&& avctx->skip_frame < AVDISCARD_ALL){
if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
static const uint8_t start_code[] = {0x00, 0x00, 0x01};
- ff_VDPAU_h264_add_data_chunk(h, start_code, sizeof(start_code));
- ff_VDPAU_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
+ ff_vdpau_h264_add_data_chunk(h, start_code, sizeof(start_code));
+ ff_vdpau_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
}else
context_count++;
}
h->prev_frame_num= h->frame_num;
if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
- ff_VDPAU_h264_picture_complete(h);
+ ff_vdpau_h264_picture_complete(h);
/*
* FIXME: Error handling code does not seem to support interlaced
#include <stdint.h>
#include "h264.h"
-void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
+void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
int buf_size);
-void ff_VDPAU_h264_picture_complete(H264Context *h);
+void ff_vdpau_h264_picture_complete(H264Context *h);
#endif /* AVCODEC_VDPAU_INTERNAL_H */
* @{
*/
-static void VDPAU_h264_set_reference_frames(H264Context *h)
+static void vdpau_h264_set_reference_frames(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render, * render_ref;
}
}
-void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
+void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;
assert(render);
if (!render->bitstream_buffers_used)
- VDPAU_h264_set_reference_frames(h);
+ vdpau_h264_set_reference_frames(h);
render->bitstream_buffers= av_fast_realloc(
render->bitstream_buffers,
render->bitstream_buffers_used++;
}
-void ff_VDPAU_h264_picture_complete(H264Context *h)
+void ff_vdpau_h264_picture_complete(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;