/* For now, only return one server address in cpn_src, the
* address used by the client to connect to this server.
*/
- cn->cpn_src.nl4_type = NL4_NETADDR;
+ cn->cpn_src->nl4_type = NL4_NETADDR;
status = nfsd4_set_netaddr((struct sockaddr *)&rqstp->rq_daddr,
- &cn->cpn_src.u.nl4_addr);
+ &cn->cpn_src->u.nl4_addr);
WARN_ON_ONCE(status);
if (status) {
nfs4_put_cpntf_state(nn, cps);
{
__be32 status;
+ cn->cpn_src = svcxdr_tmpalloc(argp, sizeof(*cn->cpn_src));
+ if (cn->cpn_src == NULL)
+ return nfserr_jukebox;
+ cn->cpn_dst = svcxdr_tmpalloc(argp, sizeof(*cn->cpn_dst));
+ if (cn->cpn_dst == NULL)
+ return nfserr_jukebox;
+
status = nfsd4_decode_stateid4(argp, &cn->cpn_src_stateid);
if (status)
return status;
- return nfsd4_decode_nl4_server(argp, &cn->cpn_dst);
+ return nfsd4_decode_nl4_server(argp, cn->cpn_dst);
}
static __be32
*p++ = cpu_to_be32(1);
- return nfsd42_encode_nl4_server(resp, &cn->cpn_src);
+ nfserr = nfsd42_encode_nl4_server(resp, cn->cpn_src);
+ return nfserr;
}
static __be32
struct nfsd4_copy_notify {
/* request */
stateid_t cpn_src_stateid;
- struct nl4_server cpn_dst;
+ struct nl4_server *cpn_dst;
/* response */
stateid_t cpn_cnr_stateid;
u64 cpn_sec;
u32 cpn_nsec;
- struct nl4_server cpn_src;
+ struct nl4_server *cpn_src;
};
struct nfsd4_op {