vbo/dlist: free prim_store->prims when vbo_save is destroyed
authorTapani Pälli <tapani.palli@intel.com>
Mon, 11 Jan 2021 11:01:53 +0000 (13:01 +0200)
committerMarge Bot <eric+marge@anholt.net>
Tue, 12 Jan 2021 06:22:20 +0000 (06:22 +0000)
Fixes: 83149e1c2d8 ("vbo/dlist: refactor prim_store/vertex_store allocations")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4067
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8410>

src/mesa/vbo/vbo_save.c

index d2930f5..b1419d2 100644 (file)
@@ -61,6 +61,7 @@ void vbo_save_destroy( struct gl_context *ctx )
 
    if (save->prim_store) {
       if ( --save->prim_store->refcount == 0 ) {
+         free(save->prim_store->prims);
          free(save->prim_store);
          save->prim_store = NULL;
       }