted by 2.
-static const int kImmFieldShift = 2;
-
-static const int kFsShift = 11;
-static const int kFsBits = 5;
-static const int kFtShift = 16;
-static const int kFtBits = 5;
-static const int kFdShift = 6;
-static const int kFdBits = 5;
-static const int kFCccShift = 8;
-static const int kFCccBits = 3;
-static const int kFBccShift = 18;
-static const int kFBccBits = 3;
-static const int kFBtrueShift = 16;
-static const int kFBtrueBits = 1;
+const int kImmFieldShift = 2;
+
+const int kFsShift = 11;
+const int kFsBits = 5;
+const int kFtShift = 16;
+const int kFtBits = 5;
+const int kFdShift = 6;
+const int kFdBits = 5;
+const int kFCccShift = 8;
+const int kFCccBits = 3;
+const int kFBccShift = 18;
+const int kFBccBits = 3;
+const int kFBtrueShift = 16;
+const int kFBtrueBits = 1;
// ----- Miscellaneous useful masks.
// Instruction bit masks.
-static const int kOpcodeMask = ((1 << kOpcodeBits) - 1) << kOpcodeShift;
-static const int kImm16Mask = ((1 << kImm16Bits) - 1) << kImm16Shift;
-static const int kImm26Mask = ((1 << kImm26Bits) - 1) << kImm26Shift;
-static const int kImm28Mask = ((1 << kImm28Bits) - 1) << kImm28Shift;
-static const int kRsFieldMask = ((1 << kRsBits) - 1) << kRsShift;
-static const int kRtFieldMask = ((1 << kRtBits) - 1) << kRtShift;
-static const int kRdFieldMask = ((1 << kRdBits) - 1) << kRdShift;
-static const int kSaFieldMask = ((1 << kSaBits) - 1) << kSaShift;
-static const int kFunctionFieldMask =
- ((1 << kFunctionBits) - 1) << kFunctionShift;
+const int kOpcodeMask = ((1 << kOpcodeBits) - 1) << kOpcodeShift;
+const int kImm16Mask = ((1 << kImm16Bits) - 1) << kImm16Shift;
+const int kImm26Mask = ((1 << kImm26Bits) - 1) << kImm26Shift;
+const int kImm28Mask = ((1 << kImm28Bits) - 1) << kImm28Shift;
+const int kRsFieldMask = ((1 << kRsBits) - 1) << kRsShift;
+const int kRtFieldMask = ((1 << kRtBits) - 1) << kRtShift;
+const int kRdFieldMask = ((1 << kRdBits) - 1) << kRdShift;
+const int kSaFieldMask = ((1 << kSaBits) - 1) << kSaShift;
+const int kFunctionFieldMask = ((1 << kFunctionBits) - 1) << kFunctionShift;
// Misc masks.
-static const int kHiMask = 0xffff << 16;
-static const int kLoMask = 0xffff;
-static const int kSignMask = 0x80000000;
-static const int kJumpAddrMask = (1 << (kImm26Bits + kImmFieldShift)) - 1;
+const int kHiMask = 0xffff << 16;
+const int kLoMask = 0xffff;
+const int kSignMask = 0x80000000;
+const int kJumpAddrMask = (1 << (kImm26Bits + kImmFieldShift)) - 1;
// ----- MIPS Opcodes and Function Fields.
// We use this presentation to stay close to the table representation in
kRoundToMinusInf = RM
};
-static const uint32_t kFPURoundingModeMask = 3 << 0;
+const uint32_t kFPURoundingModeMask = 3 << 0;
enum CheckForInexactConversion {
kCheckForInexactConversion,
// MIPS assembly various constants.
// C/C++ argument slots size.
-static const int kCArgSlotCount = 4;
-static const int kCArgsSlotsSize = kCArgSlotCount * Instruction::kInstrSize;
+const int kCArgSlotCount = 4;
+const int kCArgsSlotsSize = kCArgSlotCount * Instruction::kInstrSize;
// JS argument slots size.
-static const int kJSArgsSlotsSize = 0 * Instruction::kInstrSize;
+const int kJSArgsSlotsSize = 0 * Instruction::kInstrSize;
// Assembly builtins argument slots size.
