if (pSrcPicture) {
if (pSrcPicture->pSourcePict) {
if (pSrcPicture->pSourcePict->type == SourcePictTypeSolidFill) {
- fs_traits |= FS_FILL;
- vs_traits |= VS_FILL;
+ fs_traits |= FS_SOLID_FILL;
+ vs_traits |= VS_SOLID_FILL;
pixel_to_float4(pSrcPicture->pFormat,
pSrcPicture->pSourcePict->solidFill.color,
exa->solid_color);
enum xorg_vs_traits {
VS_COMPOSITE = 1 << 0,
VS_MASK = 1 << 1,
- VS_FILL = 1 << 2
- /*VS_TRANSFORM = 1 << 3*/
+ VS_SOLID_FILL = 1 << 2,
+ VS_LINGRAD_FILL = 1 << 3,
+ VS_RADGRAD_FILL = 1 << 4,
+ VS_FILL = (VS_SOLID_FILL |
+ VS_LINGRAD_FILL |
+ VS_RADGRAD_FILL)
+ /*VS_TRANSFORM = 1 << 5*/
};
enum xorg_fs_traits {
FS_COMPOSITE = 1 << 0,
FS_MASK = 1 << 1,
- FS_FILL = 1 << 2,
- FS_LINEAR_GRADIENT = 1 << 3,
- FS_RADIAL_GRADIENT = 1 << 4
+ FS_SOLID_FILL = 1 << 2,
+ FS_LINGRAD_FILL = 1 << 3,
+ FS_RADGRAD_FILL = 1 << 4,
+ FS_FILL = (FS_SOLID_FILL |
+ FS_LINGRAD_FILL |
+ FS_RADGRAD_FILL)
};
struct xorg_shader {