vtest doesn't implement the according API and would segfault:
Program received signal SIGSEGV, Segmentation fault.
#0 0x0000000000000000 in ?? ()
#1 in virgl_fence_server_sync at
src/gallium/drivers/virgl/virgl_context.c:1049
#2 in st_server_wait_sync at
src/mesa/state_tracker/st_cb_syncobj.c:155
so just don't do the call when the function pointers are not set.
Fixes dEQP:
dEQP-GLES3.functional.fence_sync.wait_sync_smalldraw
dEQP-GLES3.functional.fence_sync.wait_sync_largedraw
Fixes:
d1a1c21e7621b5177febf191fcd3d3b8ef69dc96
virgl: native fence fd support
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
struct virgl_screen *rs = virgl_screen(ctx->screen);
- *fence = rs->vws->cs_create_fence(rs->vws, fd);
+ if (rs->vws->cs_create_fence)
+ *fence = rs->vws->cs_create_fence(rs->vws, fd);
}
static void virgl_fence_server_sync(struct pipe_context *ctx,
struct virgl_context *vctx = virgl_context(ctx);
struct virgl_screen *rs = virgl_screen(ctx->screen);
- rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
+ if (rs->vws->fence_server_sync)
+ rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
}
static void virgl_set_shader_images(struct pipe_context *ctx,