shell: Add back ability to rotate unresponsive surfaces
authorKristian Høgsberg <krh@bitplanet.net>
Fri, 15 Feb 2013 02:31:44 +0000 (21:31 -0500)
committerKristian Høgsberg <krh@bitplanet.net>
Mon, 18 Feb 2013 22:32:49 +0000 (17:32 -0500)
When a surface in deemed unresponsive and we trigger the busy cursor, it's
no longer possible to rotate the surface.  This is clearly unacceptable.
This patch adds handling of right clicks to the busy grab so that we can
continue to rotate a surface even if the client is sleeping.

https://bugs.freedesktop.org/show_bug.cgi?id=60609

src/shell.c

index 831b125..5aea485 100644 (file)
@@ -238,6 +238,9 @@ get_shell_surface(struct weston_surface *surface);
 static struct desktop_shell *
 shell_surface_get_shell(struct shell_surface *shsurf);
 
+static void
+surface_rotate(struct shell_surface *surface, struct wl_seat *seat);
+
 static bool
 shell_surface_is_top_fullscreen(struct shell_surface *shsurf)
 {
@@ -1234,6 +1237,9 @@ busy_cursor_grab_button(struct wl_pointer_grab *base,
        if (shsurf && button == BTN_LEFT && state) {
                activate(shsurf->shell, shsurf->surface, seat);
                surface_move(shsurf, seat);
+       } else if (shsurf && button == BTN_RIGHT && state) {
+               activate(shsurf->shell, shsurf->surface, seat);
+               surface_rotate(shsurf, &seat->seat);
        }
 }
 
@@ -2577,23 +2583,12 @@ static const struct wl_pointer_grab_interface rotate_grab_interface = {
 };
 
 static void
-rotate_binding(struct wl_seat *seat, uint32_t time, uint32_t button,
-              void *data)
+surface_rotate(struct shell_surface *surface, struct wl_seat *seat)
 {
-       struct weston_surface *base_surface =
-               (struct weston_surface *) seat->pointer->focus;
-       struct shell_surface *surface;
        struct rotate_grab *rotate;
        float dx, dy;
        float r;
 
-       if (base_surface == NULL)
-               return;
-
-       surface = get_shell_surface(base_surface);
-       if (!surface || surface->type == SHELL_SURFACE_FULLSCREEN)
-               return;
-
        rotate = malloc(sizeof *rotate);
        if (!rotate)
                return;
@@ -2631,6 +2626,24 @@ rotate_binding(struct wl_seat *seat, uint32_t time, uint32_t button,
 }
 
 static void
+rotate_binding(struct wl_seat *seat, uint32_t time, uint32_t button,
+              void *data)
+{
+       struct weston_surface *base_surface =
+               (struct weston_surface *) seat->pointer->focus;
+       struct shell_surface *surface;
+
+       if (base_surface == NULL)
+               return;
+
+       surface = get_shell_surface(base_surface);
+       if (!surface || surface->type == SHELL_SURFACE_FULLSCREEN)
+               return;
+
+       surface_rotate(surface, seat);
+}
+
+static void
 lower_fullscreen_layer(struct desktop_shell *shell)
 {
        struct workspace *ws;