Add destructor for QSGThreadedRenderLoop to destory QSGContext object.
Change-Id: I479947eb35a5d7888d45655a9b8e2ece5e30bc33
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
m_animation_driver->install();
}
+QSGThreadedRenderLoop::~QSGThreadedRenderLoop()
+{
+ delete sg;
+}
+
QSGRenderContext *QSGThreadedRenderLoop::createRenderContext(QSGContext *sg) const
{
return sg->createRenderContext();
Q_OBJECT
public:
QSGThreadedRenderLoop();
+ ~QSGThreadedRenderLoop();
void show(QQuickWindow *) {}
void hide(QQuickWindow *);