--- /dev/null
+// RUN: %clang_cc1 -triple i386-apple-darwin10 -emit-llvm -fblocks -fobjc-arc -fobjc-runtime=macosx-fragile-10.10 -o - %s | FileCheck %s
+// RUN: %clang_cc1 -triple i386-apple-darwin10 -emit-llvm -fblocks -fobjc-arc -fobjc-runtime=macosx-fragile-10.10 -o - %s | FileCheck %s -check-prefix=GLOBALS
+
+@class Opaque;
+
+@interface Root {
+ Class isa;
+}
+@end
+
+@interface A : Root {
+ Opaque *strong;
+ __weak Opaque *weak;
+}
+@end
+
+// GLOBALS-LABEL @OBJC_METACLASS_A
+// Strong layout: scan the first word.
+// GLOBALS: @OBJC_CLASS_NAME_{{.*}} = private global [2 x i8] c"\01\00"
+// Weak layout: skip the first word, scan the second word.
+// GLOBALS: @OBJC_CLASS_NAME_{{.*}} = private global [2 x i8] c"\11\00"
+
+// 0x04002001
+// ^ is compiled by ARC (controls interpretation of layouts)
+// ^ has C++ structors (no distinction for zero-initializable)
+// ^ factory (always set on non-metaclasses)
+// GLOBALS: @OBJC_CLASS_A = private global {{.*}} i32 67117057
+
+@implementation A
+// CHECK-LABEL: define internal void @"\01-[A testStrong]"
+// CHECK: [[SELFVAR:%.*]] = alloca [[A:%.*]]*, align 4
+- (void) testStrong {
+// CHECK: [[X:%.*]] = alloca [[OPAQUE:%.*]]*, align 4
+// CHECK: [[SELF:%.*]] = load [[A]]*, [[A]]** [[SELFVAR]]
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[A]]* [[SELF]] to i8*
+// CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i32 4
+// CHECK-NEXT: [[IVAR:%.*]] = bitcast i8* [[T1]] to [[OPAQUE]]**
+// CHECK-NEXT: [[T0:%.*]] = load [[OPAQUE]]*, [[OPAQUE]]** [[IVAR]]
+// CHECK-NEXT: [[T1:%.*]] = bitcast [[OPAQUE]]* [[T0]] to i8*
+// CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]])
+// CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to [[OPAQUE]]*
+// CHECK-NEXT: store [[OPAQUE]]* [[T3]], [[OPAQUE]]** [[X]]
+ Opaque *x = strong;
+// CHECK-NEXT: [[VALUE:%.*]] = load [[OPAQUE]]*, [[OPAQUE]]** [[X]]
+// CHECK-NEXT: [[SELF:%.*]] = load [[A]]*, [[A]]** [[SELFVAR]]
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[A]]* [[SELF]] to i8*
+// CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i32 4
+// CHECK-NEXT: [[IVAR:%.*]] = bitcast i8* [[T1]] to [[OPAQUE]]**
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[OPAQUE]]** [[IVAR]] to i8**
+// CHECK-NEXT: [[T1:%.*]] = bitcast [[OPAQUE]]* [[VALUE]] to i8*
+// CHECK-NEXT: call void @objc_storeStrong(i8** [[T0]], i8* [[T1]])
+ strong = x;
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[OPAQUE]]** [[X]] to i8**
+// CHECK-NEXT: call void @objc_storeStrong(i8** [[T0]], i8* null)
+// CHECK-NEXT: ret void
+}
+
+// CHECK-LABEL: define internal void @"\01-[A testWeak]"
+// CHECK: [[SELFVAR:%.*]] = alloca [[A]]*, align 4
+- (void) testWeak {
+// CHECK: [[X:%.*]] = alloca [[OPAQUE]]*, align 4
+// CHECK: [[SELF:%.*]] = load [[A]]*, [[A]]** [[SELFVAR]]
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[A]]* [[SELF]] to i8*
+// CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i32 8
+// CHECK-NEXT: [[IVAR:%.*]] = bitcast i8* [[T1]] to [[OPAQUE]]**
