This is the first towards using the optimizing compiler for split
compilation bailouts.
Review URL: http://codereview.chromium.org/557079
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3756
ce2b1a6d-e550-0410-aec6-
3dcde31c8c00
// -------------------------------------------------------------------------
// CodeGenerator implementation
-CodeGenerator::CodeGenerator(int buffer_size, Handle<Script> script,
+CodeGenerator::CodeGenerator(MacroAssembler* masm,
+ Handle<Script> script,
bool is_eval)
: is_eval_(is_eval),
script_(script),
deferred_(8),
- masm_(new MacroAssembler(NULL, buffer_size)),
+ masm_(masm),
scope_(NULL),
frame_(NULL),
allocator_(NULL),
private:
// Construction/Destruction
- CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval);
- virtual ~CodeGenerator() { delete masm_; }
+ CodeGenerator(MacroAssembler* masm, Handle<Script> script, bool is_eval);
// Accessors
Scope* scope() const { return scope_; }
MakeCodePrologue(fun);
// Generate code.
const int kInitialBufferSize = 4 * KB;
- CodeGenerator cgen(kInitialBufferSize, script, is_eval);
+ MacroAssembler masm(NULL, kInitialBufferSize);
+ CodeGenerator cgen(&masm, script, is_eval);
CodeGeneratorScope scope(&cgen);
cgen.GenCode(fun, info);
if (cgen.HasStackOverflow()) {
// -------------------------------------------------------------------------
// CodeGenerator implementation
-CodeGenerator::CodeGenerator(int buffer_size,
+CodeGenerator::CodeGenerator(MacroAssembler* masm,
Handle<Script> script,
bool is_eval)
: is_eval_(is_eval),
script_(script),
deferred_(8),
- masm_(new MacroAssembler(NULL, buffer_size)),
+ masm_(masm),
scope_(NULL),
frame_(NULL),
allocator_(NULL),
private:
// Construction/Destruction
- CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval);
- virtual ~CodeGenerator() { delete masm_; }
+ CodeGenerator(MacroAssembler* masm, Handle<Script> script, bool is_eval);
// Accessors
Scope* scope() const { return scope_; }
// -----------------------------------------------------------------------------
// CodeGenerator implementation.
-CodeGenerator::CodeGenerator(int buffer_size,
+CodeGenerator::CodeGenerator(MacroAssembler* masm,
Handle<Script> script,
bool is_eval)
: is_eval_(is_eval),
script_(script),
deferred_(8),
- masm_(new MacroAssembler(NULL, buffer_size)),
+ masm_(masm),
scope_(NULL),
frame_(NULL),
allocator_(NULL),
private:
// Construction/Destruction
- CodeGenerator(int buffer_size, Handle<Script> script, bool is_eval);
- virtual ~CodeGenerator() { delete masm_; }
+ CodeGenerator(MacroAssembler* masm, Handle<Script> script, bool is_eval);
// Accessors
Scope* scope() const { return scope_; }