drm/amd/display: prevent potential division by zero errors
authorHamza Mahfooz <hamza.mahfooz@amd.com>
Tue, 5 Sep 2023 17:27:22 +0000 (13:27 -0400)
committerAlex Deucher <alexander.deucher@amd.com>
Thu, 7 Sep 2023 02:10:11 +0000 (22:10 -0400)
There are two places in apply_below_the_range() where it's possible for
a divide by zero error to occur. So, to fix this make sure the divisor
is non-zero before attempting the computation in both cases.

Cc: stable@vger.kernel.org
Link: https://gitlab.freedesktop.org/drm/amd/-/issues/2637
Fixes: a463b263032f ("drm/amd/display: Fix frames_to_insert math")
Fixes: ded6119e825a ("drm/amd/display: Reinstate LFC optimization")
Reviewed-by: Aurabindo Pillai <aurabindo.pillai@amd.com>
Signed-off-by: Hamza Mahfooz <hamza.mahfooz@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/amd/display/modules/freesync/freesync.c

index dbd6081..ef3a674 100644 (file)
@@ -338,7 +338,9 @@ static void apply_below_the_range(struct core_freesync *core_freesync,
                 *  - Delta for CEIL: delta_from_mid_point_in_us_1
                 *  - Delta for FLOOR: delta_from_mid_point_in_us_2
                 */
-               if ((last_render_time_in_us / mid_point_frames_ceil) < in_out_vrr->min_duration_in_us) {
+               if (mid_point_frames_ceil &&
+                   (last_render_time_in_us / mid_point_frames_ceil) <
+                   in_out_vrr->min_duration_in_us) {
                        /* Check for out of range.
                         * If using CEIL produces a value that is out of range,
                         * then we are forced to use FLOOR.
@@ -385,8 +387,9 @@ static void apply_below_the_range(struct core_freesync *core_freesync,
                /* Either we've calculated the number of frames to insert,
                 * or we need to insert min duration frames
                 */
-               if (last_render_time_in_us / frames_to_insert <
-                               in_out_vrr->min_duration_in_us){
+               if (frames_to_insert &&
+                   (last_render_time_in_us / frames_to_insert) <
+                   in_out_vrr->min_duration_in_us){
                        frames_to_insert -= (frames_to_insert > 1) ?
                                        1 : 0;
                }