else
MaxDuplicateCount = TailDuplicateSize;
+ // If the block to be duplicated ends in an unanalyzable fallthrough, don't
+ // duplicate it.
+ // A similar check is necessary in MachineBlockPlacement to make sure pairs of
+ // blocks with unanalyzable fallthrough get layed out contiguously.
+ MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
+ SmallVector<MachineOperand, 4> PredCond;
+ if (TII->analyzeBranch(TailBB, PredTBB, PredFBB, PredCond, true)
+ && TailBB.canFallThrough())
+ return false;
+
// If the target has hardware branch prediction that can handle indirect
// branches, duplicating them can often make them predictable when there
// are common paths through the code. The limit needs to be high enough
--- /dev/null
+; RUN: llc -O2 < %s | FileCheck %s
+target datalayout = "e-m:e-i64:64-n32:64"
+target triple = "powerpc64le-unknown-linux-gnu"
+
+; Check that the conditional return block of fmax_double3.exit was not
+; duplicated into the if.then.i block
+; CHECK: # %if.then.i
+; CHECK: lxvd2x
+; CHECK: stxvd2x
+; CHECK-NOT: bclr
+; CHECK: {{^}}.LBB{{[0-9_]+}}:
+; CHECK-SAME: # %fmax_double3.exit
+; CHECK: bclr
+; CHECK: # %if.then
+; Function Attrs: nounwind
+define void @__fmax_double3_3D_exec(<2 x double>* %input6, i1 %bool1, i1 %bool2) #0 {
+entry:
+ br i1 %bool1, label %if.then.i, label %fmax_double3.exit
+
+if.then.i: ; preds = %entry
+ store <2 x double> zeroinitializer, <2 x double>* %input6, align 32
+ br label %fmax_double3.exit
+
+fmax_double3.exit: ; preds = %if.then.i, %entry
+ br i1 %bool2, label %if.then, label %do.end
+
+if.then: ; preds = %fmax_double3.exit
+ unreachable
+
+do.end: ; preds = %fmax_double3.exit
+ ret void
+}
+
+attributes #0 = { nounwind }