--- /dev/null
+<!-- markdownlint-disable MD041 -->
+[![Khronos Vulkan][1]][2]
+
+[1]: https://vulkan.lunarg.com/img/Vulkan_100px_Dec16.png "https://www.khronos.org/vulkan/"
+[2]: https://www.khronos.org/vulkan/
+Copyright © 2015-2019 LunarG, Inc.
+
+[![Creative Commons][3]][4]
+
+[3]: https://i.creativecommons.org/l/by-nd/4.0/88x31.png "Creative Commons License"
+[4]: https://creativecommons.org/licenses/by-nd/4.0/
+
+# Vulkan Information
+
+Vulkan Info is a program provided in the SDK which outputs various types of Vulkan information such as:
+- device properties of identified GPUs
+- Vulkan extensions supported by each GPU
+- recognized layers
+- supported image formats and format properties.
+
+## Running Vulkan Info
+
+After downloading and installing the SDK and setting up the runtime environment (see the [Getting Started](./getting_started.md#user-content-download-the-sdk) documentation) you will be able to run the Vulkan Info program from a command prompt.
+
+```
+vulkaninfo
+```
+
+Executing `vulkaninfo` without specifying the type of output will default to human-readable output to the console.
+
+```
+vulkaninfo --html
+```
+
+To organize output in a convenient HTML format use the `--html` option. Executing `vulkaninfo` with the `--html` option produces a file called `vulkaninfo.html` and can be found in your build directory.
+
+```
+vulkaninfo --json
+```
+
+ Use the `--json` option to produce [DevSim-schema](https://schema.khronos.org/vulkan/devsim_1_0_0.json)-compatible JSON output for your device. Additionally, JSON output can be specified with the `-j` option and for multi-GPU systems, a single GPU can be targeted using the `--json=`*`GPU-number`* option where the *`GPU-number`* indicates the GPU of interest (e.g., `--json=0`). To determine the GPU number corresponding to a particular GPU, execute `vulkaninfo` with the `--html` option (or none at all) first; doing so will summarize all GPUs in the system.
+ The generated configuration information can be used as input for the [`VK_LAYER_LUNARG_device_simulation`](./device_simulation_layer.html) layer.
+
+
+ Use the `--help` or `-h` option to produce a list of all available Vulkan Info options.
+```
+vulkaninfo - Summarize Vulkan information in relation to the current environment.
+
+USAGE: ./vulkaninfo [options]
+
+OPTIONS:
+-h, --help Print this help.
+--html Produce an html version of vulkaninfo output, saved as
+ "vulkaninfo.html" in the directory in which the command is
+ run.
+-j, --json Produce a json version of vulkaninfo output to standard
+ output.
+--json=<gpu-number> For a multi-gpu system, a single gpu can be targetted by
+ specifying the gpu-number associated with the gpu of
+ interest. This number can be determined by running
+ vulkaninfo without any options specified.
+```
+
+### Windows
+
+Vulkan Info can also be found as a shortcut under the Start Menu.
+* `Start Menu -> Vulkan SDK`*`version`*`-> vulkaninfo`
+
+Note: In order to review and/or save the output produced when using Visual Studio execute `vulkaninfo` with the JSON option, you will have to redirect output to a file by modifying the command line arguments in the debug options.