-static const int kBArgsSlotsSize = 0 * Instruction::kInstrSize;
+const int kBArgsSlotsSize = 0 * Instruction::kInstrSize;
-static const int kBranchReturnOffset = 2 * Instruction::kInstrSize;
+const int kBranchReturnOffset = 2 * Instruction::kInstrSize;
-static const int kDoubleAlignmentBits = 3;
-static const int kDoubleAlignment = (1 << kDoubleAlignmentBits);
-static const int kDoubleAlignmentMask = kDoubleAlignment - 1;
+const int kDoubleAlignmentBits = 3;
+const int kDoubleAlignment = (1 << kDoubleAlignmentBits);
+const int kDoubleAlignmentMask = kDoubleAlignment - 1;
} } // namespace v8::internal
// Register lists.
// Note that the bit values must match those used in actual instruction
// encoding.
-static const int kNumRegs = 32;
+const int kNumRegs = 32;
-static const RegList kJSCallerSaved =
+const RegList kJSCallerSaved =
1 << 2 | // v0
1 << 3 | // v1
1 << 4 | // a0
1 << 14 | // t6
1 << 15; // t7
-static const int kNumJSCallerSaved = 14;
+const int kNumJSCallerSaved = 14;
// Return the code of the n-th caller-saved register available to JavaScript
// Callee-saved registers preserved when switching from C to JavaScript.
-static const RegList kCalleeSaved =
+const RegList kCalleeSaved =
1 << 16 | // s0
1 << 17 | // s1
1 << 18 | // s2
1 << 23 | // s7 (cp in Javascript code)
1 << 30; // fp/s8
-static const int kNumCalleeSaved = 9;
+const int kNumCalleeSaved = 9;
-static const RegList kCalleeSavedFPU =
+const RegList kCalleeSavedFPU =
1 << 20 | // f20
1 << 22 | // f22
1 << 24 | // f24
1 << 28 | // f28
1 << 30; // f30
-static const int kNumCalleeSavedFPU = 6;
+const int kNumCalleeSavedFPU = 6;
-static const RegList kCallerSavedFPU =
+const RegList kCallerSavedFPU =
1 << 0 | // f0
1 << 2 | // f2
1 << 4 | // f4
// Number of registers for which space is reserved in safepoints. Must be a
// multiple of 8.
-static const int kNumSafepointRegisters = 24;
+const int kNumSafepointRegisters = 24;
// Define the list of registers actually saved at safepoints.
// Note that the number of saved registers may be smaller than the reserved
// space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters.
-static const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
-static const int kNumSafepointSavedRegisters =
+const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
+const int kNumSafepointSavedRegisters =
kNumJSCallerSaved + kNumCalleeSaved;
typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
-static const int kUndefIndex = -1;
+const int kUndefIndex = -1;
// Map with indexes on stack that corresponds to codes of saved registers.
-static const int kSafepointRegisterStackIndexMap[kNumRegs] = {
+const int kSafepointRegisterStackIndexMap[kNumRegs] = {
kUndefIndex, // zero_reg
kUndefIndex, // at
0, // v0
// -----------------------------------------------------------------------------
// Static helper functions.
-static MemOperand ContextOperand(Register context, int index) {
+inline MemOperand ContextOperand(Register context, int index) {
return MemOperand(context, Context::SlotOffset(index));
}
-static inline MemOperand GlobalObjectOperand() {
+inline MemOperand GlobalObjectOperand() {
return ContextOperand(cp, Context::GLOBAL_INDEX);
}
// Generate a MemOperand for loading a field from an object.
-static inline MemOperand FieldMemOperand(Register object, int offset) {
+inline MemOperand FieldMemOperand(Register object, int offset) {
return MemOperand(object, offset - kHeapObjectTag);
}
// Generate a MemOperand for storing arguments 5..N on the stack
// when calling CallCFunction().
-static inline MemOperand CFunctionArgumentOperand(int index) {
+inline MemOperand CFunctionArgumentOperand(int index) {
ASSERT(index > kCArgSlotCount);
// Argument 5 takes the slot just past the four Arg-slots.
int offset = (index - 5) * kPointerSize + kCArgsSlotsSize;
LAST_ELEMENTS_KIND = EXTERNAL_PIXEL_ELEMENTS
};
-static const int kElementsKindCount =
- LAST_ELEMENTS_KIND - FIRST_ELEMENTS_KIND + 1;
+const int kElementsKindCount = LAST_ELEMENTS_KIND - FIRST_ELEMENTS_KIND + 1;
void PrintElementsKind(FILE* out, ElementsKind kind);
// Instance size sentinel for objects of variable size.
