the idea here is that if a resource is intended to be used solely as a rendertarget
and can't be blitted to or drawn to, then resource creation should fail
but if the resource might be e.g., a texture, then it can probably hit the subdata
path and be fine
Fixes:
37ac8647fca ("zink: reject resource creation if format features don't match attachment")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16563>
usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
if ((bind & (PIPE_BIND_LINEAR | PIPE_BIND_SHARED)) != (PIPE_BIND_LINEAR | PIPE_BIND_SHARED))
usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
- } else if (templ->nr_samples || !(feats & VK_FORMAT_FEATURE_BLIT_DST_BIT))
+ } else if (templ->nr_samples || (bind == PIPE_BIND_RENDER_TARGET && !(feats & VK_FORMAT_FEATURE_BLIT_DST_BIT)))
/* this can't be populated, so we can't do it */
return 0;
}