softpipe: adapt to new vertex element cso
authorRoland Scheidegger <sroland@vmware.com>
Mon, 1 Mar 2010 17:46:29 +0000 (18:46 +0100)
committerRoland Scheidegger <sroland@vmware.com>
Mon, 1 Mar 2010 17:46:29 +0000 (18:46 +0100)
src/gallium/drivers/softpipe/sp_context.c
src/gallium/drivers/softpipe/sp_context.h
src/gallium/drivers/softpipe/sp_state.h
src/gallium/drivers/softpipe/sp_state_vertex.c

index ddc35bc..e8f2318 100644 (file)
@@ -245,6 +245,10 @@ softpipe_create_context( struct pipe_screen *screen,
    softpipe->pipe.bind_gs_state   = softpipe_bind_gs_state;
    softpipe->pipe.delete_gs_state = softpipe_delete_gs_state;
 
+   softpipe->pipe.create_vertex_elements_state = softpipe_create_vertex_elements_state;
+   softpipe->pipe.bind_vertex_elements_state = softpipe_bind_vertex_elements_state;
+   softpipe->pipe.delete_vertex_elements_state = softpipe_delete_vertex_elements_state;
+
    softpipe->pipe.set_blend_color = softpipe_set_blend_color;
    softpipe->pipe.set_stencil_ref = softpipe_set_stencil_ref;
    softpipe->pipe.set_clip_state = softpipe_set_clip_state;
@@ -257,7 +261,6 @@ softpipe_create_context( struct pipe_screen *screen,
    softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
 
    softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers;
-   softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements;
 
    softpipe->pipe.draw_arrays = softpipe_draw_arrays;
    softpipe->pipe.draw_elements = softpipe_draw_elements;
index 95def72..396d46d 100644 (file)
@@ -45,6 +45,7 @@ struct softpipe_tile_cache;
 struct softpipe_tex_tile_cache;
 struct sp_fragment_shader;
 struct sp_vertex_shader;
+struct sp_velems_state;
 
 
 struct softpipe_context {
@@ -59,6 +60,7 @@ struct softpipe_context {
    struct sp_fragment_shader *fs;
    struct sp_vertex_shader *vs;
    struct sp_geometry_shader *gs;
+   struct sp_velems_state *velems;
 
    /** Other rendering state */
    struct pipe_blend_color blend_color;
@@ -72,13 +74,11 @@ struct softpipe_context {
    struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
    struct pipe_viewport_state viewport;
    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
-   struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
 
    unsigned num_samplers;
    unsigned num_textures;
    unsigned num_vertex_samplers;
    unsigned num_vertex_textures;
-   unsigned num_vertex_elements;
    unsigned num_vertex_buffers;
 
    unsigned dirty; /**< Mask of SP_NEW_x flags */
index 4370bbe..a6b9a84 100644 (file)
@@ -100,6 +100,11 @@ struct sp_geometry_shader {
    struct draw_geometry_shader *draw_data;
 };
 
+struct sp_velems_state {
+   unsigned count;
+   struct pipe_vertex_element velem[];
+};
+
 
 void *
 softpipe_create_blend_state(struct pipe_context *,
@@ -160,8 +165,14 @@ void *softpipe_create_gs_state(struct pipe_context *,
 void softpipe_bind_gs_state(struct pipe_context *, void *);
 void softpipe_delete_gs_state(struct pipe_context *, void *);
 
+void *softpipe_create_vertex_elements_state(struct pipe_context *,
+                                            unsigned count,
+                                            const struct pipe_vertex_element *);
+void softpipe_bind_vertex_elements_state(struct pipe_context *, void *);
+void softpipe_delete_vertex_elements_state(struct pipe_context *, void *);
+
 void softpipe_set_polygon_stipple( struct pipe_context *,
-                                 const struct pipe_poly_stipple * );
+                                   const struct pipe_poly_stipple * );
 
 void softpipe_set_scissor_state( struct pipe_context *,
                                  const struct pipe_scissor_state * );
@@ -178,10 +189,6 @@ softpipe_set_vertex_sampler_textures(struct pipe_context *,
 void softpipe_set_viewport_state( struct pipe_context *,
                                   const struct pipe_viewport_state * );
 
-void softpipe_set_vertex_elements(struct pipe_context *,
-                                  unsigned count,
-                                  const struct pipe_vertex_element *);
-
 void softpipe_set_vertex_buffers(struct pipe_context *,
                                  unsigned count,
                                  const struct pipe_vertex_buffer *);
index b491d92..e7dc3d0 100644 (file)
 #include "sp_context.h"
 #include "sp_state.h"
 
+#include "util/u_memory.h"
 #include "draw/draw_context.h"
 
 
+void *
+softpipe_create_vertex_elements_state(struct pipe_context *pipe,
+                                      unsigned count,
+                                      const struct pipe_vertex_element *attribs)
+{
+   struct sp_velems_state *velems;
+   assert(count <= PIPE_MAX_ATTRIBS);
+   velems = (struct sp_velems_state *) MALLOC(sizeof(struct sp_velems_state) + count * sizeof(*attribs));
+   if (velems) {
+      velems->count = count;
+      memcpy(velems->velem, attribs, sizeof(*attribs) * count);
+   }
+   return velems;
+}
+
 void
-softpipe_set_vertex_elements(struct pipe_context *pipe,
-                             unsigned count,
-                             const struct pipe_vertex_element *attribs)
+softpipe_bind_vertex_elements_state(struct pipe_context *pipe,
+                                    void *velems)
 {
    struct softpipe_context *softpipe = softpipe_context(pipe);
+   struct sp_velems_state *sp_velems = (struct sp_velems_state *) velems;
 
-   assert(count <= PIPE_MAX_ATTRIBS);
-
-   memcpy(softpipe->vertex_element, attribs,
-          count * sizeof(struct pipe_vertex_element));
-   softpipe->num_vertex_elements = count;
+   softpipe->velems = sp_velems;
 
    softpipe->dirty |= SP_NEW_VERTEX;
 
-   draw_set_vertex_elements(softpipe->draw, count, attribs);
+   draw_set_vertex_elements(softpipe->draw, sp_velems->count, sp_velems->velem);
 }
 
+void
+softpipe_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
+{
+   FREE( velems );
+}
 
 void
 softpipe_set_vertex_buffers(struct pipe_context *pipe,