Prior to this change, video decoder thread priority was
slightly increased, however finishing requests in specific
deadline is crucial for video rendering stability.
This this CL priority is changed to realtime to ensure
thread is scheduled before any thread pool worker and other
threads.
Bug: https://jira-eu.sec.samsung.net/browse/VDGAME-680
Change-Id: I3312dbef58c844a81028e024aa5f5956efd5daf8
Signed-off-by: Jakub Gajownik <j.gajownik2@samsung.com>
#if defined(THREAD_BOOSTER_SERVICE)
thread_booster::BoostThreadByName(thread_name_,
thread_booster::MediaType::kVideo,
- thread_booster::BoostingLevel::kPriority);
+ thread_booster::BoostingLevel::kRealtime);
#endif
mojo_decoder_buffer_reader_ =