#include "SkRRect.h"
#include "SkStrokeRec.h"
+#include "SkTLazy.h"
#include "effects/GrVertexEffect.h"
+#include "effects/GrRRectEffect.h"
namespace {
CircleVertex* verts = reinterpret_cast<CircleVertex*>(geo.vertices());
SkStrokeRec::Style style = stroke.getStyle();
- bool isStroked = (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style);
+ bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
+ SkStrokeRec::kHairline_Style == style;
+ bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style;
SkScalar innerRadius = 0.0f;
SkScalar outerRadius = radius;
SkScalar halfWidth = 0;
- if (style != SkStrokeRec::kFill_Style) {
+ if (hasStroke) {
if (SkScalarNearlyZero(strokeWidth)) {
halfWidth = SK_ScalarHalf;
} else {
}
outerRadius += halfWidth;
- if (isStroked) {
+ if (isStrokeOnly) {
innerRadius = radius - halfWidth;
}
}
- GrEffectRef* effect = CircleEdgeEffect::Create(isStroked && innerRadius > 0);
+ GrEffectRef* effect = CircleEdgeEffect::Create(isStrokeOnly && innerRadius > 0);
static const int kCircleEdgeAttrIndex = 1;
drawState->addCoverageEffect(effect, kCircleEdgeAttrIndex)->unref();
scaledStroke.fY = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMSkewX] + vm[SkMatrix::kMScaleY]));
SkStrokeRec::Style style = stroke.getStyle();
- bool isStroked = (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style);
+ bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
+ SkStrokeRec::kHairline_Style == style;
+ bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style;
SkScalar innerXRadius = 0;
SkScalar innerYRadius = 0;
- if (SkStrokeRec::kFill_Style != style) {
+ if (hasStroke) {
if (SkScalarNearlyZero(scaledStroke.length())) {
scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf);
} else {
}
// this is legit only if scale & translation (which should be the case at the moment)
- if (isStroked) {
+ if (isStrokeOnly) {
innerXRadius = xRadius - scaledStroke.fX;
innerYRadius = yRadius - scaledStroke.fY;
}
EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices());
- GrEffectRef* effect = EllipseEdgeEffect::Create(isStroked &&
+ GrEffectRef* effect = EllipseEdgeEffect::Create(isStrokeOnly &&
innerXRadius > 0 && innerYRadius > 0);
static const int kEllipseCenterAttrIndex = 1;
return fRRectIndexBuffer;
}
-bool GrOvalRenderer::drawSimpleRRect(GrDrawTarget* target, GrContext* context, bool useAA,
- const SkRRect& rrect, const SkStrokeRec& stroke)
-{
+bool GrOvalRenderer::drawDRRect(GrDrawTarget* target, GrContext* context, bool useAA,
+ const SkRRect& outer, const SkRRect& origInner) {
+ GrDrawState::AutoRestoreEffects are;
+ if (!origInner.isEmpty()) {
+ SkTCopyOnFirstWrite<SkRRect> inner(origInner);
+ if (!context->getMatrix().isIdentity()) {
+ if (!origInner.transform(context->getMatrix(), inner.writable())) {
+ return false;
+ }
+ }
+ bool applyAA = useAA &&
+ !target->getDrawState().getRenderTarget()->isMultisampled() &&
+ !target->shouldDisableCoverageAAForBlend();
+ GrEffectEdgeType edgeType = applyAA ? kInverseFillAA_GrEffectEdgeType :
+ kInverseFillBW_GrEffectEdgeType;
+ GrEffectRef* effect = GrRRectEffect::Create(edgeType, *inner);
+ if (NULL == effect) {
+ return false;
+ }
+ are.set(target->drawState());
+ target->drawState()->addCoverageEffect(effect)->unref();
+ }
+
+ SkStrokeRec fillRec(SkStrokeRec::kFill_InitStyle);
+ return this->drawRRect(target, context, useAA, outer, fillRec);
+}
+
+bool GrOvalRenderer::drawRRect(GrDrawTarget* target, GrContext* context, bool useAA,
+ const SkRRect& rrect, const SkStrokeRec& stroke) {
+ if (rrect.isOval()) {
+ return this->drawOval(target, context, useAA, rrect.getBounds(), stroke);
+ }
+
bool useCoverageAA = useAA &&
!target->getDrawState().getRenderTarget()->isMultisampled() &&
!target->shouldDisableCoverageAAForBlend();
}
const SkMatrix& vm = context->getMatrix();
-#ifdef SK_DEBUG
- {
- // we should have checked for this previously
- SkASSERT(useCoverageAA && vm.rectStaysRect() && rrect.isSimple());
+
+ if (!vm.rectStaysRect() || !rrect.isSimple()) {
+ return false;
}
-#endif
// do any matrix crunching before we reset the draw state for device coords
const SkRect& rrectBounds = rrect.getBounds();
SkScalar yRadius = SkScalarAbs(vm[SkMatrix::kMSkewX]*radii.fX +
vm[SkMatrix::kMScaleY]*radii.fY);
- // if hairline stroke is greater than radius, we don't handle that right now
SkStrokeRec::Style style = stroke.getStyle();
- if (SkStrokeRec::kHairline_Style == style &&
- (SK_ScalarHalf > xRadius || SK_ScalarHalf > yRadius)) {
- return false;
- }
// do (potentially) anisotropic mapping of stroke
SkVector scaledStroke;
SkScalar strokeWidth = stroke.getWidth();
- scaledStroke.fX = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMScaleX] + vm[SkMatrix::kMSkewY]));
- scaledStroke.fY = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMSkewX] + vm[SkMatrix::kMScaleY]));
- // if half of strokewidth is greater than radius, we don't handle that right now
- if (SK_ScalarHalf*scaledStroke.fX > xRadius || SK_ScalarHalf*scaledStroke.fY > yRadius) {
+ bool isStrokeOnly = SkStrokeRec::kStroke_Style == style ||
+ SkStrokeRec::kHairline_Style == style;
+ bool hasStroke = isStrokeOnly || SkStrokeRec::kStrokeAndFill_Style == style;
+
+ if (hasStroke) {
+ if (SkStrokeRec::kHairline_Style == style) {
+ scaledStroke.set(1, 1);
+ } else {
+ scaledStroke.fX = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMScaleX] +
+ vm[SkMatrix::kMSkewY]));
+ scaledStroke.fY = SkScalarAbs(strokeWidth*(vm[SkMatrix::kMSkewX] +
+ vm[SkMatrix::kMScaleY]));
+ }
+
+ // if half of strokewidth is greater than radius, we don't handle that right now
+ if (SK_ScalarHalf*scaledStroke.fX > xRadius || SK_ScalarHalf*scaledStroke.fY > yRadius) {
+ return false;
+ }
+ }
+
+ // The way the effect interpolates the offset-to-ellipse/circle-center attribute only works on
+ // the interior of the rrect if the radii are >= 0.5. Otherwise, the inner rect of the nine-
+ // patch will have fractional coverage. This only matters when the interior is actually filled.
