Pull RCU changes from Ingo Molnar:
"The main changes in this cycle were:
- changes permitting use of call_rcu() and friends very early in
boot, for example, before rcu_init() is invoked.
- add in-kernel API to enable and disable expediting of normal RCU
grace periods.
- improve RCU's handling of (hotplug-) outgoing CPUs.
- NO_HZ_FULL_SYSIDLE fixes.
- tiny-RCU updates to make it more tiny.
- documentation updates.
- miscellaneous fixes"
* 'core-rcu-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip: (58 commits)
cpu: Provide smpboot_thread_init() on !CONFIG_SMP kernels as well
cpu: Defer smpboot kthread unparking until CPU known to scheduler
rcu: Associate quiescent-state reports with grace period
rcu: Yet another fix for preemption and CPU hotplug
rcu: Add diagnostics to grace-period cleanup
rcutorture: Default to grace-period-initialization delays
rcu: Handle outgoing CPUs on exit from idle loop
cpu: Make CPU-offline idle-loop transition point more precise
rcu: Eliminate ->onoff_mutex from rcu_node structure
rcu: Process offlining and onlining only at grace-period start
rcu: Move rcu_report_unblock_qs_rnp() to common code
rcu: Rework preemptible expedited bitmask handling
rcu: Remove event tracing from rcu_cpu_notify(), used by offline CPUs
rcutorture: Enable slow grace-period initializations
rcu: Provide diagnostic option to slow down grace-period initialization
rcu: Detect stalls caused by failure to propagate up rcu_node tree
rcu: Eliminate empty HOTPLUG_CPU ifdef
rcu: Simplify sync_rcu_preempt_exp_init()
rcu: Put all orphan-callback-related code under same comment
rcu: Consolidate offline-CPU callback initialization
...
void native_smp_prepare_boot_cpu(void);
void native_smp_prepare_cpus(unsigned int max_cpus);
void native_smp_cpus_done(unsigned int max_cpus);
+void common_cpu_up(unsigned int cpunum, struct task_struct *tidle);
int native_cpu_up(unsigned int cpunum, struct task_struct *tidle);
int native_cpu_disable(void);
+ int common_cpu_die(unsigned int cpu);
void native_cpu_die(unsigned int cpu);
void native_play_dead(void);
void play_dead_common(void);
*
* Wait for the stop thread to go away.
*/
- while (!idle_cpu(cpu))
+ while (!per_cpu(cpu_dead_idle, cpu))
cpu_relax();
+ smp_mb(); /* Read from cpu_dead_idle before __cpu_die(). */
+ per_cpu(cpu_dead_idle, cpu) = false;
+ hotplug_cpu__broadcast_tick_pull(cpu);
/* This actually kills the CPU. */
__cpu_die(cpu);