{
const struct tvnorm *tvn;
unsigned int h_start, h_end, v_start, v_end;
- unsigned int DispMode;
+ unsigned int disp_mode;
unsigned int VidWinWid, VidWinHt;
unsigned int hcrop1, hcrop2, vcrop1, vcrop2;
unsigned int wa, We, ha, He;
btwrite(reg, ZR36057_VFEHCR);
/* Vertical */
- DispMode = !(video_height > BUZ_MAX_HEIGHT / 2);
- VidWinHt = DispMode ? video_height : video_height / 2;
+ disp_mode = !(video_height > BUZ_MAX_HEIGHT / 2);
+ VidWinHt = disp_mode ? video_height : video_height / 2;
Y = DIV_ROUND_UP(VidWinHt * 64 * 2, tvn->ha);
He = (VidWinHt * 64) / Y;
ver_dcm = 64 - Y;
reg = 0;
reg |= (hor_dcm << ZR36057_VFESPFR_HOR_DCM);
reg |= (ver_dcm << ZR36057_VFESPFR_VER_DCM);
- reg |= (DispMode << ZR36057_VFESPFR_DISP_MODE);
+ reg |= (disp_mode << ZR36057_VFESPFR_DISP_MODE);
/* RJ: I don't know, why the following has to be the opposite
* of the corresponding ZR36060 setting, but only this way
* we get the correct colors when uncompressing to the screen */