*
* Description:
* If a driver doesn't want IOs to cross a given chunk size, it can set
- * this limit and prevent merging across chunks. Note that the chunk size
- * must currently be a power-of-2 in sectors. Also note that the block
- * layer must accept a page worth of data at any offset. So if the
- * crossing of chunks is a hard limitation in the driver, it must still be
- * prepared to split single page bios.
+ * this limit and prevent merging across chunks. Note that the block layer
+ * must accept a page worth of data at any offset. So if the crossing of
+ * chunks is a hard limitation in the driver, it must still be prepared
+ * to split single page bios.
**/
void blk_queue_chunk_sectors(struct request_queue *q, unsigned int chunk_sectors)
{
- BUG_ON(!is_power_of_2(chunk_sectors));
q->limits.chunk_sectors = chunk_sectors;
}
EXPORT_SYMBOL(blk_queue_chunk_sectors);
static inline unsigned int blk_max_size_offset(struct request_queue *q,
sector_t offset)
{
- if (!q->limits.chunk_sectors)
+ unsigned int chunk_sectors = q->limits.chunk_sectors;
+
+ if (!chunk_sectors)
return q->limits.max_sectors;
- return min(q->limits.max_sectors, (unsigned int)(q->limits.chunk_sectors -
- (offset & (q->limits.chunk_sectors - 1))));
+ if (likely(is_power_of_2(chunk_sectors)))
+ chunk_sectors -= offset & (chunk_sectors - 1);
+ else
+ chunk_sectors -= sector_div(offset, chunk_sectors);
+
+ return min(q->limits.max_sectors, chunk_sectors);
}
static inline unsigned int blk_rq_get_max_sectors(struct request *rq,