ddebug: dump driver states and shaders for apitrace calls
authorMarek Olšák <marek.olsak@amd.com>
Sun, 7 Aug 2016 14:24:40 +0000 (16:24 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Tue, 9 Aug 2016 13:35:42 +0000 (15:35 +0200)
I think this was an oversight when the PIPE_DUMP flags were added.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/ddebug/dd_draw.c

index c1bfdaf..e2005ed 100644 (file)
@@ -1091,7 +1091,10 @@ dd_after_draw(struct dd_context *dctx, struct dd_call *call)
       case DD_DUMP_APITRACE_CALL:
          if (dscreen->apitrace_dump_call ==
              dctx->draw_state.apitrace_call_number) {
-            dd_write_report(dctx, call, 0, false);
+            dd_write_report(dctx, call,
+                            PIPE_DUMP_CURRENT_STATES |
+                            PIPE_DUMP_CURRENT_SHADERS,
+                            false);
             /* No need to continue. */
             exit(0);
          }