guint8 green,
guint8 blue,
guint8 alpha);
-/**
- * cogl_color_set_from_4d:
- * @dest: return location for a #CoglColor
- * @red: value of the red channel, between 0 and 1
- * @green: value of the green channel, between 0 and 1
- * @blue: value of the blue channel, between 0 and 1
- * @alpha: value of the alpha channel, between 0 and 1
- *
- * Sets the values of the passed channels into a #CoglColor.
- *
- * Since: 1.0
- */
-void cogl_color_set_from_4d (CoglColor *dest,
- gdouble red,
- gdouble green,
- gdouble blue,
- gdouble alpha);
/**
* cogl_color_set_from_4f:
}
void
-cogl_color_set_from_4d (CoglColor *dest,
- gdouble red,
- gdouble green,
- gdouble blue,
- gdouble alpha)
-{
- g_return_if_fail (dest != NULL);
-
- dest->red = 255 * red;
- dest->green = 255 * green;
- dest->blue = 255 * blue;
- dest->alpha = 255 * alpha;
-}
-
-void
cogl_color_set_from_4f (CoglColor *dest,
float red,
float green,