This commit modify struct to class in Nodes.h for unity
Signed-off-by: seongwoo <sw4670.chae@samsung.com>
* before/after MaxPool2D node according to the semantics of the corresponding NN framework.
* ---
*/
-struct MaxPool2D final : public FixedArityNode<1, CanonicalNodeImpl<CanonicalOpcode::MaxPool2D>>
+class MaxPool2D final : public FixedArityNode<1, CanonicalNodeImpl<CanonicalOpcode::MaxPool2D>>
{
public:
Node *ifm(void) const { return at(0)->node(); }
*
* @note Follows MaxPool2D (TODO: describe difference)
*/
-struct AvgPool2D final : public FixedArityNode<1, CanonicalNodeImpl<CanonicalOpcode::AvgPool2D>>
+class AvgPool2D final : public FixedArityNode<1, CanonicalNodeImpl<CanonicalOpcode::AvgPool2D>>
{
public:
enum class Convention