--- /dev/null
+/*
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <dali-toolkit/dali-toolkit.h>
+#include <dali/devel-api/actors/actor-devel.h>
+
+#include <dali/devel-api/common/capabilities.h>
+#include <dali/integration-api/debug.h>
+
+using namespace Dali;
+using Dali::Toolkit::TextLabel;
+
+// This example shows how to create and display Hello World! using a simple TextActor
+//
+class AdvancedBlendModeController : public ConnectionTracker
+{
+public:
+ AdvancedBlendModeController(Application& application)
+ : mApplication(application)
+ {
+ // Connect to the Application's Init signal
+ mApplication.InitSignal().Connect(this, &AdvancedBlendModeController::Create);
+ }
+
+ ~AdvancedBlendModeController() = default; // Nothing to do in destructor
+
+ // The Init signal is received once (only) during the Application lifetime
+ void Create(Application& application)
+ {
+ // Get a handle to the stage
+ Window window = application.GetWindow();
+ window.SetBackgroundColor(Color::BLACK);
+
+ Toolkit::ImageView imageView = Toolkit::ImageView::New();
+ Property::Map imagePropertyMap;
+ imagePropertyMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE);
+ imagePropertyMap.Insert(Toolkit::ImageVisual::Property::URL, DEMO_IMAGE_DIR "gallery-large-19.jpg");
+ imageView.SetProperty(Toolkit::ImageView::Property::IMAGE, imagePropertyMap);
+ imageView.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+ imageView.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+ imageView.SetProperty(Actor::Property::SIZE, Vector2(600, 600));
+ window.Add(imageView);
+
+ Toolkit::Control control_1 = Toolkit::Control::New();
+ Property::Map colorVisualMap_1;
+ colorVisualMap_1.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR);
+ colorVisualMap_1.Insert(Toolkit::ColorVisual::Property::MIX_COLOR, Dali::Color::RED);
+ colorVisualMap_1.Insert(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, true);
+ control_1.SetProperty(Toolkit::Control::Property::BACKGROUND, colorVisualMap_1);
+ control_1.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+ control_1.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+ control_1.SetProperty(Actor::Property::POSITION, Vector2(0, 0));
+ control_1.SetProperty(Actor::Property::SIZE, Vector2(600, 200));
+ if(Dali::Capabilities::IsBlendEquationSupported(Dali::DevelBlendEquation::SCREEN))
+ {
+ control_1.SetProperty(Dali::DevelActor::Property::BLEND_EQUATION, Dali::DevelBlendEquation::LUMINOSITY);
+ }
+ window.Add(control_1);
+
+ Toolkit::Control control_2 = Toolkit::Control::New();
+ Property::Map colorVisualMap_2;
+ colorVisualMap_2.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR);
+ colorVisualMap_2.Insert(Toolkit::ColorVisual::Property::MIX_COLOR, Dali::Color::GREEN);
+ colorVisualMap_2.Insert(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, true);
+ control_2.SetProperty(Toolkit::Control::Property::BACKGROUND, colorVisualMap_2);
+ control_2.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+ control_2.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+ control_2.SetProperty(Actor::Property::POSITION, Vector2(0, 200));
+ control_2.SetProperty(Actor::Property::SIZE, Vector2(600, 200));
+ if(Dali::Capabilities::IsBlendEquationSupported(Dali::DevelBlendEquation::SCREEN))
+ {
+ control_2.SetProperty(Dali::DevelActor::Property::BLEND_EQUATION, Dali::DevelBlendEquation::LUMINOSITY);
+ }
+ window.Add(control_2);
+
+ Toolkit::Control control_3 = Toolkit::Control::New();
+ Property::Map colorVisualMap_3;
+ colorVisualMap_3.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR);
+ colorVisualMap_3.Insert(Toolkit::ColorVisual::Property::MIX_COLOR, Dali::Color::BLUE);
+ colorVisualMap_3.Insert(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, true);
+ control_3.SetProperty(Toolkit::Control::Property::BACKGROUND, colorVisualMap_3);
+ control_3.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER);
+ control_3.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER);
+ control_3.SetProperty(Actor::Property::POSITION, Vector2(0, 400));
+ control_3.SetProperty(Actor::Property::SIZE, Vector2(600, 200));
+ if(Dali::Capabilities::IsBlendEquationSupported(Dali::DevelBlendEquation::SCREEN))
+ {
+ control_3.SetProperty(Dali::DevelActor::Property::BLEND_EQUATION, Dali::DevelBlendEquation::LUMINOSITY);
+ }
+ window.Add(control_3);
+
+ // Add text to explain what's being seen.
+ auto label = Toolkit::TextLabel::New("If your device supports advanced blending, this shows an image at different levels of luminosity. If not, it instead shows red/green/blue sections.");
+
+ label[Toolkit::TextLabel::Property::MULTI_LINE] = true;
+ label[Toolkit::TextLabel::Property::TEXT_COLOR] = Color::WHITE;
+ label[Toolkit::TextLabel::Property::POINT_SIZE] = 12.0f;
+ label[Actor::Property::PARENT_ORIGIN] = ParentOrigin::BOTTOM_CENTER;
+ label[Actor::Property::ANCHOR_POINT] = AnchorPoint::BOTTOM_CENTER;
+ label.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
+ window.Add(label);
+
+ // Respond to a touch anywhere on the window
+ window.GetRootLayer().TouchedSignal().Connect(this, &AdvancedBlendModeController::OnTouch);
+
+ // Respond to key events
+ window.KeyEventSignal().Connect(this, &AdvancedBlendModeController::OnKeyEvent);
+ }
+
+ bool OnTouch(Actor actor, const TouchEvent& touch)
+ {
+ // quit the application
+ mApplication.Quit();
+ return true;
+ }
+
+ void OnKeyEvent(const KeyEvent& event)
+ {
+ if(event.GetState() == KeyEvent::DOWN)
+ {
+ if(IsKey(event, Dali::DALI_KEY_ESCAPE) || IsKey(event, Dali::DALI_KEY_BACK))
+ {
+ mApplication.Quit();
+ }
+ }
+ }
+
+private:
+ Application& mApplication;
+};
+
+int DALI_EXPORT_API main(int argc, char** argv)
+{
+ Application application = Application::New(&argc, &argv);
+ AdvancedBlendModeController test(application);
+ application.MainLoop();
+ return 0;
+}