<LI><A NAME="TOC13" HREF="ffmpeg-doc.html#SEC13">5. Supported File Formats and Codecs</A>
<UL>
<LI><A NAME="TOC14" HREF="ffmpeg-doc.html#SEC14">5.1 File Formats</A>
-<LI><A NAME="TOC15" HREF="ffmpeg-doc.html#SEC15">5.2 Video Codecs</A>
-<LI><A NAME="TOC16" HREF="ffmpeg-doc.html#SEC16">5.3 Audio Codecs</A>
+<LI><A NAME="TOC15" HREF="ffmpeg-doc.html#SEC15">5.2 Image Formats</A>
+<LI><A NAME="TOC16" HREF="ffmpeg-doc.html#SEC16">5.3 Video Codecs</A>
+<LI><A NAME="TOC17" HREF="ffmpeg-doc.html#SEC17">5.4 Audio Codecs</A>
</UL>
-<LI><A NAME="TOC17" HREF="ffmpeg-doc.html#SEC17">6. Platform Specific information</A>
+<LI><A NAME="TOC18" HREF="ffmpeg-doc.html#SEC18">6. Platform Specific information</A>
<UL>
-<LI><A NAME="TOC18" HREF="ffmpeg-doc.html#SEC18">6.1 Linux</A>
-<LI><A NAME="TOC19" HREF="ffmpeg-doc.html#SEC19">6.2 BSD</A>
-<LI><A NAME="TOC20" HREF="ffmpeg-doc.html#SEC20">6.3 Windows</A>
-<LI><A NAME="TOC21" HREF="ffmpeg-doc.html#SEC21">6.4 MacOS X</A>
-<LI><A NAME="TOC22" HREF="ffmpeg-doc.html#SEC22">6.5 BeOS</A>
+<LI><A NAME="TOC19" HREF="ffmpeg-doc.html#SEC19">6.1 Linux</A>
+<LI><A NAME="TOC20" HREF="ffmpeg-doc.html#SEC20">6.2 BSD</A>
+<LI><A NAME="TOC21" HREF="ffmpeg-doc.html#SEC21">6.3 Windows</A>
+<LI><A NAME="TOC22" HREF="ffmpeg-doc.html#SEC22">6.4 MacOS X</A>
+<LI><A NAME="TOC23" HREF="ffmpeg-doc.html#SEC23">6.5 BeOS</A>
</UL>
-<LI><A NAME="TOC23" HREF="ffmpeg-doc.html#SEC23">7. Developpers Guide</A>
+<LI><A NAME="TOC24" HREF="ffmpeg-doc.html#SEC24">7. Developpers Guide</A>
<UL>
-<LI><A NAME="TOC24" HREF="ffmpeg-doc.html#SEC24">7.1 API</A>
-<LI><A NAME="TOC25" HREF="ffmpeg-doc.html#SEC25">7.2 Integrating libavcodec or libavformat in your program</A>
-<LI><A NAME="TOC26" HREF="ffmpeg-doc.html#SEC26">7.3 Coding Rules</A>
-<LI><A NAME="TOC27" HREF="ffmpeg-doc.html#SEC27">7.4 Submitting patches</A>
-<LI><A NAME="TOC28" HREF="ffmpeg-doc.html#SEC28">7.5 Regression tests</A>
+<LI><A NAME="TOC25" HREF="ffmpeg-doc.html#SEC25">7.1 API</A>
+<LI><A NAME="TOC26" HREF="ffmpeg-doc.html#SEC26">7.2 Integrating libavcodec or libavformat in your program</A>
+<LI><A NAME="TOC27" HREF="ffmpeg-doc.html#SEC27">7.3 Coding Rules</A>
+<LI><A NAME="TOC28" HREF="ffmpeg-doc.html#SEC28">7.4 Submitting patches</A>
+<LI><A NAME="TOC29" HREF="ffmpeg-doc.html#SEC29">7.5 Regression tests</A>
</UL>
</UL>
<P><HR><P>
<P>
FFmpeg supports the following file formats thru the <CODE>libavformat</CODE>
-library.
