%rename(View) Dali::Toolkit::Control;
%rename(ViewImpl) Dali::Toolkit::Internal::Control;
%rename(VisualBase) Dali::Toolkit::Visual::Base;
+%rename(LoadImageSynchronously) Dali::Toolkit::SyncImageLoader::Load;
%rename(ControlOrientationType) Dali::Toolkit::ControlOrientation::Type;
%rename(DefaultItemLayoutType) Dali::Toolkit::DefaultItemLayout::Type;
%rename(NewItemLayout) Dali::Toolkit::DefaultItemLayout::New;
%include <dali-toolkit/public-api/visuals/image-visual-properties.h>
%include <dali-toolkit/public-api/visuals/mesh-visual-properties.h>
%include <dali-toolkit/public-api/visuals/primitive-visual-properties.h>
-%include <dali-toolkit/public-api/visuals/text-visual-properties.h>
+%include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
%include <dali-toolkit/devel-api/builder/builder.h>
%include <dali-toolkit/devel-api/visual-factory/visual-base.h>
%include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
+%include <dali-toolkit/public-api/image-loader/async-image-loader.h>
+%include <dali-toolkit/public-api/image-loader/sync-image-loader.h>
+%include <dali-toolkit/public-api/text/rendering-backend.h>
+
%template(ItemIdContainer) std::vector<unsigned int>;
%template(Item) std::pair<unsigned int, Dali::Actor>;
%template(ItemContainer) std::vector<std::pair<unsigned int, Dali::Actor>>;
#include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
#include <dali-toolkit/devel-api/visual-factory/transition-data.h>
+#include <dali-toolkit/devel-api/visuals/text-visual-properties.h>
+
#include <dali-toolkit/public-api/controls/scrollable/item-view/item-view-declarations.h>
// add here SWIG version check