static void
radv_emit_provoking_vertex_mode(struct radv_cmd_buffer *cmd_buffer)
{
- const struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline;
const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
const unsigned stage = last_vgt_shader->info.stage;
const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
if (d->vk.rs.provoking_vertex == VK_PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT) {
if (stage == MESA_SHADER_VERTEX) {
- provoking_vtx = si_conv_prim_to_gs_out(d->vk.ia.primitive_topology, pipeline->is_ngg);
+ provoking_vtx = si_conv_prim_to_gs_out(d->vk.ia.primitive_topology,
+ last_vgt_shader->info.is_ngg);
} else {
assert(stage == MESA_SHADER_GEOMETRY);
provoking_vtx = last_vgt_shader->info.gs.vertices_in - 1;
static void
radv_emit_primitive_topology(struct radv_cmd_buffer *cmd_buffer)
{
- const struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline;
const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
const struct radv_userdata_info *loc =
radv_get_user_sgpr(last_vgt_shader, AC_UD_NUM_VERTS_PER_PRIM);
base_reg = last_vgt_shader->info.user_data_0;
radeon_set_sh_reg(cmd_buffer->cs, base_reg + loc->sgpr_idx * 4,
- si_conv_prim_to_gs_out(d->vk.ia.primitive_topology, pipeline->is_ngg) + 1);
+ si_conv_prim_to_gs_out(d->vk.ia.primitive_topology,
+ last_vgt_shader->info.is_ngg) + 1);
}
static void
radv_emit_guardband_state(struct radv_cmd_buffer *cmd_buffer)
{
struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline;
+ const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
const struct radv_dynamic_state *d = &cmd_buffer->state.dynamic;
unsigned rast_prim;
/* Ignore dynamic primitive topology for TES/GS/MS stages. */
rast_prim = pipeline->rast_prim;
} else {
- rast_prim = si_conv_prim_to_gs_out(d->vk.ia.primitive_topology, pipeline->is_ngg);
+ rast_prim = si_conv_prim_to_gs_out(d->vk.ia.primitive_topology, last_vgt_shader->info.is_ngg);
}
si_write_guardband(cmd_buffer->cs, d->vk.vp.viewport_count, d->vk.vp.viewports, rast_prim,
static void
radv_flush_ngg_query_state(struct radv_cmd_buffer *cmd_buffer)
{
- struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline;
const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
const struct radv_userdata_info *loc =
radv_get_user_sgpr(last_vgt_shader, AC_UD_NGG_QUERY_STATE);
if (loc->sgpr_idx == -1)
return;
- assert(pipeline->is_ngg);
+ assert(last_vgt_shader->info.is_ngg);
/* By default NGG queries are disabled but they are enabled if the command buffer has active GDS
* queries or if it's a secondary command buffer that inherits the number of generated
static void
gfx10_emit_ge_cntl(struct radv_cmd_buffer *cmd_buffer)
{
- const struct radv_graphics_pipeline *pipeline = cmd_buffer->state.graphics_pipeline;
+ const struct radv_shader *last_vgt_shader = cmd_buffer->state.last_vgt_shader;
struct radv_cmd_state *state = &cmd_buffer->state;
bool break_wave_at_eoi = false;
unsigned primgroup_size;
unsigned ge_cntl;
- if (pipeline->is_ngg)
+ if (last_vgt_shader->info.is_ngg)
return;
if (radv_cmdbuf_has_stage(cmd_buffer, MESA_SHADER_TESS_CTRL)) {