USHORT usSize; //the size of ATOM_DISPLAY_OBJECT_PATH
USHORT usConnObjectId; //Connector Object ID
USHORT usGPUObjectId; //GPU ID
- USHORT usGraphicObjIds[1]; //1st Encoder Obj source from GPU to last Graphic Obj destinate to connector.
+ USHORT usGraphicObjIds[]; //1st Encoder Obj source from GPU to last Graphic Obj destinate to connector.
}ATOM_DISPLAY_OBJECT_PATH;
typedef struct _ATOM_DISPLAY_EXTERNAL_OBJECT_PATH
UCHAR ucNumOfDispPath;
UCHAR ucVersion;
UCHAR ucPadding[2];
- ATOM_DISPLAY_OBJECT_PATH asDispPath[1];
+ ATOM_DISPLAY_OBJECT_PATH asDispPath[];
}ATOM_DISPLAY_OBJECT_PATH_TABLE;
{
UCHAR ucNumberOfObjects;
UCHAR ucPadding[3];
- ATOM_OBJECT asObjects[1];
+ ATOM_OBJECT asObjects[];
}ATOM_OBJECT_TABLE;
typedef struct _ATOM_SRC_DST_TABLE_FOR_ONE_OBJECT //usSrcDstTableOffset pointing to this structure
UCHAR ucPhaseDelay; // phase delay in unit of micro second
UCHAR ucReserved;
ULONG ulGpioMaskVal; // GPIO Mask value
- VOLTAGE_LUT_ENTRY_V2 asVolGpioLut[1];
+ VOLTAGE_LUT_ENTRY_V2 asVolGpioLut[];
}ATOM_GPIO_VOLTAGE_OBJECT_V3;
typedef struct _ATOM_LEAKAGE_VOLTAGE_OBJECT_V3
typedef struct {
VFCT_IMAGE_HEADER VbiosHeader;
- UCHAR VbiosContent[1];
+ UCHAR VbiosContent[];
}GOP_VBIOS_CONTENT;
typedef struct {