}
/* Checks available egl/gles extensions and chooses
- * a suitable rendering path from GstVidroidSinkRenderingPath
+ * a suitable rendering path from GstEglGlesSinkRenderingPath
* accordingly. This function can only be called after an
* EGL context has been made current.
*/
typedef enum {
GST_EGLGLESSINK_RENDER_SLOW,
GST_EGLGLESSINK_RENDER_FAST
-} GstVidroidSinkRenderingPath;
+} GstEglGlesSinkRenderingPath;
typedef struct _coord
{
gboolean have_texture;
gboolean running;
- GstVidroidSinkRenderingPath rendering_path;
+ GstEglGlesSinkRenderingPath rendering_path;
/* shader vars */
coord coordarray[4];