+library:
<TABLE BORDER>
<TR><TD>Real Audio and Video </TD><TD> X </TD><TD> X</TD>
</TR>
-<TR><TD>PGM, YUV, PPM, JPEG images </TD><TD> X </TD><TD> X</TD>
-
-</TR>
-<TR><TD>Animated GIF </TD><TD> X </TD><TD></TD>
-
-</TD><TD> Only uncompressed GIFs are generated
-</TR>
<TR><TD>Raw AC3 </TD><TD> X </TD><TD> X</TD>
</TR>
</TD><TD> MPEG4 is a variant of Quicktime
</TR>
-<TR><TD>Raw MPEG4 video </TD><TD> </TD><TD> X</TD>
+<TR><TD>Raw MPEG4 video </TD><TD> X </TD><TD> X</TD>
-</TD><TD> Only small files are supported.
</TR>
<TR><TD>DV </TD><TD> </TD><TD> X</TD>
-<H2><A NAME="SEC15" HREF="ffmpeg-doc.html#TOC15">5.2 Video Codecs</A></H2>
+<H2><A NAME="SEC15" HREF="ffmpeg-doc.html#TOC15">5.2 Image Formats</A></H2>
+
+<P>
+FFmpeg can read and write images for each frame of a video sequence. The
+following image formats are supported:
+
+
+<TABLE BORDER>
+
+<TR><TD>Supported Image Format </TD><TD> Encoding </TD><TD> Decoding </TD><TD> Comments</TD>
+
+</TR>
+<TR><TD>PGM, PPM </TD><TD> X </TD><TD> X</TD>
+
+</TR>
+<TR><TD>PGMYUV </TD><TD> X </TD><TD> X </TD><TD> PGM with U and V components in 420</TD>
+
+</TR>
+<TR><TD>JPEG </TD><TD> X </TD><TD> X </TD><TD> Progressive JPEG is not supported</TD>
+
+</TR>
+<TR><TD>.Y.U.V </TD><TD> X </TD><TD> X </TD><TD> One raw file per component</TD>
+
+</TR>
+<TR><TD>Animated GIF </TD><TD> X </TD><TD> </TD><TD> Only uncompressed GIFs are generated</TD>
+
+</TR></TABLE>
+
+<P>
+<CODE>X</CODE> means that the encoding (resp. decoding) is supported.
+
+
+
+
+<H2><A NAME="SEC16" HREF="ffmpeg-doc.html#TOC16">5.3 Video Codecs</A></H2>
<TABLE BORDER>
-<H2><A NAME="SEC16" HREF="ffmpeg-doc.html#TOC16">5.3 Audio Codecs</A></H2>
+<H2><A NAME="SEC17" HREF="ffmpeg-doc.html#TOC17">5.4 Audio Codecs</A></H2>
<TABLE BORDER>
-<H1><A NAME="SEC17" HREF="ffmpeg-doc.html#TOC17">6. Platform Specific information</A></H1>
+<H1><A NAME="SEC18" HREF="ffmpeg-doc.html#TOC18">6. Platform Specific information</A></H1>
-<H2><A NAME="SEC18" HREF="ffmpeg-doc.html#TOC18">6.1 Linux</A></H2>
+<H2><A NAME="SEC19" HREF="ffmpeg-doc.html#TOC19">6.1 Linux</A></H2>
<P>
ffmpeg should be compiled with at least GCC 2.95.3. GCC 3.2 is the
-<H2><A NAME="SEC19" HREF="ffmpeg-doc.html#TOC19">6.2 BSD</A></H2>
+<H2><A NAME="SEC20" HREF="ffmpeg-doc.html#TOC20">6.2 BSD</A></H2>
-<H2><A NAME="SEC20" HREF="ffmpeg-doc.html#TOC20">6.3 Windows</A></H2>
+<H2><A NAME="SEC21" HREF="ffmpeg-doc.html#TOC21">6.3 Windows</A></H2>
-<H2><A NAME="SEC21" HREF="ffmpeg-doc.html#TOC21">6.4 MacOS X</A></H2>
+<H2><A NAME="SEC22" HREF="ffmpeg-doc.html#TOC22">6.4 MacOS X</A></H2>
-<H2><A NAME="SEC22" HREF="ffmpeg-doc.html#TOC22">6.5 BeOS</A></H2>
+<H2><A NAME="SEC23" HREF="ffmpeg-doc.html#TOC23">6.5 BeOS</A></H2>
<P>
The configure script should guess the configuration itself.
