#include "ATen/core/Scalar.h"
#include <c10/core/Storage.h>
#include "ATen/core/TensorMethods.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
#include <c10/util/Exception.h>
#include "Context.h"
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <thread>
#include <mutex>
#pragma once
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
namespace at {
#pragma once
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <c10/core/Backend.h>
#include <c10/core/Storage.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <c10/core/TensorTypeId.h>
#include <c10/core/TensorTypeIdRegistration.h>
#include <ATen/core/context_base.h>
#include <c10/macros/Macros.h>
#include "ATen/core/SparseTensorRef.h"
#include "ATen/core/Type.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
namespace at {
+++ /dev/null
-#include <c10/core/TensorOptions.h>
#include <c10/Half.h>
#include <c10/core/TensorTypeIdRegistration.h>
#include "ATen/core/Reduction.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
#include <c10/util/Optional.h>
#include "ATen/NativeFunctions.h"
#include <c10/core/ScalarType.h>
#include "ATen/core/Deprecated.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
#include <TH/THRandom.h>
#include "TH/THGenerator.hpp"
#include "c10/util/Exception.h"
#include "ATen/core/Deprecated.h"
#include "ATen/NativeFunctions.h"
#include "ATen/DeviceGuard.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
#include "ATen/core/Reduction.h"
#include "c10/util/Optional.h"
#include <ATen/Context.h>
#include <c10/core/ScalarType.h>
#include <ATen/core/TensorMethods.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <array>
#include <functional>
#include <c10/macros/Macros.h>
#include "ATen/core/SparseTensorRef.h"
#include "ATen/core/Type.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
namespace at {
#include <c10/Half.h>
#include <c10/core/TensorTypeIdRegistration.h>
#include "ATen/core/Reduction.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
#include <c10/util/Optional.h>
#include "ATen/core/SparseTensorRef.h"
#include "c10/core/Storage.h"
#include "ATen/Tensor.h"
-#include "ATen/core/TensorOptions.h"
+#include "c10/core/TensorOptions.h"
#include "ATen/DeviceGuard.h"
#include "ATen/SparseTensorUtils.h"
#include <ATen/core/UndefinedTensorImpl.h>
#include <c10/util/intrusive_ptr.h>
#include "ATen/core/Tensor.h"
-#include "ATen/core/TensorOptions.h"
+#include <c10/core/TensorOptions.h>
namespace caffe2 {
#include <ATen/Context.h>
#include <ATen/Functions.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <string>
#include <vector>
#include <ATen/DeviceGuard.h>
#include <ATen/Functions.h>
#include <c10/core/ScalarType.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <torch/cuda.h>
#include "Functions.h"
#include <ATen/Utils.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <ATen/WrapDimUtils.h>
#include <ATen/WrapDimUtilsMulti.h>
#include <ATen/SparseTensorUtils.h>
#include <torch/types.h>
#include <torch/utils.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <c10/util/Exception.h>
#include <memory>
#include <ATen/Device.h>
#include <ATen/Parallel.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <c10/util/Exception.h>
#include <cstddef>
#include <ATen/DeviceGuard.h>
#include <ATen/ExpandUtils.h>
-#include <ATen/core/TensorOptions.h>
+#include <c10/core/TensorOptions.h>
#include <vector>
#include <tuple>