/* Must be called in the gl thread */
GstGLWindow *
-gst_gl_window_new (gint width, gint height, guint64 external_gl_context)
+gst_gl_window_new (gint width, gint height, gulong external_gl_context)
{
GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
GstGLWindowPrivate *priv = window->priv;
}
void
-gst_gl_window_set_external_window_id (GstGLWindow * window, guint64 id)
+gst_gl_window_set_external_window_id (GstGLWindow * window, gulong id)
{
GstGLWindowPrivate *priv = window->priv;