-static const int kVariableSizeSentinel = 0;
+const int kVariableSizeSentinel = 0;
// All Maps have a field instance_type containing a InstanceType.
NUM_OF_CALLABLE_SPEC_OBJECT_TYPES = 2
};
-static const int kExternalArrayTypeCount = LAST_EXTERNAL_ARRAY_TYPE -
- FIRST_EXTERNAL_ARRAY_TYPE + 1;
+const int kExternalArrayTypeCount =
+ LAST_EXTERNAL_ARRAY_TYPE - FIRST_EXTERNAL_ARRAY_TYPE + 1;
STATIC_CHECK(JS_OBJECT_TYPE == Internals::kJSObjectType);
STATIC_CHECK(FIRST_NONSTRING_TYPE == Internals::kFirstNonstringType);
-// Copyright 2010 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
template <typename PatternChar, typename SubjectChar>
-static inline bool CharCompare(const PatternChar* pattern,
- const SubjectChar* subject,
- int length) {
+inline bool CharCompare(const PatternChar* pattern,
+ const SubjectChar* subject,
+ int length) {
ASSERT(length > 0);
int pos = 0;
do {
// object should be constructed once and the Search function then called
// for each search.
template <typename SubjectChar, typename PatternChar>
-static int SearchString(Isolate* isolate,
- Vector<const SubjectChar> subject,
- Vector<const PatternChar> pattern,
- int start_index) {
+int SearchString(Isolate* isolate,
+ Vector<const SubjectChar> subject,
+ Vector<const PatternChar> pattern,
+ int start_index) {
StringSearch<PatternChar, SubjectChar> search(isolate, pattern);
return search.Search(subject, start_index);
}
-// Copyright 2007-2008 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
* The max length of the result of converting the case of a single
* character.
*/
-static const int kMaxMappingSize = 4;
+const int kMaxMappingSize = 4;
template <class T, int size = 256>
class Predicate {
// Returns true iff x is a power of 2 (or zero). Cannot be used with the
// maximally negative value of the type T (the -1 overflows).
template <typename T>
-static inline bool IsPowerOf2(T x) {
+inline bool IsPowerOf2(T x) {
return IS_POWER_OF_TWO(x);
}
// X must be a power of 2. Returns the number of trailing zeros.
-static inline int WhichPowerOf2(uint32_t x) {
+inline int WhichPowerOf2(uint32_t x) {
ASSERT(IsPowerOf2(x));
ASSERT(x != 0);
int bits = 0;
// The C++ standard leaves the semantics of '>>' undefined for
// negative signed operands. Most implementations do the right thing,
// though.
-static inline int ArithmeticShiftRight(int x, int s) {
+inline int ArithmeticShiftRight(int x, int s) {
return x >> s;
}
// This allows conversion of Addresses and integral types into
// 0-relative int offsets.
template <typename T>
-static inline intptr_t OffsetFrom(T x) {
+inline intptr_t OffsetFrom(T x) {
return x - static_cast<T>(0);
}
// This allows conversion of 0-relative int offsets into Addresses and
// integral types.
template <typename T>
-static inline T AddressFrom(intptr_t x) {
+inline T AddressFrom(intptr_t x) {
return static_cast<T>(static_cast<T>(0) + x);
}
// Return the largest multiple of m which is <= x.
template <typename T>
-static inline T RoundDown(T x, intptr_t m) {
+inline T RoundDown(T x, intptr_t m) {
ASSERT(IsPowerOf2(m));
return AddressFrom<T>(OffsetFrom(x) & -m);
}
// Return the smallest multiple of m which is >= x.
template <typename T>
-static inline T RoundUp(T x, intptr_t m) {
+inline T RoundUp(T x, intptr_t m) {
return RoundDown<T>(static_cast<T>(x + m - 1), m);
}
template <typename T>
-static int Compare(const T& a, const T& b) {
+int Compare(const T& a, const T& b) {
if (a == b)
return 0;
else if (a < b)
template <typename T>
-static int PointerValueCompare(const T* a, const T* b) {
+int PointerValueCompare(const T* a, const T* b) {
return Compare<T>(*a, *b);
}
// handles.
template<typename T> class Handle; // Forward declaration.
template <typename T>
-static int HandleObjectPointerCompare(const Handle<T>* a, const Handle<T>* b) {
+int HandleObjectPointerCompare(const Handle<T>* a, const Handle<T>* b) {
return Compare<T*>(*(*a), *(*b));
}
// number that is already a power of two, it is returned as is.
