}
#endif
-#ifndef HAVE_conditional_move
-
/* If we don't have a conditional move, SET_SRC is an IF_THEN_ELSE, and we
are comparing an item known to be 0 or -1 against 0, use a logical
operation instead. Check for one of the arms being an IOR of the other
if (GET_CODE (dest) != PC
&& GET_CODE (src) == IF_THEN_ELSE
+#ifdef HAVE_conditional_move
+ && ! HAVE_conditional_move
+#endif
&& (GET_CODE (XEXP (src, 0)) == EQ || GET_CODE (XEXP (src, 0)) == NE)
&& XEXP (XEXP (src, 0), 1) == const0_rtx
&& (num_sign_bit_copies (XEXP (XEXP (src, 0), 0),
src = SET_SRC (x);
}
-#endif
/* If either SRC or DEST is a CLOBBER of (const_int 0), make this
whole thing fail. */