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[OPAQUE]]** [[IVAR]] to i8**
+// CHECK-NEXT: [[T1:%.*]] = call i8* @objc_loadWeakRetained(i8** [[T0]])
+// CHECK-NEXT: [[T2:%.*]] = bitcast i8* [[T1]] to [[OPAQUE]]*
+// CHECK-NEXT: store [[OPAQUE]]* [[T2]], [[OPAQUE]]** [[X]]
+ Opaque *x = weak;
+// CHECK-NEXT: [[VALUE:%.*]] = load [[OPAQUE]]*, [[OPAQUE]]** [[X]]
+// CHECK-NEXT: [[SELF:%.*]] = load [[A]]*, [[A]]** [[SELFVAR]]
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[A]]* [[SELF]] to i8*
+// CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i32 8
+// CHECK-NEXT: [[IVAR:%.*]] = bitcast i8* [[T1]] to [[OPAQUE]]**
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[OPAQUE]]** [[IVAR]] to i8**
+// CHECK-NEXT: [[T1:%.*]] = bitcast [[OPAQUE]]* [[VALUE]] to i8*
+// CHECK-NEXT: call i8* @objc_storeWeak(i8** [[T0]], i8* [[T1]])
+ weak = x;
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[OPAQUE]]** [[X]] to i8**
+// CHECK-NEXT: call void @objc_storeStrong(i8** [[T0]], i8* null)
+// CHECK-NEXT: ret void
+}
+
+// CHECK-LABEL: define internal void @"\01-[A .cxx_destruct]"
+// CHECK: [[SELFVAR:%.*]] = alloca [[A]]*, align 4
+// CHECK: [[SELF:%.*]] = load [[A]]*, [[A]]** [[SELFVAR]]
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[A]]* [[SELF]] to i8*
+// CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i32 8
+// CHECK-NEXT: [[IVAR:%.*]] = bitcast i8* [[T1]] to [[OPAQUE]]**
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[OPAQUE]]** [[IVAR]] to i8**
+// CHECK-NEXT: call void @objc_destroyWeak(i8** [[T0]])
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[A]]* [[SELF]] to i8*
+// CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds i8, i8* [[T0]], i32 4
+// CHECK-NEXT: [[IVAR:%.*]] = bitcast i8* [[T1]] to [[OPAQUE]]**
+// CHECK-NEXT: [[T0:%.*]] = bitcast [[OPAQUE]]** [[IVAR]] to i8**
+// CHECK-NEXT: call void @objc_storeStrong(i8** [[T0]], i8* null)
+// CHECK-NEXT: ret void
+@end
+
+// Test case for corner case of ivar layout.
+@interface B : A {
+ char _b_flag;
+}
+@end
+
+@interface C : B {
+ char _c_flag;
+ __unsafe_unretained id c_unsafe[5];
+ id c_strong[4];
+ __weak id c_weak[3];
+ id c_strong2[7];
+}
+@end
+@implementation C @end
+
+// Note that these layouts implicitly start at the end of the previous
+// class rounded up to pointer alignment.
+// GLOBALS-LABEL: @OBJC_METACLASS_C
+// Strong layout: skip five, scan four, skip three, scan seven
+// 'T' == 0x54, '7' == 0x37
+// GLOBALS: @OBJC_CLASS_NAME_{{.*}} = private global [3 x i8] c"T7\00"
+// Weak layout: skip nine, scan three
+// GLOBALS: @OBJC_CLASS_NAME_{{.*}} = private global [2 x i8] c"\93\00"
+
+extern void useBlock(void (^block)(void));
+
+// 256 == 0x100 == starts with 1 strong
+// GLOBALS: @__block_descriptor_tmp{{.*}} = internal constant {{.*}}, i32 256 }
+void testBlockLayoutStrong(id x) {
+ useBlock(^{ (void) x; });
+}
+
+// 1 == 0x001 == starts with 1 weak
+// GLOBALS: @__block_descriptor_tmp{{.*}} = internal constant {{.*}}, i32 1 }
+void testBlockLayoutWeak(__weak id x) {
+ useBlock(^{ (void) x; });
+}