struct _Edje_Message_String
{
char *str; /**< The message's string pointer */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed be Edje */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING messages. The string in it is automatically freed be Edje if passed to you by Edje */
struct _Edje_Message_Int
{
{
int count; /**< The size of the message's array (may be greater than 1) */
char *str[1]; /**< The message's @b array of string pointers */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed be Edje */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_SET messages. The array in it is automatically freed be Edje if passed to you by Edje */
struct _Edje_Message_Int_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
int val[1]; /**< The message's @b array of integers */
-}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed be Edje */
+}; /**< Structure passed as value on #EDJE_MESSAGE_INT_SET messages. The array in it is automatically freed be Edje if passed to you by Edje */
struct _Edje_Message_Float_Set
{
int count; /**< The size of the message's array (may be greater than 1) */
double val[1]; /**< The message's @b array of floats */
-}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed be Edje */
+}; /**< Structure passed as value on #EDJE_MESSAGE_FLOAT_SET messages. The array in it is automatically freed be Edje if passed to you by Edje */
struct _Edje_Message_String_Int
{
char *str; /**< The message's string value */
int val; /**< The message's integer value */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT messages. The string in it is automatically freed be Edje if passed to you by Edje */
struct _Edje_Message_String_Float
{
char *str; /**< The message's string value */
double val; /**< The message's float value */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT messages. The string in it is automatically freed be Edje if passed to you by Edje */
struct _Edje_Message_String_Int_Set
{
char *str; /**< The message's string value */
int count; /**< The size of the message's array (may be greater than 1) */
int val[1]; /**< The message's @b array of integers */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_INT_SET messages. The array and string in it are automatically freed be Edje if passed to you by Edje */
struct _Edje_Message_String_Float_Set
{
char *str; /**< The message's string value */
int count; /**< The size of the message's array (may be greater than 1) */
double val[1]; /**< The message's @b array of floats */
-}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages */
+}; /**< Structure passed as value on #EDJE_MESSAGE_STRING_FLOAT_SET messages. The array and string in it are automatically freed be Edje if passed to you by Edje */
typedef enum _Edje_Drag_Dir
{