-<H1><A NAME="SEC23" HREF="ffmpeg-doc.html#TOC23">7. Developpers Guide</A></H1>
+<H1><A NAME="SEC24" HREF="ffmpeg-doc.html#TOC24">7. Developpers Guide</A></H1>
-<H2><A NAME="SEC24" HREF="ffmpeg-doc.html#TOC24">7.1 API</A></H2>
+<H2><A NAME="SEC25" HREF="ffmpeg-doc.html#TOC25">7.1 API</A></H2>
<UL>
<LI>libavcodec is the library containing the codecs (both encoding and
-<H2><A NAME="SEC25" HREF="ffmpeg-doc.html#TOC25">7.2 Integrating libavcodec or libavformat in your program</A></H2>
+<H2><A NAME="SEC26" HREF="ffmpeg-doc.html#TOC26">7.2 Integrating libavcodec or libavformat in your program</A></H2>
<P>
You can integrate all the source code of the libraries to link them
-<H2><A NAME="SEC26" HREF="ffmpeg-doc.html#TOC26">7.3 Coding Rules</A></H2>
+<H2><A NAME="SEC27" HREF="ffmpeg-doc.html#TOC27">7.3 Coding Rules</A></H2>
<P>
ffmpeg is programmed in ANSI C language. GCC extensions are
-<H2><A NAME="SEC27" HREF="ffmpeg-doc.html#TOC27">7.4 Submitting patches</A></H2>
+<H2><A NAME="SEC28" HREF="ffmpeg-doc.html#TOC28">7.4 Submitting patches</A></H2>
<P>
When you submit your patch, try to send a unified diff (diff '-u'
-<H2><A NAME="SEC28" HREF="ffmpeg-doc.html#TOC28">7.5 Regression tests</A></H2>
+<H2><A NAME="SEC29" HREF="ffmpeg-doc.html#TOC29">7.5 Regression tests</A></H2>
<P>
Before submitting a patch (or commiting with CVS), you should at least
@section File Formats
FFmpeg supports the following file formats thru the @code{libavformat}
-library.
+library:
@multitable @columnfractions .4 .1 .1
@item Supported File Format @tab Encoding @tab Decoding @tab Comments
@item Macromedia Flash@tab X @tab X
@tab Only embedded audio is decoded
@item Real Audio and Video @tab X @tab X
-@item PGM, YUV, PPM, JPEG images @tab X @tab X
-@item Animated GIF @tab X @tab
-@tab Only uncompressed GIFs are generated
@item Raw AC3 @tab X @tab X
@item Raw MJPEG @tab X @tab X
@item Raw MPEG video @tab X @tab X
@item Quicktime @tab @tab X
@item MPEG4 @tab @tab X
@tab MPEG4 is a variant of Quicktime
-@item Raw MPEG4 video @tab @tab X
-@tab Only small files are supported.
+@item Raw MPEG4 video @tab X @tab X
@item DV @tab @tab X
@tab Only the video track is decoded.
@end multitable
@code{X} means that the encoding (resp. decoding) is supported.
+@section Image Formats
+
+FFmpeg can read and write images for each frame of a video sequence. The
+following image formats are supported:
+
+@multitable @columnfractions .4 .1 .1
+@item Supported Image Format @tab Encoding @tab Decoding @tab Comments
+@item PGM, PPM @tab X @tab X
+@item PGMYUV @tab X @tab X @tab PGM with U and V components in 420
+@item JPEG @tab X @tab X @tab Progressive JPEG is not supported
+@item .Y.U.V @tab X @tab X @tab One raw file per component
+@item Animated GIF @tab X @tab @tab Only uncompressed GIFs are generated
+@end multitable
+
+@code{X} means that the encoding (resp. decoding) is supported.
+
@section Video Codecs
@multitable @columnfractions .4 .1 .1 .7