radeon: Depth/stencil span code fixes for big endian.
authorMichel Dänzer <daenzer@vmware.com>
Tue, 17 Nov 2009 07:05:24 +0000 (08:05 +0100)
committerMichel Dänzer <michel@daenzer.net>
Tue, 17 Nov 2009 10:09:09 +0000 (11:09 +0100)
Fixes e.g. text in progs/demos/arbocclude.

src/mesa/drivers/dri/radeon/radeon_span.c

index 30a8762..390d522 100644 (file)
@@ -579,10 +579,10 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
 #define WRITE_DEPTH( _x, _y, d )                                       \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off );            \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    tmp &= 0x000000ff;                                                  \
    tmp |= ((d << 8) & 0xffffff00);                                     \
-   *_ptr = tmp;                                        \
+   *_ptr = CPU_TO_LE32(tmp);                                            \
 } while (0)
 #elif defined(RADEON_R600)
 #define WRITE_DEPTH( _x, _y, d )                                       \
@@ -597,26 +597,26 @@ do {                                                                      \
 #define WRITE_DEPTH( _x, _y, d )                                       \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off );            \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    tmp &= 0xff000000;                                                  \
    tmp |= ((d) & 0x00ffffff);                                          \
-   *_ptr = tmp;                                        \
+   *_ptr = CPU_TO_LE32(tmp);                                            \
 } while (0)
 #else
 #define WRITE_DEPTH( _x, _y, d )                                       \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off );    \
-   GLuint tmp = *_ptr;                                                 \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    tmp &= 0xff000000;                                                  \
    tmp |= ((d) & 0x00ffffff);                                          \
-   *_ptr = tmp;                                        \
+   *_ptr = CPU_TO_LE32(tmp);                                            \
 } while (0)
 #endif
 
 #if defined(RADEON_R300)
 #define READ_DEPTH( d, _x, _y )                                                \
   do {                                                                 \
-    d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
+    d = (LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0xffffff00) >> 8; \
   }while(0)
 #elif defined(RADEON_R600)
 #define READ_DEPTH( d, _x, _y )                                                \
@@ -626,11 +626,11 @@ do {                                                                      \
 #elif defined(RADEON_R200)
 #define READ_DEPTH( d, _x, _y )                                                \
   do {                                                                 \
-    d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \
+    d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \
   }while(0)
 #else
 #define READ_DEPTH( d, _x, _y )        \
-  d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off,     _y + y_off)) & 0x00ffffff;
+  d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff;
 #endif
 
 #define TAG(x) radeon##x##_z24
@@ -648,7 +648,7 @@ do {                                                                        \
 #define WRITE_DEPTH( _x, _y, d )                                       \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off );            \
-   *_ptr = d;                                                          \
+   *_ptr = CPU_TO_LE32(d);                                              \
 } while (0)
 #elif defined(RADEON_R600)
 #define WRITE_DEPTH( _x, _y, d )                                       \
@@ -668,20 +668,20 @@ do {                                                                      \
 #define WRITE_DEPTH( _x, _y, d )                                       \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off );            \
-   *_ptr = d;                                                          \
+   *_ptr = CPU_TO_LE32(d);                                             \
 } while (0)
 #else
 #define WRITE_DEPTH( _x, _y, d )                                       \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off );    \
-   *_ptr = d;                                  \
+   *_ptr = CPU_TO_LE32(d);                                             \
 } while (0)
 #endif
 
 #if defined(RADEON_R300)
 #define READ_DEPTH( d, _x, _y )                                                \
   do { \
-    d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)));   \
+    d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)));        \
   }while(0)
 #elif defined(RADEON_R600)
 #define READ_DEPTH( d, _x, _y )                                                \
@@ -692,11 +692,11 @@ do {                                                                      \
 #elif defined(RADEON_R200)
 #define READ_DEPTH( d, _x, _y )                                                \
   do { \
-    d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off));     \
+    d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
   }while(0)
 #else
 #define READ_DEPTH( d, _x, _y )        do {                                    \
-    d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off,   _y + y_off )); \
+    d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
   } while (0)
 #endif
 
@@ -713,10 +713,10 @@ do {                                                                      \
 #define WRITE_STENCIL( _x, _y, d )                                     \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off);              \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    tmp &= 0xffffff00;                                                  \
    tmp |= (d) & 0xff;                                                  \
-   *_ptr = tmp;                                        \
+   *_ptr = CPU_TO_LE32(tmp);                                            \
 } while (0)
 #elif defined(RADEON_R600)
 #define WRITE_STENCIL( _x, _y, d )                                     \
@@ -731,19 +731,19 @@ do {                                                                      \
 #define WRITE_STENCIL( _x, _y, d )                                     \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off);              \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    tmp &= 0x00ffffff;                                                  \
    tmp |= (((d) & 0xff) << 24);                                                \
-   *_ptr = tmp;                                        \
+   *_ptr = CPU_TO_LE32(tmp);                                            \
 } while (0)
 #else
 #define WRITE_STENCIL( _x, _y, d )                                     \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off);              \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    tmp &= 0x00ffffff;                                                  \
    tmp |= (((d) & 0xff) << 24);                                                \
-   *_ptr = tmp;                                        \
+   *_ptr = CPU_TO_LE32(tmp);                                            \
 } while (0)
 #endif
 
@@ -751,7 +751,7 @@ do {                                                                        \
 #define READ_STENCIL( d, _x, _y )                                      \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off );            \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    d = tmp & 0x000000ff;                                               \
 } while (0)
 #elif defined(RADEON_R600)
@@ -765,14 +765,14 @@ do {                                                                      \
 #define READ_STENCIL( d, _x, _y )                                      \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off );            \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    d = (tmp & 0xff000000) >> 24;                                       \
 } while (0)
 #else
 #define READ_STENCIL( d, _x, _y )                                      \
 do {                                                                   \
    GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off );            \
-   GLuint tmp = *_ptr;                         \
+   GLuint tmp = LE32_TO_CPU(*_ptr);                                     \
    d = (tmp & 0xff000000) >> 24;                                       \
 } while (0)
 #endif