+ // We could consider falling back to rect rendering here, since a tiny radius is
+ // indistinguishable from a square corner.
+ if (!isStrokeOnly && (SK_ScalarHalf > xRadius || SK_ScalarHalf > yRadius)) {
return false;
}
return false;
}
- bool isStroked = (SkStrokeRec::kStroke_Style == style || SkStrokeRec::kHairline_Style == style);
-
GrIndexBuffer* indexBuffer = this->rRectIndexBuffer(context->getGpu());
if (NULL == indexBuffer) {
GrPrintf("Failed to create index buffer!\n");
}
// if the corners are circles, use the circle renderer
- if ((!isStroked || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) {
+ if ((!hasStroke || scaledStroke.fX == scaledStroke.fY) && xRadius == yRadius) {
drawState->setVertexAttribs<gCircleVertexAttribs>(SK_ARRAY_COUNT(gCircleVertexAttribs));
SkASSERT(sizeof(CircleVertex) == drawState->getVertexSize());
SkScalar innerRadius = 0.0f;
SkScalar outerRadius = xRadius;
SkScalar halfWidth = 0;
- if (style != SkStrokeRec::kFill_Style) {
+ if (hasStroke) {
if (SkScalarNearlyZero(scaledStroke.fX)) {
halfWidth = SK_ScalarHalf;
} else {
halfWidth = SkScalarHalf(scaledStroke.fX);
}
- if (isStroked) {
+ if (isStrokeOnly) {
innerRadius = xRadius - halfWidth;
}
outerRadius += halfWidth;
bounds.outset(halfWidth, halfWidth);
}
- isStroked = (isStroked && innerRadius >= 0);
+ isStrokeOnly = (isStrokeOnly && innerRadius >= 0);
- GrEffectRef* effect = CircleEdgeEffect::Create(isStroked);
+ GrEffectRef* effect = CircleEdgeEffect::Create(isStrokeOnly);
static const int kCircleEdgeAttrIndex = 1;
drawState->addCoverageEffect(effect, kCircleEdgeAttrIndex)->unref();
}
// drop out the middle quad if we're stroked
- int indexCnt = isStroked ? SK_ARRAY_COUNT(gRRectIndices)-6 : SK_ARRAY_COUNT(gRRectIndices);
+ int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 :
+ SK_ARRAY_COUNT(gRRectIndices);
target->setIndexSourceToBuffer(indexBuffer);
target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bounds);
SkScalar innerXRadius = 0.0f;
SkScalar innerYRadius = 0.0f;
- if (SkStrokeRec::kFill_Style != style) {
+ if (hasStroke) {
if (SkScalarNearlyZero(scaledStroke.length())) {
scaledStroke.set(SK_ScalarHalf, SK_ScalarHalf);
} else {
}
// this is legit only if scale & translation (which should be the case at the moment)
- if (isStroked) {
+ if (isStrokeOnly) {
innerXRadius = xRadius - scaledStroke.fX;
innerYRadius = yRadius - scaledStroke.fY;
}
bounds.outset(scaledStroke.fX, scaledStroke.fY);
}
- isStroked = (isStroked && innerXRadius >= 0 && innerYRadius >= 0);
+ isStrokeOnly = (isStrokeOnly && innerXRadius >= 0 && innerYRadius >= 0);
GrDrawTarget::AutoReleaseGeometry geo(target, 16, 0);
if (!geo.succeeded()) {
}
EllipseVertex* verts = reinterpret_cast<EllipseVertex*>(geo.vertices());
- GrEffectRef* effect = EllipseEdgeEffect::Create(isStroked);
+ GrEffectRef* effect = EllipseEdgeEffect::Create(isStrokeOnly);
static const int kEllipseOffsetAttrIndex = 1;
static const int kEllipseRadiiAttrIndex = 2;
drawState->addCoverageEffect(effect,
}
// drop out the middle quad if we're stroked
- int indexCnt = isStroked ? SK_ARRAY_COUNT(gRRectIndices)-6 : SK_ARRAY_COUNT(gRRectIndices);
+ int indexCnt = isStrokeOnly ? SK_ARRAY_COUNT(gRRectIndices) - 6 :
+ SK_ARRAY_COUNT(gRRectIndices);
target->setIndexSourceToBuffer(indexBuffer);
target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bounds);
}