// Implementation is from "Hacker's Delight" by Henry S. Warren, Jr.,
// figure 3-3, page 48, where the function is called clp2.
-static inline uint32_t RoundUpToPowerOf2(uint32_t x) {
+inline uint32_t RoundUpToPowerOf2(uint32_t x) {
ASSERT(x <= 0x80000000u);
x = x - 1;
x = x | (x >> 1);
}
-static inline uint32_t RoundDownToPowerOf2(uint32_t x) {
+inline uint32_t RoundDownToPowerOf2(uint32_t x) {
uint32_t rounded_up = RoundUpToPowerOf2(x);
if (rounded_up > x) return rounded_up >> 1;
return rounded_up;
template <typename T, typename U>
-static inline bool IsAligned(T value, U alignment) {
+inline bool IsAligned(T value, U alignment) {
return (value & (alignment - 1)) == 0;
}
// Returns true if (addr + offset) is aligned.
-static inline bool IsAddressAligned(Address addr,
- intptr_t alignment,
- int offset = 0) {
+inline bool IsAddressAligned(Address addr,
+ intptr_t alignment,
+ int offset = 0) {
intptr_t offs = OffsetFrom(addr + offset);
return IsAligned(offs, alignment);
}
// Returns the maximum of the two parameters.
template <typename T>
-static T Max(T a, T b) {
+T Max(T a, T b) {
return a < b ? b : a;
}
// Returns the minimum of the two parameters.
template <typename T>
-static T Min(T a, T b) {
+T Min(T a, T b) {
return a < b ? a : b;
}
// Thomas Wang, Integer Hash Functions.
// http://www.concentric.net/~Ttwang/tech/inthash.htm
-static inline uint32_t ComputeIntegerHash(uint32_t key) {
+inline uint32_t ComputeIntegerHash(uint32_t key) {
uint32_t hash = key;
hash = ~hash + (hash << 15); // hash = (hash << 15) - hash - 1;
hash = hash ^ (hash >> 12);
}
-static inline uint32_t ComputeLongHash(uint64_t key) {
+inline uint32_t ComputeLongHash(uint64_t key) {
uint64_t hash = key;
hash = ~hash + (hash << 18); // hash = (hash << 18) - hash - 1;
hash = hash ^ (hash >> 31);
}
-static inline uint32_t ComputePointerHash(void* ptr) {
+inline uint32_t ComputePointerHash(void* ptr) {
return ComputeIntegerHash(
static_cast<uint32_t>(reinterpret_cast<intptr_t>(ptr)));
}
// Compare ASCII/16bit chars to ASCII/16bit chars.
template <typename lchar, typename rchar>
-static inline int CompareChars(const lchar* lhs, const rchar* rhs, int chars) {
+inline int CompareChars(const lchar* lhs, const rchar* rhs, int chars) {
const lchar* limit = lhs + chars;
#ifdef V8_HOST_CAN_READ_UNALIGNED
if (sizeof(*lhs) == sizeof(*rhs)) {
// Calculate 10^exponent.
-static inline int TenToThe(int exponent) {
+inline int TenToThe(int exponent) {
ASSERT(exponent <= 9);
ASSERT(exponent >= 1);
int answer = 10;
namespace internal {
// Convert from Number object to C integer.
-static inline int32_t NumberToInt32(Object* number) {
+inline int32_t NumberToInt32(Object* number) {
if (number->IsSmi()) return Smi::cast(number)->value();
return DoubleToInt32(number->Number());
}
-static inline uint32_t NumberToUint32(Object* number) {
+inline uint32_t NumberToUint32(Object* number) {
if (number->IsSmi()) return Smi::cast(number)->value();
return DoubleToUint32(number->Number());
}
};
-static const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
-static const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
-static const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
+const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
+const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
+const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
const uint64_t kHoleNanInt64 =
(static_cast<uint64_t>(kHoleNanUpper32) << 32) | kHoleNanLower32;
template <typename T, typename U>
-static inline void MemsetPointer(T** dest, U* value, int counter) {
+inline void MemsetPointer(T** dest, U* value, int counter) {
#ifdef DEBUG
T* a = NULL;
U* b = NULL;
// Copy from ASCII/16bit chars to ASCII/16bit chars.
template <typename sourcechar, typename sinkchar>
-static inline void CopyChars(sinkchar* dest, const sourcechar* src, int chars) {
+inline void CopyChars(sinkchar* dest, const sourcechar* src, int chars) {
sinkchar* limit = dest + chars;
#ifdef V8_HOST_CAN_READ_UNALIGNED
if (sizeof(*dest) == sizeof(*src)) {
// Utility functions
// Test whether a 64-bit value is in a specific range.
