# e.g. IGNORE_HFILES=gtkdebug.h gtkintl.h
IGNORE_HFILES=\
cogl-atlas.h \
- cogl-atlas-texture-private.h \
- cogl-bitmap-private.h \
+ cogl-atlas-texture-private.h \
+ cogl-bitmap-private.h \
+ cogl-buffer-private.h \
+ cogl-color-private.h \
+ cogl-feature-private.h \
+ cogl-framebuffer-private.h \
+ cogl-journal-private.h \
+ cogl-material-arbfp-private.h \
+ cogl-material-fixed-private.h \
+ cogl-material-glsl-private.h \
+ cogl-material-opengl-private.h \
+ cogl-material-private.h \
+ cogl-matrix-private.h \
+ cogl-object-private.h \
+ cogl-path-private.h \
+ cogl-pixel-array-private.h \
+ cogl-shader-private.h \
+ cogl-sub-texture-private.h \
+ cogl-texture-2d-private.h \
+ cogl-texture-2d-sliced-private.h \
+ cogl-texture-3d-private.h \
+ cogl-texture-private.h \
+ cogl-texture-rectangle-private.h \
+ cogl-vertex-buffer-private.h \
cogl-blend-string.h \
- cogl-buffer-private.h \
cogl-clip-stack.h \
cogl-context.h \
cogl-debug.h \
cogl-defines.h \
cogl-deprecated.h \
- cogl-draw-buffer-private.h \
- cogl-feature-private.h \
- cogl-framebuffer-private.h \
cogl-handle.h \
cogl-internal.h \
- cogl-journal-private.h \
- cogl-material-private.h \
cogl-matrix-mesa.h \
- cogl-matrix-private.h \
cogl-matrix-stack.h \
cogl-spans.h \
- cogl-object-private.h \
- cogl-pixel-buffer-private.h \
cogl-profile.h \
- cogl-sub-texture-private.h \
- cogl-texture-2d-private.h \
- cogl-texture-2d-sliced-private.h \
- cogl-texture-driver.h \
- cogl-texture-private.h \
cogl-util.h \
- cogl-vertex-buffer-private.h \
driver \
tesselator \
winsys