printf("\tqueueCount = %u\n", props->queueCount);
printf("\tmaxAtomicCounters = %u\n", props->maxAtomicCounters);
printf("\tsupportsTimestamps = %u\n", props->supportsTimestamps);
+ printf("\tmaxMemReferences = %u\n", props->maxMemReferences);
}
static void app_gpu_dump_memory_props(const struct app_gpu *gpu)
uint32_t queueCount;
uint32_t maxAtomicCounters;
bool32_t supportsTimestamps;
+ uint32_t maxMemReferences; // Tells how many memory references can be active for the given queue
} XGL_PHYSICAL_GPU_QUEUE_PROPERTIES;
typedef struct _XGL_PHYSICAL_GPU_MEMORY_PROPERTIES