-static inline bool is_uint32(int64_t x) {
+inline bool is_uint32(int64_t x) {
static const uint64_t kMaxUInt32 = V8_UINT64_C(0xffffffff);
return static_cast<uint64_t>(x) <= kMaxUInt32;
}
-static inline bool is_int32(int64_t x) {
+inline bool is_int32(int64_t x) {
static const int64_t kMinInt32 = -V8_INT64_C(0x80000000);
return is_uint32(x - kMinInt32);
}
-static inline bool uint_is_int32(uint64_t x) {
+inline bool uint_is_int32(uint64_t x) {
static const uint64_t kMaxInt32 = V8_UINT64_C(0x7fffffff);
return x <= kMaxInt32;
}
-static inline bool is_uint32(uint64_t x) {
+inline bool is_uint32(uint64_t x) {
static const uint64_t kMaxUInt32 = V8_UINT64_C(0xffffffff);
return x <= kMaxUInt32;
}
namespace v8 {
namespace internal {
-static const int kNumRegs = 16;
-static const RegList kJSCallerSaved =
+const int kNumRegs = 16;
+const RegList kJSCallerSaved =
1 << 0 | // rax
1 << 1 | // rcx
1 << 2 | // rdx
1 << 3 | // rbx - used as a caller-saved register in JavaScript code
1 << 7; // rdi - callee function
-static const int kNumJSCallerSaved = 5;
+const int kNumJSCallerSaved = 5;
typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
// Number of registers for which space is reserved in safepoints.
-static const int kNumSafepointRegisters = 16;
+const int kNumSafepointRegisters = 16;
// ----------------------------------------------------
// Default scratch register used by MacroAssembler (and other code that needs
// a spare register). The register isn't callee save, and not used by the
// function calling convention.
-static const Register kScratchRegister = { 10 }; // r10.
-static const Register kSmiConstantRegister = { 12 }; // r12 (callee save).
-static const Register kRootRegister = { 13 }; // r13 (callee save).
+const Register kScratchRegister = { 10 }; // r10.
+const Register kSmiConstantRegister = { 12 }; // r12 (callee save).
+const Register kRootRegister = { 13 }; // r13 (callee save).
// Value of smi in kSmiConstantRegister.
-static const int kSmiConstantRegisterValue = 1;
+const int kSmiConstantRegisterValue = 1;
// Actual value of root register is offset from the root array's start
// to take advantage of negitive 8-bit displacement values.
-static const int kRootRegisterBias = 128;
+const int kRootRegisterBias = 128;
// Convenience for platform-independent signatures.
typedef Operand MemOperand;
// Static helper functions.
// Generate an Operand for loading a field from an object.
-static inline Operand FieldOperand(Register object, int offset) {
+inline Operand FieldOperand(Register object, int offset) {
return Operand(object, offset - kHeapObjectTag);
}
// Generate an Operand for loading an indexed field from an object.
-static inline Operand FieldOperand(Register object,
- Register index,
- ScaleFactor scale,
- int offset) {
+inline Operand FieldOperand(Register object,
+ Register index,
+ ScaleFactor scale,
+ int offset) {
return Operand(object, index, scale, offset - kHeapObjectTag);
}
-static inline Operand ContextOperand(Register context, int index) {
+inline Operand ContextOperand(Register context, int index) {
return Operand(context, Context::SlotOffset(index));
}
-static inline Operand GlobalObjectOperand() {
+inline Operand GlobalObjectOperand() {
return ContextOperand(rsi, Context::GLOBAL_INDEX);
}
// Provides access to exit frame stack space (not GCed).
-static inline Operand StackSpaceOperand(int index) {
+inline Operand StackSpaceOperand(int index) {
#ifdef _WIN64
const int kShaddowSpace = 4;
return Operand(rsp, (index + kShaddowSpace) * kPointerSize);