return zink_screen_handle_vkresult(screen, ret);
}
+static bool
+texture_commit_miptail(struct zink_screen *screen, struct zink_resource *res, struct zink_bo *bo, uint32_t offset, bool commit)
+{
+ VkBindSparseInfo sparse = {0};
+ sparse.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
+ sparse.imageOpaqueBindCount = 1;
+
+ VkSparseImageOpaqueMemoryBindInfo sparse_bind;
+ sparse_bind.image = res->obj->image;
+ sparse_bind.bindCount = 1;
+ sparse.pImageOpaqueBinds = &sparse_bind;
+
+ VkSparseMemoryBind mem_bind;
+ mem_bind.resourceOffset = offset;
+ mem_bind.size = MIN2(ZINK_SPARSE_BUFFER_PAGE_SIZE, res->sparse.imageMipTailSize - offset);
+ mem_bind.memory = commit ? (bo->mem ? bo->mem : bo->u.slab.real->mem) : VK_NULL_HANDLE;
+ mem_bind.memoryOffset = commit ? (bo->mem ? 0 : bo->offset) : 0;
+ mem_bind.flags = 0;
+ sparse_bind.pBinds = &mem_bind;
+
+ VkQueue queue = screen->threaded ? screen->thread_queue : screen->queue;
+
+ VkResult ret = VKSCR(QueueBindSparse)(queue, 1, &sparse, VK_NULL_HANDLE);
+ return zink_screen_handle_vkresult(screen, ret);
+}
+
bool
zink_bo_commit(struct zink_screen *screen, struct zink_resource *res, unsigned level, struct pipe_box *box, bool commit)
{
struct zink_sparse_backing *backing[10];
unsigned i = 0;
bool commits_pending = false;
+ uint32_t va_page_offset = 0;
+ for (unsigned l = 0; l < level; l++) {
+ unsigned mipwidth = DIV_ROUND_UP(MAX2(res->base.b.width0 >> l, 1), gwidth);
+ unsigned mipheight = DIV_ROUND_UP(MAX2(res->base.b.height0 >> l, 1), gheight);
+ unsigned mipdepth = DIV_ROUND_UP(MAX2(res->base.b.depth0 >> l, 1), gdepth);
+ va_page_offset += mipwidth * mipheight * mipdepth;
+ }
for (unsigned d = 0; d < ndepth; d++) {
for (unsigned h = 0; h < nheight; h++) {
for (unsigned w = 0; w < nwidth; w++) {
ibind[i].extent.width = (w == nwidth - 1) ? lastBlockExtent.width : gwidth;
ibind[i].extent.height = (h == nheight - 1) ? lastBlockExtent.height : gheight;
ibind[i].extent.depth = (d == ndepth - 1 && res->base.b.target != PIPE_TEXTURE_CUBE) ? lastBlockExtent.depth : gdepth;
- uint32_t va_page = (d + (box->z / gdepth)) * ((res->base.b.width0 / gwidth) * (res->base.b.height0 / gheight)) +
- (h + (box->y / gheight)) * (res->base.b.width0 / gwidth) +
+ uint32_t va_page = va_page_offset +
+ (d + (box->z / gdepth)) * ((MAX2(res->base.b.width0 >> level, 1) / gwidth) * (MAX2(res->base.b.height0 >> level, 1) / gheight)) +
+ (h + (box->y / gheight)) * (MAX2(res->base.b.width0 >> level, 1) / gwidth) +
(w + (box->x / gwidth));
uint32_t end_va_page = va_page + 1;
ok = false;
goto out;
}
- ibind[i].memory = backing[i]->bo->mem ? backing[i]->bo->mem : backing[i]->bo->u.slab.real->mem;
- ibind[i].memoryOffset = backing[i]->bo->mem ? 0 : backing[i]->bo->offset;
+ if (level >= res->sparse.imageMipTailFirstLod) {
+ uint32_t offset = res->sparse.imageMipTailOffset + d * res->sparse.imageMipTailStride;
+ ok = texture_commit_miptail(screen, res, backing[i]->bo, offset, commit);
+ if (!ok)
+ goto out;
+ } else {
+ ibind[i].memory = backing[i]->bo->mem ? backing[i]->bo->mem : backing[i]->bo->u.slab.real->mem;
+ ibind[i].memoryOffset = backing[i]->bo->mem ? 0 : backing[i]->bo->offset;
+ commits_pending = true;
+ }
while (backing_size[i]) {
comm[span_va_page].backing = backing[i];
backing_start[i]++;
backing_size[i]--;
}
- commits_pending = true;
i++;
}
}
va_page++;
backing_size[i]++;
}
- commits_pending = true;
+ if (level >= res->sparse.imageMipTailFirstLod) {
+ uint32_t offset = res->sparse.imageMipTailOffset + d * res->sparse.imageMipTailStride;
+ ok = texture_commit_miptail(screen, res, NULL, offset, commit);
+ if (!ok)
+ goto out;
+ } else {
+ commits_pending = true;
+ }
i++;
}
}